* upgrade to api version 4
* set bike pushing speed to 4km/h and add mode change penalty
* set cycleways for two-way and one-way roads according correctly
* add changelog
* adjust tests according to change of the walking speed
* adjust tests according to new behaviour of opposite, track and lane in one-ways
* refactor the cycleway identification
* comment to understand weird counterintuitive testcase
* adjust sliproad test because walking speed is now slower
* Initial internal intersection updates
paired with @oxidase and @kdiluca
TODO fix tests and add in new ones
* Added Internal Intersection Model
* removed debug info
* updates per PR 4845
* fixing build errors
* fixing all compile errors
* fixed EdgeID param
* Added is_internal_straight lambda
Added/Updated constexpr names and values
* added rejection case turn degree logic
* debug logging
* added turn angle logic to reject if there are incoming edges that have opposite turn degrees than outgoing edges or if the outgoing edges have opposing turn degrees; also merged with master v5.16
* fixed formatting
* fix to decrease tile size based on latest turn angle internal intersection updates
* Removed breaks
Breaks in code were a mistake and caused a change in the internal intersection identification.
* Update segregated_intersection_classification.cpp
* Update CHANGELOG.md
Added CHANGED #4845: Updated segregated intersection identification to Unreleased
* set and store highway and access classification for the turn function
* expose highway turn classification and access turn classification and speed to the lua profile turn function
* expose whether connection road at turn is incoming or outgoing
* add lua tests for exposed information to turn function
* update docs about attributes in process_turn
* add turn_classification info to docs
* adding warning if uturn and intersection dont match
* handle u turns that do not turn into intersection[0]
* split OSM link generation in an accessible coordinate function
As a form of smoothing we use the previous speed value instead.
This makes sense because the zero duration segments have to be very
short, potentially also zero length.
When doing the new Lua version refactor we changed the expectation to
use `continue uturn` instead of making a whole circle in the roundabout
as the original test case. This was only the shortest path since there
was no roundabout penalty.