Allow single edge paths in MLD alternatives, #4691
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@ -1,6 +1,6 @@
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module.exports = {
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default: '--strict --tags ~@stress --tags ~@todo --require features/support --require features/step_definitions',
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verify: '--strict --tags ~@stress --tags ~@todo -f progress --require features/support --require features/step_definitions',
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default: '--strict --tags ~@stress --tags ~@todo --tags ~@mld-only --require features/support --require features/step_definitions',
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verify: '--strict --tags ~@stress --tags ~@todo --tags ~@mld-only -f progress --require features/support --require features/step_definitions',
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todo: '--strict --tags @todo --require features/support --require features/step_definitions',
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all: '--strict --require features/support --require features/step_definitions',
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mld: '--strict --tags ~@stress --tags ~@todo --require features/support --require features/step_definitions -f progress'
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@ -31,40 +31,32 @@ Feature: Alternative route
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| 5 | 6 | dc,ca,ab,bd,dc,dc | |
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| 7 | 8 | ca,ab,bd,dc,ca,ca | |
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# This test case does not work in a platform independent way
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# since it depends on a specific CH structure that is only
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# present on linux it seems.
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@4111 @todo
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Scenario: Alternative Loop Paths with single node path
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@mld-only
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Scenario: Alternative loop paths on a single node with an asymmetric circle
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# The test checks only MLD implementation, alternatives results are unpredictable for CH on windows (#4691, #4693)
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Given a grid size of 10 meters
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Given the node map
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"""
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a1b2c3d
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e f
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a b c
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l d
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k e
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j f
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i h g
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"""
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And the nodes
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| node | barrier |
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| i | bollard |
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| g | bollard |
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And the ways
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| nodes | maxspeed |
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| ab | 30 |
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| bc | 3 |
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| cd | 30 |
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| ae | 30 |
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| ef | 30 |
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| fd | 30 |
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| nodes | oneway |
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| abcdefghijkla | no |
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And the query options
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| alternatives | true |
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When I route I should get
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| from | to | route | alternative |
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| b | c | bc,bc | ab,ae,ef,fd,cd,cd |
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#| c | b | bc,bc | cd,fd,ef,ae,ab,ab | # alternative path depends on phantom snapping order
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| 1 | c | ab,bc,bc | ab,ae,ef,fd,cd,cd |
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#| c | 1 | bc,ab | cd,fd,ef,ae,ab | # alternative path depends on phantom snapping order
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| 2 | c | bc,bc | |
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| c | 2 | bc,bc | |
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| 1 | 3 | ab,ae,ef,fd,cd | ab,bc,cd |
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#| 3 | 1 | cd,fd,ef,ae,ab | cd,bc,ab | # alternative path depends on phantom snapping order
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| b | 3 | bc,cd | ab,ae,ef,fd,cd |
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#| 3 | b | cd,bc,bc | cd,fd,ef,ae,ab,ab | # alternative path depends on phantom snapping order
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| from | to | route | alternative | weight |
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| e | k | abcdefghijkla,abcdefghijkla | abcdefghijkla,abcdefghijkla | 6.8 |
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@ -233,6 +233,12 @@ RandIt filterPackedPathsByCellSharing(RandIt first, RandIt last, const Partition
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cells.insert(get_cell(std::get<1>(edge)));
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const auto over_sharing_limit = [&](const auto &packed) {
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if (packed.path.empty())
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{ // don't remove routes with single-node (empty) path
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return false;
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}
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const auto not_seen = [&](const PackedEdge edge) {
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const auto source_cell = get_cell(std::get<0>(edge));
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const auto target_cell = get_cell(std::get<1>(edge));
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@ -310,7 +316,7 @@ RandIt filterPackedPathsByLocalOptimality(const WeightedViaNodePackedPath &path,
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// Check plateaux edges towards the target. Terminates at the source / target
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// at the latest, since parent(target)==target for the reverse heap and
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// parent(target) != target in the forward heap (and vice versa).
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while (has_plateaux_at_node(node, fst, snd))
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while (node != fst.GetData(node).parent && has_plateaux_at_node(node, fst, snd))
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node = fst.GetData(node).parent;
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return node;
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@ -320,7 +326,11 @@ RandIt filterPackedPathsByLocalOptimality(const WeightedViaNodePackedPath &path,
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BOOST_ASSERT(packed.via.node != path.via.node);
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BOOST_ASSERT(packed.via.weight != INVALID_EDGE_WEIGHT);
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BOOST_ASSERT(packed.via.node != SPECIAL_NODEID);
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BOOST_ASSERT(!packed.path.empty());
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if (packed.path.empty())
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{ // the edge case when packed.via.node is both source and target node
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return false;
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}
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const NodeID via = packed.via.node;
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@ -395,6 +405,12 @@ template <typename RandIt> RandIt filterUnpackedPathsBySharing(RandIt first, Ran
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edges.insert(begin(shortest_path.edges), begin(shortest_path.edges));
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const auto over_sharing_limit = [&](const auto &unpacked) {
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if (unpacked.edges.empty())
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{ // don't remove routes with single-node (empty) path
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return false;
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}
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const auto not_seen = [&](const EdgeID edge) { return edges.count(edge) < 1; };
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const auto different = std::count_if(begin(unpacked.edges), end(unpacked.edges), not_seen);
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