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5 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 0333809da8 | |||
| ceb0e31659 | |||
| cc6923bfa9 | |||
| 1b2f1a459d | |||
| f3b4440707 |
@@ -1,3 +1,9 @@
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# 5.7.4
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- Changes from 5.7.3:
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- Bug fixes:
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- Fixes 4100: Fix steps collapsing after non-closed roundabouts
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- Fixes 4129: Fix invalid roundabout instructions for different driving modes
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# 5.7.3
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- Changes from 5.7.2:
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- Bug fixes:
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+1
-1
@@ -55,7 +55,7 @@ endif()
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project(OSRM C CXX)
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set(OSRM_VERSION_MAJOR 5)
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set(OSRM_VERSION_MINOR 7)
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set(OSRM_VERSION_PATCH 3)
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set(OSRM_VERSION_PATCH 4)
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set(OSRM_VERSION "${OSRM_VERSION_MAJOR}.${OSRM_VERSION_MINOR}.${OSRM_VERSION_PATCH}")
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add_definitions(-DOSRM_PROJECT_DIR="${CMAKE_CURRENT_SOURCE_DIR}")
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@@ -37,3 +37,37 @@ Feature: Basic Roundabout
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| h,a | gh,ab,ab | depart,roundabout turn left exit-3,arrive |
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| h,d | gh,cd,cd | depart,roundabout turn straight exit-2,arrive |
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| h,f | gh,ef,ef | depart,roundabout turn right exit-1,arrive |
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# https://www.openstreetmap.org/way/223225602
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Scenario: Enter and Exit with changing mode
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Given the node map
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"""
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a
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b
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h g c d
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e
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f
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"""
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And the ways
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| nodes | junction | highway |
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| ab | | residential |
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| cd | | residential |
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| ef | | footway |
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| gh | | footway |
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| bgecb | roundabout | residential |
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When I route I should get
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| waypoints | route | turns |
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| a,d | ab,cd,cd | depart,roundabout turn left exit-1,arrive |
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| a,f | ab,ef,ef,ef | depart,roundabout turn left exit-1,notification right,arrive |
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| a,h | ab,bgecb,gh,gh | depart,roundabout turn right exit-1,notification right,arrive |
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| d,f | cd,ef,ef,ef | depart,roundabout turn sharp left exit-2,notification right,arrive |
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| d,h | cd,gh,gh,gh | depart,roundabout turn left exit-2,notification right,arrive |
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| d,a | cd,ab,ab | depart,roundabout turn right exit-1,arrive |
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| f,h | ef,gh,gh,gh | depart,roundabout turn sharp left exit-3,notification right,arrive |
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| f,a | ef,ab,ab | depart,roundabout turn straight exit-2,arrive |
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| f,d | ef,cd,cd | depart,roundabout turn right exit-1,arrive |
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| h,a | gh,ab,ab | depart,roundabout turn left exit-2,arrive |
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| h,d | gh,cd,cd | depart,roundabout turn straight exit-1,arrive |
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| h,f | gh,bgecb,ef,ef | depart,roundabout turn right exit-1,notification right,arrive |
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+1
-1
@@ -1,6 +1,6 @@
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{
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"name": "osrm",
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"version": "5.7.3",
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"version": "5.7.4",
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"private": false,
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"description": "The Open Source Routing Machine is a high performance routing engine written in C++14 designed to run on OpenStreetMap data.",
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"dependencies": {
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@@ -53,7 +53,7 @@ double findTotalTurnAngle(const RouteStep &entry_step, const RouteStep &exit_ste
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// both angles are in the same direction, the total turn gets increased
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//
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// a ---- b
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// \
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// \
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// c
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// |
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// d
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@@ -315,11 +315,6 @@ RouteSteps collapseTurnInstructions(RouteSteps steps)
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if (entersRoundabout(current_step->maneuver.instruction) ||
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staysOnRoundabout(current_step->maneuver.instruction))
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{
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// Skip over all instructions within the roundabout
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for (; current_step + 1 != steps.end(); ++current_step)
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if (leavesRoundabout(current_step->maneuver.instruction))
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break;
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// are we done for good?
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if (current_step + 1 == steps.end())
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break;
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@@ -171,9 +171,11 @@ void closeOffRoundabout(const bool on_roundabout,
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if (!guidance::haveSameMode(exit_step, prev_step))
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{
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BOOST_ASSERT(leavesRoundabout(exit_step.maneuver.instruction));
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prev_step.maneuver.instruction = exit_step.maneuver.instruction;
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if (!entersRoundabout(prev_step.maneuver.instruction))
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prev_step.maneuver.exit = exit_step.maneuver.exit;
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{
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prev_step.maneuver.instruction = exit_step.maneuver.instruction;
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}
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prev_step.maneuver.exit = exit_step.maneuver.exit;
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exit_step.maneuver.instruction.type = TurnType::Notification;
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step_index--;
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}
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@@ -198,9 +200,12 @@ void closeOffRoundabout(const bool on_roundabout,
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{
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auto &propagation_step = steps[propagation_index];
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auto &next_step = steps[propagation_index + 1];
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propagation_step.ElongateBy(next_step);
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propagation_step.maneuver.exit = next_step.maneuver.exit;
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next_step.Invalidate();
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if (guidance::haveSameMode(propagation_step, next_step))
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{
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propagation_step.ElongateBy(next_step);
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propagation_step.maneuver.exit = next_step.maneuver.exit;
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next_step.Invalidate();
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}
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if (entersRoundabout(propagation_step.maneuver.instruction))
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{
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