The generation of level masks for compactly storing partition cells
supports sizes that can be stored in 64 bits.
The current implementation fails if the total bit sum is 64 bits
exactly. A bit shift mechanism is used that is undefined when the
shift size is equal to the bit size of the underlying type. This
generates an incorrect mask value.
We fix this by adding a special case for a 64 bit offset. Given this
code is called at most |level| times, there will be no effect on
performance. We also update the assertions to reflect 64 bit masks
are now supported.
osrm-routed does not immediately clean up a keep-alive connection
when the client closes it. Instead it waits for five seconds
of inactivity before removing.
Given a setup with low file limits and clients opening and
closing a lot of keep-alive connections, it's possible for
osrm-routed to run out of file descriptors whilst it waits for
the clean-up to trigger.
Furthermore, this causes the connection acceptor loop to exit.
Even after the old connections are cleaned up, new ones
will not be created. Any new requests will block until the
server is restarted.
This commit improves the situation by:
- Immediately closing connections on error. This includes EOF errors
indicating that the client has closed the connection. This releases
resources early (including the open file) and doesn't wait for the
timer.
- Log when the acceptor loop exits. Whilst this means the behaviour
can still occur for reasons other than too many open files,
we will at least have visibility of the cause and can investigate further.
OSM node 2^33 was created in early April 2021. This and all
subsequently created IDs will be overflowing OSRM node storage
which only support 33 bit IDs.
Bump the number of bits to 34 to double node ID capacity. This
is a breaking change to the data format as it alters the layout
of .osrm.nbg_nodes.
Removes the breaking libosrm API change by adding the old interface to
the new. This does not introduce any new breaks.
The downside of this is that it allows for multiple ways to
return JSON responses.
When using non-default constructors for the API parameter classes,
vector arguments like coordinates and hints are copied at least once
(twice when passed as lvalue arguments).
Enable perfect forwarding of BaseParameter arguments and
pass-by-value in the constructor that uses the argument. This
ensures we copy at most once (zero for rvalue arguments).
Currently OSRM only supports turn restrictions with a single via-node or one
via-way. OSM allows for multiple via-ways to represent longer and more
complex restrictions.
This PR extends the use of duplicate nodes for representng via-way turn
restrictions to also support multi via-way restrictions. Effectively, this
increases the edge-based graph size by the number of edges in multi via-way
restrictions. However, given the low number of these restrictions it
has little effect on total graph size.
In addition, we add a new step in the extraction phase that constructs
a restriction graph to support more complex relationships between restrictions,
such as nested restrictions and overlapping restrictions.
* Use Nan:: getters and setters for node 12/14 compatibility
* Drop support for publishing node 8 bindings, add publishing support for node 12, 14
Co-authored-by: Daniel Patterson <danpat@danpat.net>
As part of graph contraction, node renumbering leads to
in-place permuting of graph state, including boolean vector elements.
std::vector<bool> returns proxy objects when referencing individual
bits. To correctly swap bool elements using MSVC, we need to explicitly
apply std::vector<bool>::swap.
Making this change fixes osrm-contract on Windows.
We also correct failing tests and other undefined behaviours
(mainly iterator access outside boundaries) highlighted by MSVC.
For very large graphs, generation of MLD level masks fail on Windows
due to bit shift overflow of unsigned long values.
Correct by using unsigned long long literals, which are 64 bit on
all major systems.
In cases where we are unable to find a phantom node for an input
coordinate, we return an error indicating which coordinate failed.
This would always refer to the coordinate with index equal to the
number of valid phantom nodes found.
We fix this by instead returning the first index for which a
phantom node could not be found.
It actually makes no sence, as the only output on the 'Nearest' service
is a list of wypoints. On the other hand it can be used now as a simple
health check.
* Replaced Response union with nullable fields
* "Ok" code replaced with a boolean and a separate structure for a error code and message.
* Inlined geometry, thus removing one layer of indirection.
Same as for Route service, you can now specify either json or flatbuffers
as output format for the other services (except Tile service, where it
makes no sense).
In file included from /home/travis/build/Project-OSRM/osrm-backend/include/storage/shared_data_index.hpp:4,
from /home/travis/build/Project-OSRM/osrm-backend/include/engine/datafacade/contiguous_block_allocator.hpp:4,
from /home/travis/build/Project-OSRM/osrm-backend/include/engine/datafacade/contiguous_internalmem_datafacade.hpp:5,
from /home/travis/build/Project-OSRM/osrm-backend/include/engine/plugins/nearest.hpp:5,
from /home/travis/build/Project-OSRM/osrm-backend/src/engine/plugins/nearest.cpp:1:
/home/travis/build/Project-OSRM/osrm-backend/include/storage/shared_datatype.hpp:102:26: warning: inline function ‘virtual void* osrm::storage::BaseDataLayout::GetBlockPtr(void*, const string&) const’ used but never defined
virtual inline void *GetBlockPtr(void *base_ptr, const std::string &name) const = 0;
Includes all edges in the rtree, but adds an `is_startpoint` flag to each. Most plugin behaviour remains unchanged (non-startpoint edges aren't used as snapping candidates), but for map matching, we allow snapping to any edge. This fixes map-matching across previously non-is_startpoint edges, like ferries, private service roads, and a few others.
* Revert "Remove estimated_cells value in the response."
This reverts commit 364e35af06.
* Update changelog.
* fix linting
* adjust fallback_speed check
* change [].includes to [].indexOf !== -1 for compatibility with node 4
* change param name
* more cuke tests
* fix formatting
* add a multiplier to the matrix
* add rounding
* remove scale_factor restrictions
* clamp for overflow error
* update check to match error message
* enforce clamping on < 0 and increase test coverage
* add an invalid scale_factor value to node tests
* increase test coverage
* changelog
* Revert "Update changelog"
This reverts commit 9b779c704f.
* Revert "Fix formating"
This reverts commit 5bd7d04fe3.
* Revert "Fix bug in computation of distance offset for phantom node"
This reverts commit 0f78f7b2cc.
* Revert "Adjust text cases for flightly different matching due to rounding"
This reverts commit 8473be69d2.
* Revert "Round network distance to deci-meter to retain previous behavior"
This reverts commit c0124f7d77.
* Revert "Preserve heap state in map matching"
This reverts commit b630b4e32a.
* Revert "Use distance functions from many to many"
This reverts commit 89fabc1b9c.
* Revert "Use FCC algorithm for map matching distance calculation"
This reverts commit a649a8a5cf.
* fix incorrect parameter parsing for node osrm and add tests
* fix boost spirit grammar parsing for annotations
* return NotImplemented when distance annotation is requested for MLD in table plugin
* update docs
For the MLD algorithm we can partition the NodeID range into boundary
and non-boundary nodes. Since there are only we boundary nodes we can
use the ArrayStorage for those yielding much faster query times.