osrm-backend/src/engine/plugins/tile.cpp

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#include "engine/plugins/tile.hpp"
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#include "engine/plugins/plugin_base.hpp"
#include "engine/edge_unpacker.hpp"
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#include "util/coordinate_calculation.hpp"
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#include "util/vector_tile.hpp"
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#include "util/web_mercator.hpp"
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#include <boost/geometry.hpp>
#include <boost/geometry/geometries/geometries.hpp>
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#include <boost/geometry/geometries/point_xy.hpp>
#include <boost/geometry/multi/geometries/multi_linestring.hpp>
#include <protozero/pbf_writer.hpp>
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#include <protozero/varint.hpp>
#include <algorithm>
#include <numeric>
#include <string>
#include <utility>
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#include <vector>
#include <cmath>
#include <cstdint>
namespace osrm
{
namespace engine
{
namespace plugins
{
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namespace detail
{
// Simple container class for WGS84 coordinates
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template <typename T> struct Point final
{
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Point(T _x, T _y) : x(_x), y(_y) {}
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const T x;
const T y;
};
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// from mapnik-vector-tile
namespace pbf
{
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inline unsigned encode_length(const unsigned len) { return (len << 3u) | 2u; }
}
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struct BBox final
{
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BBox(const double _minx, const double _miny, const double _maxx, const double _maxy)
: minx(_minx), miny(_miny), maxx(_maxx), maxy(_maxy)
{
}
double width() const { return maxx - minx; }
double height() const { return maxy - miny; }
const double minx;
const double miny;
const double maxx;
const double maxy;
};
// Simple container for integer coordinates (i.e. pixel coords)
struct point_type_i final
{
point_type_i(std::int64_t _x, std::int64_t _y) : x(_x), y(_y) {}
const std::int64_t x;
const std::int64_t y;
};
struct TurnData final
{
TurnData(std::size_t _in, std::size_t _out, std::size_t _weight)
: in_angle_offset(_in), turn_angle_offset(_out), weight_offset(_weight)
{
}
const std::size_t in_angle_offset;
const std::size_t turn_angle_offset;
const std::size_t weight_offset;
};
using FixedPoint = detail::Point<std::int32_t>;
using FloatPoint = detail::Point<double>;
using FixedLine = std::vector<FixedPoint>;
using FloatLine = std::vector<FloatPoint>;
typedef boost::geometry::model::point<double, 2, boost::geometry::cs::cartesian> point_t;
typedef boost::geometry::model::linestring<point_t> linestring_t;
typedef boost::geometry::model::box<point_t> box_t;
typedef boost::geometry::model::multi_linestring<linestring_t> multi_linestring_t;
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const static box_t clip_box(point_t(-util::vector_tile::BUFFER, -util::vector_tile::BUFFER),
point_t(util::vector_tile::EXTENT + util::vector_tile::BUFFER,
util::vector_tile::EXTENT + util::vector_tile::BUFFER));
// from mapnik-vector-tile
// Encodes a linestring using protobuf zigzag encoding
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inline bool encodeLinestring(const FixedLine &line,
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protozero::packed_field_uint32 &geometry,
std::int32_t &start_x,
std::int32_t &start_y)
{
const std::size_t line_size = line.size();
if (line_size < 2)
{
return false;
}
const unsigned line_to_length = static_cast<const unsigned>(line_size) - 1;
auto pt = line.begin();
geometry.add_element(9); // move_to | (1 << 3)
geometry.add_element(protozero::encode_zigzag32(pt->x - start_x));
geometry.add_element(protozero::encode_zigzag32(pt->y - start_y));
start_x = pt->x;
start_y = pt->y;
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geometry.add_element(detail::pbf::encode_length(line_to_length));
for (++pt; pt != line.end(); ++pt)
{
const std::int32_t dx = pt->x - start_x;
const std::int32_t dy = pt->y - start_y;
geometry.add_element(protozero::encode_zigzag32(dx));
geometry.add_element(protozero::encode_zigzag32(dy));
start_x = pt->x;
start_y = pt->y;
}
return true;
}
// from mapnik-vctor-tile
// Encodes a point
inline bool encodePoint(const FixedPoint &pt, protozero::packed_field_uint32 &geometry)
{
geometry.add_element(9);
const std::int32_t dx = pt.x;
const std::int32_t dy = pt.y;
// Manual zigzag encoding.
geometry.add_element(protozero::encode_zigzag32(dx));
geometry.add_element(protozero::encode_zigzag32(dy));
return true;
}
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FixedLine coordinatesToTileLine(const util::Coordinate start,
const util::Coordinate target,
const detail::BBox &tile_bbox)
{
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FloatLine geo_line;
geo_line.emplace_back(static_cast<double>(util::toFloating(start.lon)),
static_cast<double>(util::toFloating(start.lat)));
geo_line.emplace_back(static_cast<double>(util::toFloating(target.lon)),
static_cast<double>(util::toFloating(target.lat)));
linestring_t unclipped_line;
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for (auto const &pt : geo_line)
{
double px_merc = pt.x * util::web_mercator::DEGREE_TO_PX;
double py_merc = util::web_mercator::latToY(util::FloatLatitude{pt.y}) *
util::web_mercator::DEGREE_TO_PX;
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// convert lon/lat to tile coordinates
const auto px = std::round(
((px_merc - tile_bbox.minx) * util::web_mercator::TILE_SIZE / tile_bbox.width()) *
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util::vector_tile::EXTENT / util::web_mercator::TILE_SIZE);
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const auto py = std::round(
((tile_bbox.maxy - py_merc) * util::web_mercator::TILE_SIZE / tile_bbox.height()) *
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util::vector_tile::EXTENT / util::web_mercator::TILE_SIZE);
boost::geometry::append(unclipped_line, point_t(px, py));
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}
multi_linestring_t clipped_line;
boost::geometry::intersection(clip_box, unclipped_line, clipped_line);
FixedLine tile_line;
// b::g::intersection might return a line with one point if the
// original line was very short and coords were dupes
if (!clipped_line.empty() && clipped_line[0].size() == 2)
{
if (clipped_line[0].size() == 2)
{
for (const auto &p : clipped_line[0])
{
tile_line.emplace_back(p.get<0>(), p.get<1>());
}
}
}
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return tile_line;
}
FixedPoint coordinatesToTilePoint(const util::Coordinate point, const detail::BBox &tile_bbox)
{
const FloatPoint geo_point{static_cast<double>(util::toFloating(point.lon)),
static_cast<double>(util::toFloating(point.lat))};
const double px_merc = geo_point.x * util::web_mercator::DEGREE_TO_PX;
const double py_merc = util::web_mercator::latToY(util::FloatLatitude{geo_point.y}) *
util::web_mercator::DEGREE_TO_PX;
const auto px = static_cast<std::int32_t>(std::round(
((px_merc - tile_bbox.minx) * util::web_mercator::TILE_SIZE / tile_bbox.width()) *
util::vector_tile::EXTENT / util::web_mercator::TILE_SIZE));
const auto py = static_cast<std::int32_t>(std::round(
((tile_bbox.maxy - py_merc) * util::web_mercator::TILE_SIZE / tile_bbox.height()) *
util::vector_tile::EXTENT / util::web_mercator::TILE_SIZE));
return FixedPoint{px, py};
}
/**
* Unpacks a single CH edge (NodeID->NodeID) down to the original edges, and returns a list of the edge data
* @param from the node the CH edge starts at
* @param to the node the CH edge finishes at
* @param unpacked_path the sequence of EdgeData objects along the unpacked path
*/
void UnpackEdgeToEdges(const datafacade::BaseDataFacade &facade,
const NodeID from,
const NodeID to,
std::vector<datafacade::BaseDataFacade::EdgeData> &unpacked_path)
{
std::array<NodeID, 2> path{{from, to}};
UnpackCHEdge(
&facade,
path.begin(),
path.end(),
[&unpacked_path](const std::pair<NodeID, NodeID> & /* edge */, const datafacade::BaseDataFacade::EdgeData &data) {
unpacked_path.emplace_back(data);
});
}
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}
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Status TilePlugin::HandleRequest(const api::TileParameters &parameters, std::string &pbf_buffer)
{
BOOST_ASSERT(parameters.IsValid());
double min_lon, min_lat, max_lon, max_lat;
// Convert the z,x,y mercator tile coordinates into WGS84 lon/lat values
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util::web_mercator::xyzToWGS84(
parameters.x, parameters.y, parameters.z, min_lon, min_lat, max_lon, max_lat);
util::Coordinate southwest{util::FloatLongitude{min_lon}, util::FloatLatitude{min_lat}};
util::Coordinate northeast{util::FloatLongitude{max_lon}, util::FloatLatitude{max_lat}};
// Fetch all the segments that are in our bounding box.
// This hits the OSRM StaticRTree
const auto edges = facade.GetEdgesInBox(southwest, northeast);
std::vector<int> used_line_ints;
std::unordered_map<int, std::size_t> line_int_offsets;
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uint8_t max_datasource_id = 0;
std::vector<std::string> names;
std::unordered_map<std::string, std::size_t> name_offsets;
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std::vector<int> used_point_ints;
std::unordered_map<int, std::size_t> point_int_offsets;
std::vector<std::vector<detail::TurnData>> all_turn_data;
const auto use_line_value = [&used_line_ints, &line_int_offsets](const int &value) {
const auto found = line_int_offsets.find(value);
if (found == line_int_offsets.end())
{
used_line_ints.push_back(value);
line_int_offsets[value] = used_line_ints.size() - 1;
}
return;
};
const auto use_point_value = [&used_point_ints, &point_int_offsets](const int &value) {
const auto found = point_int_offsets.find(value);
std::size_t offset;
if (found == point_int_offsets.end())
{
used_point_ints.push_back(value);
offset = used_point_ints.size() - 1;
point_int_offsets[value] = offset;
}
else
{
offset = found->second;
}
return offset;
};
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// Loop over all edges once to tally up all the attributes we'll need.
// We need to do this so that we know the attribute offsets to use
// when we encode each feature in the tile.
for (const auto &edge : edges)
{
int forward_weight = 0, reverse_weight = 0;
uint8_t forward_datasource = 0;
uint8_t reverse_datasource = 0;
std::vector<detail::TurnData> edge_turn_data;
// TODO this approach of writing at least an empty vector for any segment is probably stupid
// (inefficient)
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if (edge.forward_packed_geometry_id != SPECIAL_EDGEID)
{
std::vector<EdgeWeight> forward_weight_vector;
facade.GetUncompressedWeights(edge.forward_packed_geometry_id, forward_weight_vector);
forward_weight = forward_weight_vector[edge.fwd_segment_position];
std::vector<uint8_t> forward_datasource_vector;
facade.GetUncompressedDatasources(edge.forward_packed_geometry_id,
forward_datasource_vector);
forward_datasource = forward_datasource_vector[edge.fwd_segment_position];
use_line_value(forward_weight);
std::vector<NodeID> forward_node_vector;
facade.GetUncompressedGeometry(edge.forward_packed_geometry_id, forward_node_vector);
// If this is the last segment on an edge (i.e. leads to an intersection), find outgoing
// turns to write the turns point layer.
if (edge.fwd_segment_position == forward_node_vector.size() - 1)
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{
const auto sum_node_weight =
std::accumulate(forward_weight_vector.begin(), forward_weight_vector.end(), 0);
// coord_a will be the OSM node immediately preceding the intersection, on the
// current edge
const auto coord_a = facade.GetCoordinateOfNode(
forward_node_vector.size() > 1
? forward_node_vector[forward_node_vector.size() - 2]
: edge.u);
// coord_b is the OSM intersection node, at the end of the current edge
const auto coord_b = facade.GetCoordinateOfNode(edge.v);
// There will often be multiple c_nodes. Here, we start by getting all outgoing
// shortcuts, which we can whittle down (and deduplicate) to just the edges
// immediately following intersections.
// NOTE: the approach of only using shortcuts means that we aren't
// getting or writing *every* turn here, but we don't especially care about turns
// that will never be returned in a route anyway.
std::unordered_map<NodeID, int> c_nodes;
for (const auto adj_shortcut :
facade.GetAdjacentEdgeRange(edge.forward_segment_id.id))
{
std::vector<contractor::QueryEdge::EdgeData> unpacked_shortcut;
// Outgoing shortcuts without `forward` travel enabled: do not want
if (!facade.GetEdgeData(adj_shortcut).forward)
{
continue;
}
detail::UnpackEdgeToEdges(facade,
edge.forward_segment_id.id,
facade.GetTarget(adj_shortcut),
unpacked_shortcut);
// Sometimes a "shortcut" is just an edge itself: this will not return a turn
if (unpacked_shortcut.size() < 2)
{
continue;
}
// Unpack the data from the second edge (the first edge will be the edge
// we're currently on), to use its geometry in calculating angle
const auto first_geometry_id =
facade.GetGeometryIndexForEdgeID(unpacked_shortcut[1].id);
std::vector<NodeID> first_geometry_vector;
facade.GetUncompressedGeometry(first_geometry_id, first_geometry_vector);
// EBE weight (the first edge in this shortcut) - EBN weight (calculated
// above by summing the distance of the current node-based edge) = turn weight
const auto sum_edge_weight = unpacked_shortcut[0].distance;
const auto turn_weight = sum_edge_weight - sum_node_weight;
c_nodes.emplace(first_geometry_vector.front(), turn_weight);
}
const auto angle_in =
static_cast<int>(util::coordinate_calculation::bearing(coord_a, coord_b));
// Only write for those that have angles out
if (c_nodes.size() > 0)
{
const auto angle_in_offset = use_point_value(angle_in);
for (const auto possible_next_node : c_nodes)
{
const auto coord_c = facade.GetCoordinateOfNode(possible_next_node.first);
const auto c_bearing = static_cast<int>(
util::coordinate_calculation::bearing(coord_b, coord_c));
auto turn_angle = c_bearing - angle_in;
while (turn_angle > 180)
{
turn_angle -= 360;
}
while (turn_angle < -180)
{
turn_angle += 360;
}
const auto turn_angle_offset = use_point_value(turn_angle);
const auto angle_weight_offset = use_point_value(possible_next_node.second);
// TODO this is not as efficient as it could be because of repeated
// angles_in
edge_turn_data.emplace_back(detail::TurnData{
angle_in_offset, turn_angle_offset, angle_weight_offset});
}
}
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}
}
if (edge.reverse_packed_geometry_id != SPECIAL_EDGEID)
{
std::vector<EdgeWeight> reverse_weight_vector;
facade.GetUncompressedWeights(edge.reverse_packed_geometry_id, reverse_weight_vector);
BOOST_ASSERT(edge.fwd_segment_position < reverse_weight_vector.size());
reverse_weight =
reverse_weight_vector[reverse_weight_vector.size() - edge.fwd_segment_position - 1];
use_line_value(reverse_weight);
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std::vector<uint8_t> reverse_datasource_vector;
facade.GetUncompressedDatasources(edge.reverse_packed_geometry_id,
reverse_datasource_vector);
reverse_datasource = reverse_datasource_vector[reverse_datasource_vector.size() -
edge.fwd_segment_position - 1];
}
// Keep track of the highest datasource seen so that we don't write unnecessary
// data to the layer attribute values
max_datasource_id = std::max(max_datasource_id, forward_datasource);
max_datasource_id = std::max(max_datasource_id, reverse_datasource);
std::string name = facade.GetNameForID(edge.name_id);
if (name_offsets.find(name) == name_offsets.end())
{
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names.push_back(name);
name_offsets[name] = names.size() - 1;
}
all_turn_data.emplace_back(std::move(edge_turn_data));
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}
// TODO: extract speed values for compressed and uncompressed geometries
// Convert tile coordinates into mercator coordinates
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util::web_mercator::xyzToMercator(
parameters.x, parameters.y, parameters.z, min_lon, min_lat, max_lon, max_lat);
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const detail::BBox tile_bbox{min_lon, min_lat, max_lon, max_lat};
// Protobuf serializes blocks when objects go out of scope, hence
// the extra scoping below.
protozero::pbf_writer tile_writer{pbf_buffer};
{
{
// Add a layer object to the PBF stream. 3=='layer' from the vector tile spec (2.1)
protozero::pbf_writer line_layer_writer(tile_writer, util::vector_tile::LAYER_TAG);
// TODO: don't write a layer if there are no features
line_layer_writer.add_uint32(util::vector_tile::VERSION_TAG, 2); // version
// Field 1 is the "layer name" field, it's a string
line_layer_writer.add_string(util::vector_tile::NAME_TAG, "speeds"); // name
// Field 5 is the tile extent. It's a uint32 and should be set to 4096
// for normal vector tiles.
line_layer_writer.add_uint32(util::vector_tile::EXTENT_TAG,
util::vector_tile::EXTENT); // extent
// Begin the layer features block
{
// Each feature gets a unique id, starting at 1
unsigned id = 1;
for (const auto &edge : edges)
{
// Get coordinates for start/end nodes of segment (NodeIDs u and v)
const auto a = facade.GetCoordinateOfNode(edge.u);
const auto b = facade.GetCoordinateOfNode(edge.v);
// Calculate the length in meters
const double length =
osrm::util::coordinate_calculation::haversineDistance(a, b);
int forward_weight = 0;
int reverse_weight = 0;
uint8_t forward_datasource = 0;
uint8_t reverse_datasource = 0;
std::string name = facade.GetNameForID(edge.name_id);
if (edge.forward_packed_geometry_id != SPECIAL_EDGEID)
{
std::vector<EdgeWeight> forward_weight_vector;
facade.GetUncompressedWeights(edge.forward_packed_geometry_id,
forward_weight_vector);
forward_weight = forward_weight_vector[edge.fwd_segment_position];
std::vector<uint8_t> forward_datasource_vector;
facade.GetUncompressedDatasources(edge.forward_packed_geometry_id,
forward_datasource_vector);
forward_datasource = forward_datasource_vector[edge.fwd_segment_position];
}
if (edge.reverse_packed_geometry_id != SPECIAL_EDGEID)
{
std::vector<EdgeWeight> reverse_weight_vector;
facade.GetUncompressedWeights(edge.reverse_packed_geometry_id,
reverse_weight_vector);
BOOST_ASSERT(edge.fwd_segment_position < reverse_weight_vector.size());
reverse_weight = reverse_weight_vector[reverse_weight_vector.size() -
edge.fwd_segment_position - 1];
std::vector<uint8_t> reverse_datasource_vector;
facade.GetUncompressedDatasources(edge.reverse_packed_geometry_id,
reverse_datasource_vector);
reverse_datasource =
reverse_datasource_vector[reverse_datasource_vector.size() -
edge.fwd_segment_position - 1];
}
// Keep track of the highest datasource seen so that we don't write unnecessary
// data to the layer attribute values
max_datasource_id = std::max(max_datasource_id, forward_datasource);
max_datasource_id = std::max(max_datasource_id, reverse_datasource);
const auto encode_tile_line =
[&line_layer_writer, &edge, &id, &max_datasource_id, &used_line_ints](
const detail::FixedLine &tile_line,
const std::uint32_t speed_kmh,
const std::size_t duration,
const DatasourceID datasource,
const std::size_t name,
std::int32_t &start_x,
std::int32_t &start_y) {
// Here, we save the two attributes for our feature: the speed and the
// is_small
// boolean. We only serve up speeds from 0-139, so all we do is save
// the
// first
protozero::pbf_writer feature_writer(line_layer_writer,
util::vector_tile::FEATURE_TAG);
// Field 3 is the "geometry type" field. Value 2 is "line"
feature_writer.add_enum(
util::vector_tile::GEOMETRY_TAG,
util::vector_tile::GEOMETRY_TYPE_LINE); // geometry type
// Field 1 for the feature is the "id" field.
feature_writer.add_uint64(util::vector_tile::ID_TAG, id++); // id
{
// When adding attributes to a feature, we have to write
// pairs of numbers. The first value is the index in the
// keys array (written later), and the second value is the
// index into the "values" array (also written later). We're
// not writing the actual speed or bool value here, we're saving
// an index into the "values" array. This means many features
// can share the same value data, leading to smaller tiles.
protozero::packed_field_uint32 field(
feature_writer, util::vector_tile::FEATURE_ATTRIBUTES_TAG);
field.add_element(0); // "speed" tag key offset
field.add_element(std::min(
speed_kmh, 127u)); // save the speed value, capped at 127
field.add_element(1); // "is_small" tag key offset
field.add_element(
128 + (edge.component.is_tiny ? 0 : 1)); // is_small feature
field.add_element(2); // "datasource" tag key offset
field.add_element(130 + datasource); // datasource value offset
field.add_element(3); // "duration" tag key offset
field.add_element(130 + max_datasource_id + 1 +
duration); // duration value offset
field.add_element(4); // "name" tag key offset
field.add_element(130 + max_datasource_id + 1 +
used_line_ints.size() +
name); // name value offset
}
{
// Encode the geometry for the feature
protozero::packed_field_uint32 geometry(
feature_writer, util::vector_tile::FEATURE_GEOMETRIES_TAG);
encodeLinestring(tile_line, geometry, start_x, start_y);
}
};
// If this is a valid forward edge, go ahead and add it to the tile
if (forward_weight != 0 && edge.forward_segment_id.enabled)
{
std::int32_t start_x = 0;
std::int32_t start_y = 0;
// Calculate the speed for this line
std::uint32_t speed_kmh =
static_cast<std::uint32_t>(round(length / forward_weight * 10 * 3.6));
auto tile_line = coordinatesToTileLine(a, b, tile_bbox);
if (!tile_line.empty())
{
encode_tile_line(tile_line,
speed_kmh,
line_int_offsets[forward_weight],
forward_datasource,
name_offsets[name],
start_x,
start_y);
}
}
// Repeat the above for the coordinates reversed and using the `reverse`
// properties
if (reverse_weight != 0 && edge.reverse_segment_id.enabled)
{
std::int32_t start_x = 0;
std::int32_t start_y = 0;
// Calculate the speed for this line
std::uint32_t speed_kmh =
static_cast<std::uint32_t>(round(length / reverse_weight * 10 * 3.6));
auto tile_line = coordinatesToTileLine(b, a, tile_bbox);
if (!tile_line.empty())
{
encode_tile_line(tile_line,
speed_kmh,
line_int_offsets[reverse_weight],
reverse_datasource,
name_offsets[name],
start_x,
start_y);
}
}
}
}
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// Field id 3 is the "keys" attribute
// We need two "key" fields, these are referred to with 0 and 1 (their array indexes)
// earlier
line_layer_writer.add_string(util::vector_tile::KEY_TAG, "speed");
line_layer_writer.add_string(util::vector_tile::KEY_TAG, "is_small");
line_layer_writer.add_string(util::vector_tile::KEY_TAG, "datasource");
line_layer_writer.add_string(util::vector_tile::KEY_TAG, "duration");
line_layer_writer.add_string(util::vector_tile::KEY_TAG, "name");
// Now, we write out the possible speed value arrays and possible is_tiny
// values. Field type 4 is the "values" field. It's a variable type field,
// so requires a two-step write (create the field, then write its value)
for (std::size_t i = 0; i < 128; i++)
{
// Writing field type 4 == variant type
protozero::pbf_writer values_writer(line_layer_writer,
util::vector_tile::VARIANT_TAG);
// Attribute value 5 == uint64 type
values_writer.add_uint64(util::vector_tile::VARIANT_TYPE_UINT64, i);
}
{
protozero::pbf_writer values_writer(line_layer_writer,
util::vector_tile::VARIANT_TAG);
// Attribute value 7 == bool type
values_writer.add_bool(util::vector_tile::VARIANT_TYPE_BOOL, true);
}
{
protozero::pbf_writer values_writer(line_layer_writer,
util::vector_tile::VARIANT_TAG);
// Attribute value 7 == bool type
values_writer.add_bool(util::vector_tile::VARIANT_TYPE_BOOL, false);
}
for (std::size_t i = 0; i <= max_datasource_id; i++)
{
// Writing field type 4 == variant type
protozero::pbf_writer values_writer(line_layer_writer,
util::vector_tile::VARIANT_TAG);
// Attribute value 1 == string type
values_writer.add_string(util::vector_tile::VARIANT_TYPE_STRING,
facade.GetDatasourceName(i));
}
for (auto value : used_line_ints)
{
// Writing field type 4 == variant type
protozero::pbf_writer values_writer(line_layer_writer,
util::vector_tile::VARIANT_TAG);
// Attribute value 2 == float type
// Durations come out of OSRM in integer deciseconds, so we convert them
// to seconds with a simple /10 for display
values_writer.add_double(util::vector_tile::VARIANT_TYPE_DOUBLE, value / 10.);
}
for (const auto &name : names)
{
// Writing field type 4 == variant type
protozero::pbf_writer values_writer(line_layer_writer,
util::vector_tile::VARIANT_TAG);
// Attribute value 1 == string type
values_writer.add_string(util::vector_tile::VARIANT_TYPE_STRING, name);
}
}
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{
// Now write the points layer for turn penalty data:
// Add a layer object to the PBF stream. 3=='layer' from the vector tile spec (2.1)
protozero::pbf_writer point_layer_writer(tile_writer, util::vector_tile::LAYER_TAG);
// TODO: don't write a layer if there are no features
point_layer_writer.add_uint32(util::vector_tile::VERSION_TAG, 2); // version
// Field 1 is the "layer name" field, it's a string
point_layer_writer.add_string(util::vector_tile::NAME_TAG, "turns"); // name
// Field 5 is the tile extent. It's a uint32 and should be set to 4096
// for normal vector tiles.
point_layer_writer.add_uint32(util::vector_tile::EXTENT_TAG,
util::vector_tile::EXTENT); // extent
// Begin the layer features block
{
// Each feature gets a unique id, starting at 1
unsigned id = 1;
for (uint64_t i = 0; i < edges.size(); i++)
{
const auto &edge = edges[i];
const auto &edge_turn_data = all_turn_data[i];
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// Skip writing for edges with no turn penalty data
if (edge_turn_data.empty())
{
continue;
}
std::vector<NodeID> forward_node_vector;
facade.GetUncompressedGeometry(edge.forward_packed_geometry_id,
forward_node_vector);
// Skip writing for non-intersection segments
if (edge.fwd_segment_position != forward_node_vector.size() - 1)
{
continue;
}
const auto encode_tile_point =
[&point_layer_writer, &edge, &id](const detail::FixedPoint &tile_point,
const detail::TurnData &point_turn_data) {
protozero::pbf_writer feature_writer(point_layer_writer,
util::vector_tile::FEATURE_TAG);
// Field 3 is the "geometry type" field. Value 1 is "point"
feature_writer.add_enum(
util::vector_tile::GEOMETRY_TAG,
util::vector_tile::GEOMETRY_TYPE_POINT); // geometry type
// Field 1 for the feature is the "id" field.
feature_writer.add_uint64(util::vector_tile::ID_TAG, id++); // id
{
// See above for explanation
protozero::packed_field_uint32 field(
feature_writer, util::vector_tile::FEATURE_ATTRIBUTES_TAG);
field.add_element(0); // "bearing_in" tag key offset
field.add_element(point_turn_data.in_angle_offset);
field.add_element(1); // "turn_angle" tag key offset
field.add_element(point_turn_data.turn_angle_offset);
field.add_element(2); // "weight" tag key offset
field.add_element(point_turn_data.weight_offset);
}
{
protozero::packed_field_uint32 geometry(
feature_writer, util::vector_tile::FEATURE_GEOMETRIES_TAG);
encodePoint(tile_point, geometry);
}
};
const auto turn_coordinate = facade.GetCoordinateOfNode(edge.v);
const auto tile_point = coordinatesToTilePoint(turn_coordinate, tile_bbox);
if (!boost::geometry::within(detail::point_t(tile_point.x, tile_point.y),
detail::clip_box))
{
continue;
}
for (const auto &individual_turn : edge_turn_data)
{
encode_tile_point(tile_point, individual_turn);
}
}
}
// Field id 3 is the "keys" attribute
// We need two "key" fields, these are referred to with 0 and 1 (their array indexes)
// earlier
point_layer_writer.add_string(util::vector_tile::KEY_TAG, "bearing_in");
point_layer_writer.add_string(util::vector_tile::KEY_TAG, "turn_angle");
point_layer_writer.add_string(util::vector_tile::KEY_TAG, "weight");
// Now, we write out the possible integer values.
for (const auto &value : used_point_ints)
{
// Writing field type 4 == variant type
protozero::pbf_writer values_writer(point_layer_writer,
util::vector_tile::VARIANT_TAG);
// Attribute value 6 == sint64 type
values_writer.add_sint64(util::vector_tile::VARIANT_TYPE_SINT64, value);
}
}
}
return Status::Ok;
}
}
}
}