#include "engine/plugins/tile.hpp" #include "engine/plugins/plugin_base.hpp" #include "engine/edge_unpacker.hpp" #include "util/coordinate_calculation.hpp" #include "util/vector_tile.hpp" #include "util/web_mercator.hpp" #include #include #include #include #include #include #include #include #include #include #include #include #include namespace osrm { namespace engine { namespace plugins { namespace detail { // Simple container class for WGS84 coordinates template struct Point final { Point(T _x, T _y) : x(_x), y(_y) {} const T x; const T y; }; // from mapnik-vector-tile namespace pbf { inline unsigned encode_length(const unsigned len) { return (len << 3u) | 2u; } } struct BBox final { BBox(const double _minx, const double _miny, const double _maxx, const double _maxy) : minx(_minx), miny(_miny), maxx(_maxx), maxy(_maxy) { } double width() const { return maxx - minx; } double height() const { return maxy - miny; } const double minx; const double miny; const double maxx; const double maxy; }; // Simple container for integer coordinates (i.e. pixel coords) struct point_type_i final { point_type_i(std::int64_t _x, std::int64_t _y) : x(_x), y(_y) {} const std::int64_t x; const std::int64_t y; }; struct TurnData final { TurnData(std::size_t _in, std::size_t _out, std::size_t _weight) : in_angle_offset(_in), turn_angle_offset(_out), weight_offset(_weight) { } const std::size_t in_angle_offset; const std::size_t turn_angle_offset; const std::size_t weight_offset; }; using FixedPoint = detail::Point; using FloatPoint = detail::Point; using FixedLine = std::vector; using FloatLine = std::vector; typedef boost::geometry::model::point point_t; typedef boost::geometry::model::linestring linestring_t; typedef boost::geometry::model::box box_t; typedef boost::geometry::model::multi_linestring multi_linestring_t; const static box_t clip_box(point_t(-util::vector_tile::BUFFER, -util::vector_tile::BUFFER), point_t(util::vector_tile::EXTENT + util::vector_tile::BUFFER, util::vector_tile::EXTENT + util::vector_tile::BUFFER)); // from mapnik-vector-tile // Encodes a linestring using protobuf zigzag encoding inline bool encodeLinestring(const FixedLine &line, protozero::packed_field_uint32 &geometry, std::int32_t &start_x, std::int32_t &start_y) { const std::size_t line_size = line.size(); if (line_size < 2) { return false; } const unsigned line_to_length = static_cast(line_size) - 1; auto pt = line.begin(); geometry.add_element(9); // move_to | (1 << 3) geometry.add_element(protozero::encode_zigzag32(pt->x - start_x)); geometry.add_element(protozero::encode_zigzag32(pt->y - start_y)); start_x = pt->x; start_y = pt->y; geometry.add_element(detail::pbf::encode_length(line_to_length)); for (++pt; pt != line.end(); ++pt) { const std::int32_t dx = pt->x - start_x; const std::int32_t dy = pt->y - start_y; geometry.add_element(protozero::encode_zigzag32(dx)); geometry.add_element(protozero::encode_zigzag32(dy)); start_x = pt->x; start_y = pt->y; } return true; } // from mapnik-vctor-tile // Encodes a point inline bool encodePoint(const FixedPoint &pt, protozero::packed_field_uint32 &geometry) { geometry.add_element(9); const std::int32_t dx = pt.x; const std::int32_t dy = pt.y; // Manual zigzag encoding. geometry.add_element(protozero::encode_zigzag32(dx)); geometry.add_element(protozero::encode_zigzag32(dy)); return true; } FixedLine coordinatesToTileLine(const util::Coordinate start, const util::Coordinate target, const detail::BBox &tile_bbox) { FloatLine geo_line; geo_line.emplace_back(static_cast(util::toFloating(start.lon)), static_cast(util::toFloating(start.lat))); geo_line.emplace_back(static_cast(util::toFloating(target.lon)), static_cast(util::toFloating(target.lat))); linestring_t unclipped_line; for (auto const &pt : geo_line) { double px_merc = pt.x * util::web_mercator::DEGREE_TO_PX; double py_merc = util::web_mercator::latToY(util::FloatLatitude{pt.y}) * util::web_mercator::DEGREE_TO_PX; // convert lon/lat to tile coordinates const auto px = std::round( ((px_merc - tile_bbox.minx) * util::web_mercator::TILE_SIZE / tile_bbox.width()) * util::vector_tile::EXTENT / util::web_mercator::TILE_SIZE); const auto py = std::round( ((tile_bbox.maxy - py_merc) * util::web_mercator::TILE_SIZE / tile_bbox.height()) * util::vector_tile::EXTENT / util::web_mercator::TILE_SIZE); boost::geometry::append(unclipped_line, point_t(px, py)); } multi_linestring_t clipped_line; boost::geometry::intersection(clip_box, unclipped_line, clipped_line); FixedLine tile_line; // b::g::intersection might return a line with one point if the // original line was very short and coords were dupes if (!clipped_line.empty() && clipped_line[0].size() == 2) { if (clipped_line[0].size() == 2) { for (const auto &p : clipped_line[0]) { tile_line.emplace_back(p.get<0>(), p.get<1>()); } } } return tile_line; } FixedPoint coordinatesToTilePoint(const util::Coordinate point, const detail::BBox &tile_bbox) { const FloatPoint geo_point{static_cast(util::toFloating(point.lon)), static_cast(util::toFloating(point.lat))}; const double px_merc = geo_point.x * util::web_mercator::DEGREE_TO_PX; const double py_merc = util::web_mercator::latToY(util::FloatLatitude{geo_point.y}) * util::web_mercator::DEGREE_TO_PX; const auto px = static_cast(std::round( ((px_merc - tile_bbox.minx) * util::web_mercator::TILE_SIZE / tile_bbox.width()) * util::vector_tile::EXTENT / util::web_mercator::TILE_SIZE)); const auto py = static_cast(std::round( ((tile_bbox.maxy - py_merc) * util::web_mercator::TILE_SIZE / tile_bbox.height()) * util::vector_tile::EXTENT / util::web_mercator::TILE_SIZE)); return FixedPoint{px, py}; } /** * Unpacks a single CH edge (NodeID->NodeID) down to the original edges, and returns a list of the edge data * @param from the node the CH edge starts at * @param to the node the CH edge finishes at * @param unpacked_path the sequence of EdgeData objects along the unpacked path */ void UnpackEdgeToEdges(const datafacade::BaseDataFacade &facade, const NodeID from, const NodeID to, std::vector &unpacked_path) { std::array path{{from, to}}; UnpackCHEdge( &facade, path.begin(), path.end(), [&unpacked_path](const std::pair & /* edge */, const datafacade::BaseDataFacade::EdgeData &data) { unpacked_path.emplace_back(data); }); } } Status TilePlugin::HandleRequest(const api::TileParameters ¶meters, std::string &pbf_buffer) { BOOST_ASSERT(parameters.IsValid()); double min_lon, min_lat, max_lon, max_lat; // Convert the z,x,y mercator tile coordinates into WGS84 lon/lat values util::web_mercator::xyzToWGS84( parameters.x, parameters.y, parameters.z, min_lon, min_lat, max_lon, max_lat); util::Coordinate southwest{util::FloatLongitude{min_lon}, util::FloatLatitude{min_lat}}; util::Coordinate northeast{util::FloatLongitude{max_lon}, util::FloatLatitude{max_lat}}; // Fetch all the segments that are in our bounding box. // This hits the OSRM StaticRTree const auto edges = facade.GetEdgesInBox(southwest, northeast); std::vector used_line_ints; std::unordered_map line_int_offsets; uint8_t max_datasource_id = 0; std::vector names; std::unordered_map name_offsets; std::vector used_point_ints; std::unordered_map point_int_offsets; std::vector> all_turn_data; const auto use_line_value = [&used_line_ints, &line_int_offsets](const int &value) { const auto found = line_int_offsets.find(value); if (found == line_int_offsets.end()) { used_line_ints.push_back(value); line_int_offsets[value] = used_line_ints.size() - 1; } return; }; const auto use_point_value = [&used_point_ints, &point_int_offsets](const int &value) { const auto found = point_int_offsets.find(value); std::size_t offset; if (found == point_int_offsets.end()) { used_point_ints.push_back(value); offset = used_point_ints.size() - 1; point_int_offsets[value] = offset; } else { offset = found->second; } return offset; }; // Loop over all edges once to tally up all the attributes we'll need. // We need to do this so that we know the attribute offsets to use // when we encode each feature in the tile. for (const auto &edge : edges) { int forward_weight = 0, reverse_weight = 0; uint8_t forward_datasource = 0; uint8_t reverse_datasource = 0; std::vector edge_turn_data; // TODO this approach of writing at least an empty vector for any segment is probably stupid // (inefficient) if (edge.forward_packed_geometry_id != SPECIAL_EDGEID) { std::vector forward_weight_vector; facade.GetUncompressedWeights(edge.forward_packed_geometry_id, forward_weight_vector); forward_weight = forward_weight_vector[edge.fwd_segment_position]; std::vector forward_datasource_vector; facade.GetUncompressedDatasources(edge.forward_packed_geometry_id, forward_datasource_vector); forward_datasource = forward_datasource_vector[edge.fwd_segment_position]; use_line_value(forward_weight); std::vector forward_node_vector; facade.GetUncompressedGeometry(edge.forward_packed_geometry_id, forward_node_vector); // If this is the last segment on an edge (i.e. leads to an intersection), find outgoing // turns to write the turns point layer. if (edge.fwd_segment_position == forward_node_vector.size() - 1) { const auto sum_node_weight = std::accumulate(forward_weight_vector.begin(), forward_weight_vector.end(), 0); // coord_a will be the OSM node immediately preceding the intersection, on the // current edge const auto coord_a = facade.GetCoordinateOfNode( forward_node_vector.size() > 1 ? forward_node_vector[forward_node_vector.size() - 2] : edge.u); // coord_b is the OSM intersection node, at the end of the current edge const auto coord_b = facade.GetCoordinateOfNode(edge.v); // There will often be multiple c_nodes. Here, we start by getting all outgoing // shortcuts, which we can whittle down (and deduplicate) to just the edges // immediately following intersections. // NOTE: the approach of only using shortcuts means that we aren't // getting or writing *every* turn here, but we don't especially care about turns // that will never be returned in a route anyway. std::unordered_map c_nodes; for (const auto adj_shortcut : facade.GetAdjacentEdgeRange(edge.forward_segment_id.id)) { std::vector unpacked_shortcut; // Outgoing shortcuts without `forward` travel enabled: do not want if (!facade.GetEdgeData(adj_shortcut).forward) { continue; } detail::UnpackEdgeToEdges(facade, edge.forward_segment_id.id, facade.GetTarget(adj_shortcut), unpacked_shortcut); // Sometimes a "shortcut" is just an edge itself: this will not return a turn if (unpacked_shortcut.size() < 2) { continue; } // Unpack the data from the second edge (the first edge will be the edge // we're currently on), to use its geometry in calculating angle const auto first_geometry_id = facade.GetGeometryIndexForEdgeID(unpacked_shortcut[1].id); std::vector first_geometry_vector; facade.GetUncompressedGeometry(first_geometry_id, first_geometry_vector); // EBE weight (the first edge in this shortcut) - EBN weight (calculated // above by summing the distance of the current node-based edge) = turn weight const auto sum_edge_weight = unpacked_shortcut[0].distance; const auto turn_weight = sum_edge_weight - sum_node_weight; c_nodes.emplace(first_geometry_vector.front(), turn_weight); } const auto angle_in = static_cast(util::coordinate_calculation::bearing(coord_a, coord_b)); // Only write for those that have angles out if (c_nodes.size() > 0) { const auto angle_in_offset = use_point_value(angle_in); for (const auto possible_next_node : c_nodes) { const auto coord_c = facade.GetCoordinateOfNode(possible_next_node.first); const auto c_bearing = static_cast( util::coordinate_calculation::bearing(coord_b, coord_c)); auto turn_angle = c_bearing - angle_in; while (turn_angle > 180) { turn_angle -= 360; } while (turn_angle < -180) { turn_angle += 360; } const auto turn_angle_offset = use_point_value(turn_angle); const auto angle_weight_offset = use_point_value(possible_next_node.second); // TODO this is not as efficient as it could be because of repeated // angles_in edge_turn_data.emplace_back(detail::TurnData{ angle_in_offset, turn_angle_offset, angle_weight_offset}); } } } } if (edge.reverse_packed_geometry_id != SPECIAL_EDGEID) { std::vector reverse_weight_vector; facade.GetUncompressedWeights(edge.reverse_packed_geometry_id, reverse_weight_vector); BOOST_ASSERT(edge.fwd_segment_position < reverse_weight_vector.size()); reverse_weight = reverse_weight_vector[reverse_weight_vector.size() - edge.fwd_segment_position - 1]; use_line_value(reverse_weight); std::vector reverse_datasource_vector; facade.GetUncompressedDatasources(edge.reverse_packed_geometry_id, reverse_datasource_vector); reverse_datasource = reverse_datasource_vector[reverse_datasource_vector.size() - edge.fwd_segment_position - 1]; } // Keep track of the highest datasource seen so that we don't write unnecessary // data to the layer attribute values max_datasource_id = std::max(max_datasource_id, forward_datasource); max_datasource_id = std::max(max_datasource_id, reverse_datasource); std::string name = facade.GetNameForID(edge.name_id); if (name_offsets.find(name) == name_offsets.end()) { names.push_back(name); name_offsets[name] = names.size() - 1; } all_turn_data.emplace_back(std::move(edge_turn_data)); } // TODO: extract speed values for compressed and uncompressed geometries // Convert tile coordinates into mercator coordinates util::web_mercator::xyzToMercator( parameters.x, parameters.y, parameters.z, min_lon, min_lat, max_lon, max_lat); const detail::BBox tile_bbox{min_lon, min_lat, max_lon, max_lat}; // Protobuf serializes blocks when objects go out of scope, hence // the extra scoping below. protozero::pbf_writer tile_writer{pbf_buffer}; { { // Add a layer object to the PBF stream. 3=='layer' from the vector tile spec (2.1) protozero::pbf_writer line_layer_writer(tile_writer, util::vector_tile::LAYER_TAG); // TODO: don't write a layer if there are no features line_layer_writer.add_uint32(util::vector_tile::VERSION_TAG, 2); // version // Field 1 is the "layer name" field, it's a string line_layer_writer.add_string(util::vector_tile::NAME_TAG, "speeds"); // name // Field 5 is the tile extent. It's a uint32 and should be set to 4096 // for normal vector tiles. line_layer_writer.add_uint32(util::vector_tile::EXTENT_TAG, util::vector_tile::EXTENT); // extent // Begin the layer features block { // Each feature gets a unique id, starting at 1 unsigned id = 1; for (const auto &edge : edges) { // Get coordinates for start/end nodes of segment (NodeIDs u and v) const auto a = facade.GetCoordinateOfNode(edge.u); const auto b = facade.GetCoordinateOfNode(edge.v); // Calculate the length in meters const double length = osrm::util::coordinate_calculation::haversineDistance(a, b); int forward_weight = 0; int reverse_weight = 0; uint8_t forward_datasource = 0; uint8_t reverse_datasource = 0; std::string name = facade.GetNameForID(edge.name_id); if (edge.forward_packed_geometry_id != SPECIAL_EDGEID) { std::vector forward_weight_vector; facade.GetUncompressedWeights(edge.forward_packed_geometry_id, forward_weight_vector); forward_weight = forward_weight_vector[edge.fwd_segment_position]; std::vector forward_datasource_vector; facade.GetUncompressedDatasources(edge.forward_packed_geometry_id, forward_datasource_vector); forward_datasource = forward_datasource_vector[edge.fwd_segment_position]; } if (edge.reverse_packed_geometry_id != SPECIAL_EDGEID) { std::vector reverse_weight_vector; facade.GetUncompressedWeights(edge.reverse_packed_geometry_id, reverse_weight_vector); BOOST_ASSERT(edge.fwd_segment_position < reverse_weight_vector.size()); reverse_weight = reverse_weight_vector[reverse_weight_vector.size() - edge.fwd_segment_position - 1]; std::vector reverse_datasource_vector; facade.GetUncompressedDatasources(edge.reverse_packed_geometry_id, reverse_datasource_vector); reverse_datasource = reverse_datasource_vector[reverse_datasource_vector.size() - edge.fwd_segment_position - 1]; } // Keep track of the highest datasource seen so that we don't write unnecessary // data to the layer attribute values max_datasource_id = std::max(max_datasource_id, forward_datasource); max_datasource_id = std::max(max_datasource_id, reverse_datasource); const auto encode_tile_line = [&line_layer_writer, &edge, &id, &max_datasource_id, &used_line_ints]( const detail::FixedLine &tile_line, const std::uint32_t speed_kmh, const std::size_t duration, const DatasourceID datasource, const std::size_t name, std::int32_t &start_x, std::int32_t &start_y) { // Here, we save the two attributes for our feature: the speed and the // is_small // boolean. We only serve up speeds from 0-139, so all we do is save // the // first protozero::pbf_writer feature_writer(line_layer_writer, util::vector_tile::FEATURE_TAG); // Field 3 is the "geometry type" field. Value 2 is "line" feature_writer.add_enum( util::vector_tile::GEOMETRY_TAG, util::vector_tile::GEOMETRY_TYPE_LINE); // geometry type // Field 1 for the feature is the "id" field. feature_writer.add_uint64(util::vector_tile::ID_TAG, id++); // id { // When adding attributes to a feature, we have to write // pairs of numbers. The first value is the index in the // keys array (written later), and the second value is the // index into the "values" array (also written later). We're // not writing the actual speed or bool value here, we're saving // an index into the "values" array. This means many features // can share the same value data, leading to smaller tiles. protozero::packed_field_uint32 field( feature_writer, util::vector_tile::FEATURE_ATTRIBUTES_TAG); field.add_element(0); // "speed" tag key offset field.add_element(std::min( speed_kmh, 127u)); // save the speed value, capped at 127 field.add_element(1); // "is_small" tag key offset field.add_element( 128 + (edge.component.is_tiny ? 0 : 1)); // is_small feature field.add_element(2); // "datasource" tag key offset field.add_element(130 + datasource); // datasource value offset field.add_element(3); // "duration" tag key offset field.add_element(130 + max_datasource_id + 1 + duration); // duration value offset field.add_element(4); // "name" tag key offset field.add_element(130 + max_datasource_id + 1 + used_line_ints.size() + name); // name value offset } { // Encode the geometry for the feature protozero::packed_field_uint32 geometry( feature_writer, util::vector_tile::FEATURE_GEOMETRIES_TAG); encodeLinestring(tile_line, geometry, start_x, start_y); } }; // If this is a valid forward edge, go ahead and add it to the tile if (forward_weight != 0 && edge.forward_segment_id.enabled) { std::int32_t start_x = 0; std::int32_t start_y = 0; // Calculate the speed for this line std::uint32_t speed_kmh = static_cast(round(length / forward_weight * 10 * 3.6)); auto tile_line = coordinatesToTileLine(a, b, tile_bbox); if (!tile_line.empty()) { encode_tile_line(tile_line, speed_kmh, line_int_offsets[forward_weight], forward_datasource, name_offsets[name], start_x, start_y); } } // Repeat the above for the coordinates reversed and using the `reverse` // properties if (reverse_weight != 0 && edge.reverse_segment_id.enabled) { std::int32_t start_x = 0; std::int32_t start_y = 0; // Calculate the speed for this line std::uint32_t speed_kmh = static_cast(round(length / reverse_weight * 10 * 3.6)); auto tile_line = coordinatesToTileLine(b, a, tile_bbox); if (!tile_line.empty()) { encode_tile_line(tile_line, speed_kmh, line_int_offsets[reverse_weight], reverse_datasource, name_offsets[name], start_x, start_y); } } } } // Field id 3 is the "keys" attribute // We need two "key" fields, these are referred to with 0 and 1 (their array indexes) // earlier line_layer_writer.add_string(util::vector_tile::KEY_TAG, "speed"); line_layer_writer.add_string(util::vector_tile::KEY_TAG, "is_small"); line_layer_writer.add_string(util::vector_tile::KEY_TAG, "datasource"); line_layer_writer.add_string(util::vector_tile::KEY_TAG, "duration"); line_layer_writer.add_string(util::vector_tile::KEY_TAG, "name"); // Now, we write out the possible speed value arrays and possible is_tiny // values. Field type 4 is the "values" field. It's a variable type field, // so requires a two-step write (create the field, then write its value) for (std::size_t i = 0; i < 128; i++) { // Writing field type 4 == variant type protozero::pbf_writer values_writer(line_layer_writer, util::vector_tile::VARIANT_TAG); // Attribute value 5 == uint64 type values_writer.add_uint64(util::vector_tile::VARIANT_TYPE_UINT64, i); } { protozero::pbf_writer values_writer(line_layer_writer, util::vector_tile::VARIANT_TAG); // Attribute value 7 == bool type values_writer.add_bool(util::vector_tile::VARIANT_TYPE_BOOL, true); } { protozero::pbf_writer values_writer(line_layer_writer, util::vector_tile::VARIANT_TAG); // Attribute value 7 == bool type values_writer.add_bool(util::vector_tile::VARIANT_TYPE_BOOL, false); } for (std::size_t i = 0; i <= max_datasource_id; i++) { // Writing field type 4 == variant type protozero::pbf_writer values_writer(line_layer_writer, util::vector_tile::VARIANT_TAG); // Attribute value 1 == string type values_writer.add_string(util::vector_tile::VARIANT_TYPE_STRING, facade.GetDatasourceName(i)); } for (auto value : used_line_ints) { // Writing field type 4 == variant type protozero::pbf_writer values_writer(line_layer_writer, util::vector_tile::VARIANT_TAG); // Attribute value 2 == float type // Durations come out of OSRM in integer deciseconds, so we convert them // to seconds with a simple /10 for display values_writer.add_double(util::vector_tile::VARIANT_TYPE_DOUBLE, value / 10.); } for (const auto &name : names) { // Writing field type 4 == variant type protozero::pbf_writer values_writer(line_layer_writer, util::vector_tile::VARIANT_TAG); // Attribute value 1 == string type values_writer.add_string(util::vector_tile::VARIANT_TYPE_STRING, name); } } { // Now write the points layer for turn penalty data: // Add a layer object to the PBF stream. 3=='layer' from the vector tile spec (2.1) protozero::pbf_writer point_layer_writer(tile_writer, util::vector_tile::LAYER_TAG); // TODO: don't write a layer if there are no features point_layer_writer.add_uint32(util::vector_tile::VERSION_TAG, 2); // version // Field 1 is the "layer name" field, it's a string point_layer_writer.add_string(util::vector_tile::NAME_TAG, "turns"); // name // Field 5 is the tile extent. It's a uint32 and should be set to 4096 // for normal vector tiles. point_layer_writer.add_uint32(util::vector_tile::EXTENT_TAG, util::vector_tile::EXTENT); // extent // Begin the layer features block { // Each feature gets a unique id, starting at 1 unsigned id = 1; for (uint64_t i = 0; i < edges.size(); i++) { const auto &edge = edges[i]; const auto &edge_turn_data = all_turn_data[i]; // Skip writing for edges with no turn penalty data if (edge_turn_data.empty()) { continue; } std::vector forward_node_vector; facade.GetUncompressedGeometry(edge.forward_packed_geometry_id, forward_node_vector); // Skip writing for non-intersection segments if (edge.fwd_segment_position != forward_node_vector.size() - 1) { continue; } const auto encode_tile_point = [&point_layer_writer, &edge, &id](const detail::FixedPoint &tile_point, const detail::TurnData &point_turn_data) { protozero::pbf_writer feature_writer(point_layer_writer, util::vector_tile::FEATURE_TAG); // Field 3 is the "geometry type" field. Value 1 is "point" feature_writer.add_enum( util::vector_tile::GEOMETRY_TAG, util::vector_tile::GEOMETRY_TYPE_POINT); // geometry type // Field 1 for the feature is the "id" field. feature_writer.add_uint64(util::vector_tile::ID_TAG, id++); // id { // See above for explanation protozero::packed_field_uint32 field( feature_writer, util::vector_tile::FEATURE_ATTRIBUTES_TAG); field.add_element(0); // "bearing_in" tag key offset field.add_element(point_turn_data.in_angle_offset); field.add_element(1); // "turn_angle" tag key offset field.add_element(point_turn_data.turn_angle_offset); field.add_element(2); // "weight" tag key offset field.add_element(point_turn_data.weight_offset); } { protozero::packed_field_uint32 geometry( feature_writer, util::vector_tile::FEATURE_GEOMETRIES_TAG); encodePoint(tile_point, geometry); } }; const auto turn_coordinate = facade.GetCoordinateOfNode(edge.v); const auto tile_point = coordinatesToTilePoint(turn_coordinate, tile_bbox); if (!boost::geometry::within(detail::point_t(tile_point.x, tile_point.y), detail::clip_box)) { continue; } for (const auto &individual_turn : edge_turn_data) { encode_tile_point(tile_point, individual_turn); } } } // Field id 3 is the "keys" attribute // We need two "key" fields, these are referred to with 0 and 1 (their array indexes) // earlier point_layer_writer.add_string(util::vector_tile::KEY_TAG, "bearing_in"); point_layer_writer.add_string(util::vector_tile::KEY_TAG, "turn_angle"); point_layer_writer.add_string(util::vector_tile::KEY_TAG, "weight"); // Now, we write out the possible integer values. for (const auto &value : used_point_ints) { // Writing field type 4 == variant type protozero::pbf_writer values_writer(point_layer_writer, util::vector_tile::VARIANT_TAG); // Attribute value 6 == sint64 type values_writer.add_sint64(util::vector_tile::VARIANT_TYPE_SINT64, value); } } } return Status::Ok; } } } }