osrm-backend/src/engine/guidance/assemble_steps.cpp

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#include "engine/guidance/assemble_steps.hpp"
#include <boost/assert.hpp>
#include <cstddef>
namespace osrm
{
namespace engine
{
namespace guidance
{
namespace detail
{
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StepManeuver stepManeuverFromGeometry(extractor::guidance::TurnInstruction instruction,
const WaypointType waypoint_type,
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const LegGeometry &leg_geometry)
{
BOOST_ASSERT(waypoint_type != WaypointType::None);
BOOST_ASSERT(leg_geometry.locations.size() >= 2);
double pre_turn_bearing = 0, post_turn_bearing = 0;
Coordinate turn_coordinate;
if (waypoint_type == WaypointType::Arrive)
{
turn_coordinate = leg_geometry.locations.front();
const auto post_turn_coordinate = *(leg_geometry.locations.begin() + 1);
post_turn_bearing =
util::coordinate_calculation::bearing(turn_coordinate, post_turn_coordinate);
}
else
{
BOOST_ASSERT(waypoint_type == WaypointType::Depart);
turn_coordinate = leg_geometry.locations.back();
const auto pre_turn_coordinate = *(leg_geometry.locations.end() - 2);
pre_turn_bearing =
util::coordinate_calculation::bearing(pre_turn_coordinate, turn_coordinate);
}
return StepManeuver{
std::move(turn_coordinate),
pre_turn_bearing,
post_turn_bearing,
std::move(instruction),
waypoint_type,
INVALID_EXIT_NR,
{} // no intermediate intersections
};
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}
StepManeuver stepManeuverFromGeometry(extractor::guidance::TurnInstruction instruction,
const LegGeometry &leg_geometry,
const std::size_t segment_index)
{
auto turn_index = leg_geometry.BackIndex(segment_index);
BOOST_ASSERT(turn_index > 0);
BOOST_ASSERT(turn_index + 1 < leg_geometry.locations.size());
// TODO chose a bigger look-a-head to smooth complex geometry
const auto pre_turn_coordinate = leg_geometry.locations[turn_index - 1];
const auto turn_coordinate = leg_geometry.locations[turn_index];
const auto post_turn_coordinate = leg_geometry.locations[turn_index + 1];
const double pre_turn_bearing =
util::coordinate_calculation::bearing(pre_turn_coordinate, turn_coordinate);
const double post_turn_bearing =
util::coordinate_calculation::bearing(turn_coordinate, post_turn_coordinate);
return StepManeuver{
std::move(turn_coordinate),
pre_turn_bearing,
post_turn_bearing,
std::move(instruction),
WaypointType::None,
INVALID_EXIT_NR,
{} // no intermediate intersections
};
}
} // ns detail
} // ns engine
} // ns guidance
} // ns detail