62 lines
2.2 KiB
C++
62 lines
2.2 KiB
C++
#ifndef OSRM_GUIDANCE_MOTORWAY_HANDLER_HPP_
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#define OSRM_GUIDANCE_MOTORWAY_HANDLER_HPP_
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#include "extractor/name_table.hpp"
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#include "guidance/intersection.hpp"
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#include "guidance/intersection_handler.hpp"
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#include "guidance/is_through_street.hpp"
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#include "util/attributes.hpp"
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#include "util/node_based_graph.hpp"
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#include <vector>
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namespace osrm::guidance
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{
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// Intersection handlers deal with all issues related to intersections.
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class MotorwayHandler final : public IntersectionHandler
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{
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public:
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MotorwayHandler(const util::NodeBasedDynamicGraph &node_based_graph,
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const extractor::EdgeBasedNodeDataContainer &node_data_container,
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const std::vector<util::Coordinate> &coordinates,
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const extractor::CompressedEdgeContainer &compressed_geometries,
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const extractor::RestrictionMap &node_restriction_map,
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const std::unordered_set<NodeID> &barrier_nodes,
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const extractor::TurnLanesIndexedArray &turn_lanes_data,
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const extractor::NameTable &name_table,
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const extractor::SuffixTable &street_name_suffix_table);
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~MotorwayHandler() override final = default;
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// check whether the handler can actually handle the intersection
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bool canProcess(const NodeID nid,
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const EdgeID via_eid,
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const Intersection &intersection) const override final;
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// process the intersection
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Intersection operator()(const NodeID nid,
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const EdgeID via_eid,
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Intersection intersection) const override final;
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private:
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OSRM_ATTR_WARN_UNUSED
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Intersection handleSliproads(const NodeID intersection_node_id,
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Intersection intersection) const;
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OSRM_ATTR_WARN_UNUSED
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Intersection fromMotorway(const EdgeID via_edge, Intersection intersection) const;
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OSRM_ATTR_WARN_UNUSED
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Intersection fromRamp(const EdgeID via_edge, Intersection intersection) const;
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OSRM_ATTR_WARN_UNUSED
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Intersection fallback(Intersection intersection) const;
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};
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} // namespace osrm
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#endif /*OSRM_GUIDANCE_MOTORWAY_HANDLER_HPP_*/
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