osrm-backend/include/guidance/motorway_handler.hpp

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#ifndef OSRM_GUIDANCE_MOTORWAY_HANDLER_HPP_
#define OSRM_GUIDANCE_MOTORWAY_HANDLER_HPP_
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#include "extractor/name_table.hpp"
#include "guidance/intersection.hpp"
#include "guidance/intersection_handler.hpp"
#include "guidance/is_through_street.hpp"
#include "util/attributes.hpp"
#include "util/node_based_graph.hpp"
#include <vector>
namespace osrm::guidance
{
// Intersection handlers deal with all issues related to intersections.
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class MotorwayHandler final : public IntersectionHandler
{
public:
MotorwayHandler(const util::NodeBasedDynamicGraph &node_based_graph,
const extractor::EdgeBasedNodeDataContainer &node_data_container,
const std::vector<util::Coordinate> &coordinates,
const extractor::CompressedEdgeContainer &compressed_geometries,
const extractor::RestrictionMap &node_restriction_map,
const std::unordered_set<NodeID> &barrier_nodes,
const extractor::TurnLanesIndexedArray &turn_lanes_data,
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const extractor::NameTable &name_table,
const extractor::SuffixTable &street_name_suffix_table);
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~MotorwayHandler() override final = default;
// check whether the handler can actually handle the intersection
bool canProcess(const NodeID nid,
const EdgeID via_eid,
const Intersection &intersection) const override final;
// process the intersection
Intersection operator()(const NodeID nid,
const EdgeID via_eid,
Intersection intersection) const override final;
private:
OSRM_ATTR_WARN_UNUSED
Intersection handleSliproads(const NodeID intersection_node_id,
Intersection intersection) const;
OSRM_ATTR_WARN_UNUSED
Intersection fromMotorway(const EdgeID via_edge, Intersection intersection) const;
OSRM_ATTR_WARN_UNUSED
Intersection fromRamp(const EdgeID via_edge, Intersection intersection) const;
OSRM_ATTR_WARN_UNUSED
Intersection fallback(Intersection intersection) const;
};
} // namespace osrm
#endif /*OSRM_GUIDANCE_MOTORWAY_HANDLER_HPP_*/