117 lines
4.5 KiB
C++
117 lines
4.5 KiB
C++
// This class constructs the edge-expanded routing graph
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#ifndef EDGE_BASED_GRAPH_FACTORY_HPP_
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#define EDGE_BASED_GRAPH_FACTORY_HPP_
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#include "extractor/speed_profile.hpp"
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#include "util/typedefs.hpp"
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#include "extractor/compressed_edge_container.hpp"
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#include "util/deallocating_vector.hpp"
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#include "extractor/edge_based_node.hpp"
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#include "extractor/original_edge_data.hpp"
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#include "extractor/query_node.hpp"
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#include "extractor/turn_instructions.hpp"
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#include "util/node_based_graph.hpp"
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#include "extractor/restriction_map.hpp"
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#include <algorithm>
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#include <iosfwd>
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#include <memory>
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#include <queue>
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#include <string>
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#include <unordered_map>
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#include <unordered_set>
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#include <vector>
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#include <boost/filesystem/fstream.hpp>
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struct lua_State;
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class EdgeBasedGraphFactory
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{
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public:
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EdgeBasedGraphFactory() = delete;
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EdgeBasedGraphFactory(const EdgeBasedGraphFactory &) = delete;
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explicit EdgeBasedGraphFactory(std::shared_ptr<NodeBasedDynamicGraph> node_based_graph,
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const CompressedEdgeContainer &compressed_edge_container,
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const std::unordered_set<NodeID> &barrier_nodes,
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const std::unordered_set<NodeID> &traffic_lights,
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std::shared_ptr<const RestrictionMap> restriction_map,
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const std::vector<QueryNode> &node_info_list,
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SpeedProfileProperties speed_profile);
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#ifdef DEBUG_GEOMETRY
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void Run(const std::string &original_edge_data_filename,
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lua_State *lua_state,
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const std::string &edge_segment_lookup_filename,
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const std::string &edge_penalty_filename,
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const bool generate_edge_lookup,
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const std::string &debug_turns_path);
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#else
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void Run(const std::string &original_edge_data_filename,
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lua_State *lua_state,
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const std::string &edge_segment_lookup_filename,
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const std::string &edge_penalty_filename,
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const bool generate_edge_lookup);
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#endif
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void GetEdgeBasedEdges(DeallocatingVector<EdgeBasedEdge> &edges);
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void GetEdgeBasedNodes(std::vector<EdgeBasedNode> &nodes);
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void GetStartPointMarkers(std::vector<bool> &node_is_startpoint);
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unsigned GetHighestEdgeID();
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TurnInstruction
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AnalyzeTurn(const NodeID u, const NodeID v, const NodeID w, const double angle) const;
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int GetTurnPenalty(double angle, lua_State *lua_state) const;
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private:
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using EdgeData = NodeBasedDynamicGraph::EdgeData;
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//! maps index from m_edge_based_node_list to ture/false if the node is an entry point to the
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//! graph
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std::vector<bool> m_edge_based_node_is_startpoint;
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//! list of edge based nodes (compressed segments)
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std::vector<EdgeBasedNode> m_edge_based_node_list;
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DeallocatingVector<EdgeBasedEdge> m_edge_based_edge_list;
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unsigned m_max_edge_id;
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const std::vector<QueryNode> &m_node_info_list;
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std::shared_ptr<NodeBasedDynamicGraph> m_node_based_graph;
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std::shared_ptr<RestrictionMap const> m_restriction_map;
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const std::unordered_set<NodeID> &m_barrier_nodes;
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const std::unordered_set<NodeID> &m_traffic_lights;
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const CompressedEdgeContainer &m_compressed_edge_container;
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SpeedProfileProperties speed_profile;
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void CompressGeometry();
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unsigned RenumberEdges();
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void GenerateEdgeExpandedNodes();
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#ifdef DEBUG_GEOMETRY
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void GenerateEdgeExpandedEdges(const std::string &original_edge_data_filename,
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lua_State *lua_state,
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const std::string &edge_segment_lookup_filename,
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const std::string &edge_fixed_penalties_filename,
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const bool generate_edge_lookup,
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const std::string &debug_turns_path);
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#else
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void GenerateEdgeExpandedEdges(const std::string &original_edge_data_filename,
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lua_State *lua_state,
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const std::string &edge_segment_lookup_filename,
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const std::string &edge_fixed_penalties_filename,
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const bool generate_edge_lookup);
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#endif
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void InsertEdgeBasedNode(const NodeID u, const NodeID v);
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void FlushVectorToStream(std::ofstream &edge_data_file,
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std::vector<OriginalEdgeData> &original_edge_data_vector) const;
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};
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#endif /* EDGE_BASED_GRAPH_FACTORY_HPP_ */
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