// This class constructs the edge-expanded routing graph #ifndef EDGE_BASED_GRAPH_FACTORY_HPP_ #define EDGE_BASED_GRAPH_FACTORY_HPP_ #include "extractor/speed_profile.hpp" #include "util/typedefs.hpp" #include "extractor/compressed_edge_container.hpp" #include "util/deallocating_vector.hpp" #include "extractor/edge_based_node.hpp" #include "extractor/original_edge_data.hpp" #include "extractor/query_node.hpp" #include "extractor/turn_instructions.hpp" #include "util/node_based_graph.hpp" #include "extractor/restriction_map.hpp" #include #include #include #include #include #include #include #include #include struct lua_State; class EdgeBasedGraphFactory { public: EdgeBasedGraphFactory() = delete; EdgeBasedGraphFactory(const EdgeBasedGraphFactory &) = delete; explicit EdgeBasedGraphFactory(std::shared_ptr node_based_graph, const CompressedEdgeContainer &compressed_edge_container, const std::unordered_set &barrier_nodes, const std::unordered_set &traffic_lights, std::shared_ptr restriction_map, const std::vector &node_info_list, SpeedProfileProperties speed_profile); #ifdef DEBUG_GEOMETRY void Run(const std::string &original_edge_data_filename, lua_State *lua_state, const std::string &edge_segment_lookup_filename, const std::string &edge_penalty_filename, const bool generate_edge_lookup, const std::string &debug_turns_path); #else void Run(const std::string &original_edge_data_filename, lua_State *lua_state, const std::string &edge_segment_lookup_filename, const std::string &edge_penalty_filename, const bool generate_edge_lookup); #endif void GetEdgeBasedEdges(DeallocatingVector &edges); void GetEdgeBasedNodes(std::vector &nodes); void GetStartPointMarkers(std::vector &node_is_startpoint); unsigned GetHighestEdgeID(); TurnInstruction AnalyzeTurn(const NodeID u, const NodeID v, const NodeID w, const double angle) const; int GetTurnPenalty(double angle, lua_State *lua_state) const; private: using EdgeData = NodeBasedDynamicGraph::EdgeData; //! maps index from m_edge_based_node_list to ture/false if the node is an entry point to the //! graph std::vector m_edge_based_node_is_startpoint; //! list of edge based nodes (compressed segments) std::vector m_edge_based_node_list; DeallocatingVector m_edge_based_edge_list; unsigned m_max_edge_id; const std::vector &m_node_info_list; std::shared_ptr m_node_based_graph; std::shared_ptr m_restriction_map; const std::unordered_set &m_barrier_nodes; const std::unordered_set &m_traffic_lights; const CompressedEdgeContainer &m_compressed_edge_container; SpeedProfileProperties speed_profile; void CompressGeometry(); unsigned RenumberEdges(); void GenerateEdgeExpandedNodes(); #ifdef DEBUG_GEOMETRY void GenerateEdgeExpandedEdges(const std::string &original_edge_data_filename, lua_State *lua_state, const std::string &edge_segment_lookup_filename, const std::string &edge_fixed_penalties_filename, const bool generate_edge_lookup, const std::string &debug_turns_path); #else void GenerateEdgeExpandedEdges(const std::string &original_edge_data_filename, lua_State *lua_state, const std::string &edge_segment_lookup_filename, const std::string &edge_fixed_penalties_filename, const bool generate_edge_lookup); #endif void InsertEdgeBasedNode(const NodeID u, const NodeID v); void FlushVectorToStream(std::ofstream &edge_data_file, std::vector &original_edge_data_vector) const; }; #endif /* EDGE_BASED_GRAPH_FACTORY_HPP_ */