71 lines
2.2 KiB
C++
71 lines
2.2 KiB
C++
#ifndef PROCESSING_CHAIN_HPP
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#define PROCESSING_CHAIN_HPP
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#include "contractor/contractor.hpp"
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#include "contractor/contractor_options.hpp"
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#include "contractor/query_edge.hpp"
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#include "extractor/edge_based_edge.hpp"
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#include "util/static_graph.hpp"
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#include "util/deallocating_vector.hpp"
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#include "util/node_based_graph.hpp"
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#include <boost/filesystem.hpp>
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#include <vector>
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struct lua_State;
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namespace osrm
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{
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namespace extractor
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{
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struct SpeedProfileProperties;
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struct EdgeBasedNode;
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}
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namespace contractor
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{
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/**
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\brief class of 'prepare' utility.
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*/
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class Prepare
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{
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public:
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using EdgeData = QueryEdge::EdgeData;
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explicit Prepare(ContractorConfig contractor_config) : config(std::move(contractor_config)) {}
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Prepare(const Prepare &) = delete;
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~Prepare();
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int Run();
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protected:
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void ContractGraph(const unsigned max_edge_id,
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util::DeallocatingVector<extractor::EdgeBasedEdge> &edge_based_edge_list,
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util::DeallocatingVector<QueryEdge> &contracted_edge_list,
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std::vector<bool> &is_core_node,
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std::vector<float> &node_levels) const;
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void WriteCoreNodeMarker(std::vector<bool> &&is_core_node) const;
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void WriteNodeLevels(std::vector<float> &&node_levels) const;
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void ReadNodeLevels(std::vector<float> &contraction_order) const;
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std::size_t
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WriteContractedGraph(unsigned number_of_edge_based_nodes,
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const util::DeallocatingVector<QueryEdge> &contracted_edge_list);
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void FindComponents(unsigned max_edge_id,
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const util::DeallocatingVector<extractor::EdgeBasedEdge> &edges,
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std::vector<extractor::EdgeBasedNode> &nodes) const;
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private:
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ContractorConfig config;
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std::size_t
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LoadEdgeExpandedGraph(const std::string &edge_based_graph_path,
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util::DeallocatingVector<extractor::EdgeBasedEdge> &edge_based_edge_list,
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const std::string &edge_segment_lookup_path,
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const std::string &edge_penalty_path,
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const std::string &segment_speed_path);
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};
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}
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}
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#endif // PROCESSING_CHAIN_HPP
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