Split import_edge.hpp: node_based_edge.hpp, edge_based_edge.hpp closes #1604
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@ -4,6 +4,7 @@
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#include "contractor/contractor.hpp"
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#include "contractor/contractor_options.hpp"
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#include "contractor/query_edge.hpp"
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#include "extractor/edge_based_edge.hpp"
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#include "util/static_graph.hpp"
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#include "util/deallocating_vector.hpp"
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#include "util/node_based_graph.hpp"
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80
include/extractor/edge_based_edge.hpp
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include/extractor/edge_based_edge.hpp
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#ifndef EDGE_BASED_EDGE_HPP
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#define EDGE_BASED_EDGE_HPP
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#include "extractor/travel_mode.hpp"
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#include "util/typedefs.hpp"
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namespace osrm
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{
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namespace extractor
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{
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struct EdgeBasedEdge
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{
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public:
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EdgeBasedEdge();
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template <class EdgeT> explicit EdgeBasedEdge(const EdgeT &other);
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EdgeBasedEdge(const NodeID source,
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const NodeID target,
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const NodeID edge_id,
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const EdgeWeight weight,
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const bool forward,
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const bool backward);
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bool operator<(const EdgeBasedEdge &other) const;
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NodeID source;
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NodeID target;
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NodeID edge_id;
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EdgeWeight weight : 30;
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bool forward : 1;
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bool backward : 1;
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};
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// Impl.
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inline EdgeBasedEdge::EdgeBasedEdge()
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: source(0), target(0), edge_id(0), weight(0), forward(false), backward(false)
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{
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}
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template <class EdgeT>
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inline EdgeBasedEdge::EdgeBasedEdge(const EdgeT &other)
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: source(other.source), target(other.target), edge_id(other.data.via),
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weight(other.data.distance), forward(other.data.forward), backward(other.data.backward)
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{
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}
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inline EdgeBasedEdge::EdgeBasedEdge(const NodeID source,
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const NodeID target,
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const NodeID edge_id,
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const EdgeWeight weight,
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const bool forward,
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const bool backward)
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: source(source), target(target), edge_id(edge_id), weight(weight), forward(forward),
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backward(backward)
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{
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}
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inline bool EdgeBasedEdge::operator<(const EdgeBasedEdge &other) const
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{
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if (source == other.source)
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{
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if (target == other.target)
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{
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if (weight == other.weight)
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{
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return forward && backward && ((!other.forward) || (!other.backward));
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}
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return weight < other.weight;
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}
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return target < other.target;
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}
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return source < other.source;
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}
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} // ns extractor
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} // ns osrm
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#endif /* EDGE_BASED_EDGE_HPP */
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@ -3,6 +3,7 @@
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#ifndef EDGE_BASED_GRAPH_FACTORY_HPP_
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#define EDGE_BASED_GRAPH_FACTORY_HPP_
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#include "extractor/edge_based_edge.hpp"
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#include "extractor/speed_profile.hpp"
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#include "util/typedefs.hpp"
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#include "extractor/compressed_edge_container.hpp"
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@ -1,6 +1,7 @@
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#ifndef EXTRACTOR_HPP
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#define EXTRACTOR_HPP
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#include "extractor/edge_based_edge.hpp"
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#include "extractor/extractor_options.hpp"
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#include "extractor/edge_based_graph_factory.hpp"
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#include "extractor/graph_compressor.hpp"
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@ -1,152 +0,0 @@
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#ifndef IMPORT_EDGE_HPP
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#define IMPORT_EDGE_HPP
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#include "extractor/travel_mode.hpp"
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#include "util/typedefs.hpp"
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namespace osrm
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{
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namespace extractor
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{
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struct NodeBasedEdge
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{
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bool operator<(const NodeBasedEdge &other) const
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{
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if (source == other.source)
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{
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if (target == other.target)
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{
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if (weight == other.weight)
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{
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return forward && backward && ((!other.forward) || (!other.backward));
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}
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return weight < other.weight;
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}
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return target < other.target;
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}
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return source < other.source;
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}
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NodeBasedEdge()
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: source(SPECIAL_NODEID), target(SPECIAL_NODEID), name_id(0), weight(0), forward(false),
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backward(false), roundabout(false), access_restricted(false), startpoint(true),
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is_split(false), travel_mode(false)
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{
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}
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NodeBasedEdge(NodeID source,
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NodeID target,
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NodeID name_id,
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EdgeWeight weight,
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bool forward,
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bool backward,
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bool roundabout,
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bool access_restricted,
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bool startpoint,
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TravelMode travel_mode,
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bool is_split)
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: source(source), target(target), name_id(name_id), weight(weight), forward(forward),
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backward(backward), roundabout(roundabout), access_restricted(access_restricted),
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startpoint(startpoint), is_split(is_split), travel_mode(travel_mode)
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{
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}
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NodeID source;
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NodeID target;
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NodeID name_id;
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EdgeWeight weight;
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bool forward : 1;
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bool backward : 1;
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bool roundabout : 1;
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bool access_restricted : 1;
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bool startpoint : 1;
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bool is_split : 1;
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TravelMode travel_mode : 4;
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};
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struct NodeBasedEdgeWithOSM : NodeBasedEdge
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{
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explicit NodeBasedEdgeWithOSM(OSMNodeID source,
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OSMNodeID target,
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NodeID name_id,
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EdgeWeight weight,
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bool forward,
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bool backward,
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bool roundabout,
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bool access_restricted,
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bool startpoint,
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TravelMode travel_mode,
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bool is_split)
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: NodeBasedEdge(SPECIAL_NODEID,
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SPECIAL_NODEID,
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name_id,
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weight,
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forward,
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backward,
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roundabout,
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access_restricted,
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startpoint,
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travel_mode,
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is_split),
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osm_source_id(source), osm_target_id(target)
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{
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}
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OSMNodeID osm_source_id;
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OSMNodeID osm_target_id;
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};
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struct EdgeBasedEdge
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{
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public:
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bool operator<(const EdgeBasedEdge &other) const
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{
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if (source == other.source)
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{
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if (target == other.target)
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{
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if (weight == other.weight)
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{
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return forward && backward && ((!other.forward) || (!other.backward));
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}
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return weight < other.weight;
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}
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return target < other.target;
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}
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return source < other.source;
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}
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template <class EdgeT>
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explicit EdgeBasedEdge(const EdgeT &other)
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: source(other.source), target(other.target), edge_id(other.data.via),
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weight(other.data.distance), forward(other.data.forward), backward(other.data.backward)
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{
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}
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EdgeBasedEdge() : source(0), target(0), edge_id(0), weight(0), forward(false), backward(false)
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{
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}
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EdgeBasedEdge(const NodeID source,
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const NodeID target,
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const NodeID edge_id,
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const EdgeWeight weight,
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const bool forward,
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const bool backward)
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: source(source), target(target), edge_id(edge_id), weight(weight), forward(forward),
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backward(backward)
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{
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}
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NodeID source;
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NodeID target;
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NodeID edge_id;
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EdgeWeight weight : 30;
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bool forward : 1;
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bool backward : 1;
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};
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}
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}
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#endif /* IMPORT_EDGE_HPP */
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#include "util/typedefs.hpp"
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#include "extractor/travel_mode.hpp"
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#include "extractor/import_edge.hpp"
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#include "extractor/node_based_edge.hpp"
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#include <boost/assert.hpp>
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133
include/extractor/node_based_edge.hpp
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133
include/extractor/node_based_edge.hpp
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#ifndef NODE_BASED_EDGE_HPP
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#define NODE_BASED_EDGE_HPP
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#include "extractor/travel_mode.hpp"
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#include "util/typedefs.hpp"
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namespace osrm
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{
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namespace extractor
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{
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struct NodeBasedEdge
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{
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NodeBasedEdge();
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NodeBasedEdge(NodeID source,
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NodeID target,
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NodeID name_id,
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EdgeWeight weight,
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bool forward,
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bool backward,
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bool roundabout,
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bool access_restricted,
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bool startpoint,
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TravelMode travel_mode,
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bool is_split);
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bool operator<(const NodeBasedEdge &other) const;
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NodeID source;
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NodeID target;
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NodeID name_id;
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EdgeWeight weight;
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bool forward : 1;
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bool backward : 1;
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bool roundabout : 1;
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bool access_restricted : 1;
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bool startpoint : 1;
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bool is_split : 1;
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TravelMode travel_mode : 4;
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};
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struct NodeBasedEdgeWithOSM : NodeBasedEdge
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{
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NodeBasedEdgeWithOSM(OSMNodeID source,
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OSMNodeID target,
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NodeID name_id,
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EdgeWeight weight,
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bool forward,
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bool backward,
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bool roundabout,
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bool access_restricted,
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bool startpoint,
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TravelMode travel_mode,
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bool is_split);
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OSMNodeID osm_source_id;
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OSMNodeID osm_target_id;
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};
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// Impl.
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inline NodeBasedEdge::NodeBasedEdge()
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: source(SPECIAL_NODEID), target(SPECIAL_NODEID), name_id(0), weight(0), forward(false),
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backward(false), roundabout(false), access_restricted(false), startpoint(true),
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is_split(false), travel_mode(false)
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{
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}
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inline NodeBasedEdge::NodeBasedEdge(NodeID source,
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NodeID target,
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NodeID name_id,
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EdgeWeight weight,
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bool forward,
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bool backward,
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bool roundabout,
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bool access_restricted,
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bool startpoint,
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TravelMode travel_mode,
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bool is_split)
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: source(source), target(target), name_id(name_id), weight(weight), forward(forward),
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backward(backward), roundabout(roundabout), access_restricted(access_restricted),
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startpoint(startpoint), is_split(is_split), travel_mode(travel_mode)
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{
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}
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inline bool NodeBasedEdge::operator<(const NodeBasedEdge &other) const
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{
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if (source == other.source)
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{
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if (target == other.target)
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{
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if (weight == other.weight)
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{
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return forward && backward && ((!other.forward) || (!other.backward));
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}
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return weight < other.weight;
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}
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return target < other.target;
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}
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return source < other.source;
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}
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inline NodeBasedEdgeWithOSM::NodeBasedEdgeWithOSM(OSMNodeID source,
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OSMNodeID target,
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NodeID name_id,
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EdgeWeight weight,
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bool forward,
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bool backward,
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bool roundabout,
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bool access_restricted,
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bool startpoint,
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TravelMode travel_mode,
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bool is_split)
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: NodeBasedEdge(SPECIAL_NODEID,
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SPECIAL_NODEID,
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name_id,
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weight,
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forward,
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backward,
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roundabout,
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access_restricted,
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startpoint,
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travel_mode,
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is_split),
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osm_source_id(source), osm_target_id(target)
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{
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}
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} // ns extractor
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} // ns osrm
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#endif /* NODE_BASED_EDGE_HPP */
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#ifndef RESTRICTION_MAP_HPP
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#define RESTRICTION_MAP_HPP
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#include "extractor/edge_based_edge.hpp"
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#include "extractor/restriction.hpp"
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#include "util/std_hash.hpp"
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#include "util/typedefs.hpp"
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#include "util/typedefs.hpp"
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#include "util/deallocating_vector.hpp"
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#include "extractor/import_edge.hpp"
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#include "extractor/node_based_edge.hpp"
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#include "extractor/query_node.hpp"
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#include "util/percent.hpp"
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#include "util/osrm_exception.hpp"
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#include "util/simple_logger.hpp"
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#include "extractor/external_memory_node.hpp"
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#include "extractor/import_edge.hpp"
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#include "extractor/node_based_edge.hpp"
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#include "extractor/query_node.hpp"
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#include "extractor/restriction.hpp"
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#include "util/typedefs.hpp"
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@ -2,7 +2,7 @@
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#define NODE_BASED_GRAPH_HPP
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#include "util/dynamic_graph.hpp"
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#include "extractor/import_edge.hpp"
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#include "extractor/node_based_edge.hpp"
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#include "util/graph_utils.hpp"
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#include <tbb/parallel_sort.h>
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#include "contractor/processing_chain.hpp"
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#include "contractor/contractor.hpp"
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#include "contractor/contractor.hpp"
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#include "extractor/edge_based_edge.hpp"
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#include "util/deallocating_vector.hpp"
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#include "extractor/edge_based_edge.hpp"
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#include "extractor/edge_based_graph_factory.hpp"
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#include "util/coordinate_calculation.hpp"
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#include "util/percent.hpp"
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#include "extractor/extractor.hpp"
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#include "extractor/edge_based_edge.hpp"
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#include "extractor/extraction_containers.hpp"
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#include "extractor/extraction_node.hpp"
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#include "extractor/extraction_way.hpp"
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