osrm-backend/include/extractor/import_edge.hpp

153 lines
4.3 KiB
C++

#ifndef IMPORT_EDGE_HPP
#define IMPORT_EDGE_HPP
#include "extractor/travel_mode.hpp"
#include "util/typedefs.hpp"
namespace osrm
{
namespace extractor
{
struct NodeBasedEdge
{
bool operator<(const NodeBasedEdge &other) const
{
if (source == other.source)
{
if (target == other.target)
{
if (weight == other.weight)
{
return forward && backward && ((!other.forward) || (!other.backward));
}
return weight < other.weight;
}
return target < other.target;
}
return source < other.source;
}
NodeBasedEdge()
: source(SPECIAL_NODEID), target(SPECIAL_NODEID), name_id(0), weight(0), forward(false),
backward(false), roundabout(false), access_restricted(false), startpoint(true),
is_split(false), travel_mode(false)
{
}
NodeBasedEdge(NodeID source,
NodeID target,
NodeID name_id,
EdgeWeight weight,
bool forward,
bool backward,
bool roundabout,
bool access_restricted,
bool startpoint,
TravelMode travel_mode,
bool is_split)
: source(source), target(target), name_id(name_id), weight(weight), forward(forward),
backward(backward), roundabout(roundabout), access_restricted(access_restricted),
startpoint(startpoint), is_split(is_split), travel_mode(travel_mode)
{
}
NodeID source;
NodeID target;
NodeID name_id;
EdgeWeight weight;
bool forward : 1;
bool backward : 1;
bool roundabout : 1;
bool access_restricted : 1;
bool startpoint : 1;
bool is_split : 1;
TravelMode travel_mode : 4;
};
struct NodeBasedEdgeWithOSM : NodeBasedEdge
{
explicit NodeBasedEdgeWithOSM(OSMNodeID source,
OSMNodeID target,
NodeID name_id,
EdgeWeight weight,
bool forward,
bool backward,
bool roundabout,
bool access_restricted,
bool startpoint,
TravelMode travel_mode,
bool is_split)
: NodeBasedEdge(SPECIAL_NODEID,
SPECIAL_NODEID,
name_id,
weight,
forward,
backward,
roundabout,
access_restricted,
startpoint,
travel_mode,
is_split),
osm_source_id(source), osm_target_id(target)
{
}
OSMNodeID osm_source_id;
OSMNodeID osm_target_id;
};
struct EdgeBasedEdge
{
public:
bool operator<(const EdgeBasedEdge &other) const
{
if (source == other.source)
{
if (target == other.target)
{
if (weight == other.weight)
{
return forward && backward && ((!other.forward) || (!other.backward));
}
return weight < other.weight;
}
return target < other.target;
}
return source < other.source;
}
template <class EdgeT>
explicit EdgeBasedEdge(const EdgeT &other)
: source(other.source), target(other.target), edge_id(other.data.via),
weight(other.data.distance), forward(other.data.forward), backward(other.data.backward)
{
}
EdgeBasedEdge() : source(0), target(0), edge_id(0), weight(0), forward(false), backward(false)
{
}
EdgeBasedEdge(const NodeID source,
const NodeID target,
const NodeID edge_id,
const EdgeWeight weight,
const bool forward,
const bool backward)
: source(source), target(target), edge_id(edge_id), weight(weight), forward(forward),
backward(backward)
{
}
NodeID source;
NodeID target;
NodeID edge_id;
EdgeWeight weight : 30;
bool forward : 1;
bool backward : 1;
};
}
}
#endif /* IMPORT_EDGE_HPP */