Badly constructed OSM intersections can create OSRM intersection
views that have no valid turns.
The guidance code for segregated intersections tries to look
ahead to the second intersection to ensure lanes are announced
intuitively.
Currently, OSRM assumes there are always turns at the second
intersection that we should consider. This commit corrects
this assumption so that it can now handle badly constructed
OSM intersections with no turns.
Due to some rather complex logic that tries to calculate intersection
angles by looking further up the road, it's possible to return
an intersection view that is missing a u-turn - something which
is assumed to exist in later guidance calculations.
We apply a fix here by ensuring the u-turn is always included in
the returned view.
Currently OSRM parses traffic signal nodes without consideration
for the direction in which the signal applies. This can lead
to duplicated routing penalties, especially when a forward and backward
signal are in close proximity on a way.
This commit adds support for directed signals to the extraction and
graph creation. Signal penalties are only applied in the direction
specified by the OSM tag.
We add the assignment of traffic directions to the lua scripts,
maintaining backwards compatibility with the existing boolean
traffic states.
As part of the changes to the internal structures used for tracking
traffic signals during extraction, we stop serialising/deserialising
signals to the `.osrm` file. The traffic signals are only used by
`osrm-extract` so whilst this is a data format change, it will not
break any existing user processes.
Currently there is an edge-case in the turn restriction implementation,
such that routes can not be found if the target input location snaps
to a way used in a (multi) via restriction.
With the addition of snapping input locations to multiple ways, we
can now also snap to the "duplicate" edges created for the restriction graph,
thereby fixing the problem.
This is achieved by adding the duplicate restriction edges to the
geospatial search RTree.
This does open up the possibility of multiple paths representing exactly
the same route - one using the original edge as a source, the other
using the duplicate restriction graph edge as source. This is fine,
as both edges are represented by the same geometry, so will generate
the same result.
This PR improves routing results by adding support for snapping to
multiple ways at input locations.
This means all edges at the snapped location can act as source/target
candidates for routing search, ensuring we always find the best route,
and not the one dependent on the edge selected.
This change unblocks the osrm-extract debug build, which is
currently failing on a maneuver override assertion.
The processing of maneuver overrides currently has three issues
- It assumes the via node(s) can't be compressed (the failing assertion)
- It can't handle via-paths containing incompressible nodes
- It doesn't interop with turn restriction on the same path
Turn restrictions and maneuver overrides both use the same
from-via-to path representation.
Therefore, we can fix these issues by consolidating their
structures and reusing the path representation for
turn restrictions, which already is robust to the above
issues.
This also simplifies some of the codebase by removing maneuver
override specific path processing.
There are ~100 maneuver overrides in the OSM database, so the
impact on processing and routing will be minimal.
The internal representation of turn restrictions expects only one
`from` way and only one `to` way.
`no_entry` and `no_exit` turn restrictions can have multiple `from` and
`to` ways respectively. This means they are not fully supported by
OSRM's restriction parser.
We complete support for these turn restriction types by parsing all
ways and converting a valid restriction with multiple `from`/`to` members
into multiple internal restrictions.
Currently /trip supports finding round-trip routes where only the
start or end location is fixed. This PR extends this feature to
non-round-trip requests.
We do this by a new table manipulation that simulates non-round-trip
fixed endpoint requests as a round-trip request.
* Fix test cache to consider MLD executable changes
Currently the test cache is not invalidated if changes to
osrm-partition or osrm-customize executables. This is problematic
when these executables make breaking changes to the data format.
We fix this by including both in the list of executables that
can invalidate the test cache.
* Executables use hyphens
OSM data contains many mistakes that tag kerbs as highway barriers
when instead they are only describing highway crossings.
This PR updates the default car profile to handle these mistakes
and unblock routing on the affected highways.
Currently OSRM only supports turn restrictions with a single via-node or one
via-way. OSM allows for multiple via-ways to represent longer and more
complex restrictions.
This PR extends the use of duplicate nodes for representng via-way turn
restrictions to also support multi via-way restrictions. Effectively, this
increases the edge-based graph size by the number of edges in multi via-way
restrictions. However, given the low number of these restrictions it
has little effect on total graph size.
In addition, we add a new step in the extraction phase that constructs
a restriction graph to support more complex relationships between restrictions,
such as nested restrictions and overlapping restrictions.
In situations where there is not a valid source or target phantom
node (e.g. when snapping to an edge with a zero weight), a
heap assertion will fail in the MLD alternative search code.
We fix this by checking for empty heaps before proceeding with
the search.
Fixes#5788
Table queries where source and destination are phantom nodes
on the same one-way segment can fail to find valid routes.
This is due to a bug in the MLD table generation for the
special case where the query can be simplified to a
one-to-many search.
If the destination is before the source on the one-way segment,
it will fail to find a route.
We fix this case by not marking the node as visited at the start,
so that valid paths to this node can be found later in the search.
We also remove redundant initialization for the source
node as the same actions are performed by a search step.
* In Belgium the maximum speed in rural areas is 70 in the region Flanders
* parse maxspeed using source:maxspeed and maxspeed:type tags
* add changelog
* make maxspeed:advisory more important than maxspeed
* add test for source:maxspeed
Upgrades the build environment to Node 10, which let's us pull down some security fixes in package dependencies that were unfixed in Node 4.
Also removes Node 4 and 6 binary publishing which were almost never used (20 downloads out of 50,000).
Fixes https://github.com/Project-OSRM/osrm-backend/issues/5312
Includes all edges in the rtree, but adds an `is_startpoint` flag to each. Most plugin behaviour remains unchanged (non-startpoint edges aren't used as snapping candidates), but for map matching, we allow snapping to any edge. This fixes map-matching across previously non-is_startpoint edges, like ferries, private service roads, and a few others.