- separates node-based graph creation and compression from edge-based graph creation
- moves usage of edge-based node data-container to pre-processing as well, unifying access to node-based data
- single struct instead of separate vectors for annotation data in engine (single place of modification)
Makes turn restrictions into dedicated structures and diferentiates between them via a variant.
Ensures that we do not accidentally mess up ID types within our application.
In addition this improves the restriction performance by only parsing all edges
once at the cost of (at the time of writing) 22MB in terms of main memory usage.
Takes a stricter aproach for whitelisting / blacklisting restrictions:
- uses `restriction=`
- uses more specific `restriction:<type>=`
- uses `except=<type>` to invert
Where `type` is the type of transportation to restrict, e.g. `motorcar`.
https://github.com/Project-OSRM/osrm-backend/issues/2833