This change unblocks the osrm-extract debug build, which is
currently failing on a maneuver override assertion.
The processing of maneuver overrides currently has three issues
- It assumes the via node(s) can't be compressed (the failing assertion)
- It can't handle via-paths containing incompressible nodes
- It doesn't interop with turn restriction on the same path
Turn restrictions and maneuver overrides both use the same
from-via-to path representation.
Therefore, we can fix these issues by consolidating their
structures and reusing the path representation for
turn restrictions, which already is robust to the above
issues.
This also simplifies some of the codebase by removing maneuver
override specific path processing.
There are ~100 maneuver overrides in the OSM database, so the
impact on processing and routing will be minimal.
The internal representation of turn restrictions expects only one
`from` way and only one `to` way.
`no_entry` and `no_exit` turn restrictions can have multiple `from` and
`to` ways respectively. This means they are not fully supported by
OSRM's restriction parser.
We complete support for these turn restriction types by parsing all
ways and converting a valid restriction with multiple `from`/`to` members
into multiple internal restrictions.
OSM node 2^33 was created in early April 2021. This and all
subsequently created IDs will be overflowing OSRM node storage
which only support 33 bit IDs.
Bump the number of bits to 34 to double node ID capacity. This
is a breaking change to the data format as it alters the layout
of .osrm.nbg_nodes.
Currently OSRM only supports turn restrictions with a single via-node or one
via-way. OSM allows for multiple via-ways to represent longer and more
complex restrictions.
This PR extends the use of duplicate nodes for representng via-way turn
restrictions to also support multi via-way restrictions. Effectively, this
increases the edge-based graph size by the number of edges in multi via-way
restrictions. However, given the low number of these restrictions it
has little effect on total graph size.
In addition, we add a new step in the extraction phase that constructs
a restriction graph to support more complex relationships between restrictions,
such as nested restrictions and overlapping restrictions.
As part of graph contraction, node renumbering leads to
in-place permuting of graph state, including boolean vector elements.
std::vector<bool> returns proxy objects when referencing individual
bits. To correctly swap bool elements using MSVC, we need to explicitly
apply std::vector<bool>::swap.
Making this change fixes osrm-contract on Windows.
We also correct failing tests and other undefined behaviours
(mainly iterator access outside boundaries) highlighted by MSVC.
Includes all edges in the rtree, but adds an `is_startpoint` flag to each. Most plugin behaviour remains unchanged (non-startpoint edges aren't used as snapping candidates), but for map matching, we allow snapping to any edge. This fixes map-matching across previously non-is_startpoint edges, like ferries, private service roads, and a few others.