Fix performance issues after migration to sol2 3.3.0 (#6304)
* Fix performance issues after migration to sol2 3.3.0
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@ -4,6 +4,7 @@
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- FIXED: Use Boost.Beast to parse HTTP request. [#6294](https://github.com/Project-OSRM/osrm-backend/pull/6294)
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- FIXED: Fix inefficient osrm-routed connection handling [#6113](https://github.com/Project-OSRM/osrm-backend/pull/6113)
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- Misc:
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- FIXED: Fix performance issue after migration to sol2 3.3.0. [#6304](https://github.com/Project-OSRM/osrm-backend/pull/6304)
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- CHANGED: Pass osm_node_ids by reference in osrm::updater::Updater class. [#6298](https://github.com/Project-OSRM/osrm-backend/pull/6298)
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- FIXED: Fix bug with reading Set values from Lua scripts. [#6285](https://github.com/Project-OSRM/osrm-backend/pull/6285)
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- FIXED: Bug in bicycle profile that caused exceptions if there is a highway=bicycle in the data. [#6296](https://github.com/Project-OSRM/osrm-backend/pull/6296)
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@ -93,6 +93,10 @@ class ExtractionRelationContainer
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using RelationIDList = std::vector<ExtractionRelation::OsmIDTyped>;
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using RelationRefMap = std::unordered_map<std::uint64_t, RelationIDList>;
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ExtractionRelationContainer() = default;
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ExtractionRelationContainer(ExtractionRelationContainer &&) = default;
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ExtractionRelationContainer(const ExtractionRelationContainer &) = delete;
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void AddRelation(ExtractionRelation &&rel)
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{
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rel.Prepare();
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@ -1093,7 +1093,7 @@ void Sol2ScriptingEnvironment::ProcessTurn(ExtractionTurn &turn)
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case 2:
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if (context.has_turn_penalty_function)
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{
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context.turn_function(context.profile_table, turn);
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context.turn_function(context.profile_table, std::ref(turn));
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// Turn weight falls back to the duration value in deciseconds
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// or uses the extracted unit-less weight value
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@ -1108,7 +1108,7 @@ void Sol2ScriptingEnvironment::ProcessTurn(ExtractionTurn &turn)
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case 1:
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if (context.has_turn_penalty_function)
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{
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context.turn_function(turn);
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context.turn_function(std::ref(turn));
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// Turn weight falls back to the duration value in deciseconds
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// or uses the extracted unit-less weight value
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@ -1159,14 +1159,16 @@ void Sol2ScriptingEnvironment::ProcessSegment(ExtractionSegment &segment)
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case 4:
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case 3:
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case 2:
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context.segment_function(context.profile_table, segment);
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context.segment_function(context.profile_table, std::ref(segment));
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break;
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case 1:
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context.segment_function(segment);
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context.segment_function(std::ref(segment));
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break;
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case 0:
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context.segment_function(
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segment.source, segment.target, segment.distance, segment.duration);
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context.segment_function(std::ref(segment.source),
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std::ref(segment.target),
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segment.distance,
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segment.duration);
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segment.weight = segment.duration; // back-compatibility fallback to duration
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break;
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}
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@ -1183,14 +1185,14 @@ void LuaScriptingContext::ProcessNode(const osmium::Node &node,
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{
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case 4:
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case 3:
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node_function(profile_table, std::cref(node), result, relations);
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node_function(profile_table, std::cref(node), std::ref(result), std::cref(relations));
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break;
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case 2:
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node_function(profile_table, std::cref(node), result);
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node_function(profile_table, std::cref(node), std::ref(result));
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break;
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case 1:
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case 0:
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node_function(std::cref(node), result);
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node_function(std::cref(node), std::ref(result));
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break;
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}
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}
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