The internal representation of turn restrictions expects only one
`from` way and only one `to` way.
`no_entry` and `no_exit` turn restrictions can have multiple `from` and
`to` ways respectively. This means they are not fully supported by
OSRM's restriction parser.
We complete support for these turn restriction types by parsing all
ways and converting a valid restriction with multiple `from`/`to` members
into multiple internal restrictions.
OSM node 2^33 was created in early April 2021. This and all
subsequently created IDs will be overflowing OSRM node storage
which only support 33 bit IDs.
Bump the number of bits to 34 to double node ID capacity. This
is a breaking change to the data format as it alters the layout
of .osrm.nbg_nodes.
Currently OSRM only supports turn restrictions with a single via-node or one
via-way. OSM allows for multiple via-ways to represent longer and more
complex restrictions.
This PR extends the use of duplicate nodes for representng via-way turn
restrictions to also support multi via-way restrictions. Effectively, this
increases the edge-based graph size by the number of edges in multi via-way
restrictions. However, given the low number of these restrictions it
has little effect on total graph size.
In addition, we add a new step in the extraction phase that constructs
a restriction graph to support more complex relationships between restrictions,
such as nested restrictions and overlapping restrictions.
As part of graph contraction, node renumbering leads to
in-place permuting of graph state, including boolean vector elements.
std::vector<bool> returns proxy objects when referencing individual
bits. To correctly swap bool elements using MSVC, we need to explicitly
apply std::vector<bool>::swap.
Making this change fixes osrm-contract on Windows.
We also correct failing tests and other undefined behaviours
(mainly iterator access outside boundaries) highlighted by MSVC.
Includes all edges in the rtree, but adds an `is_startpoint` flag to each. Most plugin behaviour remains unchanged (non-startpoint edges aren't used as snapping candidates), but for map matching, we allow snapping to any edge. This fixes map-matching across previously non-is_startpoint edges, like ferries, private service roads, and a few others.