No need for extra translation units (for edge data structures)

This commit is contained in:
Daniel J. Hofmann 2016-01-11 16:29:20 +01:00 committed by Patrick Niklaus
parent f875e26fbf
commit fc292cc2d8
3 changed files with 75 additions and 116 deletions

View File

@ -67,7 +67,7 @@ add_library(EXTRACTOR OBJECT ${ExtractorGlob})
add_library(CONTRACTOR OBJECT ${ContractorGlob})
add_library(ENGINE OBJECT ${EngineGlob})
add_library(SERVER OBJECT ${ServerGlob})
add_library(GRAPH OBJECT src/extractor/external_memory_node.cpp src/extractor/import_edge.cpp)
add_library(GRAPH OBJECT src/extractor/external_memory_node.cpp)
add_library(PHANTOM OBJECT src/engine/phantom_node.cpp)
add_dependencies(UTIL FingerPrintConfigure)

View File

@ -11,10 +11,31 @@ namespace extractor
struct NodeBasedEdge
{
bool operator<(const NodeBasedEdge &e) const;
bool operator<(const NodeBasedEdge &other) const
{
if (source == other.source)
{
if (target == other.target)
{
if (weight == other.weight)
{
return forward && backward && ((!other.forward) || (!other.backward));
}
return weight < other.weight;
}
return target < other.target;
}
return source < other.source;
}
NodeBasedEdge();
explicit NodeBasedEdge(NodeID source,
NodeBasedEdge()
: source(SPECIAL_NODEID), target(SPECIAL_NODEID), name_id(0), weight(0), forward(false),
backward(false), roundabout(false), access_restricted(false), startpoint(true),
is_split(false), travel_mode(false)
{
}
NodeBasedEdge(NodeID source,
NodeID target,
NodeID name_id,
EdgeWeight weight,
@ -24,7 +45,12 @@ struct NodeBasedEdge
bool access_restricted,
bool startpoint,
TravelMode travel_mode,
bool is_split);
bool is_split)
: source(source), target(target), name_id(name_id), weight(weight), forward(forward),
backward(backward), roundabout(roundabout), access_restricted(access_restricted),
startpoint(startpoint), is_split(is_split), travel_mode(travel_mode)
{
}
NodeID source;
NodeID target;
@ -75,18 +101,44 @@ struct EdgeBasedEdge
{
public:
bool operator<(const EdgeBasedEdge &e) const;
bool operator<(const EdgeBasedEdge &other) const
{
if (source == other.source)
{
if (target == other.target)
{
if (weight == other.weight)
{
return forward && backward && ((!other.forward) || (!other.backward));
}
return weight < other.weight;
}
return target < other.target;
}
return source < other.source;
}
template <class EdgeT>
explicit EdgeBasedEdge(const EdgeT &other)
: source(other.source), target(other.target), edge_id(other.data.via),
weight(other.data.distance), forward(other.data.forward), backward(other.data.backward)
{
}
template <class EdgeT> explicit EdgeBasedEdge(const EdgeT &myEdge);
EdgeBasedEdge() : source(0), target(0), edge_id(0), weight(0), forward(false), backward(false)
{
}
EdgeBasedEdge();
explicit EdgeBasedEdge(const NodeID source,
EdgeBasedEdge(const NodeID source,
const NodeID target,
const NodeID edge_id,
const EdgeWeight weight,
const bool forward,
const bool backward);
const bool backward)
: source(source), target(target), edge_id(edge_id), weight(weight), forward(forward),
backward(backward)
{
}
NodeID source;
NodeID target;
NodeID edge_id;

View File

@ -1,93 +0,0 @@
#include "extractor/import_edge.hpp"
#include "extractor/travel_mode.hpp"
#include "util/typedefs.hpp"
namespace osrm
{
namespace extractor
{
bool NodeBasedEdge::operator<(const NodeBasedEdge &other) const
{
if (source == other.source)
{
if (target == other.target)
{
if (weight == other.weight)
{
return forward && backward && ((!other.forward) || (!other.backward));
}
return weight < other.weight;
}
return target < other.target;
}
return source < other.source;
}
NodeBasedEdge::NodeBasedEdge()
: source(SPECIAL_NODEID), target(SPECIAL_NODEID), name_id(0), weight(0), forward(false),
backward(false), roundabout(false), access_restricted(false), startpoint(true),
is_split(false), travel_mode(false)
{
}
NodeBasedEdge::NodeBasedEdge(NodeID source,
NodeID target,
NodeID name_id,
EdgeWeight weight,
bool forward,
bool backward,
bool roundabout,
bool access_restricted,
bool startpoint,
TravelMode travel_mode,
bool is_split)
: source(source), target(target), name_id(name_id), weight(weight), forward(forward),
backward(backward), roundabout(roundabout), access_restricted(access_restricted),
startpoint(startpoint), is_split(is_split), travel_mode(travel_mode)
{
}
bool EdgeBasedEdge::operator<(const EdgeBasedEdge &other) const
{
if (source == other.source)
{
if (target == other.target)
{
if (weight == other.weight)
{
return forward && backward && ((!other.forward) || (!other.backward));
}
return weight < other.weight;
}
return target < other.target;
}
return source < other.source;
}
template <class EdgeT>
EdgeBasedEdge::EdgeBasedEdge(const EdgeT &other)
: source(other.source), target(other.target), edge_id(other.data.via),
weight(other.data.distance), forward(other.data.forward), backward(other.data.backward)
{
}
/** Default constructor. target and weight are set to 0.*/
EdgeBasedEdge::EdgeBasedEdge()
: source(0), target(0), edge_id(0), weight(0), forward(false), backward(false)
{
}
EdgeBasedEdge::EdgeBasedEdge(const NodeID source,
const NodeID target,
const NodeID edge_id,
const EdgeWeight weight,
const bool forward,
const bool backward)
: source(source), target(target), edge_id(edge_id), weight(weight), forward(forward),
backward(backward)
{
}
}
}