Make ComputeAngle a free standing function
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committed by
Patrick Niklaus
parent
f65dd63210
commit
f68247673a
@@ -1,21 +1,36 @@
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#ifndef COMPUTE_ANGLE_HPP
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#define COMPUTE_ANGLE_HPP
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#include "osrm/coordinate.hpp"
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#include "util/trigonometry_table.hpp"
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#include "util/mercator.hpp"
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namespace osrm
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{
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namespace util
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{
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struct FixedPointCoordinate;
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struct ComputeAngle
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// Get angle of line segment (A,C)->(C,B)
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inline double ComputeAngle(const FixedPointCoordinate first,
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const FixedPointCoordinate second,
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const FixedPointCoordinate third) noexcept
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{
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// Get angle of line segment (A,C)->(C,B)
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// atan2 magic, formerly cosine theorem
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static double OfThreeFixedPointCoordinates(const FixedPointCoordinate &first,
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const FixedPointCoordinate &second,
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const FixedPointCoordinate &third) noexcept;
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};
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const double v1x = (first.lon - second.lon) / COORDINATE_PRECISION;
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const double v1y = mercator::lat2y(first.lat / COORDINATE_PRECISION) -
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mercator::lat2y(second.lat / COORDINATE_PRECISION);
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const double v2x = (third.lon - second.lon) / COORDINATE_PRECISION;
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const double v2y = mercator::lat2y(third.lat / COORDINATE_PRECISION) -
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mercator::lat2y(second.lat / COORDINATE_PRECISION);
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double angle = (atan2_lookup(v2y, v2x) - atan2_lookup(v1y, v1x)) * 180. / M_PI;
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while (angle < 0.)
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{
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angle += 360.;
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}
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return angle;
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}
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}
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}
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