Make ComputeAngle a free standing function
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@ -107,9 +107,9 @@ template <class DataFacadeT> class MapMatchingPlugin : public BasePlugin
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if (input_coords.size() - 1 > current_coordinate && 0 < current_coordinate)
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{
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double turn_angle = util::ComputeAngle::OfThreeFixedPointCoordinates(
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input_coords[current_coordinate - 1], input_coords[current_coordinate],
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input_coords[current_coordinate + 1]);
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double turn_angle = util::ComputeAngle(input_coords[current_coordinate - 1],
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input_coords[current_coordinate],
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input_coords[current_coordinate + 1]);
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// sharp turns indicate a possible uturn
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if (turn_angle <= 90.0 || turn_angle >= 270.0)
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@ -1,21 +1,36 @@
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#ifndef COMPUTE_ANGLE_HPP
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#define COMPUTE_ANGLE_HPP
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#include "osrm/coordinate.hpp"
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#include "util/trigonometry_table.hpp"
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#include "util/mercator.hpp"
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namespace osrm
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{
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namespace util
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{
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struct FixedPointCoordinate;
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struct ComputeAngle
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// Get angle of line segment (A,C)->(C,B)
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inline double ComputeAngle(const FixedPointCoordinate first,
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const FixedPointCoordinate second,
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const FixedPointCoordinate third) noexcept
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{
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// Get angle of line segment (A,C)->(C,B)
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// atan2 magic, formerly cosine theorem
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static double OfThreeFixedPointCoordinates(const FixedPointCoordinate &first,
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const FixedPointCoordinate &second,
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const FixedPointCoordinate &third) noexcept;
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};
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const double v1x = (first.lon - second.lon) / COORDINATE_PRECISION;
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const double v1y = mercator::lat2y(first.lat / COORDINATE_PRECISION) -
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mercator::lat2y(second.lat / COORDINATE_PRECISION);
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const double v2x = (third.lon - second.lon) / COORDINATE_PRECISION;
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const double v2y = mercator::lat2y(third.lat / COORDINATE_PRECISION) -
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mercator::lat2y(second.lat / COORDINATE_PRECISION);
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double angle = (atan2_lookup(v2y, v2x) - atan2_lookup(v1y, v1x)) * 180. / M_PI;
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while (angle < 0.)
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{
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angle += 360.;
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}
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return angle;
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}
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}
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}
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@ -468,7 +468,7 @@ void EdgeBasedGraphFactory::GenerateEdgeExpandedEdges(
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? m_compressed_edge_container.GetFirstEdgeTargetID(e2)
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: node_w)];
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const double turn_angle = util::ComputeAngle::OfThreeFixedPointCoordinates(
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const double turn_angle = util::ComputeAngle(
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first_coordinate, m_node_info_list[node_v], third_coordinate);
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const int turn_penalty = GetTurnPenalty(turn_angle, lua_state);
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@ -1,34 +0,0 @@
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#include "util/compute_angle.hpp"
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#include "util/trigonometry_table.hpp"
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#include "util/mercator.hpp"
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#include "osrm/coordinate.hpp"
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#include <cmath>
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namespace osrm
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{
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namespace util
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{
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double ComputeAngle::OfThreeFixedPointCoordinates(const FixedPointCoordinate &first,
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const FixedPointCoordinate &second,
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const FixedPointCoordinate &third) noexcept
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{
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const double v1x = (first.lon - second.lon) / COORDINATE_PRECISION;
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const double v1y = mercator::lat2y(first.lat / COORDINATE_PRECISION) -
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mercator::lat2y(second.lat / COORDINATE_PRECISION);
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const double v2x = (third.lon - second.lon) / COORDINATE_PRECISION;
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const double v2y = mercator::lat2y(third.lat / COORDINATE_PRECISION) -
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mercator::lat2y(second.lat / COORDINATE_PRECISION);
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double angle = (atan2_lookup(v2y, v2x) - atan2_lookup(v1y, v1x)) * 180. / M_PI;
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while (angle < 0.)
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{
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angle += 360.;
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}
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return angle;
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}
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}
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}
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