Break tie for equal weights but different durations
There is no possibility until multiple-weights are implemented to break tie in the contraction and the direct shortest path plugin as duration is not computed during contraction. This must be fixed after multiple-weights implementation by using `std::tie(weight, duration)` pairs everywhere.
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@ -326,3 +326,52 @@ Feature: Basic Distance Matrix
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| 6 | 7 | 6 | 10 | 9 | 1 | 0 | 3.9 | 2.9 |
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| 7 | 3.1 | 2.1 | 6.1 | 5.1 | 9.1 | 8.1 | 0 | 11 |
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| 8 | 4.1 | 3.1 | 7.1 | 6.1 | 10.1 | 9.1 | 1 | 0 |
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Scenario: Testbot - Travel time matrix with ties
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Given the profile file
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"""
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local functions = require('testbot')
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functions.process_segment = function(profile, segment)
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segment.weight = 1
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segment.duration = 1
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end
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functions.process_turn = function(profile, turn)
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if turn.angle >= 0 then
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turn.duration = 16
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else
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turn.duration = 4
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end
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turn.weight = 0
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end
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return functions
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"""
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And the node map
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"""
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a b
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c d
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"""
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And the ways
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| nodes |
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| ab |
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| ac |
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| bd |
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| dc |
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When I route I should get
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| from | to | route | distance | time | weight |
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| a | c | ac,ac | 200m | 5s | 5 |
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When I request a travel time matrix I should get
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| | a | b | c | d |
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| a | 0 | 1 | 5 | 10 |
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When I request a travel time matrix I should get
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| | a |
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| a | 0 |
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| b | 1 |
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| c | 15 |
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| d | 10 |
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@ -159,14 +159,16 @@ class CellCustomizer
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}
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const EdgeWeight to_weight = weight + subcell_weight;
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const EdgeDuration to_duration = duration + *subcell_duration;
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if (!heap.WasInserted(to))
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{
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heap.Insert(to, to_weight, {true, duration + *subcell_duration});
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heap.Insert(to, to_weight, {true, to_duration});
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}
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else if (to_weight < heap.GetKey(to))
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else if (std::tie(to_weight, to_duration) <
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std::tie(heap.GetKey(to), heap.GetData(to).duration))
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{
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heap.DecreaseKey(to, to_weight);
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heap.GetData(to) = {true, duration + *subcell_duration};
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heap.GetData(to) = {true, to_duration};
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}
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}
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@ -191,14 +193,16 @@ class CellCustomizer
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partition.GetCell(level - 1, node) != partition.GetCell(level - 1, to)))
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{
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const EdgeWeight to_weight = weight + data.weight;
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const EdgeDuration to_duration = duration + data.duration;
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if (!heap.WasInserted(to))
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{
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heap.Insert(to, to_weight, {false, duration + data.duration});
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}
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else if (to_weight < heap.GetKey(to))
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else if (std::tie(to_weight, to_duration) <
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std::tie(heap.GetKey(to), heap.GetData(to).duration))
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{
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heap.DecreaseKey(to, to_weight);
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heap.GetData(to) = {false, duration + data.duration};
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heap.GetData(to) = {false, to_duration};
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}
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}
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}
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@ -104,7 +104,8 @@ void relaxOutgoingEdges(const DataFacade<ch::Algorithm> &facade,
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query_heap.Insert(to, to_weight, {node, to_duration});
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}
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// Found a shorter Path -> Update weight
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else if (to_weight < query_heap.GetKey(to))
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else if (std::tie(to_weight, to_duration) <
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std::tie(query_heap.GetKey(to), query_heap.GetData(to).duration))
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{
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// new parent
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query_heap.GetData(to) = {node, to_duration};
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@ -203,7 +204,8 @@ void relaxOutgoingEdges(const DataFacade<mld::Algorithm> &facade,
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{
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query_heap.Insert(to, to_weight, {node, true, to_duration});
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}
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else if (to_weight < query_heap.GetKey(to))
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else if (std::tie(to_weight, to_duration) <
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std::tie(query_heap.GetKey(to), query_heap.GetData(to).duration))
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{
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query_heap.GetData(to) = {node, true, to_duration};
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query_heap.DecreaseKey(to, to_weight);
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@ -232,7 +234,8 @@ void relaxOutgoingEdges(const DataFacade<mld::Algorithm> &facade,
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{
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query_heap.Insert(to, to_weight, {node, true, to_duration});
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}
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else if (to_weight < query_heap.GetKey(to))
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else if (std::tie(to_weight, to_duration) <
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std::tie(query_heap.GetKey(to), query_heap.GetData(to).duration))
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{
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query_heap.GetData(to) = {node, true, to_duration};
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query_heap.DecreaseKey(to, to_weight);
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@ -269,7 +272,8 @@ void relaxOutgoingEdges(const DataFacade<mld::Algorithm> &facade,
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query_heap.Insert(to, to_weight, {node, false, to_duration});
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}
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// Found a shorter Path -> Update weight
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else if (to_weight < query_heap.GetKey(to))
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else if (std::tie(to_weight, to_duration) <
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std::tie(query_heap.GetKey(to), query_heap.GetData(to).duration))
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{
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// new parent
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query_heap.GetData(to) = {node, false, to_duration};
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@ -320,7 +324,7 @@ void forwardRoutingStep(const DataFacade<Algorithm> &facade,
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current_duration = std::min(current_duration, new_duration);
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}
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}
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else if (new_weight < current_weight)
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else if (std::tie(new_weight, new_duration) < std::tie(current_weight, current_duration))
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{
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current_weight = new_weight;
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current_duration = new_duration;
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@ -514,7 +518,7 @@ std::vector<EdgeDuration> oneToManySearch(SearchEngineData<Algorithm> &engine_wo
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}
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}
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// Handler if node is in the destinations list and update weights/durations
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// Check if node is in the destinations list and update weights/durations
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auto update_values = [&](NodeID node, EdgeWeight weight, EdgeDuration duration) {
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auto candidates = target_nodes_index.equal_range(node);
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for (auto it = candidates.first; it != candidates.second;)
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@ -525,15 +529,18 @@ std::vector<EdgeDuration> oneToManySearch(SearchEngineData<Algorithm> &engine_wo
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std::tie(index, target_weight, target_duration) = it->second;
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const auto path_weight = weight + target_weight;
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if (path_weight >= 0 &&
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path_weight < weights[index]) // TODO: check if path_weight < weights[index] needed
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{
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weights[index] = path_weight;
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durations[index] = duration + target_duration;
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}
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if (path_weight >= 0)
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{ // Remove node from destinations list
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{
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const auto path_duration = duration + target_duration;
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if (std::tie(path_weight, path_duration) <
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std::tie(weights[index], durations[index]))
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{
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weights[index] = path_weight;
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durations[index] = path_duration;
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}
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// Remove node from destinations list
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it = target_nodes_index.erase(it);
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}
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else
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