easy way to set both directions from lua, maxspeed helper
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@ -81,7 +81,26 @@ struct ExtractionWay {
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}
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return ExtractionWay::bidirectional;
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}
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inline void set_mode(const TravelMode m) { forward.mode = m; backward.mode = m; }
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inline const TravelMode get_mode() {
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if( forward.mode == backward.mode ) {
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return forward.mode;
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} else {
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return -1;
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}
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}
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inline void set_speed(const double s) { forward.speed = s; backward.speed = s; }
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inline const double get_speed() {
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if( forward.speed == backward.speed ) {
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return forward.speed;
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} else {
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return -1;
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}
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}
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unsigned id;
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unsigned nameID;
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std::string name;
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@ -76,6 +76,8 @@ ScriptingEnvironment::ScriptingEnvironment(const char * fileName) {
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.def_readwrite("tags", &ExtractionWay::keyVals)
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.def_readwrite("forward", &ExtractionWay::forward)
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.def_readwrite("backward", &ExtractionWay::backward)
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.property("mode", &ExtractionWay::get_mode, &ExtractionWay::set_mode)
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.property("speed", &ExtractionWay::get_speed, &ExtractionWay::set_speed)
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];
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luabind::module(myLuaState) [
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@ -3,8 +3,9 @@ Feature: Bike - Mode flag
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# bicycle modes:
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# 1 bike
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# 2 ferry
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# 3 push
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# 2 pushing
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# 3 ferry
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# 4 train
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Background:
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Given the profile "bicycle"
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@ -22,12 +23,32 @@ Feature: Bike - Mode flag
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When I route I should get
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| from | to | route | turns | modes |
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| a | d | ab,bc,cd | head,right,left,destination | 1,2,1 |
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| d | a | cd,bc,ab | head,right,left,destination | 1,2,1 |
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| c | a | bc,ab | head,left,destination | 2,1 |
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| d | b | cd,bc | head,right,destination | 1,2 |
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| a | c | ab,bc | head,right,destination | 1,2 |
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| b | d | bc,cd | head,left,destination | 2,1 |
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| a | d | ab,bc,cd | head,right,left,destination | 1,3,1 |
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| d | a | cd,bc,ab | head,right,left,destination | 1,3,1 |
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| c | a | bc,ab | head,left,destination | 3,1 |
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| d | b | cd,bc | head,right,destination | 1,3 |
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| a | c | ab,bc | head,right,destination | 1,3 |
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| b | d | bc,cd | head,left,destination | 3,1 |
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Scenario: Bike - Mode when using a train
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Given the node map
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| a | b | |
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| | c | d |
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And the ways
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| nodes | highway | railway | bicycle |
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| ab | primary | | |
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| bc | | train | yes |
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| cd | primary | | |
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When I route I should get
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| from | to | route | turns | modes |
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| a | d | ab,bc,cd | head,right,left,destination | 1,4,1 |
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| d | a | cd,bc,ab | head,right,left,destination | 1,4,1 |
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| c | a | bc,ab | head,left,destination | 4,1 |
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| d | b | cd,bc | head,right,destination | 1,4 |
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| a | c | ab,bc | head,right,destination | 1,4 |
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| b | d | bc,cd | head,left,destination | 4,1 |
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Scenario: Bike - Mode when pushing bike against oneways
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Given the node map
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@ -43,9 +64,9 @@ Feature: Bike - Mode flag
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When I route I should get
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| from | to | route | turns | modes |
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| a | d | ab,bc,cd | head,right,left,destination | 1,1,1 |
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| d | a | cd,bc,ab | head,right,left,destination | 1,3,1 |
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| c | a | bc,ab | head,left,destination | 3,1 |
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| d | b | cd,bc | head,right,destination | 1,3 |
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| d | a | cd,bc,ab | head,right,left,destination | 1,2,1 |
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| c | a | bc,ab | head,left,destination | 2,1 |
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| d | b | cd,bc | head,right,destination | 1,2 |
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| a | c | ab,bc | head,right,destination | 1,1 |
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| b | d | bc,cd | head,left,destination | 1,1 |
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@ -62,12 +83,12 @@ Feature: Bike - Mode flag
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When I route I should get
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| from | to | route | turns | modes |
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| a | d | ab,bc,cd | head,right,left,destination | 1,3,1 |
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| d | a | cd,bc,ab | head,right,left,destination | 1,3,1 |
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| c | a | bc,ab | head,left,destination | 3,1 |
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| d | b | cd,bc | head,right,destination | 1,3 |
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| a | c | ab,bc | head,right,destination | 1,3 |
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| b | d | bc,cd | head,left,destination | 3,1 |
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| a | d | ab,bc,cd | head,right,left,destination | 1,2,1 |
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| d | a | cd,bc,ab | head,right,left,destination | 1,2,1 |
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| c | a | bc,ab | head,left,destination | 2,1 |
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| d | b | cd,bc | head,right,destination | 1,2 |
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| a | c | ab,bc | head,right,destination | 1,2 |
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| b | d | bc,cd | head,left,destination | 2,1 |
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Scenario: Bike - Mode when pushing on pedestrain areas
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Given the node map
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@ -82,9 +103,9 @@ Feature: Bike - Mode flag
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When I route I should get
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| from | to | route | modes |
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| a | f | ab,bcd,df | 1,3,1 |
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| f | a | df,bcd,ab | 1,3,1 |
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| d | a | bcd,ab | 3,1 |
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| f | b | df,bcd | 1,3 |
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| a | d | ab,bcd | 1,3 |
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| b | f | bcd,df | 3,1 |
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| a | f | ab,bcd,df | 1,2,1 |
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| f | a | df,bcd,ab | 1,2,1 |
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| d | a | bcd,ab | 2,1 |
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| f | b | df,bcd | 1,2 |
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| a | d | ab,bcd | 1,2 |
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| b | f | bcd,df | 2,1 |
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@ -1,4 +1,5 @@
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require("lib/access")
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require("lib/maxspeed")
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-- Begin of globals
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barrier_whitelist = { [""] = true, ["cycle_barrier"] = true, ["bollard"] = true, ["entrance"] = true, ["cattle_grid"] = true, ["border_control"] = true, ["toll_booth"] = true, ["sally_port"] = true, ["gate"] = true, ["no"] = true}
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@ -95,6 +96,13 @@ turn_penalty = 60
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turn_bias = 1.4
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-- End of globals
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--modes
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mode_normal = 1
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mode_pushing = 2
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mode_ferry = 3
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mode_train = 4
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function get_exceptions(vector)
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for i,v in ipairs(restriction_exception_tags) do
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vector:Add(v)
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@ -191,76 +199,62 @@ function way_function (way)
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way.name = "{highway:"..highway.."}" -- if no name exists, use way type
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-- this encoding scheme is excepted to be a temporary solution
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end
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way.forward.mode = 1
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way.backward.mode = 1
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way.mode = mode_normal
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-- speed
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if route_speeds[route] then
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-- ferries (doesn't cover routes tagged using relations)
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way.mode = mode_ferry
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way.ignore_in_grid = true
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if durationIsValid(duration) then
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way.duration = math.max( 1, parseDuration(duration) )
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else
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way.forward.speed = route_speeds[route]
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way.backward.speed = route_speeds[route]
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way.speed = route_speeds[route]
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end
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way.forward.mode = 2
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way.backward.mode = 2
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elseif platform_speeds[railway] then
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-- railway platforms (old tagging scheme)
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way.forward.speed = platform_speeds[railway]
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way.backward.speed = platform_speeds[railway]
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way.speed = platform_speeds[railway]
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elseif platform_speeds[public_transport] then
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-- public_transport platforms (new tagging platform)
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way.forward.speed = platform_speeds[public_transport]
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way.backward.speed = platform_speeds[public_transport]
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way.speed = platform_speeds[public_transport]
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elseif railway_speeds[railway] then
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-- railways
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if access and access_tag_whitelist[access] then
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way.forward.speed = railway_speeds[railway]
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way.backward.speed = railway_speeds[railway]
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way.mode = mode_train
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way.speed = railway_speeds[railway]
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end
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elseif amenity_speeds[amenity] then
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-- parking areas
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way.forward.speed = amenity_speeds[amenity]
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way.backward.speed = amenity_speeds[amenity]
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way.speed = amenity_speeds[amenity]
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elseif bicycle_speeds[highway] then
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-- regular ways
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way.forward.speed = bicycle_speeds[highway]
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way.backward.speed = bicycle_speeds[highway]
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way.speed = bicycle_speeds[highway]
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elseif access_tag_whitelist[access] then
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-- unknown way, but valid access tag
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way.forward.speed = default_speed
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way.backward.speed = default_speed
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way.speed = default_speed
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else
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-- biking not allowed, maybe we can push our bike?
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-- essentially requires pedestrian profiling, for example foot=no mean we can't push a bike
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if foot ~= 'no' then
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if pedestrian_speeds[highway] then
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-- pedestrian-only ways and areas
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way.forward.speed = pedestrian_speeds[highway]
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way.backward.speed = pedestrian_speeds[highway]
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way.forward.mode = 3
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way.backward.mode = 3
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way.speed = pedestrian_speeds[highway]
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way.mode = mode_pushing
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elseif man_made and man_made_speeds[man_made] then
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-- man made structures
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way.forward.speed = man_made_speeds[man_made]
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way.backward.speed = man_made_speeds[man_made]
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way.forward.mode = 3
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way.backward.mode = 3
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way.speed = man_made_speeds[man_made]
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way.mode = mode_pushing
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elseif foot == 'yes' then
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way.forward.speed = walking_speed
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way.backward.speed = walking_speed
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way.forward.mode = 3
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way.backward.mode = 3
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way.speed = walking_speed
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way.mode = mode_pushing
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elseif foot_forward == 'yes' then
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way.forward.speed = walking_speed
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way.forward.mode = 3
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way.forward.mode = mode_pushing
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way.backward.mode = 0
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elseif foot_backward == 'yes' then
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way.backward.speed = walking_speed
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way.backward.mode = 3
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way.backward.mode = mode_pushing
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way.forward.mode = 0
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end
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end
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@ -283,18 +277,18 @@ function way_function (way)
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elseif string.find(cycleway, "opposite") == 1 then
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if impliedOneway then
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way.forward.mode = 0
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way.backward.mode = 1
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way.backward.mode = mode_normal
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end
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elseif cycleway_tags[cycleway_left] and cycleway_tags[cycleway_right] then
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-- prevent implied
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elseif cycleway_tags[cycleway_left] then
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if impliedOneway then
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way.forward.mode = 0
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way.backward.mode = 1
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way.backward.mode = mode_normal
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end
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elseif cycleway_tags[cycleway_right] then
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if impliedOneway then
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way.forward.mode = 1
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way.forward.mode = mode_normal
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way.backward.mode = 0
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end
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elseif oneway == "-1" then
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@ -310,10 +304,10 @@ function way_function (way)
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if junction ~= "roundabout" then
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if way.backward.mode == 0 then
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way.backward.speed = walking_speed
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way.backward.mode = 3
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way.backward.mode = mode_pushing
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elseif way.forward.mode == 0 then
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way.forward.speed = walking_speed
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way.forward.mode = 3
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way.forward.mode = mode_pushing
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end
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end
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end
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@ -332,27 +326,14 @@ function way_function (way)
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end
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-- surfaces
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if surface then
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surface_speed = surface_speeds[surface]
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if surface_speed then
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way.forward.speed = math.min(way.forward.speed, surface_speed)
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way.backward.speed = math.min(way.backward.speed, surface_speed)
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end
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if surface_speeds[surface] then
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way.forward.speed = math.min(way.forward.speed, surface_speeds[surface])
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way.backward.speed = math.min(way.backward.speed, surface_speeds[surface])
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end
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-- maxspeed
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if maxspeed_forward and maxspeed_forward>0 then
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way.forward.speed = math.min(way.forward.speed, maxspeed_forward)
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elseif maxspeed and maxspeed>0 then
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way.forward.speed = math.min(way.forward.speed, maxspeed)
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end
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if maxspeed_backward and maxspeed_backward>0 then
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way.backward.speed = math.min(way.backward.speed, maxspeed_backward)
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elseif maxspeed and maxspeed>0 then
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way.backward.speed = math.min(way.backward.speed, maxspeed)
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end
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MaxSpeed.limit( way, maxspeed, maxspeed_forward, maxspeed_backward )
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return true
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end
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17
profiles/lib/maxspeed.lua
Normal file
17
profiles/lib/maxspeed.lua
Normal file
@ -0,0 +1,17 @@
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local math = math
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module "MaxSpeed"
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function limit(way,max,maxf,maxb)
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if maxf and maxf>0 then
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way.forward.speed = math.min(way.forward.speed, maxf)
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elseif max and max>0 then
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way.forward.speed = math.min(way.forward.speed, max)
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end
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if maxb and maxb>0 then
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way.backward.speed = math.min(way.backward.speed, maxb)
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elseif max and max>0 then
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way.backward.speed = math.min(way.backward.speed, max)
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end
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end
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