adjust testscases for collapse of use lane
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@@ -1,9 +1,7 @@
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#include "util/debug.hpp"
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#include "extractor/guidance/turn_lane_handler.hpp"
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#include "extractor/guidance/constants.hpp"
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#include "extractor/guidance/turn_discovery.hpp"
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#include "extractor/guidance/turn_lane_augmentation.hpp"
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#include "extractor/guidance/turn_lane_handler.hpp"
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#include "extractor/guidance/turn_lane_matcher.hpp"
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#include "util/simple_logger.hpp"
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#include "util/typedefs.hpp"
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@@ -33,8 +31,6 @@ std::size_t getNumberOfTurns(const Intersection &intersection)
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}
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} // namespace
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const constexpr char *TurnLaneHandler::scenario_names[TurnLaneScenario::NUM_SCENARIOS];
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TurnLaneHandler::TurnLaneHandler(const util::NodeBasedDynamicGraph &node_based_graph,
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std::vector<std::uint32_t> &turn_lane_offsets,
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std::vector<TurnLaneType::Mask> &turn_lane_masks,
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@@ -46,18 +42,12 @@ TurnLaneHandler::TurnLaneHandler(const util::NodeBasedDynamicGraph &node_based_g
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turn_lane_masks(turn_lane_masks), lane_description_map(lane_description_map),
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node_info_list(node_info_list), turn_analysis(turn_analysis), id_map(id_map)
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{
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count_handled = new unsigned;
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count_called = new unsigned;
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*count_handled = *count_called = 0;
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}
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TurnLaneHandler::~TurnLaneHandler()
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{
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std::cout << "Handled: " << *count_handled << " of " << *count_called
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<< " lanes: " << (double)(*count_handled * 100) / (*count_called) << " %."
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<< std::endl;
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delete count_called;
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delete count_handled;
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std::cout << "Handled: " << count_handled << " of " << count_called
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<< " lanes: " << (double)(count_handled * 100) / (count_called) << " %." << std::endl;
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}
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/*
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@@ -107,8 +97,8 @@ TurnLaneHandler::assignTurnLanes(const NodeID at, const EdgeID via_edge, Interse
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previous_lane_data,
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previous_description_id);
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if (scenario != TurnLaneHandler::NONE)
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(*count_called)++;
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if (scenario != TurnLaneScenario::NONE)
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count_called++;
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switch (scenario)
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{
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@@ -140,44 +130,26 @@ TurnLaneHandler::assignTurnLanes(const NodeID at, const EdgeID via_edge, Interse
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// case TurnLaneScenario::UNKNOWN:
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// case TurnLaneScenario::NONE:
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// case TurnLaneScenario::INVALID:
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{
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/*
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static int print_count = 0;
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if (TurnLaneScenario::NONE != scenario && print_count++ < 10)
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{
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std::cout << "[Unhandled] " << (int)lane_description_id << " -- "
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<< (int)previous_description_id << "\n"
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<< std::endl;
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util::guidance::printTurnAssignmentData(
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at, lane_data, intersection, node_info_list);
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if (previous_node != SPECIAL_NODEID)
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util::guidance::printTurnAssignmentData(
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previous_node, previous_lane_data, previous_intersection, node_info_list);
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}
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*/
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}
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return intersection;
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}
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}
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// Find out which scenario we have to handle
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TurnLaneHandler::TurnLaneScenario
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TurnLaneHandler::deduceScenario(const NodeID at,
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const EdgeID via_edge,
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const Intersection &intersection,
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// Output Variables
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LaneDescriptionID &lane_description_id,
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LaneDataVector &lane_data,
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NodeID &previous_node,
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EdgeID &previous_via_edge,
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Intersection &previous_intersection,
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LaneDataVector &previous_lane_data,
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LaneDescriptionID &previous_description_id)
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TurnLaneScenario TurnLaneHandler::deduceScenario(const NodeID at,
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const EdgeID via_edge,
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const Intersection &intersection,
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// Output Variables
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LaneDescriptionID &lane_description_id,
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LaneDataVector &lane_data,
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NodeID &previous_node,
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EdgeID &previous_via_edge,
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Intersection &previous_intersection,
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LaneDataVector &previous_lane_data,
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LaneDescriptionID &previous_description_id)
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{
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// if only a uturn exists, there is nothing we can do
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if (intersection.size() == 1)
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return TurnLaneHandler::NONE;
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return TurnLaneScenario::NONE;
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extractLaneData(via_edge, lane_description_id, lane_data);
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@@ -199,7 +171,7 @@ TurnLaneHandler::deduceScenario(const NodeID at,
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angularDeviation(intersection[1].turn.angle, STRAIGHT_ANGLE) < FUZZY_ANGLE_DIFFERENCE));
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if (is_going_straight_and_turns_continue)
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return TurnLaneHandler::NONE;
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return TurnLaneScenario::NONE;
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// if we see an invalid conversion, we stop immediately
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if (lane_description_id != INVALID_LANE_DESCRIPTIONID && lane_data.empty())
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@@ -694,7 +666,7 @@ Intersection TurnLaneHandler::simpleMatchTuplesToTurns(Intersection intersection
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!hasTag(TurnLaneType::none | TurnLaneType::merge_to_left | TurnLaneType::merge_to_right,
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lane_data));
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(*count_handled)++;
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count_handled++;
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return triviallyMatchLanesToTurns(
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std::move(intersection), lane_data, node_based_graph, lane_description_id, id_map);
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