adjust testscases for collapse of use lane
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@ -280,8 +280,8 @@ Feature: Turn Lane Guidance
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| di | | off |
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When I route I should get
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| waypoints | route | turns | lanes |
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| a,e | main,main,main,main | depart,use lane straight,use lane straight,arrive | ,left:false straight:false straight:true straight:false right:false,left:false straight:true right:false, |
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| waypoints | route | turns | lanes |
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| a,e | main,main,main | depart,use lane straight,arrive | ,left:false straight:false straight:true straight:false right:false, |
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@anticipate
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Scenario: Anticipate Lanes for through and collapse multiple use lanes
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@ -305,9 +305,9 @@ Feature: Turn Lane Guidance
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| dj | | off |
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When I route I should get
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| waypoints | route | turns | lanes |
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| a,c | main,main,main | depart,use lane straight,arrive | ,left:false straight:true straight:true right:false, |
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| a,d | main,main,main | depart,use lane straight,arrive | ,left:false straight:true straight:true right:false, |
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| waypoints | route | turns | lanes |
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| a,c | main,main | depart,arrive | , |
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| a,d | main,main | depart,arrive | , |
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@anticipate
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Scenario: Anticipate Lanes for through followed by left/right
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@ -419,8 +419,8 @@ Feature: Turn Lane Guidance
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| dt | | off |
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When I route I should get
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| waypoints | route | turns | lanes |
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| a,e | main,main,main,main,main | depart,use lane straight,continue right,use lane straight,arrive | ,left:false straight:false straight:false straight:false straight:true straight:true right:false,straight:false straight:false right:false right:true right:true,left:false straight:true straight:true, |
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| waypoints | route | turns | lanes |
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| a,e | main,main,main,main | depart,use lane straight,continue right,arrive | ,left:false straight:false straight:false straight:false straight:true straight:true right:false,straight:false straight:false right:false right:true right:true, |
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@anticipate @todo @bug @2661
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Scenario: Anticipate with lanes in roundabout: roundabouts as the unit of anticipation
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@ -615,7 +615,7 @@ Feature: Turn Lane Guidance
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| x,c | xb,roundabout,roundabout | depart,roundabout-exit-undefined,arrive | ,, |
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| x,a | xb,roundabout,roundabout | depart,roundabout-exit-undefined,arrive | ,, |
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@anticipate
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@anticipate @todo @2032
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Scenario: No Lanes for Roundabouts, see #2626
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Given the node map
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| a | b | | | x |
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@ -767,8 +767,8 @@ Feature: Collapse
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| di | | off |
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When I route I should get
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| waypoints | route | turns |
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| a,e | main,main,main,main | depart,use lane straight,use lane straight,arrive |
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| waypoints | route | turns |
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| a,e | main,main,main | depart,use lane straight,arrive |
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Scenario: But _do_ collapse UseLane step when lanes stay the same
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Given the node map
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@ -790,5 +790,5 @@ Feature: Collapse
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| di | | off |
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When I route I should get
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| waypoints | route | turns |
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| a,e | main,main,main | depart,use lane straight,arrive |
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| waypoints | route | turns |
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| a,e | main,main | depart,arrive |
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@ -358,10 +358,10 @@ Feature: Turn Lane Guidance
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| bg | right | | no |
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When I route I should get
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| waypoints | route | turns | lanes |
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| a,f | road,turn,turn | depart,turn left,arrive | ,left:true straight;right:false, |
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| a,d | road,road,road | depart,use lane straight,arrive | ,left:false straight;right:true, |
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| a,g | road,right,right | depart,turn right,arrive | ,left:false straight;right:true, |
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| waypoints | route | turns | lanes |
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| a,f | road,turn,turn | depart,turn left,arrive | ,left:true straight;right:false, |
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| a,d | road,road | depart,arrive | , |
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| a,g | road,right,right | depart,turn right,arrive | ,left:false straight;right:true, |
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@partition-lanes @previous-lanes
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Scenario: Passing a one-way street, partly pulled back lanes, no through
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@ -491,9 +491,9 @@ Feature: Turn Lane Guidance
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| restriction | bc | dc | c | no_right_turn |
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When I route I should get
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| waypoints | route | turns | lanes |
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| a,g | road,cross,cross | depart,turn left,arrive | ,left:true left:true straight:false straight:false, |
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| a,e | road,road | depart,arrive | , |
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| waypoints | route | turns | lanes |
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| a,g | road,cross,cross | depart,turn left,arrive | ,left:true left:true straight:false straight:false right:false, |
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| a,e | road,road | depart,arrive | , |
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#NEEDS TO BE INVESTIGATED. Turn restriction shouldn't be here. See #2867
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@reverse @previous-lanes
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@ -20,7 +20,8 @@ namespace osrm
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namespace engine
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{
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inline std::pair<bool, bool> boolPairAnd(const std::pair<bool, bool> &A, const std::pair<bool, bool> &B)
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inline std::pair<bool, bool> boolPairAnd(const std::pair<bool, bool> &A,
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const std::pair<bool, bool> &B)
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{
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return std::make_pair(A.first && B.first, A.second && B.second);
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}
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@ -83,18 +83,17 @@ class EdgeBasedGraphFactory
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EdgeBasedGraphFactory(const EdgeBasedGraphFactory &) = delete;
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EdgeBasedGraphFactory &operator=(const EdgeBasedGraphFactory &) = delete;
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explicit EdgeBasedGraphFactory(
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std::shared_ptr<util::NodeBasedDynamicGraph> node_based_graph,
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const CompressedEdgeContainer &compressed_edge_container,
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const std::unordered_set<NodeID> &barrier_nodes,
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const std::unordered_set<NodeID> &traffic_lights,
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std::shared_ptr<const RestrictionMap> restriction_map,
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const std::vector<QueryNode> &node_info_list,
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ProfileProperties profile_properties,
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const util::NameTable &name_table,
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std::vector<std::uint32_t> &turn_lane_offsets,
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std::vector<guidance::TurnLaneType::Mask> &turn_lane_masks,
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guidance::LaneDescriptionMap &lane_description_map);
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explicit EdgeBasedGraphFactory(std::shared_ptr<util::NodeBasedDynamicGraph> node_based_graph,
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const CompressedEdgeContainer &compressed_edge_container,
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const std::unordered_set<NodeID> &barrier_nodes,
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const std::unordered_set<NodeID> &traffic_lights,
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std::shared_ptr<const RestrictionMap> restriction_map,
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const std::vector<QueryNode> &node_info_list,
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ProfileProperties profile_properties,
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const util::NameTable &name_table,
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std::vector<std::uint32_t> &turn_lane_offsets,
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std::vector<guidance::TurnLaneType::Mask> &turn_lane_masks,
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guidance::LaneDescriptionMap &lane_description_map);
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void Run(ScriptingEnvironment &scripting_environment,
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const std::string &original_edge_data_filename,
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@ -40,12 +40,11 @@ class ExtractorCallbacks
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using MapKey = std::pair<std::string, std::string>;
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using MapVal = unsigned;
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std::unordered_map<MapKey, MapVal, boost::hash<MapKey>> string_map;
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guidance::LaneDescriptionMap &lane_description_map;
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guidance::LaneDescriptionMap lane_description_map;
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ExtractionContainers &external_memory;
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public:
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explicit ExtractorCallbacks(ExtractionContainers &extraction_containers,
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guidance::LaneDescriptionMap &lane_description_map);
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explicit ExtractorCallbacks(ExtractionContainers &extraction_containers);
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ExtractorCallbacks(const ExtractorCallbacks &) = delete;
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ExtractorCallbacks &operator=(const ExtractorCallbacks &) = delete;
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@ -58,6 +57,9 @@ class ExtractorCallbacks
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// warning: caller needs to take care of synchronization!
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void ProcessWay(const osmium::Way ¤t_way, const ExtractionWay &result_way);
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// destroys the internal laneDescriptionMap
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guidance::LaneDescriptionMap &&moveOutLaneDescriptionMap();
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};
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}
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}
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@ -40,10 +40,6 @@ LaneDataVector::iterator findTag(const TurnLaneType::Mask tag, LaneDataVector &d
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// Returns true if any of the queried tags is contained
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bool hasTag(const TurnLaneType::Mask tag, const LaneDataVector &data);
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// Check if a set of lanes is a subset of a different set of lanes
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bool isSubsetOf(const LaneDataVector &subset_candidate, const LaneDataVector &superset_candidate);
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} // namespace lane_data_generation
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} // namespace guidance
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@ -14,6 +14,8 @@
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#include "util/node_based_graph.hpp"
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#include "util/typedefs.hpp"
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#include <atomic>
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#include <cstddef>
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#include <cstdint>
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#include <map>
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#include <string>
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@ -31,36 +33,39 @@ namespace guidance
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// assigns appropriate turn tupels to the different turns.
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namespace lanes
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{
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namespace
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{
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typedef enum TurnLaneScenario {
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SIMPLE, // a straightforward assignment
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PARTITION_LOCAL, // an assignment that requires partitioning, using local turns
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SIMPLE_PREVIOUS, // an assignemtnn using the turns specified at the previous road (e.g.
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// traffic light, lanes not drawn up to the intersection)
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PARTITION_PREVIOUS, // a set of lanes on a turn with a traffic island. The lanes for the
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// turn end at the previous turn (parts of it remain valid without being
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// shown again)
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SLIPROAD, // Sliproads are simple assignments that, for better visual representation should
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// include turns from other roads in their listings
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MERGE, // Merging Lanes
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NONE, // not a turn lane scenario at all
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INVALID, // some error might have occurred
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UNKNOWN, // UNKNOWN describes all cases that we are currently not able to handle
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NUM_SCENARIOS
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} TurnLaneScenario;
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const constexpr char *scenario_names[] = {"Simple",
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"Partition Local",
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"Simple Previous",
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"Partition Previous",
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"Sliproad",
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"Merge",
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"None",
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"Invalid",
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"Unknown"};
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} // namespace
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class TurnLaneHandler
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{
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typedef enum TurnLaneScenario {
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SIMPLE, // a straightforward assignment
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PARTITION_LOCAL, // an assignment that requires partitioning, using local turns
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SIMPLE_PREVIOUS, // an assignemtnn using the turns specified at the previous road (e.g.
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// traffic light, lanes not drawn up to the intersection)
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PARTITION_PREVIOUS, // a set of lanes on a turn with a traffic island. The lanes for the
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// turn end at the previous turn (parts of it remain valid without being
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// shown again)
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SLIPROAD, // Sliproads are simple assignments that, for better visual representation should
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// include turns from other roads in their listings
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MERGE, // Merging Lanes
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NONE, // not a turn lane scenario at all
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INVALID, // some error might have occurred
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UNKNOWN, // UNKNOWN describes all cases that we are currently not able to handle
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NUM_SCENARIOS
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} TurnLaneScenario;
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const constexpr static char *scenario_names[TurnLaneScenario::NUM_SCENARIOS] = {
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"Simple",
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"Partition Local",
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"Simple Previous",
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"Partition Previous",
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"Sliproad",
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"Merge",
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"None",
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"Invalid",
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"Unknown"};
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public:
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typedef std::vector<TurnLaneData> LaneDataVector;
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@ -78,8 +83,8 @@ class TurnLaneHandler
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Intersection assignTurnLanes(const NodeID at, const EdgeID via_edge, Intersection intersection);
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private:
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unsigned *count_handled;
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unsigned *count_called;
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mutable std::atomic<std::size_t> count_handled;
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mutable std::atomic<std::size_t> count_called;
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// we need to be able to look at previous intersections to, in some cases, find the correct turn
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// lanes for a turn
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const util::NodeBasedDynamicGraph &node_based_graph;
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@ -133,6 +138,9 @@ class TurnLaneHandler
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LaneDataVector &lane_data) const;
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};
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static_assert(sizeof(scenario_names) / sizeof(*scenario_names) == TurnLaneScenario::NUM_SCENARIOS,
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"Number of scenarios needs to match the number of scenario names.");
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} // namespace lanes
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} // namespace guidance
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} // namespace extractor
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@ -32,10 +32,10 @@ typename Intersection::const_iterator findBestMatch(const TurnLaneType::Mask tag
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const Intersection &intersection);
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// the quality of a matching to decide between first/second possibility on segregated intersections
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double getMatchingQuality( const TurnLaneType::Mask tag, const ConnectedRoad &road );
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double getMatchingQuality(const TurnLaneType::Mask tag, const ConnectedRoad &road);
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typename Intersection::const_iterator
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findBestMatchForReverse(const TurnLaneType::Mask leftmost_tag, const Intersection &intersection);
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typename Intersection::const_iterator findBestMatchForReverse(const TurnLaneType::Mask leftmost_tag,
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const Intersection &intersection);
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// a match is trivial if all turns can be associated with their best match in a valid way and the
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// matches occur in order
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@ -9,7 +9,7 @@
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#include <vector>
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#include <boost/assert.hpp>
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#include <boost/functional/hash_fwd.hpp>
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#include <boost/functional/hash.hpp>
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#include "util/json_container.hpp"
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#include "util/simple_logger.hpp"
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@ -90,8 +90,7 @@ struct TurnLaneDescription_hash
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std::size_t operator()(const TurnLaneDescription &lane_description) const
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{
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std::size_t seed = 0;
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for (auto val : lane_description)
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boost::hash_combine(seed, val);
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boost::hash_range(seed, lane_description.begin(), lane_description.end());
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return seed;
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}
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};
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@ -1,15 +1,13 @@
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#ifndef OSRM_ATTRIBUTES_HPP_
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#define OSRM_ATTRIBUTES_HPP_
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// OSRM_ATTR_WARN_UNUSED - caller has to use function's return value
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// https://gcc.gnu.org/onlinedocs/gcc/Common-Function-Attributes.html
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#if defined(__GNUC__) && (__GNUC__ >= 4)
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#define OSRM_ATTR_WARN_UNUSED __attribute__ ((warn_unused_result))
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#define OSRM_ATTR_WARN_UNUSED __attribute__((warn_unused_result))
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#else
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#define OSRM_ATTR_WARN_UNUSED
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#define OSRM_ATTR_WARN_UNUSED
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#endif
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#endif
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@ -30,8 +30,7 @@ inline void print(const engine::guidance::RouteStep &step)
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for (const auto &intersection : step.intersections)
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{
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std::cout << "(Lanes: " << static_cast<int>(intersection.lanes.lanes_in_turn) << " "
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<< static_cast<int>(intersection.lanes.first_lane_from_the_right)
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<< " bearings:";
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<< static_cast<int>(intersection.lanes.first_lane_from_the_right) << " bearings:";
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for (auto bearing : intersection.bearings)
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std::cout << " " << bearing;
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std::cout << ", entry: ";
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@ -251,12 +251,13 @@ parse_segment_lookup_from_csv_files(const std::vector<std::string> &segment_spee
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const auto last = end(line);
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// The ulong_long -> uint64_t will likely break on 32bit platforms
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const auto ok = parse(it,
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last, //
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(ulong_long >> ',' >> ulong_long >> ',' >> uint_ >> *(',' >> *char_)), //
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from_node_id,
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to_node_id,
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speed); //
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const auto ok =
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parse(it,
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last, //
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(ulong_long >> ',' >> ulong_long >> ',' >> uint_ >> *(',' >> *char_)), //
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from_node_id,
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to_node_id,
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speed); //
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if (!ok || it != last)
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throw util::exception{"Segment speed file " + filename + " malformed"};
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@ -334,14 +335,14 @@ parse_turn_penalty_lookup_from_csv_files(const std::vector<std::string> &turn_pe
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const auto last = end(line);
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// The ulong_long -> uint64_t will likely break on 32bit platforms
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const auto ok =
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parse(it,
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last, //
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(ulong_long >> ',' >> ulong_long >> ',' >> ulong_long >> ',' >> double_ >> *(',' >> *char_)), //
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from_node_id,
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via_node_id,
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to_node_id,
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penalty); //
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const auto ok = parse(it,
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last, //
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(ulong_long >> ',' >> ulong_long >> ',' >> ulong_long >> ',' >>
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double_ >> *(',' >> *char_)), //
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from_node_id,
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via_node_id,
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to_node_id,
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penalty); //
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if (!ok || it != last)
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throw util::exception{"Turn penalty file " + filename + " malformed"};
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@ -807,7 +808,8 @@ EdgeID Contractor::LoadEdgeExpandedGraph(
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// We found a zero-speed edge, so we'll skip this whole edge-based-edge which
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// effectively removes it from the routing network.
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if (skip_this_edge) {
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if (skip_this_edge)
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{
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penaltyblock++;
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continue;
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}
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@ -68,8 +68,8 @@ inline bool hasValidLanes(const guidance::Intersection &intersection)
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std::string instructionTypeToString(const TurnType::Enum type)
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{
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static_assert(sizeof(turn_type_names)/sizeof(turn_type_names[0]) >= TurnType::MaxTurnType,
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"Some turn types has not string representation.");
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static_assert(sizeof(turn_type_names) / sizeof(turn_type_names[0]) >= TurnType::MaxTurnType,
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"Some turn types has not string representation.");
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return turn_type_names[static_cast<std::size_t>(type)];
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}
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@ -99,15 +99,17 @@ util::json::Array lanesFromIntersection(const guidance::Intersection &intersecti
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std::string instructionModifierToString(const DirectionModifier::Enum modifier)
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{
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static_assert(sizeof(modifier_names)/sizeof(modifier_names[0]) >= DirectionModifier::MaxDirectionModifier,
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"Some direction modifiers has not string representation.");
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static_assert(sizeof(modifier_names) / sizeof(modifier_names[0]) >=
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DirectionModifier::MaxDirectionModifier,
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"Some direction modifiers has not string representation.");
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return modifier_names[static_cast<std::size_t>(modifier)];
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}
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std::string waypointTypeToString(const guidance::WaypointType waypoint_type)
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{
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static_assert(sizeof(waypoint_type_names)/sizeof(waypoint_type_names[0]) >= static_cast<size_t>(guidance::WaypointType::MaxWaypointType),
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"Some waypoint types has not string representation.");
|
||||
static_assert(sizeof(waypoint_type_names) / sizeof(waypoint_type_names[0]) >=
|
||||
static_cast<size_t>(guidance::WaypointType::MaxWaypointType),
|
||||
"Some waypoint types has not string representation.");
|
||||
return waypoint_type_names[static_cast<std::size_t>(waypoint_type)];
|
||||
}
|
||||
|
||||
|
@ -3,8 +3,8 @@
|
||||
#include "util/guidance/toolkit.hpp"
|
||||
|
||||
#include "extractor/guidance/turn_instruction.hpp"
|
||||
#include "engine/guidance/toolkit.hpp"
|
||||
#include "engine/guidance/post_processing.hpp"
|
||||
#include "engine/guidance/toolkit.hpp"
|
||||
|
||||
#include <iterator>
|
||||
#include <unordered_set>
|
||||
@ -80,7 +80,8 @@ std::vector<RouteStep> anticipateLaneChange(std::vector<RouteStep> steps,
|
||||
// where lanes in the turn fan in but for example the overall lanes at that location
|
||||
// fan out, we would have to know the asymmetric mapping of lanes. This is currently
|
||||
// not possible at the moment. In the following we implement a heuristic instead.
|
||||
const LaneID current_num_all_lanes = current.intersections.front().lane_description.size();
|
||||
const LaneID current_num_all_lanes =
|
||||
current.intersections.front().lane_description.size();
|
||||
const LaneID current_num_lanes_right_of_turn = current_lanes.first_lane_from_the_right;
|
||||
const LaneID current_num_lanes_left_of_turn =
|
||||
current_num_all_lanes -
|
||||
|
@ -1,5 +1,5 @@
|
||||
#include "extractor/guidance/turn_instruction.hpp"
|
||||
#include "engine/guidance/post_processing.hpp"
|
||||
#include "extractor/guidance/turn_instruction.hpp"
|
||||
|
||||
#include "engine/guidance/assemble_steps.hpp"
|
||||
#include "engine/guidance/lane_processing.hpp"
|
||||
@ -408,8 +408,11 @@ void collapseTurnAt(std::vector<RouteStep> &steps,
|
||||
if (bearingsAreReversed(
|
||||
util::bearing::reverseBearing(getBearing(true, one_back_step)),
|
||||
getBearing(false, current_step)))
|
||||
{
|
||||
steps[one_back_index].maneuver.instruction.type = TurnType::Continue;
|
||||
steps[one_back_index].maneuver.instruction.direction_modifier =
|
||||
DirectionModifier::UTurn;
|
||||
}
|
||||
}
|
||||
else if (TurnType::Merge == one_back_step.maneuver.instruction.type &&
|
||||
current_step.maneuver.instruction.type !=
|
||||
@ -550,8 +553,6 @@ RouteStep elongate(RouteStep step, const RouteStep &by_step)
|
||||
return step;
|
||||
}
|
||||
|
||||
|
||||
|
||||
// Post processing can invalidate some instructions. For example StayOnRoundabout
|
||||
// is turned into exit counts. These instructions are removed by the following function
|
||||
|
||||
@ -764,22 +765,23 @@ std::vector<RouteStep> collapseTurns(std::vector<RouteStep> steps)
|
||||
else
|
||||
{
|
||||
// Handle possible u-turns between highways that look like slip-roads
|
||||
if (steps[getPreviousIndex(one_back_index)].name_id == steps[step_index].name_id &&
|
||||
steps[step_index].name_id != EMPTY_NAMEID)
|
||||
{
|
||||
steps[one_back_index].maneuver.instruction.type = TurnType::Continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
steps[one_back_index].maneuver.instruction.type = TurnType::Turn;
|
||||
}
|
||||
if (compatible(one_back_step, current_step))
|
||||
{
|
||||
// Turn Types in the response depend on whether we find the same road name
|
||||
// (sliproad indcating a u-turn) or if we are turning onto a different road, in
|
||||
// which case we use a turn.
|
||||
if (steps[getPreviousIndex(one_back_index)].name_id ==
|
||||
steps[step_index].name_id &&
|
||||
steps[step_index].name_id != EMPTY_NAMEID)
|
||||
steps[one_back_index].maneuver.instruction.type = TurnType::Continue;
|
||||
else
|
||||
steps[one_back_index].maneuver.instruction.type = TurnType::Turn;
|
||||
|
||||
steps[one_back_index] =
|
||||
elongate(std::move(steps[one_back_index]), steps[step_index]);
|
||||
|
||||
steps[one_back_index].name_id = steps[step_index].name_id;
|
||||
steps[one_back_index].name = steps[step_index].name;
|
||||
steps[one_back_index].maneuver.instruction.type = TurnType::Turn;
|
||||
// the turn lanes for this turn are on the sliproad itself, so we have to
|
||||
// remember them
|
||||
steps[one_back_index].intersections.front().lanes =
|
||||
@ -1202,7 +1204,8 @@ std::vector<RouteStep> buildIntersections(std::vector<RouteStep> steps)
|
||||
{
|
||||
// count intersections. We cannot use exit, since intersections can follow directly
|
||||
// after a roundabout
|
||||
steps[last_valid_instruction] = elongate(std::move(steps[last_valid_instruction]), step);
|
||||
steps[last_valid_instruction] =
|
||||
elongate(std::move(steps[last_valid_instruction]), step);
|
||||
step.maneuver.instruction = TurnInstruction::NO_TURN();
|
||||
}
|
||||
else if (!isSilent(instruction))
|
||||
|
@ -1,5 +1,5 @@
|
||||
#include "extractor/edge_based_edge.hpp"
|
||||
#include "extractor/edge_based_graph_factory.hpp"
|
||||
#include "extractor/edge_based_edge.hpp"
|
||||
#include "util/coordinate.hpp"
|
||||
#include "util/coordinate_calculation.hpp"
|
||||
#include "util/exception.hpp"
|
||||
|
@ -47,6 +47,7 @@
|
||||
#include <iostream>
|
||||
#include <numeric> //partial_sum
|
||||
#include <thread>
|
||||
#include <tuple>
|
||||
#include <type_traits>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
@ -56,6 +57,36 @@ namespace osrm
|
||||
namespace extractor
|
||||
{
|
||||
|
||||
namespace
|
||||
{
|
||||
std::tuple<std::vector<std::uint32_t>, std::vector<guidance::TurnLaneType::Mask>>
|
||||
transformTurnLaneMapIntoArrays(const guidance::LaneDescriptionMap &turn_lane_map)
|
||||
{
|
||||
// could use some additional capacity? To avoid a copy during processing, though small data so
|
||||
// probably not that important.
|
||||
//
|
||||
// From the map, we construct an adjacency array that allows access from all IDs to the list of
|
||||
// associated Turn Lane Masks.
|
||||
//
|
||||
// turn lane offsets points into the locations of the turn_lane_masks array. We use a standard
|
||||
// adjacency array like structure to store the turn lane masks.
|
||||
std::vector<std::uint32_t> turn_lane_offsets(turn_lane_map.size() + 2); // empty ID + sentinel
|
||||
for (auto entry = turn_lane_map.begin(); entry != turn_lane_map.end(); ++entry)
|
||||
turn_lane_offsets[entry->second + 1] = entry->first.size();
|
||||
|
||||
// inplace prefix sum
|
||||
std::partial_sum(turn_lane_offsets.begin(), turn_lane_offsets.end(), turn_lane_offsets.begin());
|
||||
|
||||
// allocate the current masks
|
||||
std::vector<guidance::TurnLaneType::Mask> turn_lane_masks(turn_lane_offsets.back());
|
||||
for (auto entry = turn_lane_map.begin(); entry != turn_lane_map.end(); ++entry)
|
||||
std::copy(entry->first.begin(),
|
||||
entry->first.end(),
|
||||
turn_lane_masks.begin() + turn_lane_offsets[entry->second]);
|
||||
return std::make_tuple(std::move(turn_lane_offsets), std::move(turn_lane_masks));
|
||||
}
|
||||
} // namespace
|
||||
|
||||
/**
|
||||
* TODO: Refactor this function into smaller functions for better readability.
|
||||
*
|
||||
@ -94,8 +125,7 @@ int Extractor::run(ScriptingEnvironment &scripting_environment)
|
||||
util::SimpleLogger().Write() << "Threads: " << number_of_threads;
|
||||
|
||||
ExtractionContainers extraction_containers;
|
||||
auto extractor_callbacks =
|
||||
util::make_unique<ExtractorCallbacks>(extraction_containers, turn_lane_map);
|
||||
auto extractor_callbacks = util::make_unique<ExtractorCallbacks>(extraction_containers);
|
||||
|
||||
const osmium::io::File input_file(config.input_path.string());
|
||||
osmium::io::Reader reader(input_file);
|
||||
@ -185,6 +215,9 @@ int Extractor::run(ScriptingEnvironment &scripting_environment)
|
||||
<< number_of_ways << " ways, and " << number_of_relations
|
||||
<< " relations";
|
||||
|
||||
// take control over the turn lane map
|
||||
turn_lane_map = extractor_callbacks->moveOutLaneDescriptionMap();
|
||||
|
||||
extractor_callbacks.reset();
|
||||
|
||||
if (extraction_containers.all_edges_list.empty())
|
||||
@ -447,19 +480,9 @@ Extractor::BuildEdgeExpandedGraph(ScriptingEnvironment &scripting_environment,
|
||||
|
||||
// could use some additional capacity? To avoid a copy during processing, though small data so
|
||||
// probably not that important.
|
||||
std::vector<std::uint32_t> turn_lane_offsets(turn_lane_map.size() + 2); // empty ID + sentinel
|
||||
for (auto entry = turn_lane_map.begin(); entry != turn_lane_map.end(); ++entry)
|
||||
turn_lane_offsets[entry->second + 1] = entry->first.size();
|
||||
|
||||
// inplace prefix sum
|
||||
std::partial_sum(turn_lane_offsets.begin(), turn_lane_offsets.end(), turn_lane_offsets.begin());
|
||||
|
||||
// allocate the current masks
|
||||
std::vector<guidance::TurnLaneType::Mask> turn_lane_masks(turn_lane_offsets.back());
|
||||
for (auto entry = turn_lane_map.begin(); entry != turn_lane_map.end(); ++entry)
|
||||
std::copy(entry->first.begin(),
|
||||
entry->first.end(),
|
||||
turn_lane_masks.begin() + turn_lane_offsets[entry->second]);
|
||||
std::vector<std::uint32_t> turn_lane_offsets;
|
||||
std::vector<guidance::TurnLaneType::Mask> turn_lane_masks;
|
||||
std::tie(turn_lane_offsets, turn_lane_masks) = transformTurnLaneMapIntoArrays(turn_lane_map);
|
||||
|
||||
EdgeBasedGraphFactory edge_based_graph_factory(
|
||||
node_based_graph,
|
||||
@ -649,24 +672,16 @@ void Extractor::WriteIntersectionClassificationData(
|
||||
void Extractor::WriteTurnLaneData(const std::string &turn_lane_file) const
|
||||
{
|
||||
// Write the turn lane data to file
|
||||
std::vector<std::uint32_t> turn_lane_offsets(turn_lane_map.size() + 2); // empty ID + sentinel
|
||||
for (auto entry = turn_lane_map.begin(); entry != turn_lane_map.end(); ++entry)
|
||||
turn_lane_offsets[entry->second + 1] = entry->first.size();
|
||||
|
||||
// inplace prefix sum
|
||||
std::partial_sum(turn_lane_offsets.begin(), turn_lane_offsets.end(), turn_lane_offsets.begin());
|
||||
|
||||
// allocate the current masks
|
||||
std::vector<guidance::TurnLaneType::Mask> turn_lane_masks(turn_lane_offsets.back());
|
||||
for (auto entry = turn_lane_map.begin(); entry != turn_lane_map.end(); ++entry)
|
||||
std::copy(entry->first.begin(),
|
||||
entry->first.end(),
|
||||
turn_lane_masks.begin() + turn_lane_offsets[entry->second]);
|
||||
std::vector<std::uint32_t> turn_lane_offsets;
|
||||
std::vector<guidance::TurnLaneType::Mask> turn_lane_masks;
|
||||
std::tie(turn_lane_offsets, turn_lane_masks) = transformTurnLaneMapIntoArrays(turn_lane_map);
|
||||
|
||||
util::SimpleLogger().Write() << "Writing turn lane masks...";
|
||||
TIMER_START(turn_lane_timer);
|
||||
|
||||
std::ofstream ofs(turn_lane_file, std::ios::binary);
|
||||
if (!ofs)
|
||||
throw osrm::util::exception("Failed to open " + turn_lane_file + " for writing.");
|
||||
|
||||
if (!util::serializeVector(ofs, turn_lane_offsets))
|
||||
{
|
||||
|
@ -31,15 +31,13 @@ namespace extractor
|
||||
using TurnLaneDescription = guidance::TurnLaneDescription;
|
||||
namespace TurnLaneType = guidance::TurnLaneType;
|
||||
|
||||
ExtractorCallbacks::ExtractorCallbacks(ExtractionContainers &extraction_containers,
|
||||
guidance::LaneDescriptionMap &lane_description_map)
|
||||
: lane_description_map(lane_description_map), external_memory(extraction_containers)
|
||||
ExtractorCallbacks::ExtractorCallbacks(ExtractionContainers &extraction_containers)
|
||||
: external_memory(extraction_containers)
|
||||
{
|
||||
// we reserved 0, 1, 2 for the empty case
|
||||
string_map[MapKey("", "")] = 0;
|
||||
|
||||
// The map should be empty before we start initializing it
|
||||
BOOST_ASSERT(lane_description_map.empty());
|
||||
lane_description_map[TurnLaneDescription()] = 0;
|
||||
}
|
||||
|
||||
@ -395,5 +393,10 @@ void ExtractorCallbacks::ProcessWay(const osmium::Way &input_way, const Extracti
|
||||
OSMNodeID{static_cast<std::uint64_t>(input_way.nodes()[0].ref())}});
|
||||
}
|
||||
}
|
||||
|
||||
guidance::LaneDescriptionMap &&ExtractorCallbacks::moveOutLaneDescriptionMap()
|
||||
{
|
||||
return std::move(lane_description_map);
|
||||
}
|
||||
}
|
||||
} // namespace extractor
|
||||
} // namespace osrm
|
||||
|
@ -1,5 +1,5 @@
|
||||
#include "extractor/guidance/constants.hpp"
|
||||
#include "extractor/guidance/intersection_generator.hpp"
|
||||
#include "extractor/guidance/constants.hpp"
|
||||
#include "extractor/guidance/toolkit.hpp"
|
||||
|
||||
#include <algorithm>
|
||||
|
@ -1,5 +1,5 @@
|
||||
#include "extractor/guidance/constants.hpp"
|
||||
#include "extractor/guidance/turn_discovery.hpp"
|
||||
#include "extractor/guidance/constants.hpp"
|
||||
|
||||
namespace osrm
|
||||
{
|
||||
|
@ -283,27 +283,18 @@ LaneDataVector handleNoneValueAtSimpleTurn(LaneDataVector lane_data,
|
||||
// we have to reduce it, assigning it to neighboring turns
|
||||
else if (connection_count < lane_data.size())
|
||||
{
|
||||
if( connection_count+1 < lane_data.size() ){
|
||||
std::cout << "[error] failed assignment" << std::endl;
|
||||
util::guidance::print(lane_data);
|
||||
std::cout << "Intersection:\n";
|
||||
for( auto road : intersection )
|
||||
std::cout << "\t" << toString(road) << std::endl;
|
||||
}
|
||||
// a pgerequisite is simple turns. Larger differences should not end up here
|
||||
// an additional line at the side is only reasonable if it is targeting public
|
||||
// service vehicles. Otherwise, we should not have it
|
||||
//
|
||||
// TODO(mokob): #2730 have a look please
|
||||
// BOOST_ASSERT(connection_count + 1 == lane_data.size());
|
||||
//
|
||||
if (connection_count + 1 != lane_data.size())
|
||||
if (connection_count + 1 == lane_data.size())
|
||||
{
|
||||
// skip broken intersections
|
||||
lane_data = mergeNoneTag(none_index, std::move(lane_data));
|
||||
}
|
||||
else
|
||||
{
|
||||
lane_data = mergeNoneTag(none_index, std::move(lane_data));
|
||||
// This represents a currently unhandled case. It should not even get here, but to be
|
||||
// sure we return nevertheless.
|
||||
return lane_data;
|
||||
}
|
||||
}
|
||||
// we have to rename and possibly augment existing ones. The pure count remains the
|
||||
|
@ -154,27 +154,6 @@ bool hasTag(const TurnLaneType::Mask tag, const LaneDataVector &data)
|
||||
return findTag(tag, data) != data.cend();
|
||||
}
|
||||
|
||||
bool isSubsetOf(const LaneDataVector &subset_candidate, const LaneDataVector &superset_candidate)
|
||||
{
|
||||
auto location = superset_candidate.begin();
|
||||
for (const auto entry : subset_candidate)
|
||||
{
|
||||
location = std::find_if(
|
||||
location, superset_candidate.end(), [entry](const TurnLaneData &lane_data) {
|
||||
return lane_data.tag == entry.tag;
|
||||
});
|
||||
|
||||
if (location == superset_candidate.end())
|
||||
return false;
|
||||
|
||||
// compare the number of lanes TODO this might have be to be revisited for situations where
|
||||
// a sliproad widens into multiple lanes
|
||||
if ((location->to - location->from) != (entry.to - entry.from))
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace lanes
|
||||
} // namespace guidance
|
||||
} // namespace extractor
|
||||
|
@ -1,9 +1,7 @@
|
||||
#include "util/debug.hpp"
|
||||
|
||||
#include "extractor/guidance/turn_lane_handler.hpp"
|
||||
#include "extractor/guidance/constants.hpp"
|
||||
#include "extractor/guidance/turn_discovery.hpp"
|
||||
#include "extractor/guidance/turn_lane_augmentation.hpp"
|
||||
#include "extractor/guidance/turn_lane_handler.hpp"
|
||||
#include "extractor/guidance/turn_lane_matcher.hpp"
|
||||
#include "util/simple_logger.hpp"
|
||||
#include "util/typedefs.hpp"
|
||||
@ -33,8 +31,6 @@ std::size_t getNumberOfTurns(const Intersection &intersection)
|
||||
}
|
||||
} // namespace
|
||||
|
||||
const constexpr char *TurnLaneHandler::scenario_names[TurnLaneScenario::NUM_SCENARIOS];
|
||||
|
||||
TurnLaneHandler::TurnLaneHandler(const util::NodeBasedDynamicGraph &node_based_graph,
|
||||
std::vector<std::uint32_t> &turn_lane_offsets,
|
||||
std::vector<TurnLaneType::Mask> &turn_lane_masks,
|
||||
@ -46,18 +42,12 @@ TurnLaneHandler::TurnLaneHandler(const util::NodeBasedDynamicGraph &node_based_g
|
||||
turn_lane_masks(turn_lane_masks), lane_description_map(lane_description_map),
|
||||
node_info_list(node_info_list), turn_analysis(turn_analysis), id_map(id_map)
|
||||
{
|
||||
count_handled = new unsigned;
|
||||
count_called = new unsigned;
|
||||
*count_handled = *count_called = 0;
|
||||
}
|
||||
|
||||
TurnLaneHandler::~TurnLaneHandler()
|
||||
{
|
||||
std::cout << "Handled: " << *count_handled << " of " << *count_called
|
||||
<< " lanes: " << (double)(*count_handled * 100) / (*count_called) << " %."
|
||||
<< std::endl;
|
||||
delete count_called;
|
||||
delete count_handled;
|
||||
std::cout << "Handled: " << count_handled << " of " << count_called
|
||||
<< " lanes: " << (double)(count_handled * 100) / (count_called) << " %." << std::endl;
|
||||
}
|
||||
|
||||
/*
|
||||
@ -107,8 +97,8 @@ TurnLaneHandler::assignTurnLanes(const NodeID at, const EdgeID via_edge, Interse
|
||||
previous_lane_data,
|
||||
previous_description_id);
|
||||
|
||||
if (scenario != TurnLaneHandler::NONE)
|
||||
(*count_called)++;
|
||||
if (scenario != TurnLaneScenario::NONE)
|
||||
count_called++;
|
||||
|
||||
switch (scenario)
|
||||
{
|
||||
@ -140,44 +130,26 @@ TurnLaneHandler::assignTurnLanes(const NodeID at, const EdgeID via_edge, Interse
|
||||
// case TurnLaneScenario::UNKNOWN:
|
||||
// case TurnLaneScenario::NONE:
|
||||
// case TurnLaneScenario::INVALID:
|
||||
{
|
||||
/*
|
||||
static int print_count = 0;
|
||||
if (TurnLaneScenario::NONE != scenario && print_count++ < 10)
|
||||
{
|
||||
std::cout << "[Unhandled] " << (int)lane_description_id << " -- "
|
||||
<< (int)previous_description_id << "\n"
|
||||
<< std::endl;
|
||||
util::guidance::printTurnAssignmentData(
|
||||
at, lane_data, intersection, node_info_list);
|
||||
|
||||
if (previous_node != SPECIAL_NODEID)
|
||||
util::guidance::printTurnAssignmentData(
|
||||
previous_node, previous_lane_data, previous_intersection, node_info_list);
|
||||
}
|
||||
*/
|
||||
}
|
||||
return intersection;
|
||||
}
|
||||
}
|
||||
|
||||
// Find out which scenario we have to handle
|
||||
TurnLaneHandler::TurnLaneScenario
|
||||
TurnLaneHandler::deduceScenario(const NodeID at,
|
||||
const EdgeID via_edge,
|
||||
const Intersection &intersection,
|
||||
// Output Variables
|
||||
LaneDescriptionID &lane_description_id,
|
||||
LaneDataVector &lane_data,
|
||||
NodeID &previous_node,
|
||||
EdgeID &previous_via_edge,
|
||||
Intersection &previous_intersection,
|
||||
LaneDataVector &previous_lane_data,
|
||||
LaneDescriptionID &previous_description_id)
|
||||
TurnLaneScenario TurnLaneHandler::deduceScenario(const NodeID at,
|
||||
const EdgeID via_edge,
|
||||
const Intersection &intersection,
|
||||
// Output Variables
|
||||
LaneDescriptionID &lane_description_id,
|
||||
LaneDataVector &lane_data,
|
||||
NodeID &previous_node,
|
||||
EdgeID &previous_via_edge,
|
||||
Intersection &previous_intersection,
|
||||
LaneDataVector &previous_lane_data,
|
||||
LaneDescriptionID &previous_description_id)
|
||||
{
|
||||
// if only a uturn exists, there is nothing we can do
|
||||
if (intersection.size() == 1)
|
||||
return TurnLaneHandler::NONE;
|
||||
return TurnLaneScenario::NONE;
|
||||
|
||||
extractLaneData(via_edge, lane_description_id, lane_data);
|
||||
|
||||
@ -199,7 +171,7 @@ TurnLaneHandler::deduceScenario(const NodeID at,
|
||||
angularDeviation(intersection[1].turn.angle, STRAIGHT_ANGLE) < FUZZY_ANGLE_DIFFERENCE));
|
||||
|
||||
if (is_going_straight_and_turns_continue)
|
||||
return TurnLaneHandler::NONE;
|
||||
return TurnLaneScenario::NONE;
|
||||
|
||||
// if we see an invalid conversion, we stop immediately
|
||||
if (lane_description_id != INVALID_LANE_DESCRIPTIONID && lane_data.empty())
|
||||
@ -694,7 +666,7 @@ Intersection TurnLaneHandler::simpleMatchTuplesToTurns(Intersection intersection
|
||||
!hasTag(TurnLaneType::none | TurnLaneType::merge_to_left | TurnLaneType::merge_to_right,
|
||||
lane_data));
|
||||
|
||||
(*count_handled)++;
|
||||
count_handled++;
|
||||
|
||||
return triviallyMatchLanesToTurns(
|
||||
std::move(intersection), lane_data, node_based_graph, lane_description_id, id_map);
|
||||
|
@ -1,5 +1,5 @@
|
||||
#include "extractor/guidance/toolkit.hpp"
|
||||
#include "extractor/guidance/turn_lane_matcher.hpp"
|
||||
#include "extractor/guidance/toolkit.hpp"
|
||||
#include "util/guidance/toolkit.hpp"
|
||||
|
||||
#include <boost/assert.hpp>
|
||||
@ -102,11 +102,11 @@ bool isValidMatch(const TurnLaneType::Mask tag, const TurnInstruction instructio
|
||||
return false;
|
||||
}
|
||||
|
||||
double getMatchingQuality( const TurnLaneType::Mask tag, const ConnectedRoad &road)
|
||||
double getMatchingQuality(const TurnLaneType::Mask tag, const ConnectedRoad &road)
|
||||
{
|
||||
const constexpr double idealized_turn_angles[] = {0, 35, 90, 135, 180, 225, 270, 315};
|
||||
const auto idealized_angle = idealized_turn_angles[getMatchingModifier(tag)];
|
||||
return angularDeviation(idealized_angle,road.turn.angle);
|
||||
return angularDeviation(idealized_angle, road.turn.angle);
|
||||
}
|
||||
|
||||
// Every tag is somewhat idealized in form of the expected angle. A through lane should go straight
|
||||
@ -116,21 +116,21 @@ double getMatchingQuality( const TurnLaneType::Mask tag, const ConnectedRoad &ro
|
||||
typename Intersection::const_iterator findBestMatch(const TurnLaneType::Mask tag,
|
||||
const Intersection &intersection)
|
||||
{
|
||||
return std::min_element(
|
||||
intersection.begin(),
|
||||
intersection.end(),
|
||||
[tag](const ConnectedRoad &lhs, const ConnectedRoad &rhs) {
|
||||
// prefer valid matches
|
||||
if (isValidMatch(tag, lhs.turn.instruction) != isValidMatch(tag, rhs.turn.instruction))
|
||||
return isValidMatch(tag, lhs.turn.instruction);
|
||||
return std::min_element(intersection.begin(),
|
||||
intersection.end(),
|
||||
[tag](const ConnectedRoad &lhs, const ConnectedRoad &rhs) {
|
||||
// prefer valid matches
|
||||
if (isValidMatch(tag, lhs.turn.instruction) !=
|
||||
isValidMatch(tag, rhs.turn.instruction))
|
||||
return isValidMatch(tag, lhs.turn.instruction);
|
||||
|
||||
// if the entry allowed flags don't match, we select the one with
|
||||
// entry allowed set to true
|
||||
if (lhs.entry_allowed != rhs.entry_allowed)
|
||||
return lhs.entry_allowed;
|
||||
// if the entry allowed flags don't match, we select the one with
|
||||
// entry allowed set to true
|
||||
if (lhs.entry_allowed != rhs.entry_allowed)
|
||||
return lhs.entry_allowed;
|
||||
|
||||
return getMatchingQuality(tag,lhs) < getMatchingQuality(tag,rhs);
|
||||
});
|
||||
return getMatchingQuality(tag, lhs) < getMatchingQuality(tag, rhs);
|
||||
});
|
||||
}
|
||||
|
||||
// Reverse is a special case, because it requires access to the leftmost tag. It has its own
|
||||
@ -138,8 +138,8 @@ typename Intersection::const_iterator findBestMatch(const TurnLaneType::Mask tag
|
||||
// by default in OSRM. Therefor we cannot check whether a turn is allowed, since it could be
|
||||
// possible that it is forbidden. In addition, the best u-turn angle does not necessarily represent
|
||||
// the u-turn, since it could be a sharp-left turn instead on a road with a middle island.
|
||||
typename Intersection::const_iterator
|
||||
findBestMatchForReverse(const TurnLaneType::Mask neighbor_tag, const Intersection &intersection)
|
||||
typename Intersection::const_iterator findBestMatchForReverse(const TurnLaneType::Mask neighbor_tag,
|
||||
const Intersection &intersection)
|
||||
{
|
||||
const auto neighbor_itr = findBestMatch(neighbor_tag, intersection);
|
||||
if (neighbor_itr + 1 == intersection.cend())
|
||||
@ -159,7 +159,7 @@ findBestMatchForReverse(const TurnLaneType::Mask neighbor_tag, const Intersectio
|
||||
if (lhs.entry_allowed != rhs.entry_allowed)
|
||||
return lhs.entry_allowed;
|
||||
|
||||
return getMatchingQuality(tag,lhs) < getMatchingQuality(tag,rhs);
|
||||
return getMatchingQuality(tag, lhs) < getMatchingQuality(tag, rhs);
|
||||
});
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user