adjust testscases for collapse of use lane

This commit is contained in:
Moritz Kobitzsch 2016-07-22 09:08:40 +02:00
parent 86fd04e556
commit a551286a8f
25 changed files with 225 additions and 255 deletions

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@ -280,8 +280,8 @@ Feature: Turn Lane Guidance
| di | | off |
When I route I should get
| waypoints | route | turns | lanes |
| a,e | main,main,main,main | depart,use lane straight,use lane straight,arrive | ,left:false straight:false straight:true straight:false right:false,left:false straight:true right:false, |
| waypoints | route | turns | lanes |
| a,e | main,main,main | depart,use lane straight,arrive | ,left:false straight:false straight:true straight:false right:false, |
@anticipate
Scenario: Anticipate Lanes for through and collapse multiple use lanes
@ -305,9 +305,9 @@ Feature: Turn Lane Guidance
| dj | | off |
When I route I should get
| waypoints | route | turns | lanes |
| a,c | main,main,main | depart,use lane straight,arrive | ,left:false straight:true straight:true right:false, |
| a,d | main,main,main | depart,use lane straight,arrive | ,left:false straight:true straight:true right:false, |
| waypoints | route | turns | lanes |
| a,c | main,main | depart,arrive | , |
| a,d | main,main | depart,arrive | , |
@anticipate
Scenario: Anticipate Lanes for through followed by left/right
@ -419,8 +419,8 @@ Feature: Turn Lane Guidance
| dt | | off |
When I route I should get
| waypoints | route | turns | lanes |
| a,e | main,main,main,main,main | depart,use lane straight,continue right,use lane straight,arrive | ,left:false straight:false straight:false straight:false straight:true straight:true right:false,straight:false straight:false right:false right:true right:true,left:false straight:true straight:true, |
| waypoints | route | turns | lanes |
| a,e | main,main,main,main | depart,use lane straight,continue right,arrive | ,left:false straight:false straight:false straight:false straight:true straight:true right:false,straight:false straight:false right:false right:true right:true, |
@anticipate @todo @bug @2661
Scenario: Anticipate with lanes in roundabout: roundabouts as the unit of anticipation
@ -615,7 +615,7 @@ Feature: Turn Lane Guidance
| x,c | xb,roundabout,roundabout | depart,roundabout-exit-undefined,arrive | ,, |
| x,a | xb,roundabout,roundabout | depart,roundabout-exit-undefined,arrive | ,, |
@anticipate
@anticipate @todo @2032
Scenario: No Lanes for Roundabouts, see #2626
Given the node map
| a | b | | | x |

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@ -767,8 +767,8 @@ Feature: Collapse
| di | | off |
When I route I should get
| waypoints | route | turns |
| a,e | main,main,main,main | depart,use lane straight,use lane straight,arrive |
| waypoints | route | turns |
| a,e | main,main,main | depart,use lane straight,arrive |
Scenario: But _do_ collapse UseLane step when lanes stay the same
Given the node map
@ -790,5 +790,5 @@ Feature: Collapse
| di | | off |
When I route I should get
| waypoints | route | turns |
| a,e | main,main,main | depart,use lane straight,arrive |
| waypoints | route | turns |
| a,e | main,main | depart,arrive |

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@ -358,10 +358,10 @@ Feature: Turn Lane Guidance
| bg | right | | no |
When I route I should get
| waypoints | route | turns | lanes |
| a,f | road,turn,turn | depart,turn left,arrive | ,left:true straight;right:false, |
| a,d | road,road,road | depart,use lane straight,arrive | ,left:false straight;right:true, |
| a,g | road,right,right | depart,turn right,arrive | ,left:false straight;right:true, |
| waypoints | route | turns | lanes |
| a,f | road,turn,turn | depart,turn left,arrive | ,left:true straight;right:false, |
| a,d | road,road | depart,arrive | , |
| a,g | road,right,right | depart,turn right,arrive | ,left:false straight;right:true, |
@partition-lanes @previous-lanes
Scenario: Passing a one-way street, partly pulled back lanes, no through
@ -491,9 +491,9 @@ Feature: Turn Lane Guidance
| restriction | bc | dc | c | no_right_turn |
When I route I should get
| waypoints | route | turns | lanes |
| a,g | road,cross,cross | depart,turn left,arrive | ,left:true left:true straight:false straight:false, |
| a,e | road,road | depart,arrive | , |
| waypoints | route | turns | lanes |
| a,g | road,cross,cross | depart,turn left,arrive | ,left:true left:true straight:false straight:false right:false, |
| a,e | road,road | depart,arrive | , |
#NEEDS TO BE INVESTIGATED. Turn restriction shouldn't be here. See #2867
@reverse @previous-lanes

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@ -20,7 +20,8 @@ namespace osrm
namespace engine
{
inline std::pair<bool, bool> boolPairAnd(const std::pair<bool, bool> &A, const std::pair<bool, bool> &B)
inline std::pair<bool, bool> boolPairAnd(const std::pair<bool, bool> &A,
const std::pair<bool, bool> &B)
{
return std::make_pair(A.first && B.first, A.second && B.second);
}

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@ -83,18 +83,17 @@ class EdgeBasedGraphFactory
EdgeBasedGraphFactory(const EdgeBasedGraphFactory &) = delete;
EdgeBasedGraphFactory &operator=(const EdgeBasedGraphFactory &) = delete;
explicit EdgeBasedGraphFactory(
std::shared_ptr<util::NodeBasedDynamicGraph> node_based_graph,
const CompressedEdgeContainer &compressed_edge_container,
const std::unordered_set<NodeID> &barrier_nodes,
const std::unordered_set<NodeID> &traffic_lights,
std::shared_ptr<const RestrictionMap> restriction_map,
const std::vector<QueryNode> &node_info_list,
ProfileProperties profile_properties,
const util::NameTable &name_table,
std::vector<std::uint32_t> &turn_lane_offsets,
std::vector<guidance::TurnLaneType::Mask> &turn_lane_masks,
guidance::LaneDescriptionMap &lane_description_map);
explicit EdgeBasedGraphFactory(std::shared_ptr<util::NodeBasedDynamicGraph> node_based_graph,
const CompressedEdgeContainer &compressed_edge_container,
const std::unordered_set<NodeID> &barrier_nodes,
const std::unordered_set<NodeID> &traffic_lights,
std::shared_ptr<const RestrictionMap> restriction_map,
const std::vector<QueryNode> &node_info_list,
ProfileProperties profile_properties,
const util::NameTable &name_table,
std::vector<std::uint32_t> &turn_lane_offsets,
std::vector<guidance::TurnLaneType::Mask> &turn_lane_masks,
guidance::LaneDescriptionMap &lane_description_map);
void Run(ScriptingEnvironment &scripting_environment,
const std::string &original_edge_data_filename,

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@ -40,12 +40,11 @@ class ExtractorCallbacks
using MapKey = std::pair<std::string, std::string>;
using MapVal = unsigned;
std::unordered_map<MapKey, MapVal, boost::hash<MapKey>> string_map;
guidance::LaneDescriptionMap &lane_description_map;
guidance::LaneDescriptionMap lane_description_map;
ExtractionContainers &external_memory;
public:
explicit ExtractorCallbacks(ExtractionContainers &extraction_containers,
guidance::LaneDescriptionMap &lane_description_map);
explicit ExtractorCallbacks(ExtractionContainers &extraction_containers);
ExtractorCallbacks(const ExtractorCallbacks &) = delete;
ExtractorCallbacks &operator=(const ExtractorCallbacks &) = delete;
@ -58,6 +57,9 @@ class ExtractorCallbacks
// warning: caller needs to take care of synchronization!
void ProcessWay(const osmium::Way &current_way, const ExtractionWay &result_way);
// destroys the internal laneDescriptionMap
guidance::LaneDescriptionMap &&moveOutLaneDescriptionMap();
};
}
}

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@ -40,10 +40,6 @@ LaneDataVector::iterator findTag(const TurnLaneType::Mask tag, LaneDataVector &d
// Returns true if any of the queried tags is contained
bool hasTag(const TurnLaneType::Mask tag, const LaneDataVector &data);
// Check if a set of lanes is a subset of a different set of lanes
bool isSubsetOf(const LaneDataVector &subset_candidate, const LaneDataVector &superset_candidate);
} // namespace lane_data_generation
} // namespace guidance

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@ -14,6 +14,8 @@
#include "util/node_based_graph.hpp"
#include "util/typedefs.hpp"
#include <atomic>
#include <cstddef>
#include <cstdint>
#include <map>
#include <string>
@ -31,36 +33,39 @@ namespace guidance
// assigns appropriate turn tupels to the different turns.
namespace lanes
{
namespace
{
typedef enum TurnLaneScenario {
SIMPLE, // a straightforward assignment
PARTITION_LOCAL, // an assignment that requires partitioning, using local turns
SIMPLE_PREVIOUS, // an assignemtnn using the turns specified at the previous road (e.g.
// traffic light, lanes not drawn up to the intersection)
PARTITION_PREVIOUS, // a set of lanes on a turn with a traffic island. The lanes for the
// turn end at the previous turn (parts of it remain valid without being
// shown again)
SLIPROAD, // Sliproads are simple assignments that, for better visual representation should
// include turns from other roads in their listings
MERGE, // Merging Lanes
NONE, // not a turn lane scenario at all
INVALID, // some error might have occurred
UNKNOWN, // UNKNOWN describes all cases that we are currently not able to handle
NUM_SCENARIOS
} TurnLaneScenario;
const constexpr char *scenario_names[] = {"Simple",
"Partition Local",
"Simple Previous",
"Partition Previous",
"Sliproad",
"Merge",
"None",
"Invalid",
"Unknown"};
} // namespace
class TurnLaneHandler
{
typedef enum TurnLaneScenario {
SIMPLE, // a straightforward assignment
PARTITION_LOCAL, // an assignment that requires partitioning, using local turns
SIMPLE_PREVIOUS, // an assignemtnn using the turns specified at the previous road (e.g.
// traffic light, lanes not drawn up to the intersection)
PARTITION_PREVIOUS, // a set of lanes on a turn with a traffic island. The lanes for the
// turn end at the previous turn (parts of it remain valid without being
// shown again)
SLIPROAD, // Sliproads are simple assignments that, for better visual representation should
// include turns from other roads in their listings
MERGE, // Merging Lanes
NONE, // not a turn lane scenario at all
INVALID, // some error might have occurred
UNKNOWN, // UNKNOWN describes all cases that we are currently not able to handle
NUM_SCENARIOS
} TurnLaneScenario;
const constexpr static char *scenario_names[TurnLaneScenario::NUM_SCENARIOS] = {
"Simple",
"Partition Local",
"Simple Previous",
"Partition Previous",
"Sliproad",
"Merge",
"None",
"Invalid",
"Unknown"};
public:
typedef std::vector<TurnLaneData> LaneDataVector;
@ -78,8 +83,8 @@ class TurnLaneHandler
Intersection assignTurnLanes(const NodeID at, const EdgeID via_edge, Intersection intersection);
private:
unsigned *count_handled;
unsigned *count_called;
mutable std::atomic<std::size_t> count_handled;
mutable std::atomic<std::size_t> count_called;
// we need to be able to look at previous intersections to, in some cases, find the correct turn
// lanes for a turn
const util::NodeBasedDynamicGraph &node_based_graph;
@ -133,6 +138,9 @@ class TurnLaneHandler
LaneDataVector &lane_data) const;
};
static_assert(sizeof(scenario_names) / sizeof(*scenario_names) == TurnLaneScenario::NUM_SCENARIOS,
"Number of scenarios needs to match the number of scenario names.");
} // namespace lanes
} // namespace guidance
} // namespace extractor

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@ -32,10 +32,10 @@ typename Intersection::const_iterator findBestMatch(const TurnLaneType::Mask tag
const Intersection &intersection);
// the quality of a matching to decide between first/second possibility on segregated intersections
double getMatchingQuality( const TurnLaneType::Mask tag, const ConnectedRoad &road );
double getMatchingQuality(const TurnLaneType::Mask tag, const ConnectedRoad &road);
typename Intersection::const_iterator
findBestMatchForReverse(const TurnLaneType::Mask leftmost_tag, const Intersection &intersection);
typename Intersection::const_iterator findBestMatchForReverse(const TurnLaneType::Mask leftmost_tag,
const Intersection &intersection);
// a match is trivial if all turns can be associated with their best match in a valid way and the
// matches occur in order

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@ -9,7 +9,7 @@
#include <vector>
#include <boost/assert.hpp>
#include <boost/functional/hash_fwd.hpp>
#include <boost/functional/hash.hpp>
#include "util/json_container.hpp"
#include "util/simple_logger.hpp"
@ -90,8 +90,7 @@ struct TurnLaneDescription_hash
std::size_t operator()(const TurnLaneDescription &lane_description) const
{
std::size_t seed = 0;
for (auto val : lane_description)
boost::hash_combine(seed, val);
boost::hash_range(seed, lane_description.begin(), lane_description.end());
return seed;
}
};

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@ -1,15 +1,13 @@
#ifndef OSRM_ATTRIBUTES_HPP_
#define OSRM_ATTRIBUTES_HPP_
// OSRM_ATTR_WARN_UNUSED - caller has to use function's return value
// https://gcc.gnu.org/onlinedocs/gcc/Common-Function-Attributes.html
#if defined(__GNUC__) && (__GNUC__ >= 4)
#define OSRM_ATTR_WARN_UNUSED __attribute__ ((warn_unused_result))
#define OSRM_ATTR_WARN_UNUSED __attribute__((warn_unused_result))
#else
#define OSRM_ATTR_WARN_UNUSED
#define OSRM_ATTR_WARN_UNUSED
#endif
#endif

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@ -30,8 +30,7 @@ inline void print(const engine::guidance::RouteStep &step)
for (const auto &intersection : step.intersections)
{
std::cout << "(Lanes: " << static_cast<int>(intersection.lanes.lanes_in_turn) << " "
<< static_cast<int>(intersection.lanes.first_lane_from_the_right)
<< " bearings:";
<< static_cast<int>(intersection.lanes.first_lane_from_the_right) << " bearings:";
for (auto bearing : intersection.bearings)
std::cout << " " << bearing;
std::cout << ", entry: ";

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@ -251,12 +251,13 @@ parse_segment_lookup_from_csv_files(const std::vector<std::string> &segment_spee
const auto last = end(line);
// The ulong_long -> uint64_t will likely break on 32bit platforms
const auto ok = parse(it,
last, //
(ulong_long >> ',' >> ulong_long >> ',' >> uint_ >> *(',' >> *char_)), //
from_node_id,
to_node_id,
speed); //
const auto ok =
parse(it,
last, //
(ulong_long >> ',' >> ulong_long >> ',' >> uint_ >> *(',' >> *char_)), //
from_node_id,
to_node_id,
speed); //
if (!ok || it != last)
throw util::exception{"Segment speed file " + filename + " malformed"};
@ -334,14 +335,14 @@ parse_turn_penalty_lookup_from_csv_files(const std::vector<std::string> &turn_pe
const auto last = end(line);
// The ulong_long -> uint64_t will likely break on 32bit platforms
const auto ok =
parse(it,
last, //
(ulong_long >> ',' >> ulong_long >> ',' >> ulong_long >> ',' >> double_ >> *(',' >> *char_)), //
from_node_id,
via_node_id,
to_node_id,
penalty); //
const auto ok = parse(it,
last, //
(ulong_long >> ',' >> ulong_long >> ',' >> ulong_long >> ',' >>
double_ >> *(',' >> *char_)), //
from_node_id,
via_node_id,
to_node_id,
penalty); //
if (!ok || it != last)
throw util::exception{"Turn penalty file " + filename + " malformed"};
@ -807,7 +808,8 @@ EdgeID Contractor::LoadEdgeExpandedGraph(
// We found a zero-speed edge, so we'll skip this whole edge-based-edge which
// effectively removes it from the routing network.
if (skip_this_edge) {
if (skip_this_edge)
{
penaltyblock++;
continue;
}

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@ -68,8 +68,8 @@ inline bool hasValidLanes(const guidance::Intersection &intersection)
std::string instructionTypeToString(const TurnType::Enum type)
{
static_assert(sizeof(turn_type_names)/sizeof(turn_type_names[0]) >= TurnType::MaxTurnType,
"Some turn types has not string representation.");
static_assert(sizeof(turn_type_names) / sizeof(turn_type_names[0]) >= TurnType::MaxTurnType,
"Some turn types has not string representation.");
return turn_type_names[static_cast<std::size_t>(type)];
}
@ -99,15 +99,17 @@ util::json::Array lanesFromIntersection(const guidance::Intersection &intersecti
std::string instructionModifierToString(const DirectionModifier::Enum modifier)
{
static_assert(sizeof(modifier_names)/sizeof(modifier_names[0]) >= DirectionModifier::MaxDirectionModifier,
"Some direction modifiers has not string representation.");
static_assert(sizeof(modifier_names) / sizeof(modifier_names[0]) >=
DirectionModifier::MaxDirectionModifier,
"Some direction modifiers has not string representation.");
return modifier_names[static_cast<std::size_t>(modifier)];
}
std::string waypointTypeToString(const guidance::WaypointType waypoint_type)
{
static_assert(sizeof(waypoint_type_names)/sizeof(waypoint_type_names[0]) >= static_cast<size_t>(guidance::WaypointType::MaxWaypointType),
"Some waypoint types has not string representation.");
static_assert(sizeof(waypoint_type_names) / sizeof(waypoint_type_names[0]) >=
static_cast<size_t>(guidance::WaypointType::MaxWaypointType),
"Some waypoint types has not string representation.");
return waypoint_type_names[static_cast<std::size_t>(waypoint_type)];
}

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@ -3,8 +3,8 @@
#include "util/guidance/toolkit.hpp"
#include "extractor/guidance/turn_instruction.hpp"
#include "engine/guidance/toolkit.hpp"
#include "engine/guidance/post_processing.hpp"
#include "engine/guidance/toolkit.hpp"
#include <iterator>
#include <unordered_set>
@ -80,7 +80,8 @@ std::vector<RouteStep> anticipateLaneChange(std::vector<RouteStep> steps,
// where lanes in the turn fan in but for example the overall lanes at that location
// fan out, we would have to know the asymmetric mapping of lanes. This is currently
// not possible at the moment. In the following we implement a heuristic instead.
const LaneID current_num_all_lanes = current.intersections.front().lane_description.size();
const LaneID current_num_all_lanes =
current.intersections.front().lane_description.size();
const LaneID current_num_lanes_right_of_turn = current_lanes.first_lane_from_the_right;
const LaneID current_num_lanes_left_of_turn =
current_num_all_lanes -

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@ -1,5 +1,5 @@
#include "extractor/guidance/turn_instruction.hpp"
#include "engine/guidance/post_processing.hpp"
#include "extractor/guidance/turn_instruction.hpp"
#include "engine/guidance/assemble_steps.hpp"
#include "engine/guidance/lane_processing.hpp"
@ -408,8 +408,11 @@ void collapseTurnAt(std::vector<RouteStep> &steps,
if (bearingsAreReversed(
util::bearing::reverseBearing(getBearing(true, one_back_step)),
getBearing(false, current_step)))
{
steps[one_back_index].maneuver.instruction.type = TurnType::Continue;
steps[one_back_index].maneuver.instruction.direction_modifier =
DirectionModifier::UTurn;
}
}
else if (TurnType::Merge == one_back_step.maneuver.instruction.type &&
current_step.maneuver.instruction.type !=
@ -550,8 +553,6 @@ RouteStep elongate(RouteStep step, const RouteStep &by_step)
return step;
}
// Post processing can invalidate some instructions. For example StayOnRoundabout
// is turned into exit counts. These instructions are removed by the following function
@ -764,22 +765,23 @@ std::vector<RouteStep> collapseTurns(std::vector<RouteStep> steps)
else
{
// Handle possible u-turns between highways that look like slip-roads
if (steps[getPreviousIndex(one_back_index)].name_id == steps[step_index].name_id &&
steps[step_index].name_id != EMPTY_NAMEID)
{
steps[one_back_index].maneuver.instruction.type = TurnType::Continue;
}
else
{
steps[one_back_index].maneuver.instruction.type = TurnType::Turn;
}
if (compatible(one_back_step, current_step))
{
// Turn Types in the response depend on whether we find the same road name
// (sliproad indcating a u-turn) or if we are turning onto a different road, in
// which case we use a turn.
if (steps[getPreviousIndex(one_back_index)].name_id ==
steps[step_index].name_id &&
steps[step_index].name_id != EMPTY_NAMEID)
steps[one_back_index].maneuver.instruction.type = TurnType::Continue;
else
steps[one_back_index].maneuver.instruction.type = TurnType::Turn;
steps[one_back_index] =
elongate(std::move(steps[one_back_index]), steps[step_index]);
steps[one_back_index].name_id = steps[step_index].name_id;
steps[one_back_index].name = steps[step_index].name;
steps[one_back_index].maneuver.instruction.type = TurnType::Turn;
// the turn lanes for this turn are on the sliproad itself, so we have to
// remember them
steps[one_back_index].intersections.front().lanes =
@ -1202,7 +1204,8 @@ std::vector<RouteStep> buildIntersections(std::vector<RouteStep> steps)
{
// count intersections. We cannot use exit, since intersections can follow directly
// after a roundabout
steps[last_valid_instruction] = elongate(std::move(steps[last_valid_instruction]), step);
steps[last_valid_instruction] =
elongate(std::move(steps[last_valid_instruction]), step);
step.maneuver.instruction = TurnInstruction::NO_TURN();
}
else if (!isSilent(instruction))

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@ -1,5 +1,5 @@
#include "extractor/edge_based_edge.hpp"
#include "extractor/edge_based_graph_factory.hpp"
#include "extractor/edge_based_edge.hpp"
#include "util/coordinate.hpp"
#include "util/coordinate_calculation.hpp"
#include "util/exception.hpp"

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@ -47,6 +47,7 @@
#include <iostream>
#include <numeric> //partial_sum
#include <thread>
#include <tuple>
#include <type_traits>
#include <unordered_map>
#include <vector>
@ -56,6 +57,36 @@ namespace osrm
namespace extractor
{
namespace
{
std::tuple<std::vector<std::uint32_t>, std::vector<guidance::TurnLaneType::Mask>>
transformTurnLaneMapIntoArrays(const guidance::LaneDescriptionMap &turn_lane_map)
{
// could use some additional capacity? To avoid a copy during processing, though small data so
// probably not that important.
//
// From the map, we construct an adjacency array that allows access from all IDs to the list of
// associated Turn Lane Masks.
//
// turn lane offsets points into the locations of the turn_lane_masks array. We use a standard
// adjacency array like structure to store the turn lane masks.
std::vector<std::uint32_t> turn_lane_offsets(turn_lane_map.size() + 2); // empty ID + sentinel
for (auto entry = turn_lane_map.begin(); entry != turn_lane_map.end(); ++entry)
turn_lane_offsets[entry->second + 1] = entry->first.size();
// inplace prefix sum
std::partial_sum(turn_lane_offsets.begin(), turn_lane_offsets.end(), turn_lane_offsets.begin());
// allocate the current masks
std::vector<guidance::TurnLaneType::Mask> turn_lane_masks(turn_lane_offsets.back());
for (auto entry = turn_lane_map.begin(); entry != turn_lane_map.end(); ++entry)
std::copy(entry->first.begin(),
entry->first.end(),
turn_lane_masks.begin() + turn_lane_offsets[entry->second]);
return std::make_tuple(std::move(turn_lane_offsets), std::move(turn_lane_masks));
}
} // namespace
/**
* TODO: Refactor this function into smaller functions for better readability.
*
@ -94,8 +125,7 @@ int Extractor::run(ScriptingEnvironment &scripting_environment)
util::SimpleLogger().Write() << "Threads: " << number_of_threads;
ExtractionContainers extraction_containers;
auto extractor_callbacks =
util::make_unique<ExtractorCallbacks>(extraction_containers, turn_lane_map);
auto extractor_callbacks = util::make_unique<ExtractorCallbacks>(extraction_containers);
const osmium::io::File input_file(config.input_path.string());
osmium::io::Reader reader(input_file);
@ -185,6 +215,9 @@ int Extractor::run(ScriptingEnvironment &scripting_environment)
<< number_of_ways << " ways, and " << number_of_relations
<< " relations";
// take control over the turn lane map
turn_lane_map = extractor_callbacks->moveOutLaneDescriptionMap();
extractor_callbacks.reset();
if (extraction_containers.all_edges_list.empty())
@ -447,19 +480,9 @@ Extractor::BuildEdgeExpandedGraph(ScriptingEnvironment &scripting_environment,
// could use some additional capacity? To avoid a copy during processing, though small data so
// probably not that important.
std::vector<std::uint32_t> turn_lane_offsets(turn_lane_map.size() + 2); // empty ID + sentinel
for (auto entry = turn_lane_map.begin(); entry != turn_lane_map.end(); ++entry)
turn_lane_offsets[entry->second + 1] = entry->first.size();
// inplace prefix sum
std::partial_sum(turn_lane_offsets.begin(), turn_lane_offsets.end(), turn_lane_offsets.begin());
// allocate the current masks
std::vector<guidance::TurnLaneType::Mask> turn_lane_masks(turn_lane_offsets.back());
for (auto entry = turn_lane_map.begin(); entry != turn_lane_map.end(); ++entry)
std::copy(entry->first.begin(),
entry->first.end(),
turn_lane_masks.begin() + turn_lane_offsets[entry->second]);
std::vector<std::uint32_t> turn_lane_offsets;
std::vector<guidance::TurnLaneType::Mask> turn_lane_masks;
std::tie(turn_lane_offsets, turn_lane_masks) = transformTurnLaneMapIntoArrays(turn_lane_map);
EdgeBasedGraphFactory edge_based_graph_factory(
node_based_graph,
@ -649,24 +672,16 @@ void Extractor::WriteIntersectionClassificationData(
void Extractor::WriteTurnLaneData(const std::string &turn_lane_file) const
{
// Write the turn lane data to file
std::vector<std::uint32_t> turn_lane_offsets(turn_lane_map.size() + 2); // empty ID + sentinel
for (auto entry = turn_lane_map.begin(); entry != turn_lane_map.end(); ++entry)
turn_lane_offsets[entry->second + 1] = entry->first.size();
// inplace prefix sum
std::partial_sum(turn_lane_offsets.begin(), turn_lane_offsets.end(), turn_lane_offsets.begin());
// allocate the current masks
std::vector<guidance::TurnLaneType::Mask> turn_lane_masks(turn_lane_offsets.back());
for (auto entry = turn_lane_map.begin(); entry != turn_lane_map.end(); ++entry)
std::copy(entry->first.begin(),
entry->first.end(),
turn_lane_masks.begin() + turn_lane_offsets[entry->second]);
std::vector<std::uint32_t> turn_lane_offsets;
std::vector<guidance::TurnLaneType::Mask> turn_lane_masks;
std::tie(turn_lane_offsets, turn_lane_masks) = transformTurnLaneMapIntoArrays(turn_lane_map);
util::SimpleLogger().Write() << "Writing turn lane masks...";
TIMER_START(turn_lane_timer);
std::ofstream ofs(turn_lane_file, std::ios::binary);
if (!ofs)
throw osrm::util::exception("Failed to open " + turn_lane_file + " for writing.");
if (!util::serializeVector(ofs, turn_lane_offsets))
{

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@ -31,15 +31,13 @@ namespace extractor
using TurnLaneDescription = guidance::TurnLaneDescription;
namespace TurnLaneType = guidance::TurnLaneType;
ExtractorCallbacks::ExtractorCallbacks(ExtractionContainers &extraction_containers,
guidance::LaneDescriptionMap &lane_description_map)
: lane_description_map(lane_description_map), external_memory(extraction_containers)
ExtractorCallbacks::ExtractorCallbacks(ExtractionContainers &extraction_containers)
: external_memory(extraction_containers)
{
// we reserved 0, 1, 2 for the empty case
string_map[MapKey("", "")] = 0;
// The map should be empty before we start initializing it
BOOST_ASSERT(lane_description_map.empty());
lane_description_map[TurnLaneDescription()] = 0;
}
@ -395,5 +393,10 @@ void ExtractorCallbacks::ProcessWay(const osmium::Way &input_way, const Extracti
OSMNodeID{static_cast<std::uint64_t>(input_way.nodes()[0].ref())}});
}
}
guidance::LaneDescriptionMap &&ExtractorCallbacks::moveOutLaneDescriptionMap()
{
return std::move(lane_description_map);
}
}
} // namespace extractor
} // namespace osrm

View File

@ -1,5 +1,5 @@
#include "extractor/guidance/constants.hpp"
#include "extractor/guidance/intersection_generator.hpp"
#include "extractor/guidance/constants.hpp"
#include "extractor/guidance/toolkit.hpp"
#include <algorithm>

View File

@ -1,5 +1,5 @@
#include "extractor/guidance/constants.hpp"
#include "extractor/guidance/turn_discovery.hpp"
#include "extractor/guidance/constants.hpp"
namespace osrm
{

View File

@ -283,27 +283,18 @@ LaneDataVector handleNoneValueAtSimpleTurn(LaneDataVector lane_data,
// we have to reduce it, assigning it to neighboring turns
else if (connection_count < lane_data.size())
{
if( connection_count+1 < lane_data.size() ){
std::cout << "[error] failed assignment" << std::endl;
util::guidance::print(lane_data);
std::cout << "Intersection:\n";
for( auto road : intersection )
std::cout << "\t" << toString(road) << std::endl;
}
// a pgerequisite is simple turns. Larger differences should not end up here
// an additional line at the side is only reasonable if it is targeting public
// service vehicles. Otherwise, we should not have it
//
// TODO(mokob): #2730 have a look please
// BOOST_ASSERT(connection_count + 1 == lane_data.size());
//
if (connection_count + 1 != lane_data.size())
if (connection_count + 1 == lane_data.size())
{
// skip broken intersections
lane_data = mergeNoneTag(none_index, std::move(lane_data));
}
else
{
lane_data = mergeNoneTag(none_index, std::move(lane_data));
// This represents a currently unhandled case. It should not even get here, but to be
// sure we return nevertheless.
return lane_data;
}
}
// we have to rename and possibly augment existing ones. The pure count remains the

View File

@ -154,27 +154,6 @@ bool hasTag(const TurnLaneType::Mask tag, const LaneDataVector &data)
return findTag(tag, data) != data.cend();
}
bool isSubsetOf(const LaneDataVector &subset_candidate, const LaneDataVector &superset_candidate)
{
auto location = superset_candidate.begin();
for (const auto entry : subset_candidate)
{
location = std::find_if(
location, superset_candidate.end(), [entry](const TurnLaneData &lane_data) {
return lane_data.tag == entry.tag;
});
if (location == superset_candidate.end())
return false;
// compare the number of lanes TODO this might have be to be revisited for situations where
// a sliproad widens into multiple lanes
if ((location->to - location->from) != (entry.to - entry.from))
return false;
}
return true;
}
} // namespace lanes
} // namespace guidance
} // namespace extractor

View File

@ -1,9 +1,7 @@
#include "util/debug.hpp"
#include "extractor/guidance/turn_lane_handler.hpp"
#include "extractor/guidance/constants.hpp"
#include "extractor/guidance/turn_discovery.hpp"
#include "extractor/guidance/turn_lane_augmentation.hpp"
#include "extractor/guidance/turn_lane_handler.hpp"
#include "extractor/guidance/turn_lane_matcher.hpp"
#include "util/simple_logger.hpp"
#include "util/typedefs.hpp"
@ -33,8 +31,6 @@ std::size_t getNumberOfTurns(const Intersection &intersection)
}
} // namespace
const constexpr char *TurnLaneHandler::scenario_names[TurnLaneScenario::NUM_SCENARIOS];
TurnLaneHandler::TurnLaneHandler(const util::NodeBasedDynamicGraph &node_based_graph,
std::vector<std::uint32_t> &turn_lane_offsets,
std::vector<TurnLaneType::Mask> &turn_lane_masks,
@ -46,18 +42,12 @@ TurnLaneHandler::TurnLaneHandler(const util::NodeBasedDynamicGraph &node_based_g
turn_lane_masks(turn_lane_masks), lane_description_map(lane_description_map),
node_info_list(node_info_list), turn_analysis(turn_analysis), id_map(id_map)
{
count_handled = new unsigned;
count_called = new unsigned;
*count_handled = *count_called = 0;
}
TurnLaneHandler::~TurnLaneHandler()
{
std::cout << "Handled: " << *count_handled << " of " << *count_called
<< " lanes: " << (double)(*count_handled * 100) / (*count_called) << " %."
<< std::endl;
delete count_called;
delete count_handled;
std::cout << "Handled: " << count_handled << " of " << count_called
<< " lanes: " << (double)(count_handled * 100) / (count_called) << " %." << std::endl;
}
/*
@ -107,8 +97,8 @@ TurnLaneHandler::assignTurnLanes(const NodeID at, const EdgeID via_edge, Interse
previous_lane_data,
previous_description_id);
if (scenario != TurnLaneHandler::NONE)
(*count_called)++;
if (scenario != TurnLaneScenario::NONE)
count_called++;
switch (scenario)
{
@ -140,44 +130,26 @@ TurnLaneHandler::assignTurnLanes(const NodeID at, const EdgeID via_edge, Interse
// case TurnLaneScenario::UNKNOWN:
// case TurnLaneScenario::NONE:
// case TurnLaneScenario::INVALID:
{
/*
static int print_count = 0;
if (TurnLaneScenario::NONE != scenario && print_count++ < 10)
{
std::cout << "[Unhandled] " << (int)lane_description_id << " -- "
<< (int)previous_description_id << "\n"
<< std::endl;
util::guidance::printTurnAssignmentData(
at, lane_data, intersection, node_info_list);
if (previous_node != SPECIAL_NODEID)
util::guidance::printTurnAssignmentData(
previous_node, previous_lane_data, previous_intersection, node_info_list);
}
*/
}
return intersection;
}
}
// Find out which scenario we have to handle
TurnLaneHandler::TurnLaneScenario
TurnLaneHandler::deduceScenario(const NodeID at,
const EdgeID via_edge,
const Intersection &intersection,
// Output Variables
LaneDescriptionID &lane_description_id,
LaneDataVector &lane_data,
NodeID &previous_node,
EdgeID &previous_via_edge,
Intersection &previous_intersection,
LaneDataVector &previous_lane_data,
LaneDescriptionID &previous_description_id)
TurnLaneScenario TurnLaneHandler::deduceScenario(const NodeID at,
const EdgeID via_edge,
const Intersection &intersection,
// Output Variables
LaneDescriptionID &lane_description_id,
LaneDataVector &lane_data,
NodeID &previous_node,
EdgeID &previous_via_edge,
Intersection &previous_intersection,
LaneDataVector &previous_lane_data,
LaneDescriptionID &previous_description_id)
{
// if only a uturn exists, there is nothing we can do
if (intersection.size() == 1)
return TurnLaneHandler::NONE;
return TurnLaneScenario::NONE;
extractLaneData(via_edge, lane_description_id, lane_data);
@ -199,7 +171,7 @@ TurnLaneHandler::deduceScenario(const NodeID at,
angularDeviation(intersection[1].turn.angle, STRAIGHT_ANGLE) < FUZZY_ANGLE_DIFFERENCE));
if (is_going_straight_and_turns_continue)
return TurnLaneHandler::NONE;
return TurnLaneScenario::NONE;
// if we see an invalid conversion, we stop immediately
if (lane_description_id != INVALID_LANE_DESCRIPTIONID && lane_data.empty())
@ -694,7 +666,7 @@ Intersection TurnLaneHandler::simpleMatchTuplesToTurns(Intersection intersection
!hasTag(TurnLaneType::none | TurnLaneType::merge_to_left | TurnLaneType::merge_to_right,
lane_data));
(*count_handled)++;
count_handled++;
return triviallyMatchLanesToTurns(
std::move(intersection), lane_data, node_based_graph, lane_description_id, id_map);

View File

@ -1,5 +1,5 @@
#include "extractor/guidance/toolkit.hpp"
#include "extractor/guidance/turn_lane_matcher.hpp"
#include "extractor/guidance/toolkit.hpp"
#include "util/guidance/toolkit.hpp"
#include <boost/assert.hpp>
@ -102,11 +102,11 @@ bool isValidMatch(const TurnLaneType::Mask tag, const TurnInstruction instructio
return false;
}
double getMatchingQuality( const TurnLaneType::Mask tag, const ConnectedRoad &road)
double getMatchingQuality(const TurnLaneType::Mask tag, const ConnectedRoad &road)
{
const constexpr double idealized_turn_angles[] = {0, 35, 90, 135, 180, 225, 270, 315};
const auto idealized_angle = idealized_turn_angles[getMatchingModifier(tag)];
return angularDeviation(idealized_angle,road.turn.angle);
return angularDeviation(idealized_angle, road.turn.angle);
}
// Every tag is somewhat idealized in form of the expected angle. A through lane should go straight
@ -116,21 +116,21 @@ double getMatchingQuality( const TurnLaneType::Mask tag, const ConnectedRoad &ro
typename Intersection::const_iterator findBestMatch(const TurnLaneType::Mask tag,
const Intersection &intersection)
{
return std::min_element(
intersection.begin(),
intersection.end(),
[tag](const ConnectedRoad &lhs, const ConnectedRoad &rhs) {
// prefer valid matches
if (isValidMatch(tag, lhs.turn.instruction) != isValidMatch(tag, rhs.turn.instruction))
return isValidMatch(tag, lhs.turn.instruction);
return std::min_element(intersection.begin(),
intersection.end(),
[tag](const ConnectedRoad &lhs, const ConnectedRoad &rhs) {
// prefer valid matches
if (isValidMatch(tag, lhs.turn.instruction) !=
isValidMatch(tag, rhs.turn.instruction))
return isValidMatch(tag, lhs.turn.instruction);
// if the entry allowed flags don't match, we select the one with
// entry allowed set to true
if (lhs.entry_allowed != rhs.entry_allowed)
return lhs.entry_allowed;
// if the entry allowed flags don't match, we select the one with
// entry allowed set to true
if (lhs.entry_allowed != rhs.entry_allowed)
return lhs.entry_allowed;
return getMatchingQuality(tag,lhs) < getMatchingQuality(tag,rhs);
});
return getMatchingQuality(tag, lhs) < getMatchingQuality(tag, rhs);
});
}
// Reverse is a special case, because it requires access to the leftmost tag. It has its own
@ -138,8 +138,8 @@ typename Intersection::const_iterator findBestMatch(const TurnLaneType::Mask tag
// by default in OSRM. Therefor we cannot check whether a turn is allowed, since it could be
// possible that it is forbidden. In addition, the best u-turn angle does not necessarily represent
// the u-turn, since it could be a sharp-left turn instead on a road with a middle island.
typename Intersection::const_iterator
findBestMatchForReverse(const TurnLaneType::Mask neighbor_tag, const Intersection &intersection)
typename Intersection::const_iterator findBestMatchForReverse(const TurnLaneType::Mask neighbor_tag,
const Intersection &intersection)
{
const auto neighbor_itr = findBestMatch(neighbor_tag, intersection);
if (neighbor_itr + 1 == intersection.cend())
@ -159,7 +159,7 @@ findBestMatchForReverse(const TurnLaneType::Mask neighbor_tag, const Intersectio
if (lhs.entry_allowed != rhs.entry_allowed)
return lhs.entry_allowed;
return getMatchingQuality(tag,lhs) < getMatchingQuality(tag,rhs);
return getMatchingQuality(tag, lhs) < getMatchingQuality(tag, rhs);
});
}