adjusting u-turn handling in lane matching to fully fix 2706
This commit is contained in:
committed by
Patrick Niklaus
parent
11aed6c93e
commit
9485c97738
@@ -1,5 +1,5 @@
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#include "extractor/guidance/turn_lane_matcher.hpp"
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#include "extractor/guidance/toolkit.hpp"
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#include "extractor/guidance/turn_lane_matcher.hpp"
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#include "util/guidance/toolkit.hpp"
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#include <boost/assert.hpp>
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@@ -134,17 +134,17 @@ typename Intersection::const_iterator findBestMatch(const TurnLaneType::Mask &ta
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// possible that it is forbidden. In addition, the best u-turn angle does not necessarily represent
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// the u-turn, since it could be a sharp-left turn instead on a road with a middle island.
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typename Intersection::const_iterator
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findBestMatchForReverse(const TurnLaneType::Mask &leftmost_tag, const Intersection &intersection)
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findBestMatchForReverse(const TurnLaneType::Mask &neighbor_tag, const Intersection &intersection)
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{
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const auto leftmost_itr = findBestMatch(leftmost_tag, intersection);
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if (leftmost_itr + 1 == intersection.cend())
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const auto neighbor_itr = findBestMatch(neighbor_tag, intersection);
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if ((neighbor_itr + 1 == intersection.cend()) || (neighbor_itr == intersection.cbegin() + 1))
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return intersection.begin();
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const constexpr double idealized_turn_angles[] = {0, 35, 90, 135, 180, 225, 270, 315};
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const TurnLaneType::Mask tag = TurnLaneType::uturn;
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const auto idealized_angle = idealized_turn_angles[getMatchingModifier(tag)];
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return std::min_element(
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intersection.begin() + std::distance(intersection.begin(), leftmost_itr),
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intersection.begin() + std::distance(intersection.begin(), neighbor_itr),
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intersection.end(),
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[idealized_angle, &tag](const ConnectedRoad &lhs, const ConnectedRoad &rhs) {
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// prefer valid matches
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@@ -165,6 +165,12 @@ findBestMatchForReverse(const TurnLaneType::Mask &leftmost_tag, const Intersecti
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bool canMatchTrivially(const Intersection &intersection, const LaneDataVector &lane_data)
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{
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std::size_t road_index = 1, lane = 0;
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if (!lane_data.empty() && lane_data.front().tag == TurnLaneType::uturn)
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{
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// the very first is a u-turn to the right
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if (intersection[0].entry_allowed)
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lane = 1;
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}
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for (; road_index < intersection.size() && lane < lane_data.size(); ++road_index)
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{
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if (intersection[road_index].entry_allowed)
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@@ -207,6 +213,34 @@ Intersection triviallyMatchLanesToTurns(Intersection intersection,
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road.turn.lane_data_id = lane_data_id;
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};
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if (!lane_data.empty() && lane_data.front().tag == TurnLaneType::uturn)
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{
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// the very first is a u-turn to the right
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if (intersection[0].entry_allowed)
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{
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std::size_t u_turn = 0;
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if (node_based_graph.GetEdgeData(intersection[0].turn.eid).reversed)
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{
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if (intersection.size() <= 1 || !intersection[1].entry_allowed ||
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intersection[1].turn.instruction.direction_modifier !=
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DirectionModifier::SharpRight)
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{
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// cannot match u-turn in a valid way
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return intersection;
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}
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u_turn = 1;
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road_index = 2;
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}
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intersection[u_turn].entry_allowed = true;
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intersection[u_turn].turn.instruction.type = TurnType::Turn;
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intersection[u_turn].turn.instruction.direction_modifier = DirectionModifier::UTurn;
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matchRoad(intersection[u_turn], lane_data.back());
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// continue with the first lane
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lane = 1;
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}
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}
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for (; road_index < intersection.size() && lane < lane_data.size(); ++road_index)
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{
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if (intersection[road_index].entry_allowed)
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@@ -231,7 +265,7 @@ Intersection triviallyMatchLanesToTurns(Intersection intersection,
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std::size_t u_turn = 0;
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if (node_based_graph.GetEdgeData(intersection[0].turn.eid).reversed)
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{
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if (intersection.back().entry_allowed ||
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if (!intersection.back().entry_allowed ||
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intersection.back().turn.instruction.direction_modifier !=
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DirectionModifier::SharpLeft)
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{
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