Construct an adjacency list in order to discover turns.

This commit is contained in:
Daniel Patterson
2016-09-14 17:17:29 -07:00
committed by Moritz Kobitzsch
parent 0b7b16abc0
commit 805d93912d
3 changed files with 368 additions and 201 deletions
+1
View File
@@ -28,6 +28,7 @@ const constexpr std::uint32_t VARIANT_TYPE_SINT64 = 6;
const constexpr std::uint32_t VARIANT_TYPE_BOOL = 7;
const constexpr std::uint32_t VARIANT_TYPE_STRING = 1;
const constexpr std::uint32_t VARIANT_TYPE_DOUBLE = 3;
const constexpr std::uint32_t VARIANT_TYPE_FLOAT = 2;
// Vector tiles are 4096 virtual pixels on each side
const constexpr double EXTENT = 4096.0;