Set type of trivial intersections where classes change to Suppressed

... instead of NoTurn
This commit is contained in:
Michael Krasnyk
2018-01-22 12:03:47 +01:00
parent 61e06fcaba
commit 77f8a4f741
4 changed files with 42 additions and 9 deletions
@@ -67,6 +67,8 @@ class IntersectionHandler
// Decide on a basic turn types
TurnType::Enum findBasicTurnType(const EdgeID via_edge, const ConnectedRoad &candidate) const;
TurnType::Enum areSameClasses(const EdgeID via_edge, const ConnectedRoad &road) const;
// Find the most obvious turn to follow. The function returns an index into the intersection
// determining whether there is a road that can be seen as obvious turn in the presence of many
// other possible turns. The function will consider road categories and other inputs like the