syncronize geometry and steps after post-processing
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@ -127,6 +127,7 @@ class RouteAPI : public BaseAPI
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*/
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leg.steps = guidance::postProcess(std::move(steps));
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leg_geometry = guidance::resyncGeometry(std::move(leg_geometry),leg.steps);
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}
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leg_geometries.push_back(std::move(leg_geometry));
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@ -51,7 +51,7 @@ LegGeometry assembleGeometry(const DataFacadeT &facade,
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current_distance +=
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util::coordinate_calculation::haversineDistance(prev_coordinate, coordinate);
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//all changes to this check have to be matched with assemble_steps
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// all changes to this check have to be matched with assemble_steps
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if (path_point.turn_instruction.type != extractor::guidance::TurnType::NoTurn)
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{
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geometry.segment_distances.push_back(current_distance);
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@ -2,6 +2,7 @@
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#define ENGINE_GUIDANCE_POST_PROCESSING_HPP
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#include "engine/guidance/route_step.hpp"
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#include "engine/guidance/leg_geometry.hpp"
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#include <vector>
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@ -12,9 +13,16 @@ namespace engine
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namespace guidance
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{
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//passed as none-reference to modify in-place and move out again
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// passed as none-reference to modify in-place and move out again
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std::vector<RouteStep> postProcess(std::vector<RouteStep> steps);
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// postProcess will break the connection between the leg geometry
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// for which a segment is supposed to represent exactly the coordinates
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// between routing maneuvers and the route steps itself.
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// If required, we can get both in sync again using this function.
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// Move in LegGeometry for modification in place.
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LegGeometry resyncGeometry(LegGeometry leg_geometry, const std::vector<RouteStep> &steps);
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} // namespace guidance
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} // namespace engine
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} // namespace osrm
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@ -150,10 +150,10 @@ util::json::Object makeStepManeuver(const guidance::StepManeuver &maneuver)
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if (maneuver.exit != 0)
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step_maneuver.values["exit"] = maneuver.exit;
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//TODO currently we need this to comply with the api.
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//We should move this to an additional entry, the moment we
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//actually compute the correct locations of the intersections
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if (!maneuver.intersections.empty() && maneuver.exit == 0 )
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// TODO currently we need this to comply with the api.
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// We should move this to an additional entry, the moment we
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// actually compute the correct locations of the intersections
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if (!maneuver.intersections.empty() && maneuver.exit == 0)
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step_maneuver.values["exit"] = maneuver.intersections.size();
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return step_maneuver;
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}
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@ -54,9 +54,9 @@ void fixFinalRoundabout(std::vector<RouteStep> &steps)
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}
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else if (propagation_step.maneuver.instruction.type == TurnType::StayOnRoundabout)
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{
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//TODO this operates on the data that is in the instructions.
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//We are missing out on the final segment after the last stay-on-roundabout
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//instruction though. it is not contained somewhere until now
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// TODO this operates on the data that is in the instructions.
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// We are missing out on the final segment after the last stay-on-roundabout
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// instruction though. it is not contained somewhere until now
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steps[propagation_index - 1] =
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forwardInto(std::move(steps[propagation_index - 1]), propagation_step);
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propagation_step.maneuver.instruction =
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@ -292,6 +292,29 @@ std::vector<RouteStep> postProcess(std::vector<RouteStep> steps)
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return steps;
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}
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LegGeometry resyncGeometry(LegGeometry leg_geometry, const std::vector<RouteStep> &steps)
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{
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// The geometry uses an adjacency array-like structure for representation.
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// To sync it back up with the steps, we cann add a segment for every step.
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leg_geometry.segment_offsets.clear();
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leg_geometry.segment_distances.clear();
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leg_geometry.segment_offsets.push_back(0);
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for (const auto &step : steps)
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{
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leg_geometry.segment_distances.push_back(step.distance);
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// the leg geometry does not follow the begin/end-convetion. So we have to subtract one
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// to get the back-index.
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leg_geometry.segment_offsets.push_back(step.geometry_end - 1);
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}
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//remove the data fromt the reached-target step again
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leg_geometry.segment_offsets.pop_back();
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leg_geometry.segment_distances.pop_back();
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return leg_geometry;
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}
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} // namespace guidance
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} // namespace engine
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} // namespace osrm
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