Still use low precision bearings

This commit is contained in:
Michael Krasnyk
2017-12-07 00:27:53 +01:00
parent 153f9b02a5
commit 08b88bad63
9 changed files with 88 additions and 91 deletions
@@ -202,7 +202,7 @@ auto getIntersectionLanes(const util::NodeBasedDynamicGraph &graph, const NodeID
return max_lanes_intersection;
}
template<bool USE_CLOSE_BEARINGS>
template <bool USE_CLOSE_COORDINATE>
IntersectionEdgeGeometries
getIntersectionOutgoingGeometries(const util::NodeBasedDynamicGraph &graph,
const extractor::CompressedEdgeContainer &compressed_geometries,
@@ -233,7 +233,7 @@ getIntersectionOutgoingGeometries(const util::NodeBasedDynamicGraph &graph,
util::coordinate_calculation::bearing(geometry[0], close_coordinate);
const auto representative_coordinate =
USE_CLOSE_BEARINGS || graph.GetOutDegree(intersection_node) <= 2
USE_CLOSE_COORDINATE || graph.GetOutDegree(intersection_node) <= 2
? coordinate_extractor.GetCoordinateCloseToTurn(
intersection_node, outgoing_edge, false, remote_node)
: coordinate_extractor.ExtractRepresentativeCoordinate(intersection_node,
@@ -756,7 +756,7 @@ convertToIntersectionView(const util::NodeBasedDynamicGraph &graph,
// That means we not only get (from_node, turn_node, c) in the above example
// but also (from_node, turn_node, a), (from_node, turn_node, b). These turns are
// marked as invalid and only needed for intersection classification.
template<bool USE_CLOSE_BEARINGS>
template <bool USE_CLOSE_COORDINATE>
guidance::IntersectionView
getConnectedRoads(const util::NodeBasedDynamicGraph &graph,
const EdgeBasedNodeDataContainer &node_data_container,
@@ -769,7 +769,7 @@ getConnectedRoads(const util::NodeBasedDynamicGraph &graph,
{
const auto intersection_node = graph.GetTarget(incoming_edge.edge);
const auto &outgoing_edges = intersection::getOutgoingEdges(graph, intersection_node);
auto edge_geometries = getIntersectionOutgoingGeometries<USE_CLOSE_BEARINGS>(
auto edge_geometries = getIntersectionOutgoingGeometries<USE_CLOSE_COORDINATE>(
graph, compressed_geometries, node_coordinates, intersection_node);
// Add incoming edges with reversed bearings
@@ -800,28 +800,25 @@ getConnectedRoads(const util::NodeBasedDynamicGraph &graph,
std::unordered_set<EdgeID>());
}
template
guidance::IntersectionView
template guidance::IntersectionView
getConnectedRoads<false>(const util::NodeBasedDynamicGraph &graph,
const EdgeBasedNodeDataContainer &node_data_container,
const std::vector<util::Coordinate> &node_coordinates,
const extractor::CompressedEdgeContainer &compressed_geometries,
const RestrictionMap &node_restriction_map,
const std::unordered_set<NodeID> &barrier_nodes,
const guidance::TurnLanesIndexedArray &turn_lanes_data,
const IntersectionEdge &incoming_edge);
const EdgeBasedNodeDataContainer &node_data_container,
const std::vector<util::Coordinate> &node_coordinates,
const extractor::CompressedEdgeContainer &compressed_geometries,
const RestrictionMap &node_restriction_map,
const std::unordered_set<NodeID> &barrier_nodes,
const guidance::TurnLanesIndexedArray &turn_lanes_data,
const IntersectionEdge &incoming_edge);
template
guidance::IntersectionView
template guidance::IntersectionView
getConnectedRoads<true>(const util::NodeBasedDynamicGraph &graph,
const EdgeBasedNodeDataContainer &node_data_container,
const std::vector<util::Coordinate> &node_coordinates,
const extractor::CompressedEdgeContainer &compressed_geometries,
const RestrictionMap &node_restriction_map,
const std::unordered_set<NodeID> &barrier_nodes,
const guidance::TurnLanesIndexedArray &turn_lanes_data,
const IntersectionEdge &incoming_edge);
const EdgeBasedNodeDataContainer &node_data_container,
const std::vector<util::Coordinate> &node_coordinates,
const extractor::CompressedEdgeContainer &compressed_geometries,
const RestrictionMap &node_restriction_map,
const std::unordered_set<NodeID> &barrier_nodes,
const guidance::TurnLanesIndexedArray &turn_lanes_data,
const IntersectionEdge &incoming_edge);
IntersectionEdge skipDegreeTwoNodes(const util::NodeBasedDynamicGraph &graph, IntersectionEdge road)
{