Still use low precision bearings

This commit is contained in:
Michael Krasnyk 2017-12-07 00:27:53 +01:00
parent 153f9b02a5
commit 08b88bad63
9 changed files with 88 additions and 91 deletions

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@ -579,13 +579,13 @@ std::size_t IntersectionHandler::findObviousTurn(const EdgeID via_edge,
return {};
return intersection::getConnectedRoads<false>(node_based_graph,
node_data_container,
node_coordinates,
compressed_geometries,
node_restriction_map,
barrier_nodes,
turn_lanes_data,
parameters);
node_data_container,
node_coordinates,
compressed_geometries,
node_restriction_map,
barrier_nodes,
turn_lanes_data,
parameters);
}();
if (!previous_intersection.empty())

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@ -223,13 +223,13 @@ NodeBasedGraphWalker::TraverseRoad(NodeID current_node_id,
// look at the next intersection
const auto next_intersection =
intersection::getConnectedRoads<true>(node_based_graph,
node_data_container,
node_coordinates,
compressed_geometries,
node_restriction_map,
barrier_nodes,
turn_lanes_data,
{current_node_id, current_edge_id});
node_data_container,
node_coordinates,
compressed_geometries,
node_restriction_map,
barrier_nodes,
turn_lanes_data,
{current_node_id, current_edge_id});
// don't follow u-turns or go past our initial intersection
if (next_intersection.size() <= 1)

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@ -60,7 +60,7 @@ convertToIntersectionView(const util::NodeBasedDynamicGraph &graph,
// Check for restrictions/barriers and generate a list of valid and invalid turns present at
// the node reached from `incoming_edge`. The resulting candidates have to be analyzed
// for their actual instructions later on.
template<bool USE_CLOSE_BEARINGS>
template <bool USE_CLOSE_COORDINATE>
guidance::IntersectionView
getConnectedRoads(const util::NodeBasedDynamicGraph &graph,
const EdgeBasedNodeDataContainer &node_data_container,

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@ -483,13 +483,13 @@ IntersectionHandler::getNextIntersection(const NodeID at, const EdgeID via) cons
}
auto intersection = intersection::getConnectedRoads<false>(node_based_graph,
node_data_container,
node_coordinates,
compressed_geometries,
node_restriction_map,
barrier_nodes,
turn_lanes_data,
intersection_parameters);
node_data_container,
node_coordinates,
compressed_geometries,
node_restriction_map,
barrier_nodes,
turn_lanes_data,
intersection_parameters);
auto intersection_node = node_based_graph.GetTarget(intersection_parameters.edge);
if (intersection.size() <= 2 || intersection.isTrafficSignalOrBarrier())

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@ -559,13 +559,13 @@ bool MergableRoadDetector::IsLinkRoad(const NodeID intersection_node,
intersection::skipDegreeTwoNodes(node_based_graph, {intersection_node, road.eid});
const auto next_intersection_along_road =
intersection::getConnectedRoads<false>(node_based_graph,
node_data_container,
node_coordinates,
compressed_geometries,
node_restriction_map,
barrier_nodes,
turn_lanes_data,
next_intersection_parameters);
node_data_container,
node_coordinates,
compressed_geometries,
node_restriction_map,
barrier_nodes,
turn_lanes_data,
next_intersection_parameters);
const auto extract_name_id = [this](const MergableRoadData &road) {
return node_data_container
.GetAnnotation(node_based_graph.GetEdgeData(road.eid).annotation_data)

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@ -280,13 +280,13 @@ void IntersectionFinderAccumulator::update(const NodeID from_node,
via_edge_id = via_edge;
intersection = intersection::getConnectedRoads<true>(node_based_graph,
node_data_container,
node_coordinates,
compressed_geometries,
node_restriction_map,
barrier_nodes,
turn_lanes_data,
{from_node, via_edge});
node_data_container,
node_coordinates,
compressed_geometries,
node_restriction_map,
barrier_nodes,
turn_lanes_data,
{from_node, via_edge});
}
} // namespace guidance

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@ -76,13 +76,13 @@ bool findPreviousIntersection(const NodeID node_v,
const auto node_v_reverse_intersection =
intersection::getConnectedRoads<true>(node_based_graph,
node_data_container,
node_coordinates,
compressed_geometries,
node_restriction_map,
barrier_nodes,
turn_lanes_data,
{node_w, u_turn_at_node_w});
node_data_container,
node_coordinates,
compressed_geometries,
node_restriction_map,
barrier_nodes,
turn_lanes_data,
{node_w, u_turn_at_node_w});
// Continue along the straightmost turn. If there is no straight turn, we cannot find a valid
// previous intersection.
const auto straightmost_at_v_in_reverse =
@ -96,13 +96,13 @@ bool findPreviousIntersection(const NodeID node_v,
const auto node_u = node_based_graph.GetTarget(straightmost_at_v_in_reverse->eid);
const auto node_u_reverse_intersection =
intersection::getConnectedRoads<true>(node_based_graph,
node_data_container,
node_coordinates,
compressed_geometries,
node_restriction_map,
barrier_nodes,
turn_lanes_data,
{node_v, straightmost_at_v_in_reverse->eid});
node_data_container,
node_coordinates,
compressed_geometries,
node_restriction_map,
barrier_nodes,
turn_lanes_data,
{node_v, straightmost_at_v_in_reverse->eid});
// now check that the u-turn at the given intersection connects to via-edge
// The u-turn at the now found intersection should, hopefully, represent the previous edge.
@ -121,13 +121,13 @@ bool findPreviousIntersection(const NodeID node_v,
}
result_intersection = intersection::getConnectedRoads<false>(node_based_graph,
node_data_container,
node_coordinates,
compressed_geometries,
node_restriction_map,
barrier_nodes,
turn_lanes_data,
{node_u, result_via_edge});
node_data_container,
node_coordinates,
compressed_geometries,
node_restriction_map,
barrier_nodes,
turn_lanes_data,
{node_u, result_via_edge});
const auto check_via_edge =
result_intersection.end() !=
std::find_if(result_intersection.begin(),

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@ -572,17 +572,17 @@ std::pair<LaneDataVector, LaneDataVector> TurnLaneHandler::partitionLaneData(
// find out about the next intersection. To check for valid matches, we also need the turn
// types. We can skip merging/angle adjustments, though
const auto next_intersection =
turn_analysis.AssignTurnTypes(at,
straightmost->eid,
intersection::getConnectedRoads<false>(node_based_graph,
node_data_container,
node_coordinates,
compressed_geometries,
node_restriction_map,
barrier_nodes,
turn_lanes_data,
{at, straightmost->eid}));
const auto next_intersection = turn_analysis.AssignTurnTypes(
at,
straightmost->eid,
intersection::getConnectedRoads<false>(node_based_graph,
node_data_container,
node_coordinates,
compressed_geometries,
node_restriction_map,
barrier_nodes,
turn_lanes_data,
{at, straightmost->eid}));
// check where we can match turn lanes
std::size_t straightmost_tag_index = turn_lane_data.size();

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@ -202,7 +202,7 @@ auto getIntersectionLanes(const util::NodeBasedDynamicGraph &graph, const NodeID
return max_lanes_intersection;
}
template<bool USE_CLOSE_BEARINGS>
template <bool USE_CLOSE_COORDINATE>
IntersectionEdgeGeometries
getIntersectionOutgoingGeometries(const util::NodeBasedDynamicGraph &graph,
const extractor::CompressedEdgeContainer &compressed_geometries,
@ -233,7 +233,7 @@ getIntersectionOutgoingGeometries(const util::NodeBasedDynamicGraph &graph,
util::coordinate_calculation::bearing(geometry[0], close_coordinate);
const auto representative_coordinate =
USE_CLOSE_BEARINGS || graph.GetOutDegree(intersection_node) <= 2
USE_CLOSE_COORDINATE || graph.GetOutDegree(intersection_node) <= 2
? coordinate_extractor.GetCoordinateCloseToTurn(
intersection_node, outgoing_edge, false, remote_node)
: coordinate_extractor.ExtractRepresentativeCoordinate(intersection_node,
@ -756,7 +756,7 @@ convertToIntersectionView(const util::NodeBasedDynamicGraph &graph,
// That means we not only get (from_node, turn_node, c) in the above example
// but also (from_node, turn_node, a), (from_node, turn_node, b). These turns are
// marked as invalid and only needed for intersection classification.
template<bool USE_CLOSE_BEARINGS>
template <bool USE_CLOSE_COORDINATE>
guidance::IntersectionView
getConnectedRoads(const util::NodeBasedDynamicGraph &graph,
const EdgeBasedNodeDataContainer &node_data_container,
@ -769,7 +769,7 @@ getConnectedRoads(const util::NodeBasedDynamicGraph &graph,
{
const auto intersection_node = graph.GetTarget(incoming_edge.edge);
const auto &outgoing_edges = intersection::getOutgoingEdges(graph, intersection_node);
auto edge_geometries = getIntersectionOutgoingGeometries<USE_CLOSE_BEARINGS>(
auto edge_geometries = getIntersectionOutgoingGeometries<USE_CLOSE_COORDINATE>(
graph, compressed_geometries, node_coordinates, intersection_node);
// Add incoming edges with reversed bearings
@ -800,28 +800,25 @@ getConnectedRoads(const util::NodeBasedDynamicGraph &graph,
std::unordered_set<EdgeID>());
}
template
guidance::IntersectionView
template guidance::IntersectionView
getConnectedRoads<false>(const util::NodeBasedDynamicGraph &graph,
const EdgeBasedNodeDataContainer &node_data_container,
const std::vector<util::Coordinate> &node_coordinates,
const extractor::CompressedEdgeContainer &compressed_geometries,
const RestrictionMap &node_restriction_map,
const std::unordered_set<NodeID> &barrier_nodes,
const guidance::TurnLanesIndexedArray &turn_lanes_data,
const IntersectionEdge &incoming_edge);
const EdgeBasedNodeDataContainer &node_data_container,
const std::vector<util::Coordinate> &node_coordinates,
const extractor::CompressedEdgeContainer &compressed_geometries,
const RestrictionMap &node_restriction_map,
const std::unordered_set<NodeID> &barrier_nodes,
const guidance::TurnLanesIndexedArray &turn_lanes_data,
const IntersectionEdge &incoming_edge);
template
guidance::IntersectionView
template guidance::IntersectionView
getConnectedRoads<true>(const util::NodeBasedDynamicGraph &graph,
const EdgeBasedNodeDataContainer &node_data_container,
const std::vector<util::Coordinate> &node_coordinates,
const extractor::CompressedEdgeContainer &compressed_geometries,
const RestrictionMap &node_restriction_map,
const std::unordered_set<NodeID> &barrier_nodes,
const guidance::TurnLanesIndexedArray &turn_lanes_data,
const IntersectionEdge &incoming_edge);
const EdgeBasedNodeDataContainer &node_data_container,
const std::vector<util::Coordinate> &node_coordinates,
const extractor::CompressedEdgeContainer &compressed_geometries,
const RestrictionMap &node_restriction_map,
const std::unordered_set<NodeID> &barrier_nodes,
const guidance::TurnLanesIndexedArray &turn_lanes_data,
const IntersectionEdge &incoming_edge);
IntersectionEdge skipDegreeTwoNodes(const util::NodeBasedDynamicGraph &graph, IntersectionEdge road)
{