Still use low precision bearings

This commit is contained in:
Michael Krasnyk
2017-12-07 00:27:53 +01:00
parent 153f9b02a5
commit 08b88bad63
9 changed files with 88 additions and 91 deletions
+11 -11
View File
@@ -572,17 +572,17 @@ std::pair<LaneDataVector, LaneDataVector> TurnLaneHandler::partitionLaneData(
// find out about the next intersection. To check for valid matches, we also need the turn
// types. We can skip merging/angle adjustments, though
const auto next_intersection =
turn_analysis.AssignTurnTypes(at,
straightmost->eid,
intersection::getConnectedRoads<false>(node_based_graph,
node_data_container,
node_coordinates,
compressed_geometries,
node_restriction_map,
barrier_nodes,
turn_lanes_data,
{at, straightmost->eid}));
const auto next_intersection = turn_analysis.AssignTurnTypes(
at,
straightmost->eid,
intersection::getConnectedRoads<false>(node_based_graph,
node_data_container,
node_coordinates,
compressed_geometries,
node_restriction_map,
barrier_nodes,
turn_lanes_data,
{at, straightmost->eid}));
// check where we can match turn lanes
std::size_t straightmost_tag_index = turn_lane_data.size();