Still use low precision bearings
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@@ -572,17 +572,17 @@ std::pair<LaneDataVector, LaneDataVector> TurnLaneHandler::partitionLaneData(
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// find out about the next intersection. To check for valid matches, we also need the turn
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// types. We can skip merging/angle adjustments, though
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const auto next_intersection =
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turn_analysis.AssignTurnTypes(at,
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straightmost->eid,
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intersection::getConnectedRoads<false>(node_based_graph,
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node_data_container,
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node_coordinates,
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compressed_geometries,
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node_restriction_map,
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barrier_nodes,
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turn_lanes_data,
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{at, straightmost->eid}));
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const auto next_intersection = turn_analysis.AssignTurnTypes(
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at,
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straightmost->eid,
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intersection::getConnectedRoads<false>(node_based_graph,
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node_data_container,
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node_coordinates,
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compressed_geometries,
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node_restriction_map,
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barrier_nodes,
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turn_lanes_data,
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{at, straightmost->eid}));
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// check where we can match turn lanes
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std::size_t straightmost_tag_index = turn_lane_data.size();
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