Still use low precision bearings

This commit is contained in:
Michael Krasnyk
2017-12-07 00:27:53 +01:00
parent 153f9b02a5
commit 08b88bad63
9 changed files with 88 additions and 91 deletions
@@ -559,13 +559,13 @@ bool MergableRoadDetector::IsLinkRoad(const NodeID intersection_node,
intersection::skipDegreeTwoNodes(node_based_graph, {intersection_node, road.eid});
const auto next_intersection_along_road =
intersection::getConnectedRoads<false>(node_based_graph,
node_data_container,
node_coordinates,
compressed_geometries,
node_restriction_map,
barrier_nodes,
turn_lanes_data,
next_intersection_parameters);
node_data_container,
node_coordinates,
compressed_geometries,
node_restriction_map,
barrier_nodes,
turn_lanes_data,
next_intersection_parameters);
const auto extract_name_id = [this](const MergableRoadData &road) {
return node_data_container
.GetAnnotation(node_based_graph.GetEdgeData(road.eid).annotation_data)