2016-02-25 08:40:26 -05:00
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#include "extractor/turn_analysis.hpp"
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namespace osrm
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{
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namespace extractor
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{
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namespace turn_analysis
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{
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// configuration of turn classification
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const bool constexpr INVERT = true;
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const bool constexpr RESOLVE_TO_RIGHT = true;
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const bool constexpr RESOLVE_TO_LEFT = false;
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// what angle is interpreted as going straight
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const double constexpr STRAIGHT_ANGLE = 180.;
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// if a turn deviates this much from going straight, it will be kept straight
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const double constexpr MAXIMAL_ALLOWED_NO_TURN_DEVIATION = 2.;
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// angle that lies between two nearly indistinguishable roads
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const double constexpr NARROW_TURN_ANGLE = 35.;
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// angle difference that can be classified as straight, if its the only narrow turn
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const double constexpr FUZZY_STRAIGHT_ANGLE = 15.;
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const double constexpr DISTINCTION_RATIO = 2;
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using EdgeData = util::NodeBasedDynamicGraph::EdgeData;
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using engine::guidance::TurnPossibility;
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using engine::guidance::TurnInstruction;
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using engine::guidance::DirectionModifier;
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using engine::guidance::TurnType;
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using engine::guidance::FunctionalRoadClass;
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using engine::guidance::classifyIntersection;
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using engine::guidance::isLowPriorityRoadClass;
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using engine::guidance::angularDeviation;
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using engine::guidance::getTurnDirection;
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using engine::guidance::getRepresentativeCoordinate;
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using engine::guidance::isBasic;
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using engine::guidance::isRampClass;
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using engine::guidance::isUturn;
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using engine::guidance::isConflict;
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using engine::guidance::isSlightTurn;
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using engine::guidance::isSlightModifier;
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using engine::guidance::mirrorDirectionModifier;
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2016-02-25 12:31:29 -05:00
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#define PRINT_DEBUG_CANDIDATES 0
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2016-02-25 08:40:26 -05:00
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std::vector<TurnCandidate>
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getTurns(const NodeID from,
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const EdgeID via_edge,
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const std::shared_ptr<const util::NodeBasedDynamicGraph> node_based_graph,
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const std::vector<QueryNode> &node_info_list,
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const std::shared_ptr<RestrictionMap const> restriction_map,
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const std::unordered_set<NodeID> &barrier_nodes,
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const CompressedEdgeContainer &compressed_edge_container)
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{
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2016-02-25 12:31:29 -05:00
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auto turn_candidates =
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detail::getTurnCandidates(from, via_edge, node_based_graph, node_info_list, restriction_map,
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barrier_nodes, compressed_edge_container);
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// main priority: roundabouts
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const auto &in_edge_data = node_based_graph->GetEdgeData(via_edge);
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bool on_roundabout = in_edge_data.roundabout;
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bool can_enter_roundabout = false;
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bool can_exit_roundabout = false;
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for (const auto &candidate : turn_candidates)
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{
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if (node_based_graph->GetEdgeData(candidate.eid).roundabout)
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{
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can_enter_roundabout = true;
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}
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else
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{
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can_exit_roundabout = true;
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}
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}
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if (on_roundabout || can_enter_roundabout)
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{
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return detail::handleRoundabouts(from, via_edge, on_roundabout, can_enter_roundabout,
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can_exit_roundabout, std::move(turn_candidates),
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node_based_graph);
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}
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2016-02-25 08:40:26 -05:00
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turn_candidates =
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2016-02-25 12:31:29 -05:00
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detail::setTurnTypes(from, via_edge, std::move(turn_candidates), node_based_graph);
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2016-02-25 08:40:26 -05:00
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#if PRINT_DEBUG_CANDIDATES
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std::cout << "Initial Candidates:\n";
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for (auto tc : turn_candidates)
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std::cout << "\t" << tc.toString() << " "
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<< (int)node_based_graph->GetEdgeData(tc.eid).road_classification.road_class
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<< std::endl;
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#endif
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2016-02-25 12:31:29 -05:00
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turn_candidates = detail::optimizeCandidates(via_edge, std::move(turn_candidates),
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node_based_graph, node_info_list);
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2016-02-25 08:40:26 -05:00
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#if PRINT_DEBUG_CANDIDATES
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std::cout << "Optimized Candidates:\n";
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for (auto tc : turn_candidates)
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std::cout << "\t" << tc.toString() << " "
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<< (int)node_based_graph->GetEdgeData(tc.eid).road_classification.road_class
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<< std::endl;
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#endif
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2016-02-25 12:31:29 -05:00
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turn_candidates = detail::suppressTurns(via_edge, std::move(turn_candidates), node_based_graph);
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2016-02-25 08:40:26 -05:00
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#if PRINT_DEBUG_CANDIDATES
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std::cout << "Suppressed Candidates:\n";
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for (auto tc : turn_candidates)
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std::cout << "\t" << tc.toString() << " "
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<< (int)node_based_graph->GetEdgeData(tc.eid).road_classification.road_class
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<< std::endl;
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#endif
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return turn_candidates;
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}
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2016-02-25 12:31:29 -05:00
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namespace detail
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{
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std::vector<TurnCandidate>
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handleRoundabouts(const NodeID from,
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const EdgeID via_edge,
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const bool on_roundabout,
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const bool can_enter_roundabout,
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const bool can_exit_roundabout,
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std::vector<TurnCandidate> turn_candidates,
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const std::shared_ptr<const util::NodeBasedDynamicGraph> node_based_graph)
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{
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(void)from;
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// TODO requires differentiation between roundabouts and rotaries
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NodeID node_v = node_based_graph->GetTarget(via_edge);
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if (on_roundabout)
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{
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// Shoule hopefully have only a single exit and continue
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// at least for cars. How about bikes?
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for (auto &candidate : turn_candidates)
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{
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const auto &out_data = node_based_graph->GetEdgeData(candidate.eid);
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if (out_data.roundabout)
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{
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// TODO can forks happen in roundabouts? E.g. required lane changes
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if (1 == node_based_graph->GetDirectedOutDegree(node_v))
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{
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// No turn possible.
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candidate.instruction = TurnInstruction::NO_TURN();
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}
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else
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{
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candidate.instruction =
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TurnInstruction::REMAIN_ROUNDABOUT(getTurnDirection(candidate.angle));
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}
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}
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else
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{
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candidate.instruction =
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TurnInstruction::EXIT_ROUNDABOUT(getTurnDirection(candidate.angle));
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}
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}
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#if PRINT_DEBUG_CANDIDATES
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std::cout << "On Roundabout Candidates:\n";
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for (auto tc : turn_candidates)
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std::cout << "\t" << tc.toString() << " "
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<< (int)node_based_graph->GetEdgeData(tc.eid).road_classification.road_class
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<< std::endl;
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#endif
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return turn_candidates;
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}
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else
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{
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(void)can_enter_roundabout;
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BOOST_ASSERT(can_enter_roundabout);
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for (auto &candidate : turn_candidates)
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{
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const auto &out_data = node_based_graph->GetEdgeData(candidate.eid);
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if (out_data.roundabout)
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{
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candidate.instruction =
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TurnInstruction::ENTER_ROUNDABOUT(getTurnDirection(candidate.angle));
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if (can_exit_roundabout)
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{
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if (candidate.instruction.type == TurnType::EnterRotary)
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candidate.instruction.type = TurnType::EnterRotaryAtExit;
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if (candidate.instruction.type == TurnType::EnterRoundabout)
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candidate.instruction.type = TurnType::EnterRoundaboutAtExit;
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}
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}
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else
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{
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candidate.instruction = {TurnType::EnterAndExitRoundabout,
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getTurnDirection(candidate.angle)};
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}
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}
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#if PRINT_DEBUG_CANDIDATES
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std::cout << "Into Roundabout Candidates:\n";
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for (auto tc : turn_candidates)
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std::cout << "\t" << tc.toString() << " "
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<< (int)node_based_graph->GetEdgeData(tc.eid).road_classification.road_class
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<< std::endl;
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#endif
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return turn_candidates;
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}
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}
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2016-02-25 08:40:26 -05:00
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std::vector<TurnCandidate>
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setTurnTypes(const NodeID from,
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const EdgeID via_edge,
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std::vector<TurnCandidate> turn_candidates,
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const std::shared_ptr<const util::NodeBasedDynamicGraph> node_based_graph)
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{
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NodeID turn_node = node_based_graph->GetTarget(via_edge);
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bool has_non_roundabout = false, has_roundabout_entry = false;
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for (auto &candidate : turn_candidates)
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{
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const EdgeID onto_edge = candidate.eid;
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const NodeID to_node = node_based_graph->GetTarget(onto_edge);
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const auto turn = AnalyzeTurn(from, via_edge, turn_node, onto_edge, to_node,
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candidate.angle, node_based_graph);
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if (candidate.valid && !entersRoundabout(turn))
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has_non_roundabout = true;
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else if (candidate.valid)
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has_roundabout_entry = true;
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auto confidence = getTurnConfidence(candidate.angle, turn);
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if (!candidate.valid)
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confidence *= 0.8; // makes invalid turns more likely to be resolved in conflicts
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candidate.instruction = turn;
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candidate.confidence = confidence;
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}
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if (has_non_roundabout && has_roundabout_entry)
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{
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for (auto &candidate : turn_candidates)
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{
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if (entersRoundabout(candidate.instruction))
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{
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if (candidate.instruction.type == TurnType::EnterRotary)
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candidate.instruction.type = TurnType::EnterRotaryAtExit;
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if (candidate.instruction.type == TurnType::EnterRoundabout)
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candidate.instruction.type = TurnType::EnterRoundaboutAtExit;
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}
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}
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}
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return turn_candidates;
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}
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std::vector<TurnCandidate>
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optimizeRamps(const EdgeID via_edge,
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std::vector<TurnCandidate> turn_candidates,
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const std::shared_ptr<const util::NodeBasedDynamicGraph> node_based_graph)
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{
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EdgeID continue_eid = SPECIAL_EDGEID;
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double continue_angle = 0;
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const auto &in_edge_data = node_based_graph->GetEdgeData(via_edge);
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for (auto &candidate : turn_candidates)
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{
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if (candidate.instruction.direction_modifier == DirectionModifier::UTurn)
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continue;
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const auto &out_edge_data = node_based_graph->GetEdgeData(candidate.eid);
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if (out_edge_data.name_id == in_edge_data.name_id)
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{
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continue_eid = candidate.eid;
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continue_angle = candidate.angle;
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if (angularDeviation(candidate.angle, STRAIGHT_ANGLE) < NARROW_TURN_ANGLE &&
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isRampClass(in_edge_data.road_classification.road_class))
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candidate.instruction = TurnType::Suppressed;
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break;
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}
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}
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if (continue_eid != SPECIAL_EDGEID)
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{
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bool to_the_right = true;
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for (auto &candidate : turn_candidates)
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{
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if (candidate.eid == continue_eid)
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{
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to_the_right = false;
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continue;
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}
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if (candidate.instruction.type != TurnType::Ramp)
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continue;
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if (isSlightModifier(candidate.instruction.direction_modifier))
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candidate.instruction.direction_modifier =
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(to_the_right) ? DirectionModifier::SlightRight : DirectionModifier::SlightLeft;
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}
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}
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return turn_candidates;
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}
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TurnType checkForkAndEnd(const EdgeID via_eid,
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const std::vector<TurnCandidate> &turn_candidates,
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const std::shared_ptr<const util::NodeBasedDynamicGraph> node_based_graph)
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{
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if (turn_candidates.size() != 3 ||
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turn_candidates.front().instruction.direction_modifier != DirectionModifier::UTurn)
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return TurnType::Invalid;
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if (isOnRoundabout(turn_candidates[1].instruction))
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{
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BOOST_ASSERT(isOnRoundabout(turn_candidates[2].instruction));
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return TurnType::Invalid;
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}
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BOOST_ASSERT(!isOnRoundabout(turn_candidates[2].instruction));
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FunctionalRoadClass road_classes[3] = {
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node_based_graph->GetEdgeData(via_eid).road_classification.road_class,
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node_based_graph->GetEdgeData(turn_candidates[1].eid).road_classification.road_class,
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node_based_graph->GetEdgeData(turn_candidates[2].eid).road_classification.road_class};
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if (angularDeviation(turn_candidates[1].angle, STRAIGHT_ANGLE) < NARROW_TURN_ANGLE &&
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angularDeviation(turn_candidates[2].angle, STRAIGHT_ANGLE) < NARROW_TURN_ANGLE)
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{
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if (road_classes[0] != road_classes[1] || road_classes[1] != road_classes[2])
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return TurnType::Invalid;
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if (turn_candidates[1].valid && turn_candidates[2].valid)
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return TurnType::Fork;
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}
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else if (angularDeviation(turn_candidates[1].angle, 90) < NARROW_TURN_ANGLE &&
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angularDeviation(turn_candidates[2].angle, 270) < NARROW_TURN_ANGLE)
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{
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return TurnType::EndOfRoad;
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}
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return TurnType::Invalid;
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}
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std::vector<TurnCandidate> handleForkAndEnd(const TurnType type,
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std::vector<TurnCandidate> turn_candidates)
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{
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turn_candidates[1].instruction.type = type;
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turn_candidates[1].instruction.direction_modifier =
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(type == TurnType::Fork) ? DirectionModifier::SlightRight : DirectionModifier::Right;
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turn_candidates[2].instruction.type = type;
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turn_candidates[2].instruction.direction_modifier =
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(type == TurnType::Fork) ? DirectionModifier::SlightLeft : DirectionModifier::Left;
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return turn_candidates;
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}
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// requires sorted candidates
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std::vector<TurnCandidate>
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optimizeCandidates(const EdgeID via_eid,
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std::vector<TurnCandidate> turn_candidates,
|
|
|
|
const std::shared_ptr<const util::NodeBasedDynamicGraph> node_based_graph,
|
|
|
|
const std::vector<QueryNode> &node_info_list)
|
|
|
|
{
|
|
|
|
BOOST_ASSERT_MSG(std::is_sorted(turn_candidates.begin(), turn_candidates.end(),
|
|
|
|
[](const TurnCandidate &left, const TurnCandidate &right)
|
|
|
|
{
|
|
|
|
return left.angle < right.angle;
|
|
|
|
}),
|
|
|
|
"Turn Candidates not sorted by angle.");
|
|
|
|
if (turn_candidates.size() <= 1)
|
|
|
|
return turn_candidates;
|
|
|
|
|
|
|
|
TurnType type = checkForkAndEnd(via_eid, turn_candidates, node_based_graph);
|
|
|
|
if (type != TurnType::Invalid)
|
|
|
|
return handleForkAndEnd(type, std::move(turn_candidates));
|
|
|
|
|
|
|
|
turn_candidates = optimizeRamps(via_eid, std::move(turn_candidates), node_based_graph);
|
|
|
|
|
|
|
|
const auto getLeft = [&turn_candidates](std::size_t index)
|
|
|
|
{
|
|
|
|
return (index + 1) % turn_candidates.size();
|
|
|
|
};
|
|
|
|
const auto getRight = [&turn_candidates](std::size_t index)
|
|
|
|
{
|
|
|
|
return (index + turn_candidates.size() - 1) % turn_candidates.size();
|
|
|
|
};
|
|
|
|
|
|
|
|
// handle availability of multiple u-turns (e.g. street with separated small parking roads)
|
|
|
|
if (isUturn(turn_candidates[0].instruction) && turn_candidates[0].angle == 0)
|
|
|
|
{
|
|
|
|
if (isUturn(turn_candidates[getLeft(0)].instruction))
|
|
|
|
turn_candidates[getLeft(0)].instruction.direction_modifier =
|
|
|
|
DirectionModifier::SharpLeft;
|
|
|
|
if (isUturn(turn_candidates[getRight(0)].instruction))
|
|
|
|
turn_candidates[getRight(0)].instruction.direction_modifier =
|
|
|
|
DirectionModifier::SharpRight;
|
|
|
|
}
|
|
|
|
|
|
|
|
const auto keepStraight = [](double angle)
|
|
|
|
{
|
|
|
|
return std::abs(angle - 180) < 5;
|
|
|
|
};
|
|
|
|
|
|
|
|
for (std::size_t turn_index = 0; turn_index < turn_candidates.size(); ++turn_index)
|
|
|
|
{
|
|
|
|
auto &turn = turn_candidates[turn_index];
|
|
|
|
if (!isBasic(turn.instruction.type) || isUturn(turn.instruction) ||
|
|
|
|
isOnRoundabout(turn.instruction))
|
|
|
|
continue;
|
|
|
|
auto &left = turn_candidates[getLeft(turn_index)];
|
|
|
|
if (turn.angle == left.angle)
|
|
|
|
{
|
|
|
|
util::SimpleLogger().Write(logDEBUG)
|
|
|
|
<< "[warning] conflicting turn angles, identical road duplicated? "
|
|
|
|
<< node_info_list[node_based_graph->GetTarget(via_eid)].lat << " "
|
|
|
|
<< node_info_list[node_based_graph->GetTarget(via_eid)].lon << std::endl;
|
|
|
|
}
|
|
|
|
if (isConflict(turn.instruction, left.instruction))
|
|
|
|
{
|
|
|
|
// begin of a conflicting region
|
|
|
|
std::size_t conflict_begin = turn_index;
|
|
|
|
std::size_t conflict_end = getLeft(turn_index);
|
|
|
|
std::size_t conflict_size = 2;
|
|
|
|
while (
|
|
|
|
isConflict(turn_candidates[getLeft(conflict_end)].instruction, turn.instruction) &&
|
|
|
|
conflict_size < turn_candidates.size())
|
|
|
|
{
|
|
|
|
conflict_end = getLeft(conflict_end);
|
|
|
|
++conflict_size;
|
|
|
|
}
|
|
|
|
|
|
|
|
turn_index = (conflict_end < conflict_begin) ? turn_candidates.size() : conflict_end;
|
|
|
|
|
|
|
|
if (conflict_size > 3)
|
|
|
|
{
|
|
|
|
// check if some turns are invalid to find out about good handling
|
|
|
|
}
|
|
|
|
|
|
|
|
auto &instruction_left_of_end = turn_candidates[getLeft(conflict_end)].instruction;
|
|
|
|
auto &instruction_right_of_begin =
|
|
|
|
turn_candidates[getRight(conflict_begin)].instruction;
|
|
|
|
auto &candidate_at_end = turn_candidates[conflict_end];
|
|
|
|
auto &candidate_at_begin = turn_candidates[conflict_begin];
|
|
|
|
if (conflict_size == 2)
|
|
|
|
{
|
|
|
|
if (turn.instruction.direction_modifier == DirectionModifier::Straight)
|
|
|
|
{
|
|
|
|
if (instruction_left_of_end.direction_modifier !=
|
|
|
|
DirectionModifier::SlightLeft &&
|
|
|
|
instruction_right_of_begin.direction_modifier !=
|
|
|
|
DirectionModifier::SlightRight)
|
|
|
|
{
|
|
|
|
std::int32_t resolved_count = 0;
|
|
|
|
// uses side-effects in resolve
|
|
|
|
if (!keepStraight(candidate_at_end.angle) &&
|
|
|
|
!resolve(candidate_at_end.instruction, instruction_left_of_end,
|
|
|
|
RESOLVE_TO_LEFT))
|
|
|
|
util::SimpleLogger().Write(logDEBUG)
|
|
|
|
<< "[warning] failed to resolve conflict";
|
|
|
|
else
|
|
|
|
++resolved_count;
|
|
|
|
// uses side-effects in resolve
|
|
|
|
if (!keepStraight(candidate_at_begin.angle) &&
|
|
|
|
!resolve(candidate_at_begin.instruction, instruction_right_of_begin,
|
|
|
|
RESOLVE_TO_RIGHT))
|
|
|
|
util::SimpleLogger().Write(logDEBUG)
|
|
|
|
<< "[warning] failed to resolve conflict";
|
|
|
|
else
|
|
|
|
++resolved_count;
|
|
|
|
if (resolved_count >= 1 &&
|
|
|
|
(!keepStraight(candidate_at_begin.angle) ||
|
|
|
|
!keepStraight(candidate_at_end.angle))) // should always be the
|
|
|
|
// case, theoretically
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (candidate_at_begin.confidence < candidate_at_end.confidence)
|
|
|
|
{ // if right shift is cheaper, or only option
|
|
|
|
if (resolve(candidate_at_begin.instruction, instruction_right_of_begin,
|
|
|
|
RESOLVE_TO_RIGHT))
|
|
|
|
continue;
|
|
|
|
else if (resolve(candidate_at_end.instruction, instruction_left_of_end,
|
|
|
|
RESOLVE_TO_LEFT))
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (resolve(candidate_at_end.instruction, instruction_left_of_end,
|
|
|
|
RESOLVE_TO_LEFT))
|
|
|
|
continue;
|
|
|
|
else if (resolve(candidate_at_begin.instruction, instruction_right_of_begin,
|
|
|
|
RESOLVE_TO_RIGHT))
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
if (isSlightTurn(turn.instruction) || isSharpTurn(turn.instruction))
|
|
|
|
{
|
|
|
|
auto resolve_direction =
|
|
|
|
(turn.instruction.direction_modifier == DirectionModifier::SlightRight ||
|
|
|
|
turn.instruction.direction_modifier == DirectionModifier::SharpLeft)
|
|
|
|
? RESOLVE_TO_RIGHT
|
|
|
|
: RESOLVE_TO_LEFT;
|
|
|
|
if (resolve_direction == RESOLVE_TO_RIGHT &&
|
|
|
|
resolveTransitive(
|
|
|
|
candidate_at_begin.instruction, instruction_right_of_begin,
|
|
|
|
turn_candidates[getRight(getRight(conflict_begin))].instruction,
|
|
|
|
RESOLVE_TO_RIGHT))
|
|
|
|
continue;
|
|
|
|
else if (resolve_direction == RESOLVE_TO_LEFT &&
|
|
|
|
resolveTransitive(
|
|
|
|
candidate_at_end.instruction, instruction_left_of_end,
|
|
|
|
turn_candidates[getLeft(getLeft(conflict_end))].instruction,
|
|
|
|
RESOLVE_TO_LEFT))
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (conflict_size >= 3)
|
|
|
|
{
|
|
|
|
// a conflict of size larger than three cannot be handled with the current
|
|
|
|
// model.
|
|
|
|
// Handle it as best as possible and keep the rest of the conflicting turns
|
|
|
|
if (conflict_size > 3)
|
|
|
|
{
|
|
|
|
NodeID conflict_location = node_based_graph->GetTarget(via_eid);
|
|
|
|
util::SimpleLogger().Write(logDEBUG)
|
|
|
|
<< "[warning] found conflict larget than size three at "
|
|
|
|
<< node_info_list[conflict_location].lat << ", "
|
|
|
|
<< node_info_list[conflict_location].lon;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!resolve(candidate_at_begin.instruction, instruction_right_of_begin,
|
|
|
|
RESOLVE_TO_RIGHT))
|
|
|
|
{
|
|
|
|
if (isSlightTurn(turn.instruction))
|
|
|
|
resolveTransitive(
|
|
|
|
candidate_at_begin.instruction, instruction_right_of_begin,
|
|
|
|
turn_candidates[getRight(getRight(conflict_begin))].instruction,
|
|
|
|
RESOLVE_TO_RIGHT);
|
|
|
|
else if (isSharpTurn(turn.instruction))
|
|
|
|
resolveTransitive(
|
|
|
|
candidate_at_end.instruction, instruction_left_of_end,
|
|
|
|
turn_candidates[getLeft(getLeft(conflict_end))].instruction,
|
|
|
|
RESOLVE_TO_LEFT);
|
|
|
|
}
|
|
|
|
if (!resolve(candidate_at_end.instruction, instruction_left_of_end,
|
|
|
|
RESOLVE_TO_LEFT))
|
|
|
|
{
|
|
|
|
if (isSlightTurn(turn.instruction))
|
|
|
|
resolveTransitive(
|
|
|
|
candidate_at_end.instruction, instruction_left_of_end,
|
|
|
|
turn_candidates[getLeft(getLeft(conflict_end))].instruction,
|
|
|
|
RESOLVE_TO_LEFT);
|
|
|
|
else if (isSharpTurn(turn.instruction))
|
|
|
|
resolveTransitive(
|
|
|
|
candidate_at_begin.instruction, instruction_right_of_begin,
|
|
|
|
turn_candidates[getRight(getRight(conflict_begin))].instruction,
|
|
|
|
RESOLVE_TO_RIGHT);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return turn_candidates;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool isObviousChoice(const EdgeID via_eid,
|
|
|
|
const std::size_t turn_index,
|
|
|
|
const std::vector<TurnCandidate> &turn_candidates,
|
|
|
|
const std::shared_ptr<const util::NodeBasedDynamicGraph> node_based_graph)
|
|
|
|
{
|
|
|
|
const auto getLeft = [&turn_candidates](std::size_t index)
|
|
|
|
{
|
|
|
|
return (index + 1) % turn_candidates.size();
|
|
|
|
};
|
|
|
|
const auto getRight = [&turn_candidates](std::size_t index)
|
|
|
|
{
|
|
|
|
return (index + turn_candidates.size() - 1) % turn_candidates.size();
|
|
|
|
};
|
|
|
|
const auto &candidate = turn_candidates[turn_index];
|
|
|
|
const EdgeData &in_data = node_based_graph->GetEdgeData(via_eid);
|
|
|
|
const EdgeData &out_data = node_based_graph->GetEdgeData(candidate.eid);
|
|
|
|
const auto &candidate_to_the_left = turn_candidates[getLeft(turn_index)];
|
|
|
|
|
|
|
|
const auto &candidate_to_the_right = turn_candidates[getRight(turn_index)];
|
|
|
|
|
|
|
|
const auto hasValidRatio = [&](const TurnCandidate &left, const TurnCandidate ¢er,
|
|
|
|
const TurnCandidate &right)
|
|
|
|
{
|
|
|
|
auto angle_left = (left.angle > 180) ? angularDeviation(left.angle, STRAIGHT_ANGLE) : 180;
|
|
|
|
auto angle_right =
|
|
|
|
(right.angle < 180) ? angularDeviation(right.angle, STRAIGHT_ANGLE) : 180;
|
|
|
|
auto self_angle = angularDeviation(center.angle, STRAIGHT_ANGLE);
|
|
|
|
return angularDeviation(center.angle, STRAIGHT_ANGLE) < NARROW_TURN_ANGLE &&
|
|
|
|
((center.angle < STRAIGHT_ANGLE)
|
|
|
|
? (angle_right > self_angle && angle_left / self_angle > DISTINCTION_RATIO)
|
|
|
|
: (angle_left > self_angle && angle_right / self_angle > DISTINCTION_RATIO));
|
|
|
|
};
|
|
|
|
// only valid turn
|
|
|
|
if (!isLowPriorityRoadClass(
|
|
|
|
node_based_graph->GetEdgeData(candidate.eid).road_classification.road_class))
|
|
|
|
{
|
|
|
|
bool is_only_normal_road = true;
|
|
|
|
BOOST_ASSERT(turn_candidates[0].instruction.type == TurnType::Turn &&
|
|
|
|
turn_candidates[0].instruction.direction_modifier == DirectionModifier::UTurn);
|
|
|
|
for (size_t i = 0; i < turn_candidates.size(); ++i)
|
|
|
|
{
|
|
|
|
if (i == turn_index || turn_candidates[i].angle == 0) // skip self and u-turn
|
|
|
|
continue;
|
|
|
|
if (!isLowPriorityRoadClass(node_based_graph->GetEdgeData(turn_candidates[i].eid)
|
|
|
|
.road_classification.road_class))
|
|
|
|
{
|
|
|
|
is_only_normal_road = false;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (is_only_normal_road == true)
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
return turn_candidates.size() == 1 ||
|
|
|
|
// only non u-turn
|
|
|
|
(turn_candidates.size() == 2 &&
|
|
|
|
isUturn(candidate_to_the_left.instruction)) || // nearly straight turn
|
|
|
|
angularDeviation(candidate.angle, STRAIGHT_ANGLE) < MAXIMAL_ALLOWED_NO_TURN_DEVIATION ||
|
|
|
|
hasValidRatio(candidate_to_the_left, candidate, candidate_to_the_right) ||
|
|
|
|
(in_data.name_id != 0 && in_data.name_id == out_data.name_id &&
|
|
|
|
angularDeviation(candidate.angle, STRAIGHT_ANGLE) < NARROW_TURN_ANGLE / 2);
|
|
|
|
}
|
|
|
|
|
|
|
|
std::vector<TurnCandidate>
|
|
|
|
suppressTurns(const EdgeID via_eid,
|
|
|
|
std::vector<TurnCandidate> turn_candidates,
|
|
|
|
const std::shared_ptr<const util::NodeBasedDynamicGraph> node_based_graph)
|
|
|
|
{
|
|
|
|
if (turn_candidates.size() == 3)
|
|
|
|
{
|
|
|
|
BOOST_ASSERT(turn_candidates[0].instruction.direction_modifier ==
|
|
|
|
DirectionModifier::UTurn);
|
|
|
|
if (isLowPriorityRoadClass(node_based_graph->GetEdgeData(turn_candidates[1].eid)
|
|
|
|
.road_classification.road_class) &&
|
|
|
|
!isLowPriorityRoadClass(node_based_graph->GetEdgeData(turn_candidates[2].eid)
|
|
|
|
.road_classification.road_class))
|
|
|
|
{
|
|
|
|
if (angularDeviation(turn_candidates[2].angle, STRAIGHT_ANGLE) < NARROW_TURN_ANGLE)
|
|
|
|
{
|
|
|
|
if (node_based_graph->GetEdgeData(turn_candidates[2].eid).name_id ==
|
|
|
|
node_based_graph->GetEdgeData(via_eid).name_id)
|
|
|
|
{
|
|
|
|
turn_candidates[2].instruction = TurnInstruction::NO_TURN();
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
turn_candidates[2].instruction.type = TurnType::NewName;
|
|
|
|
}
|
|
|
|
return turn_candidates;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (isLowPriorityRoadClass(node_based_graph->GetEdgeData(turn_candidates[2].eid)
|
|
|
|
.road_classification.road_class) &&
|
|
|
|
!isLowPriorityRoadClass(node_based_graph->GetEdgeData(turn_candidates[1].eid)
|
|
|
|
.road_classification.road_class))
|
|
|
|
{
|
|
|
|
if (angularDeviation(turn_candidates[1].angle, STRAIGHT_ANGLE) < NARROW_TURN_ANGLE)
|
|
|
|
{
|
|
|
|
if (node_based_graph->GetEdgeData(turn_candidates[1].eid).name_id ==
|
|
|
|
node_based_graph->GetEdgeData(via_eid).name_id)
|
|
|
|
{
|
|
|
|
turn_candidates[1].instruction = TurnInstruction::NO_TURN();
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
turn_candidates[1].instruction.type = TurnType::NewName;
|
|
|
|
}
|
|
|
|
return turn_candidates;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
BOOST_ASSERT_MSG(std::is_sorted(turn_candidates.begin(), turn_candidates.end(),
|
|
|
|
[](const TurnCandidate &left, const TurnCandidate &right)
|
|
|
|
{
|
|
|
|
return left.angle < right.angle;
|
|
|
|
}),
|
|
|
|
"Turn Candidates not sorted by angle.");
|
|
|
|
|
|
|
|
const auto getLeft = [&turn_candidates](std::size_t index)
|
|
|
|
{
|
|
|
|
return (index + 1) % turn_candidates.size();
|
|
|
|
};
|
|
|
|
const auto getRight = [&turn_candidates](std::size_t index)
|
|
|
|
{
|
|
|
|
return (index + turn_candidates.size() - 1) % turn_candidates.size();
|
|
|
|
};
|
|
|
|
|
|
|
|
const EdgeData &in_data = node_based_graph->GetEdgeData(via_eid);
|
|
|
|
|
|
|
|
bool has_obvious_with_same_name = false;
|
|
|
|
double obvious_with_same_name_angle = 0;
|
|
|
|
for (std::size_t turn_index = 0; turn_index < turn_candidates.size(); ++turn_index)
|
|
|
|
{
|
|
|
|
if (node_based_graph->GetEdgeData(turn_candidates[turn_index].eid).name_id ==
|
|
|
|
in_data.name_id &&
|
|
|
|
isObviousChoice(via_eid, turn_index, turn_candidates, node_based_graph))
|
|
|
|
{
|
|
|
|
has_obvious_with_same_name = true;
|
|
|
|
obvious_with_same_name_angle = turn_candidates[turn_index].angle;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
for (std::size_t turn_index = 0; turn_index < turn_candidates.size(); ++turn_index)
|
|
|
|
{
|
|
|
|
auto &candidate = turn_candidates[turn_index];
|
|
|
|
if (!isBasic(candidate.instruction.type))
|
|
|
|
continue;
|
|
|
|
|
|
|
|
const EdgeData &out_data = node_based_graph->GetEdgeData(candidate.eid);
|
|
|
|
if (out_data.name_id == in_data.name_id && in_data.name_id != 0 &&
|
|
|
|
candidate.instruction.direction_modifier != DirectionModifier::UTurn &&
|
|
|
|
!has_obvious_with_same_name)
|
|
|
|
{
|
|
|
|
candidate.instruction.type = TurnType::Continue;
|
|
|
|
}
|
|
|
|
if (candidate.valid && !isUturn(candidate.instruction))
|
|
|
|
{
|
|
|
|
// TODO road category would be useful to indicate obviousness of turn
|
|
|
|
// check if turn can be omitted or at least changed
|
|
|
|
const auto &left = turn_candidates[getLeft(turn_index)];
|
|
|
|
const auto &right = turn_candidates[getRight(turn_index)];
|
|
|
|
|
|
|
|
// make very slight instructions straight, if they are the only valid choice going
|
|
|
|
// with
|
|
|
|
// at most a slight turn
|
|
|
|
if ((!isSlightModifier(getTurnDirection(left.angle)) || !left.valid) &&
|
|
|
|
(!isSlightModifier(getTurnDirection(right.angle)) || !right.valid) &&
|
|
|
|
angularDeviation(candidate.angle, STRAIGHT_ANGLE) < FUZZY_STRAIGHT_ANGLE)
|
|
|
|
candidate.instruction.direction_modifier = DirectionModifier::Straight;
|
|
|
|
|
|
|
|
// TODO this smaller comparison for turns is DANGEROUS, has to be revised if turn
|
|
|
|
// instructions change
|
|
|
|
if (in_data.travel_mode ==
|
|
|
|
out_data.travel_mode) // make sure to always announce mode changes
|
|
|
|
{
|
|
|
|
if (isObviousChoice(via_eid, turn_index, turn_candidates, node_based_graph))
|
|
|
|
{
|
|
|
|
|
|
|
|
if (in_data.name_id == out_data.name_id) // same road
|
|
|
|
{
|
|
|
|
candidate.instruction.type = TurnType::Suppressed;
|
|
|
|
}
|
|
|
|
|
|
|
|
else if (!has_obvious_with_same_name)
|
|
|
|
{
|
|
|
|
// TODO discuss, we might want to keep the current name of the turn. But
|
|
|
|
// this would mean emitting a turn when you just keep on a road
|
|
|
|
if (isRampClass(in_data.road_classification.road_class) &&
|
|
|
|
!isRampClass(out_data.road_classification.road_class))
|
|
|
|
{
|
|
|
|
candidate.instruction.type = TurnType::Merge;
|
|
|
|
candidate.instruction.direction_modifier =
|
|
|
|
mirrorDirectionModifier(candidate.instruction.direction_modifier);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (engine::guidance::canBeSuppressed(candidate.instruction.type))
|
|
|
|
candidate.instruction.type = TurnType::NewName;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (candidate.angle < obvious_with_same_name_angle)
|
|
|
|
candidate.instruction.direction_modifier = DirectionModifier::SlightRight;
|
|
|
|
else
|
|
|
|
candidate.instruction.direction_modifier = DirectionModifier::SlightLeft;
|
|
|
|
}
|
|
|
|
else if (candidate.instruction.direction_modifier == DirectionModifier::Straight &&
|
|
|
|
has_obvious_with_same_name)
|
|
|
|
{
|
|
|
|
if (candidate.angle < obvious_with_same_name_angle)
|
|
|
|
candidate.instruction.direction_modifier = DirectionModifier::SlightRight;
|
|
|
|
else
|
|
|
|
candidate.instruction.direction_modifier = DirectionModifier::SlightLeft;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return turn_candidates;
|
|
|
|
}
|
|
|
|
|
|
|
|
std::vector<TurnCandidate>
|
|
|
|
getTurnCandidates(const NodeID from_node,
|
|
|
|
const EdgeID via_eid,
|
|
|
|
const std::shared_ptr<const util::NodeBasedDynamicGraph> node_based_graph,
|
|
|
|
const std::vector<QueryNode> &node_info_list,
|
|
|
|
const std::shared_ptr<RestrictionMap const> restriction_map,
|
|
|
|
const std::unordered_set<NodeID> &barrier_nodes,
|
|
|
|
const CompressedEdgeContainer &compressed_edge_container)
|
|
|
|
{
|
|
|
|
std::vector<TurnCandidate> turn_candidates;
|
|
|
|
const NodeID turn_node = node_based_graph->GetTarget(via_eid);
|
|
|
|
const NodeID only_restriction_to_node =
|
|
|
|
restriction_map->CheckForEmanatingIsOnlyTurn(from_node, turn_node);
|
|
|
|
const bool is_barrier_node = barrier_nodes.find(turn_node) != barrier_nodes.end();
|
|
|
|
|
|
|
|
for (const EdgeID onto_edge : node_based_graph->GetAdjacentEdgeRange(turn_node))
|
|
|
|
{
|
|
|
|
bool turn_is_valid = true;
|
|
|
|
if (node_based_graph->GetEdgeData(onto_edge).reversed)
|
|
|
|
{
|
|
|
|
turn_is_valid = false;
|
|
|
|
}
|
|
|
|
const NodeID to_node = node_based_graph->GetTarget(onto_edge);
|
|
|
|
|
|
|
|
if (turn_is_valid && (only_restriction_to_node != SPECIAL_NODEID) &&
|
|
|
|
(to_node != only_restriction_to_node))
|
|
|
|
{
|
|
|
|
// We are at an only_-restriction but not at the right turn.
|
|
|
|
// ++restricted_turns_counter;
|
|
|
|
turn_is_valid = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (turn_is_valid)
|
|
|
|
{
|
|
|
|
if (is_barrier_node)
|
|
|
|
{
|
|
|
|
if (from_node != to_node)
|
|
|
|
{
|
|
|
|
// ++skipped_barrier_turns_counter;
|
|
|
|
turn_is_valid = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (from_node == to_node && node_based_graph->GetOutDegree(turn_node) > 1)
|
|
|
|
{
|
|
|
|
auto number_of_emmiting_bidirectional_edges = 0;
|
|
|
|
for (auto edge : node_based_graph->GetAdjacentEdgeRange(turn_node))
|
|
|
|
{
|
|
|
|
auto target = node_based_graph->GetTarget(edge);
|
|
|
|
auto reverse_edge = node_based_graph->FindEdge(target, turn_node);
|
|
|
|
if (!node_based_graph->GetEdgeData(reverse_edge).reversed)
|
|
|
|
{
|
|
|
|
++number_of_emmiting_bidirectional_edges;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (number_of_emmiting_bidirectional_edges > 1)
|
|
|
|
{
|
|
|
|
// ++skipped_uturns_counter;
|
|
|
|
turn_is_valid = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// only add an edge if turn is not a U-turn except when it is
|
|
|
|
// at the end of a dead-end street
|
|
|
|
if (restriction_map->CheckIfTurnIsRestricted(from_node, turn_node, to_node) &&
|
|
|
|
(only_restriction_to_node == SPECIAL_NODEID) && (to_node != only_restriction_to_node))
|
|
|
|
{
|
|
|
|
// We are at an only_-restriction but not at the right turn.
|
|
|
|
// ++restricted_turns_counter;
|
|
|
|
turn_is_valid = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
// unpack first node of second segment if packed
|
|
|
|
|
|
|
|
const auto first_coordinate = getRepresentativeCoordinate(
|
|
|
|
from_node, turn_node, via_eid, INVERT, compressed_edge_container, node_info_list);
|
|
|
|
const auto third_coordinate = getRepresentativeCoordinate(
|
|
|
|
turn_node, to_node, onto_edge, !INVERT, compressed_edge_container, node_info_list);
|
|
|
|
|
|
|
|
const auto angle = util::coordinate_calculation::computeAngle(
|
|
|
|
first_coordinate, node_info_list[turn_node], third_coordinate);
|
|
|
|
|
|
|
|
turn_candidates.push_back(
|
|
|
|
{onto_edge, turn_is_valid, angle, {TurnType::Invalid, DirectionModifier::UTurn}, 0});
|
|
|
|
}
|
|
|
|
|
|
|
|
const auto ByAngle = [](const TurnCandidate &first, const TurnCandidate second)
|
|
|
|
{
|
|
|
|
return first.angle < second.angle;
|
|
|
|
};
|
|
|
|
std::sort(std::begin(turn_candidates), std::end(turn_candidates), ByAngle);
|
|
|
|
|
|
|
|
const auto getLeft = [&](std::size_t index)
|
|
|
|
{
|
|
|
|
return (index + 1) % turn_candidates.size();
|
|
|
|
};
|
|
|
|
|
|
|
|
const auto getRight = [&](std::size_t index)
|
|
|
|
{
|
|
|
|
return (index + turn_candidates.size() - 1) % turn_candidates.size();
|
|
|
|
};
|
|
|
|
|
|
|
|
const auto isInvalidEquivalent = [&](std::size_t this_turn, std::size_t valid_turn)
|
|
|
|
{
|
|
|
|
if (!turn_candidates[valid_turn].valid || turn_candidates[this_turn].valid)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
return angularDeviation(turn_candidates[this_turn].angle,
|
|
|
|
turn_candidates[valid_turn].angle) < NARROW_TURN_ANGLE;
|
|
|
|
};
|
|
|
|
|
|
|
|
for (std::size_t index = 0; index < turn_candidates.size(); ++index)
|
|
|
|
{
|
|
|
|
if (isInvalidEquivalent(index, getRight(index)) ||
|
|
|
|
isInvalidEquivalent(index, getLeft(index)))
|
|
|
|
{
|
|
|
|
turn_candidates.erase(turn_candidates.begin() + index);
|
|
|
|
--index;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return turn_candidates;
|
|
|
|
}
|
|
|
|
|
|
|
|
// node_u -- (edge_1) --> node_v -- (edge_2) --> node_w
|
|
|
|
TurnInstruction
|
|
|
|
AnalyzeTurn(const NodeID node_u,
|
|
|
|
const EdgeID edge1,
|
|
|
|
const NodeID node_v,
|
|
|
|
const EdgeID edge2,
|
|
|
|
const NodeID node_w,
|
|
|
|
const double angle,
|
|
|
|
const std::shared_ptr<const util::NodeBasedDynamicGraph> node_based_graph)
|
|
|
|
{
|
|
|
|
|
|
|
|
const EdgeData &data1 = node_based_graph->GetEdgeData(edge1);
|
|
|
|
const EdgeData &data2 = node_based_graph->GetEdgeData(edge2);
|
|
|
|
bool from_ramp = isRampClass(data1.road_classification.road_class);
|
|
|
|
bool to_ramp = isRampClass(data2.road_classification.road_class);
|
|
|
|
if (node_u == node_w)
|
|
|
|
{
|
|
|
|
return {TurnType::Turn, DirectionModifier::UTurn};
|
|
|
|
}
|
|
|
|
|
|
|
|
// roundabouts need to be handled explicitely
|
|
|
|
if (data1.roundabout && data2.roundabout)
|
|
|
|
{
|
|
|
|
// Is a turn possible? If yes, we stay on the roundabout!
|
|
|
|
if (1 == node_based_graph->GetDirectedOutDegree(node_v))
|
|
|
|
{
|
|
|
|
// No turn possible.
|
|
|
|
return TurnInstruction::NO_TURN();
|
|
|
|
}
|
|
|
|
return TurnInstruction::REMAIN_ROUNDABOUT(getTurnDirection(angle));
|
|
|
|
}
|
|
|
|
// Does turn start or end on roundabout?
|
|
|
|
if (data1.roundabout || data2.roundabout)
|
|
|
|
{
|
|
|
|
// We are entering the roundabout
|
|
|
|
if ((!data1.roundabout) && data2.roundabout)
|
|
|
|
{
|
|
|
|
return TurnInstruction::ENTER_ROUNDABOUT(getTurnDirection(angle));
|
|
|
|
}
|
|
|
|
// We are leaving the roundabout
|
|
|
|
if (data1.roundabout && (!data2.roundabout))
|
|
|
|
{
|
|
|
|
return TurnInstruction::EXIT_ROUNDABOUT(getTurnDirection(angle));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!from_ramp && to_ramp)
|
|
|
|
{
|
|
|
|
return {TurnType::Ramp, getTurnDirection(angle)};
|
|
|
|
}
|
|
|
|
|
|
|
|
// assign a designated turn angle instruction purely based on the angle
|
|
|
|
return {TurnType::Turn, getTurnDirection(angle)};
|
|
|
|
}
|
|
|
|
|
2016-02-25 12:31:29 -05:00
|
|
|
} // anemspace detail
|
2016-02-25 08:40:26 -05:00
|
|
|
} // namespace turn_analysis
|
|
|
|
} // namespace extractor
|
2016-02-25 12:31:29 -05:00
|
|
|
} // nameNspace osrm
|