osrm-backend/include/server/server.hpp

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#ifndef SERVER_HPP
#define SERVER_HPP
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#include "server/connection.hpp"
#include "server/request_handler.hpp"
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#include "server/service_handler.hpp"
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#include "util/integer_range.hpp"
#include "util/log.hpp"
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#include <boost/asio.hpp>
#include <boost/bind.hpp>
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#include <zlib.h>
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#ifndef _WIN32
#include <sys/socket.h>
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#include <sys/types.h>
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#endif
#include <functional>
#include <memory>
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#include <string>
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#include <thread>
#include <vector>
namespace osrm::server
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{
class Server
{
public:
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// Note: returns a shared instead of a unique ptr as it is captured in a lambda somewhere else
static std::shared_ptr<Server> CreateServer(std::string &ip_address,
int ip_port,
unsigned requested_num_threads,
short keepalive_timeout)
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{
util::Log() << "http 1.1 compression handled by zlib version " << zlibVersion();
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const unsigned hardware_threads = std::max(1u, std::thread::hardware_concurrency());
const unsigned real_num_threads = std::min(hardware_threads, requested_num_threads);
return std::make_shared<Server>(ip_address, ip_port, real_num_threads, keepalive_timeout);
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}
explicit Server(const std::string &address,
const int port,
const unsigned thread_pool_size,
const short keepalive_timeout)
: thread_pool_size(thread_pool_size), keepalive_timeout(keepalive_timeout),
acceptor(io_context), new_connection(std::make_shared<Connection>(
io_context, request_handler, keepalive_timeout))
{
const auto port_string = std::to_string(port);
boost::asio::ip::tcp::resolver resolver(io_context);
boost::asio::ip::tcp::resolver::query query(address, port_string);
boost::asio::ip::tcp::endpoint endpoint = *resolver.resolve(query);
acceptor.open(endpoint.protocol());
#ifdef SO_REUSEPORT
const int option = 1;
setsockopt(acceptor.native_handle(), SOL_SOCKET, SO_REUSEPORT, &option, sizeof(option));
#endif
acceptor.set_option(boost::asio::ip::tcp::acceptor::reuse_address(true));
acceptor.bind(endpoint);
acceptor.listen();
util::Log() << "Listening on: " << acceptor.local_endpoint();
acceptor.async_accept(
new_connection->socket(),
boost::bind(&Server::HandleAccept, this, boost::asio::placeholders::error));
}
void Run()
{
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std::vector<std::shared_ptr<std::thread>> threads;
for (unsigned i = 0; i < thread_pool_size; ++i)
{
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std::shared_ptr<std::thread> thread = std::make_shared<std::thread>(
boost::bind(&boost::asio::io_context::run, &io_context));
threads.push_back(thread);
}
for (const auto &thread : threads)
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{
thread->join();
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}
}
void Stop() { io_context.stop(); }
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void RegisterServiceHandler(std::unique_ptr<ServiceHandlerInterface> service_handler_)
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{
request_handler.RegisterServiceHandler(std::move(service_handler_));
}
private:
void HandleAccept(const boost::system::error_code &e)
{
if (!e)
{
new_connection->start();
new_connection =
std::make_shared<Connection>(io_context, request_handler, keepalive_timeout);
acceptor.async_accept(
new_connection->socket(),
boost::bind(&Server::HandleAccept, this, boost::asio::placeholders::error));
}
else
{
util::Log(logERROR) << "HandleAccept error: " << e.message();
}
}
RequestHandler request_handler;
unsigned thread_pool_size;
short keepalive_timeout;
boost::asio::io_context io_context;
boost::asio::ip::tcp::acceptor acceptor;
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std::shared_ptr<Connection> new_connection;
};
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} // namespace osrm::server
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#endif // SERVER_HPP