osrm-backend/profiles/bicycle.lua

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-- Begin of globals
barrier_whitelist = { [""] = true, ["bollard"] = true, ["entrance"] = true, ["cattle_grid"] = true, ["border_control"] = true, ["toll_booth"] = true, ["no"] = true, ["sally_port"] = true, ["gate"] = true}
access_tag_whitelist = { ["yes"] = true, ["permissive"] = true, ["designated"] = true }
access_tag_blacklist = { ["no"] = true, ["private"] = true, ["agricultural"] = true, ["forestery"] = true }
access_tag_restricted = { ["destination"] = true, ["delivery"] = true }
access_tags_hierachy = { "bicycle", "vehicle", "access" }
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cycleway_tags = {["track"]=true,["lane"]=true,["opposite"]=true,["opposite_lane"]=true,["opposite_track"]=true,["share_busway"]=true,["sharrow"]=true,["shared"]=true }
service_tag_restricted = { ["parking_aisle"] = true }
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default_speed = 16
main_speeds = {
["cycleway"] = 18,
["primary"] = 17,
["primary_link"] = 17,
["secondary"] = 18,
["secondary_link"] = 18,
["tertiary"] = 18,
["tertiary_link"] = 18,
["residential"] = 18,
["unclassified"] = 16,
["living_street"] = 16,
["road"] = 16,
["service"] = 16,
["track"] = 13,
["path"] = 13,
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["footway"] = 12,
["pedestrian"] = 12,
["pier"] = 12,
["steps"] = 2
}
pedestrian_speeds = {
["footway"] = 5,
["pedestrian"] = 5,
["pier"] = 5,
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["steps"] = 2,
}
railway_speeds = {
["train"] = 10,
["railway"] = 10,
["subway"] = 10,
["light_rail"] = 10,
["monorail"] = 10,
["tram"] = 10
}
route_speeds = {
["ferry"] = 5
}
take_minimum_of_speeds = true
obey_oneway = true
obey_bollards = false
use_restrictions = true
ignore_areas = true -- future feature
traffic_signal_penalty = 2
u_turn_penalty = 20
-- End of globals
--find first tag in access hierachy which is set
function find_access_tag(source)
for i,v in ipairs(access_tags_hierachy) do
local tag = source.tags:Find(v)
if tag ~= '' then --and tag ~= "" then
return tag
end
end
return nil
end
function node_function (node)
local barrier = node.tags:Find ("barrier")
local access = find_access_tag(node)
local traffic_signal = node.tags:Find("highway")
-- flag node if it carries a traffic light
if traffic_signal == "traffic_signals" then
node.traffic_light = true
end
-- parse access and barrier tags
if access and access ~= "" then
if access_tag_blacklist[access] then
node.bollard = true
else
node.bollard = false
end
elseif barrier and barrier ~= "" then
if barrier_whitelist[barrier] then
node.bollard = false
else
node.bollard = true
end
end
return 1
end
function way_function (way, numberOfNodesInWay)
-- A way must have two nodes or more
if(numberOfNodesInWay < 2) then
return 0;
end
-- First, get the properties of each way that we come across
local highway = way.tags:Find("highway")
local name = way.tags:Find("name")
local ref = way.tags:Find("ref")
local junction = way.tags:Find("junction")
local route = way.tags:Find("route")
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local railway = way.tags:Find("railway")
local maxspeed = parseMaxspeed(way.tags:Find ( "maxspeed") )
local man_made = way.tags:Find("man_made")
local barrier = way.tags:Find("barrier")
local oneway = way.tags:Find("oneway")
local onewayClass = way.tags:Find("oneway:bicycle")
local cycleway = way.tags:Find("cycleway")
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local cycleway_left = way.tags:Find("cycleway:left")
local cycleway_right = way.tags:Find("cycleway:right")
local duration = way.tags:Find("duration")
local service = way.tags:Find("service")
local area = way.tags:Find("area")
local access = find_access_tag(way)
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-- only route on things with highway tag set (not buildings, boundaries, etc)
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if (not highway or highway == '') and (not route or route == '') and (not railway or railway=='') then
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return 0
end
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-- access
if access_tag_blacklist[access] then
return 0
end
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-- name
if "" ~= ref then
way.name = ref
elseif "" ~= name then
way.name = name
else
way.name = highway -- if no name exists, use way type
end
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if route_speeds[route] then
-- ferries
way.direction = Way.bidirectional
way.ignore_in_grid = true
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if durationIsValid(duration) then
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way.speed = math.max( parseDuration(duration) / math.max(1, numberOfNodesInWay-1) )
way.is_duration_set = true
else
way.speed = route_speeds[route]
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end
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elseif railway and railway_speeds[railway] then
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-- trains and subways
if access and access_tag_whitelist[access] then
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way.speed = railway_speeds[railway]
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way.direction = Way.bidirectional
end
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elseif pedestrian_speeds[highway] and main_speeds[highway] then
-- pedestrian areas
if access_tag_whitelist[access] then
way.speed = main_speeds[highway] -- biking
else
way.speed = pedestrian_speeds[highway] -- pushing bikes
end
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else
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-- regular ways
if main_speeds[highway] then
way.speed = main_speeds[highway]
elseif main_speeds[man_made] then
way.speed = main_speeds[man_made]
elseif access_tag_whitelist[access] then
way.speed = default_speed
end
end
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-- maxspeed
if take_minimum_of_speeds then
if maxspeed and maxspeed>0 then
way.speed = math.min(way.speed, maxspeed)
end
end
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-- direction
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way.direction = Way.bidirectional
local impliedOneway = false
if junction == "roundabout" or highway == "motorway_link" or highway == "motorway" then
way.direction = Way.oneway
impliedOneway = true
end
if onewayClass == "yes" or onewayClass == "1" or onewayClass == "true" then
way.direction = Way.oneway
elseif onewayClass == "no" or onewayClass == "0" or onewayClass == "false" then
way.direction = Way.bidirectional
elseif onewayClass == "-1" then
way.direction = Way.opposite
elseif oneway == "no" or oneway == "0" or oneway == "false" then
way.direction = Way.bidirectional
elseif cycleway and string.find(cycleway, "opposite") == 1 then
if impliedOneway then
way.direction = Way.opposite
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else
way.direction = Way.bidirectional
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end
elseif cycleway_left and cycleway_tags[cycleway_left] and cycleway_right and cycleway_tags[cycleway_right] then
way.direction = Way.bidirectional
elseif cycleway_left and cycleway_tags[cycleway_left] then
if impliedOneway then
way.direction = Way.opposite
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else
way.direction = Way.bidirectional
end
elseif cycleway_right and cycleway_tags[cycleway_right] then
if impliedOneway then
way.direction = Way.oneway
else
way.direction = Way.bidirectional
end
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elseif oneway == "-1" then
way.direction = Way.opposite
elseif oneway == "yes" or oneway == "1" or oneway == "true" then
way.direction = Way.oneway
end
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-- cycleways
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if cycleway and cycleway_tags[cycleway] then
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way.speed = main_speeds["cycleway"]
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elseif cycleway_left and cycleway_tags[cycleway_left] then
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way.speed = main_speeds["cycleway"]
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elseif cycleway_right and cycleway_tags[cycleway_right] then
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way.speed = main_speeds["cycleway"]
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end
way.type = 1
return 1
end