better handling of access and barrier tags
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30465f08ac
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@ -7,6 +7,7 @@ Feature: Bike - Restricted access
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Scenario: Bike - Access tags on ways
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Then routability should be
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| access | bothw |
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| | x |
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| yes | x |
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| motorcar | x |
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| motor_vehicle | x |
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@ -14,31 +15,17 @@ Feature: Bike - Restricted access
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| permissive | x |
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| designated | x |
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| no | |
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| foot | |
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| private | |
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| agricultural | |
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| forestry | |
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| designated | |
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| forestery | |
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| some_tag | x |
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Scenario: Bike - Access tags for other modes should have no effect
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Then routability should be
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| access | bothw |
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| ufo:yes | x |
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| ufo:motorcar | x |
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| ufo:motor_vehicle | x |
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| ufo:vehicle | x |
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| ufo:permissive | x |
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| ufo:designated | x |
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| ufo:no | x |
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| ufo:private | x |
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| ufo:agricultural | x |
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| ufo:forestry | x |
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| ufo:designated | x |
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| ufo:some_tag | x |
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Scenario: Bike - Access tags on nodes
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Then routability should be
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| node:access | bothw |
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| node/access | bothw |
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| | x |
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| yes | x |
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| motorcar | x |
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| motor_vehicle | x |
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@ -46,21 +33,24 @@ Feature: Bike - Restricted access
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| permissive | x |
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| designated | x |
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| no | |
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| foot | |
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| private | |
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| agricultural | |
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| forestry | |
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| designated | |
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| forestery | |
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| some_tag | x |
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Scenario: Bike - Access tags on both nodes and way
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Then routability should be
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| access | node:access | bothw |
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| access | node/access | bothw |
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| yes | yes | x |
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| yes | no | |
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| yes | some_tag | |
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| yes | foot | |
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| yes | some_tag | x |
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| no | yes | |
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| no | no | |
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| no | foot | |
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| no | some_tag | |
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| some_tag | yes | |
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| some_tag | yes | x |
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| some_tag | no | |
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| some_tag | some_tag | |
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| some_tag | foot | |
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| some_tag | some_tag | x |
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@ -6,37 +6,43 @@ Feature: Barriers
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Scenario: Bike - Barriers
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Then routability should be
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| highway | node/barrier | node/access | bothw |
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| primary | | | x |
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| primary | gate | | x |
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| primary | cattle_grid | | x |
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| primary | border_control | | x |
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| primary | toll_booth | | x |
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| primary | sally_port | | x |
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| primary | bollard | | x |
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| primary | some_tag | | |
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| node/barrier | bothw |
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| | x |
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| bollard | x |
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| gate | x |
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| cattle_grid | x |
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| border_control | x |
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| toll_booth | x |
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| sally_port | x |
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| entrance | x |
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| wall | |
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| fence | |
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| some_tag | |
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Scenario: Bike - Access tag trumphs barriers
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Then routability should be
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| highway | node/barrier | node/access | bothw |
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| primary | bollard | yes | x |
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| primary | gate | yes | x |
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| primary | cattle_grid | yes | x |
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| primary | border_control | yes | x |
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| primary | toll_booth | yes | x |
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| primary | sally_port | yes | x |
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| primary | bollard | no | |
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| primary | gate | no | |
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| primary | cattle_grid | no | |
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| primary | border_control | no | |
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| primary | toll_booth | no | |
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| primary | sally_port | no | |
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| primary | sally_port | some_tag | |
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| primary | some_tag | bicycle | x |
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| primary | some_tag | foot | |
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| primary | some_tag | motorcar | |
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| primary | some_tag | motor_vehicle | |
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| primary | some_tag | vehicle | |
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| primary | some_tag | motorcar | |
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| primary | some_tag | permissive | |
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| primary | some_tag | designated | |
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| node/barrier | node/access | bothw |
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| bollard | | x |
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| bollard | yes | x |
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| bollard | bicycle | x |
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| bollard | vehicle | x |
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| bollard | motorcar | x |
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| bollard | motor_vehicle | x |
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| bollard | permissive | x |
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| bollard | designated | x |
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| bollard | no | |
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| bollard | foot | |
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| bollard | private | |
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| bollard | agricultural | |
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| wall | | |
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| wall | yes | x |
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| wall | bicycle | x |
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| wall | vehicle | x |
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| wall | motorcar | x |
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| wall | motor_vehicle | x |
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| wall | permissive | x |
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| wall | designated | x |
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| wall | no | |
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| wall | foot | |
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| wall | private | |
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| wall | agricultural | |
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@ -16,29 +16,13 @@ Feature: Car - Restricted access
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| no | |
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| private | |
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| agricultural | |
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| forestry | |
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| designated | |
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| forestery | |
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| some_tag | x |
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Scenario: Car - Access tags for other modes should have no effect
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Then routability should be
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| access | bothw |
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| ufo:yes | x |
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| ufo:motorcar | x |
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| ufo:motor_vehicle | x |
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| ufo:vehicle | x |
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| ufo:permissive | x |
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| ufo:designated | x |
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| ufo:no | x |
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| ufo:private | x |
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| ufo:agricultural | x |
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| ufo:forestry | x |
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| ufo:designated | x |
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| ufo:some_tag | x |
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Scenario: Car - Access tags on nodes
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Then routability should be
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| node:access | bothw |
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| node/access | bothw |
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| yes | x |
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| motorcar | x |
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| motor_vehicle | x |
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@ -48,19 +32,18 @@ Feature: Car - Restricted access
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| no | |
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| private | |
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| agricultural | |
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| forestry | |
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| designated | |
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| forestery | |
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| some_tag | x |
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Scenario: Car - Access tags on both nodes and way
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Then routability should be
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| access | node:access | bothw |
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| access | node/access | bothw |
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| yes | yes | x |
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| yes | no | |
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| yes | some_tag | |
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| yes | some_tag | x |
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| no | yes | |
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| no | no | |
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| no | some_tag | |
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| some_tag | yes | |
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| some_tag | yes | x |
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| some_tag | no | |
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| some_tag | some_tag | |
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| some_tag | some_tag | x |
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@ -6,37 +6,43 @@ Feature: Car - Barriers
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Scenario: Car - Barriers
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Then routability should be
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| highway | node/barrier | node/access | bothw |
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| primary | | | x |
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| primary | gate | | x |
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| primary | cattle_grid | | x |
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| primary | border_control | | x |
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| primary | toll_booth | | x |
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| primary | sally_port | | x |
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| primary | bollard | | |
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| primary | some_tag | | |
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| node/barrier | bothw |
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| | x |
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| bollard | |
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| gate | x |
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| cattle_grid | x |
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| border_control | x |
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| toll_booth | x |
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| sally_port | x |
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| entrance | |
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| wall | |
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| fence | |
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| some_tag | |
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Scenario: Car - Access tag trumphs barriers
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Then routability should be
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| highway | node/barrier | node/access | bothw |
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| primary | bollard | yes | x |
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| primary | gate | yes | x |
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| primary | cattle_grid | yes | x |
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| primary | border_control | yes | x |
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| primary | toll_booth | yes | x |
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| primary | sally_port | yes | x |
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| primary | bollard | no | |
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| primary | gate | no | |
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| primary | cattle_grid | no | |
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| primary | border_control | no | |
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| primary | toll_booth | no | |
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| primary | sally_port | no | |
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| primary | sally_port | some_tag | |
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| primary | bollard | bicycle | |
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| primary | bollard | foot | |
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| primary | bollard | motorcar | x |
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| primary | bollard | motor_vehicle | x |
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| primary | bollard | vehicle | x |
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| primary | bollard | motorcar | x |
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| primary | bollard | permissive | x |
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| primary | bollard | designated | x |
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| node/barrier | node/access | bothw |
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| gate | | x |
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| gate | yes | x |
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| gate | vehicle | x |
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| gate | motorcar | x |
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| gate | motor_vehicle | x |
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| gate | permissive | x |
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| gate | designated | x |
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| gate | no | |
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| gate | foot | |
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| gate | bicycle | |
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| gate | private | |
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| gate | agricultural | |
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| wall | | |
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| wall | yes | x |
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| wall | vehicle | x |
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| wall | motorcar | x |
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| wall | motor_vehicle | x |
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| wall | permissive | x |
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| wall | designated | x |
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| wall | no | |
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| wall | foot | |
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| wall | bicycle | |
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| wall | private | |
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| wall | agricultural | |
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@ -5,30 +5,30 @@ Feature: Max speed restrictions
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Given the speedprofile "car"
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Given a grid size of 1000 meters
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Scenario: Car - Maxspeed below profile speed of way type
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Scenario: Car - Respect maxspeeds when lower that way type speed
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Given the node map
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| a | b | c |
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And the ways
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| nodes | highway | maxspeed |
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| ab | motorway | |
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| bc | motorway | 10 |
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| ab | trunk | |
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| bc | trunk | 10 |
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When I route I should get
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| from | to | route | time |
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| a | b | ab | 40s ~10% |
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| a | b | ab | 42s ~10% |
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| b | c | bc | 360s ~10% |
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Scenario: Car - Maxspeed above profile speed of way type
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Scenario: Car - Use maxspeed when higher that way type speed
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Given the node map
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| a | b | c |
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And the ways
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| nodes | highway | maxspeed |
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| ab | residential | |
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| bc | residential | 50 |
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| bc | residential | 85 |
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When I route I should get
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| from | to | route | time |
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| a | b | ab | 145s ~10% |
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| b | c | bc | 145s ~10% |
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| a | b | ab | 144s ~10% |
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| b | c | bc | 42s ~10% |
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@ -15,6 +15,16 @@ Handle oneways streets, as defined at http://wiki.openstreetmap.org/wiki/OSM_tag
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| highway | oneway | forw | backw |
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| primary | -1 | | x |
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Scenario: Car - Implied onewatys
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Then routability should be
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| highway | junction | forw | backw |
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| motorway | | x | |
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| motorway_link | | x | |
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| primary | | x | x |
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| motorway | roundabout | x | |
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| motorway_link | roundabout | x | |
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| primary | roundabout | x | |
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Scenario: Car - Around the Block
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Given the node map
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| a | b |
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@ -26,6 +26,7 @@ Handle oneways streets, as defined at http://wiki.openstreetmap.org/wiki/OSM_tag
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Scenario: Foot - Oneway:foot tag should not cause walking on big roads
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Then routability should be
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| highway | oneway:foot | bothw |
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| footway | | x |
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| motorway | yes | |
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| motorway_link | yes | |
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| trunk | yes | |
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@ -10,7 +10,7 @@ Feature: Foot - Accessability of different way types
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| motorway | |
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| motorway_link | |
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| trunk | |
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| trunk_link | x |
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| trunk_link | |
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| primary | x |
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| primary_link | x |
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| secondary | x |
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@ -157,7 +157,7 @@ Then /^routability should be$/ do |table|
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table.hashes.each_with_index do |row,i|
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got = row.dup
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attempts = []
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['forw','backw'].each do |direction|
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['forw','backw','bothw'].each do |direction|
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if table.headers.include? direction
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if direction == 'forw' || direction == 'bothw'
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response = request_route("#{ORIGIN[1]},#{ORIGIN[0]+(1+WAY_SPACING*i)*@zoom}","#{ORIGIN[1]},#{ORIGIN[0]+(3+WAY_SPACING*i)*@zoom}")
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@ -121,7 +121,6 @@ Feature: Distance calculation
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| a | c | abc | 2000m +-1 |
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| c | a | abc | 2000m +-1 |
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@winding
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Scenario: Distance of a winding south-north path
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Given a grid size of 10 meters
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Given the node map
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@ -144,7 +143,6 @@ Feature: Distance calculation
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| a | g | abcdefgh | 60m +-1 |
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| a | h | abcdefgh | 70m +-1 |
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@winding
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Scenario: Distance of a winding east-west path
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Given a grid size of 10 meters
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Given the node map
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@ -231,7 +229,7 @@ Feature: Distance calculation
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| x | y | xy | 3162m +-1 |
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@maze
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Scenario: Distance of a winding south-north path
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Scenario: Distance of a maze of short segments
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Given a grid size of 7 meters
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Given the node map
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| a | b | s | t |
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@ -1,12 +1,9 @@
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-- Bicycle profile
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-- Begin of globals
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bollards_whitelist = { [""] = true, ["cattle_grid"] = true, ["border_control"] = true, ["toll_booth"] = true, ["no"] = true, ["sally_port"] = true, ["gate"] = true}
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access_tag_whitelist = { ["yes"] = true, ["vehicle"] = true, ["permissive"] = true, ["designated"] = true }
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access_tag_blacklist = { ["no"] = true, ["private"] = true, ["agricultural"] = true, ["forestery"] = true }
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barrier_whitelist = { [""] = true, ["bollard"] = true, ["entrance"] = true, ["cattle_grid"] = true, ["border_control"] = true, ["toll_booth"] = true, ["no"] = true, ["sally_port"] = true, ["gate"] = true}
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access_tag_whitelist = { ["yes"] = true, ["bicycle"] = true, ["vehicle"] = true, ["permissive"] = true, ["designated"] = true }
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access_tag_blacklist = { ["no"] = true, ["foot"] = true, ["private"] = true, ["agricultural"] = true, ["forestery"] = true }
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access_tag_restricted = { ["destination"] = true, ["delivery"] = true }
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access_tags = { "bicycle", "vehicle" }
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service_tag_restricted = { ["parking_aisle"] = true }
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ignore_in_grid = { ["ferry"] = true }
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@ -49,23 +46,28 @@ function node_function (node)
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local access = node.tags:Find ("access")
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local traffic_signal = node.tags:Find("highway")
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--flag node if it carries a traffic light
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-- flag node if it carries a traffic light
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if traffic_signal == "traffic_signals" then
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node.traffic_light = true;
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node.traffic_light = true
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end
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if obey_bollards then
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--flag node as unpassable if it black listed as unpassable
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if access_tag_blacklist[barrier] then
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node.bollard = true;
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-- parse access and barrier tags
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if access ~= "" then
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if access_tag_blacklist[access] then
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node.bollard = true
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else
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node.bollard = false
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end
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--reverse the previous flag if there is an access tag specifying entrance
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if node.bollard and not bollards_whitelist[barrier] and not access_tag_whitelist[barrier] then
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node.bollard = false;
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elseif barrier ~= "" then
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if barrier_whitelist[barrier] then
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node.bollard = false
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else
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node.bollard = true
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end
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else
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node.bollard = false
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end
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return 1
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end
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@ -93,6 +95,11 @@ function way_function (way, numberOfNodesInWay)
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local access = way.tags:Find("access")
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-- Check if we are allowed to access the way
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if access_tag_blacklist[access] ~=nil and access_tag_blacklist[access] then
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return 0
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end
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-- Set the name that will be used for instructions
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if "" ~= ref then
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way.name = ref
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@ -2,7 +2,7 @@
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barrier_whitelist = { ["cattle_grid"] = true, ["border_control"] = true, ["toll_booth"] = true, ["no"] = true, ["sally_port"] = true, ["gate"] = true}
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access_tag_whitelist = { ["yes"] = true, ["motorcar"] = true, ["motor_vehicle"] = true, ["vehicle"] = true, ["permissive"] = true, ["designated"] = true }
|
||||
access_tag_blacklist = { ["no"] = true, ["private"] = true, ["agricultural"] = true, ["forestery"] = true }
|
||||
access_tag_blacklist = { ["no"] = true, ["foot"] = true, ["bicycle"] = true, ["private"] = true, ["agricultural"] = true, ["forestery"] = true }
|
||||
access_tag_restricted = { ["destination"] = true, ["delivery"] = true }
|
||||
access_tags = { "motorcar", "motor_vehicle", "vehicle" }
|
||||
service_tag_restricted = { ["parking_aisle"] = true }
|
||||
@ -44,26 +44,29 @@ function node_function (node)
|
||||
local access = node.tags:Find ("access")
|
||||
local traffic_signal = node.tags:Find("highway")
|
||||
|
||||
--flag node if it carries a traffic light
|
||||
|
||||
-- flag node if it carries a traffic light
|
||||
if traffic_signal == "traffic_signals" then
|
||||
node.traffic_light = true;
|
||||
node.traffic_light = true
|
||||
end
|
||||
|
||||
if "" ~= barrier and obey_bollards then
|
||||
node.bollard = true; -- flag as unpassable and then check
|
||||
|
||||
if "yes" == access then
|
||||
node.bollard = false;
|
||||
return
|
||||
end
|
||||
|
||||
--reverse the previous flag if there is an access tag specifying entrance
|
||||
if node.bollard and (barrier_whitelist[barrier] or access_tag_whitelist[access]) then
|
||||
node.bollard = false;
|
||||
return
|
||||
-- parse access and barrier tags
|
||||
if access ~= "" then
|
||||
if access_tag_blacklist[access] then
|
||||
node.bollard = true
|
||||
else
|
||||
node.bollard = false
|
||||
end
|
||||
elseif barrier ~= "" then
|
||||
if barrier_whitelist[barrier] then
|
||||
node.bollard = false
|
||||
else
|
||||
node.bollard = true
|
||||
end
|
||||
else
|
||||
node.bollard = false
|
||||
end
|
||||
end
|
||||
|
||||
return 1
|
||||
end
|
||||
|
||||
function way_function (way, numberOfNodesInWay)
|
||||
|
@ -11,7 +11,6 @@ service_tag_restricted = { ["parking_aisle"] = true }
|
||||
ignore_in_grid = { ["ferry"] = true }
|
||||
|
||||
speed_profile = {
|
||||
["trunk_link"] = 5,
|
||||
["primary"] = 5,
|
||||
["primary_link"] = 5,
|
||||
["secondary"] = 5,
|
||||
|
Loading…
Reference in New Issue
Block a user