osrm-backend/include/engine/routing_algorithms/routing_base.hpp

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#ifndef OSRM_ENGINE_ROUTING_BASE_HPP
#define OSRM_ENGINE_ROUTING_BASE_HPP
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#include "extractor/guidance/turn_instruction.hpp"
#include "engine/algorithm.hpp"
#include "engine/datafacade/contiguous_internalmem_datafacade.hpp"
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#include "engine/internal_route_result.hpp"
#include "engine/search_engine_data.hpp"
#include "util/coordinate_calculation.hpp"
#include "util/guidance/turn_bearing.hpp"
#include "util/typedefs.hpp"
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#include <boost/assert.hpp>
#include <cstddef>
#include <cstdint>
#include <algorithm>
#include <functional>
#include <iterator>
#include <memory>
#include <numeric>
#include <stack>
#include <utility>
#include <vector>
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namespace osrm
{
namespace engine
{
namespace routing_algorithms
{
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static constexpr bool FORWARD_DIRECTION = true;
static constexpr bool REVERSE_DIRECTION = false;
static constexpr bool DO_NOT_FORCE_LOOPS = false;
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template <bool DIRECTION, typename Heap>
void insertNodesInHeap(Heap &heap, const PhantomNode &phantom_node)
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{
BOOST_ASSERT(phantom_node.IsValid());
const auto weight_sign = DIRECTION == FORWARD_DIRECTION ? -1 : 1;
if (phantom_node.forward_segment_id.enabled)
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{
heap.Insert(phantom_node.forward_segment_id.id,
weight_sign * phantom_node.GetForwardWeightPlusOffset(),
phantom_node.forward_segment_id.id);
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}
if (phantom_node.reverse_segment_id.enabled)
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{
heap.Insert(phantom_node.reverse_segment_id.id,
weight_sign * phantom_node.GetReverseWeightPlusOffset(),
phantom_node.reverse_segment_id.id);
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}
}
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template <bool DIRECTION>
void insertNodesInHeap(SearchEngineData::ManyToManyQueryHeap &heap, const PhantomNode &phantom_node)
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{
BOOST_ASSERT(phantom_node.IsValid());
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const auto weight_sign = DIRECTION == FORWARD_DIRECTION ? -1 : 1;
if (phantom_node.forward_segment_id.enabled)
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{
heap.Insert(
phantom_node.forward_segment_id.id,
weight_sign * phantom_node.GetForwardWeightPlusOffset(),
{phantom_node.forward_segment_id.id, weight_sign * phantom_node.GetForwardDuration()});
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}
if (phantom_node.reverse_segment_id.enabled)
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{
heap.Insert(
phantom_node.reverse_segment_id.id,
weight_sign * phantom_node.GetReverseWeightPlusOffset(),
{phantom_node.reverse_segment_id.id, weight_sign * phantom_node.GetReverseDuration()});
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}
}
template <typename Heap>
void insertNodesInHeaps(Heap &forward_heap, Heap &reverse_heap, const PhantomNodes &nodes)
{
insertNodesInHeap<FORWARD_DIRECTION>(forward_heap, nodes.source_phantom);
insertNodesInHeap<REVERSE_DIRECTION>(reverse_heap, nodes.target_phantom);
}
template <typename FacadeT>
void annotatePath(const FacadeT &facade,
const NodeID source_node,
const NodeID target_node,
const std::vector<EdgeID> &unpacked_edges,
const PhantomNodes &phantom_node_pair,
std::vector<PathData> &unpacked_path)
{
BOOST_ASSERT(source_node != SPECIAL_NODEID && target_node != SPECIAL_NODEID);
BOOST_ASSERT(!unpacked_edges.empty() || source_node == target_node);
const bool start_traversed_in_reverse =
phantom_node_pair.source_phantom.forward_segment_id.id != source_node;
const bool target_traversed_in_reverse =
phantom_node_pair.target_phantom.forward_segment_id.id != target_node;
BOOST_ASSERT(phantom_node_pair.source_phantom.forward_segment_id.id == source_node ||
phantom_node_pair.source_phantom.reverse_segment_id.id == source_node);
BOOST_ASSERT(phantom_node_pair.target_phantom.forward_segment_id.id == target_node ||
phantom_node_pair.target_phantom.reverse_segment_id.id == target_node);
for (auto edge_id : unpacked_edges)
{
const auto &edge_data = facade.GetEdgeData(edge_id);
const auto turn_id = edge_data.turn_id; // edge-based node ID
const auto name_index = facade.GetNameIndexFromEdgeID(turn_id);
const auto turn_instruction = facade.GetTurnInstructionForEdgeID(turn_id);
const extractor::TravelMode travel_mode =
(unpacked_path.empty() && start_traversed_in_reverse)
? phantom_node_pair.source_phantom.backward_travel_mode
: facade.GetTravelModeForEdgeID(turn_id);
const auto geometry_index = facade.GetGeometryIndexForEdgeID(turn_id);
std::vector<NodeID> id_vector;
std::vector<EdgeWeight> weight_vector;
std::vector<EdgeWeight> duration_vector;
std::vector<DatasourceID> datasource_vector;
if (geometry_index.forward)
{
id_vector = facade.GetUncompressedForwardGeometry(geometry_index.id);
weight_vector = facade.GetUncompressedForwardWeights(geometry_index.id);
duration_vector = facade.GetUncompressedForwardDurations(geometry_index.id);
datasource_vector = facade.GetUncompressedForwardDatasources(geometry_index.id);
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}
else
{
id_vector = facade.GetUncompressedReverseGeometry(geometry_index.id);
weight_vector = facade.GetUncompressedReverseWeights(geometry_index.id);
duration_vector = facade.GetUncompressedReverseDurations(geometry_index.id);
datasource_vector = facade.GetUncompressedReverseDatasources(geometry_index.id);
}
BOOST_ASSERT(id_vector.size() > 0);
BOOST_ASSERT(datasource_vector.size() > 0);
BOOST_ASSERT(weight_vector.size() == id_vector.size() - 1);
BOOST_ASSERT(duration_vector.size() == id_vector.size() - 1);
const bool is_first_segment = unpacked_path.empty();
const std::size_t start_index =
(is_first_segment ? ((start_traversed_in_reverse)
? weight_vector.size() -
phantom_node_pair.source_phantom.fwd_segment_position - 1
: phantom_node_pair.source_phantom.fwd_segment_position)
: 0);
const std::size_t end_index = weight_vector.size();
BOOST_ASSERT(start_index >= 0);
BOOST_ASSERT(start_index < end_index);
for (std::size_t segment_idx = start_index; segment_idx < end_index; ++segment_idx)
{
unpacked_path.push_back(PathData{id_vector[segment_idx + 1],
name_index,
weight_vector[segment_idx],
duration_vector[segment_idx],
extractor::guidance::TurnInstruction::NO_TURN(),
{{0, INVALID_LANEID}, INVALID_LANE_DESCRIPTIONID},
travel_mode,
INVALID_ENTRY_CLASSID,
datasource_vector[segment_idx],
util::guidance::TurnBearing(0),
util::guidance::TurnBearing(0)});
}
BOOST_ASSERT(unpacked_path.size() > 0);
if (facade.hasLaneData(turn_id))
unpacked_path.back().lane_data = facade.GetLaneData(turn_id);
unpacked_path.back().entry_classid = facade.GetEntryClassID(turn_id);
unpacked_path.back().turn_instruction = turn_instruction;
unpacked_path.back().duration_until_turn += facade.GetDurationPenaltyForEdgeID(turn_id);
unpacked_path.back().weight_until_turn += facade.GetWeightPenaltyForEdgeID(turn_id);
unpacked_path.back().pre_turn_bearing = facade.PreTurnBearing(turn_id);
unpacked_path.back().post_turn_bearing = facade.PostTurnBearing(turn_id);
}
std::size_t start_index = 0, end_index = 0;
std::vector<unsigned> id_vector;
std::vector<EdgeWeight> weight_vector;
std::vector<EdgeWeight> duration_vector;
std::vector<DatasourceID> datasource_vector;
const bool is_local_path = (phantom_node_pair.source_phantom.packed_geometry_id ==
phantom_node_pair.target_phantom.packed_geometry_id) &&
unpacked_path.empty();
if (target_traversed_in_reverse)
{
id_vector = facade.GetUncompressedReverseGeometry(
phantom_node_pair.target_phantom.packed_geometry_id);
weight_vector = facade.GetUncompressedReverseWeights(
phantom_node_pair.target_phantom.packed_geometry_id);
duration_vector = facade.GetUncompressedReverseDurations(
phantom_node_pair.target_phantom.packed_geometry_id);
datasource_vector = facade.GetUncompressedReverseDatasources(
phantom_node_pair.target_phantom.packed_geometry_id);
if (is_local_path)
{
start_index =
weight_vector.size() - phantom_node_pair.source_phantom.fwd_segment_position - 1;
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}
end_index =
weight_vector.size() - phantom_node_pair.target_phantom.fwd_segment_position - 1;
}
else
{
if (is_local_path)
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{
start_index = phantom_node_pair.source_phantom.fwd_segment_position;
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}
end_index = phantom_node_pair.target_phantom.fwd_segment_position;
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id_vector = facade.GetUncompressedForwardGeometry(
phantom_node_pair.target_phantom.packed_geometry_id);
weight_vector = facade.GetUncompressedForwardWeights(
phantom_node_pair.target_phantom.packed_geometry_id);
duration_vector = facade.GetUncompressedForwardDurations(
phantom_node_pair.target_phantom.packed_geometry_id);
datasource_vector = facade.GetUncompressedForwardDatasources(
phantom_node_pair.target_phantom.packed_geometry_id);
}
// Given the following compressed geometry:
// U---v---w---x---y---Z
// s t
// s: fwd_segment 0
// t: fwd_segment 3
// -> (U, v), (v, w), (w, x)
// note that (x, t) is _not_ included but needs to be added later.
for (std::size_t segment_idx = start_index; segment_idx != end_index;
(start_index < end_index ? ++segment_idx : --segment_idx))
{
BOOST_ASSERT(segment_idx < id_vector.size() - 1);
BOOST_ASSERT(phantom_node_pair.target_phantom.forward_travel_mode > 0);
unpacked_path.push_back(PathData{
id_vector[start_index < end_index ? segment_idx + 1 : segment_idx - 1],
phantom_node_pair.target_phantom.name_id,
weight_vector[segment_idx],
duration_vector[segment_idx],
extractor::guidance::TurnInstruction::NO_TURN(),
{{0, INVALID_LANEID}, INVALID_LANE_DESCRIPTIONID},
target_traversed_in_reverse ? phantom_node_pair.target_phantom.backward_travel_mode
: phantom_node_pair.target_phantom.forward_travel_mode,
INVALID_ENTRY_CLASSID,
datasource_vector[segment_idx],
util::guidance::TurnBearing(0),
util::guidance::TurnBearing(0)});
}
if (unpacked_path.size() > 0)
{
const auto source_weight = start_traversed_in_reverse
? phantom_node_pair.source_phantom.reverse_weight
: phantom_node_pair.source_phantom.forward_weight;
const auto source_duration = start_traversed_in_reverse
? phantom_node_pair.source_phantom.reverse_duration
: phantom_node_pair.source_phantom.forward_duration;
// The above code will create segments for (v, w), (w,x), (x, y) and (y, Z).
// However the first segment duration needs to be adjusted to the fact that the source
// phantom is in the middle of the segment. We do this by subtracting v--s from the
// duration.
// Since it's possible duration_until_turn can be less than source_weight here if
// a negative enough turn penalty is used to modify this edge weight during
// osrm-contract, we clamp to 0 here so as not to return a negative duration
// for this segment.
// TODO this creates a scenario where it's possible the duration from a phantom
// node to the first turn would be the same as from end to end of a segment,
// which is obviously incorrect and not ideal...
unpacked_path.front().weight_until_turn =
std::max(unpacked_path.front().weight_until_turn - source_weight, 0);
unpacked_path.front().duration_until_turn =
std::max(unpacked_path.front().duration_until_turn - source_duration, 0);
}
// there is no equivalent to a node-based node in an edge-expanded graph.
// two equivalent routes may start (or end) at different node-based edges
// as they are added with the offset how much "weight" on the edge
// has already been traversed. Depending on offset one needs to remove
// the last node.
if (unpacked_path.size() > 1)
{
const std::size_t last_index = unpacked_path.size() - 1;
const std::size_t second_to_last_index = last_index - 1;
if (unpacked_path[last_index].turn_via_node ==
unpacked_path[second_to_last_index].turn_via_node)
{
unpacked_path.pop_back();
}
BOOST_ASSERT(!unpacked_path.empty());
}
}
} // namespace routing_algorithms
} // namespace engine
} // namespace osrm
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#endif // OSRM_ENGINE_ROUTING_BASE_HPP