osrm-backend/RoutingAlgorithms/BasicRoutingInterface.h

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/*
open source routing machine
Copyright (C) Dennis Luxen, others 2010
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU AFFERO General Public License as published by
the Free Software Foundation; either version 3 of the License, or
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
or see http://www.gnu.org/licenses/agpl.txt.
*/
#ifndef BASICROUTINGINTERFACE_H_
#define BASICROUTINGINTERFACE_H_
#include <boost/noncopyable.hpp>
#include <cassert>
#include <climits>
#include "../Plugins/RawRouteData.h"
#include "../Util/ContainerUtils.h"
template<class QueryDataT>
class BasicRoutingInterface : boost::noncopyable{
protected:
QueryDataT & _queryData;
public:
BasicRoutingInterface(QueryDataT & qd) : _queryData(qd) { }
virtual ~BasicRoutingInterface(){ };
inline void RoutingStep(typename QueryDataT::QueryHeap & _forwardHeap, typename QueryDataT::QueryHeap & _backwardHeap, NodeID *middle, int *_upperbound, const int edgeBasedOffset, const bool forwardDirection) const {
const NodeID node = _forwardHeap.DeleteMin();
const int distance = _forwardHeap.GetKey(node);
if(_backwardHeap.WasInserted(node) ){
const int newDistance = _backwardHeap.GetKey(node) + distance;
if(newDistance < *_upperbound ){
if(newDistance>=0 ) {
*middle = node;
*_upperbound = newDistance;
} else {
}
}
}
if(distance-edgeBasedOffset > *_upperbound){
_forwardHeap.DeleteAll();
return;
}
//Stalling
for ( typename QueryDataT::Graph::EdgeIterator edge = _queryData.graph->BeginEdges( node ); edge < _queryData.graph->EndEdges(node); ++edge ) {
const typename QueryDataT::Graph::EdgeData & data = _queryData.graph->GetEdgeData(edge);
bool backwardDirectionFlag = (!forwardDirection) ? data.forward : data.backward;
if(backwardDirectionFlag) {
const NodeID to = _queryData.graph->GetTarget(edge);
const int edgeWeight = data.distance;
assert( edgeWeight > 0 );
if(_forwardHeap.WasInserted( to )) {
if(_forwardHeap.GetKey( to ) + edgeWeight < distance) {
return;
}
}
}
}
for ( typename QueryDataT::Graph::EdgeIterator edge = _queryData.graph->BeginEdges( node ); edge < _queryData.graph->EndEdges(node); ++edge ) {
const typename QueryDataT::Graph::EdgeData & data = _queryData.graph->GetEdgeData(edge);
bool forwardDirectionFlag = (forwardDirection ? data.forward : data.backward );
if(forwardDirectionFlag) {
const NodeID to = _queryData.graph->GetTarget(edge);
const int edgeWeight = data.distance;
assert( edgeWeight > 0 );
const int toDistance = distance + edgeWeight;
//New Node discovered -> Add to Heap + Node Info Storage
if ( !_forwardHeap.WasInserted( to ) ) {
_forwardHeap.Insert( to, toDistance, node );
}
//Found a shorter Path -> Update distance
else if ( toDistance < _forwardHeap.GetKey( to ) ) {
_forwardHeap.GetData( to ).parent = node;
_forwardHeap.DecreaseKey( to, toDistance );
//new parent
}
}
}
}
inline void UnpackPath(const std::vector<NodeID> & packedPath, std::vector<_PathData> & unpackedPath) const {
const unsigned sizeOfPackedPath = packedPath.size();
std::stack<std::pair<NodeID, NodeID> > recursionStack;
//We have to push the path in reverse order onto the stack because it's LIFO.
for(unsigned i = sizeOfPackedPath-1; i > 0; --i){
recursionStack.push(std::make_pair(packedPath[i-1], packedPath[i]));
}
std::pair<NodeID, NodeID> edge;
while(!recursionStack.empty()) {
edge = recursionStack.top();
recursionStack.pop();
typename QueryDataT::Graph::EdgeIterator smallestEdge = SPECIAL_EDGEID;
int smallestWeight = INT_MAX;
for(typename QueryDataT::Graph::EdgeIterator eit = _queryData.graph->BeginEdges(edge.first);eit < _queryData.graph->EndEdges(edge.first);++eit){
const int weight = _queryData.graph->GetEdgeData(eit).distance;
if(_queryData.graph->GetTarget(eit) == edge.second && weight < smallestWeight && _queryData.graph->GetEdgeData(eit).forward){
smallestEdge = eit;
smallestWeight = weight;
}
}
if(smallestEdge == SPECIAL_EDGEID){
for(typename QueryDataT::Graph::EdgeIterator eit = _queryData.graph->BeginEdges(edge.second);eit < _queryData.graph->EndEdges(edge.second);++eit){
const int weight = _queryData.graph->GetEdgeData(eit).distance;
if(_queryData.graph->GetTarget(eit) == edge.first && weight < smallestWeight && _queryData.graph->GetEdgeData(eit).backward){
smallestEdge = eit;
smallestWeight = weight;
}
}
}
assert(smallestWeight != INT_MAX);
const typename QueryDataT::Graph::EdgeData& ed = _queryData.graph->GetEdgeData(smallestEdge);
if(ed.shortcut) {//unpack
const NodeID middle = ed.id;
//again, we need to this in reversed order
recursionStack.push(std::make_pair(middle, edge.second));
recursionStack.push(std::make_pair(edge.first, middle));
} else {
assert(!ed.shortcut);
unpackedPath.push_back(_PathData(ed.id, _queryData.nodeHelpDesk->getNameIndexFromEdgeID(ed.id), _queryData.nodeHelpDesk->getTurnInstructionFromEdgeID(ed.id), ed.distance) );
}
}
}
inline void UnpackEdge(const NodeID s, const NodeID t, std::vector<NodeID> & unpackedPath) const {
std::stack<std::pair<NodeID, NodeID> > recursionStack;
recursionStack.push(std::make_pair(s,t));
std::pair<NodeID, NodeID> edge;
while(!recursionStack.empty()) {
edge = recursionStack.top();
recursionStack.pop();
typename QueryDataT::Graph::EdgeIterator smallestEdge = SPECIAL_EDGEID;
int smallestWeight = INT_MAX;
for(typename QueryDataT::Graph::EdgeIterator eit = _queryData.graph->BeginEdges(edge.first);eit < _queryData.graph->EndEdges(edge.first);++eit){
const int weight = _queryData.graph->GetEdgeData(eit).distance;
if(_queryData.graph->GetTarget(eit) == edge.second && weight < smallestWeight && _queryData.graph->GetEdgeData(eit).forward){
smallestEdge = eit;
smallestWeight = weight;
}
}
if(smallestEdge == SPECIAL_EDGEID){
for(typename QueryDataT::Graph::EdgeIterator eit = _queryData.graph->BeginEdges(edge.second);eit < _queryData.graph->EndEdges(edge.second);++eit){
const int weight = _queryData.graph->GetEdgeData(eit).distance;
if(_queryData.graph->GetTarget(eit) == edge.first && weight < smallestWeight && _queryData.graph->GetEdgeData(eit).backward){
smallestEdge = eit;
smallestWeight = weight;
}
}
}
assert(smallestWeight != INT_MAX);
const typename QueryDataT::Graph::EdgeData& ed = _queryData.graph->GetEdgeData(smallestEdge);
if(ed.shortcut) {//unpack
const NodeID middle = ed.id;
//again, we need to this in reversed order
recursionStack.push(std::make_pair(middle, edge.second));
recursionStack.push(std::make_pair(edge.first, middle));
} else {
assert(!ed.shortcut);
unpackedPath.push_back(edge.first );
}
}
unpackedPath.push_back(t);
}
inline void RetrievePackedPathFromHeap(typename QueryDataT::QueryHeap & _fHeap, typename QueryDataT::QueryHeap & _bHeap, const NodeID middle, std::vector<NodeID>& packedPath) const {
NodeID pathNode = middle;
while(pathNode != _fHeap.GetData(pathNode).parent) {
pathNode = _fHeap.GetData(pathNode).parent;
packedPath.push_back(pathNode);
}
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std::reverse(packedPath.begin(), packedPath.end());
packedPath.push_back(middle);
pathNode = middle;
while (pathNode != _bHeap.GetData(pathNode).parent){
pathNode = _bHeap.GetData(pathNode).parent;
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packedPath.push_back(pathNode);
}
}
inline void RetrievePackedPathFromSingleHeap(typename QueryDataT::QueryHeap & search_heap, const NodeID middle, std::vector<NodeID>& packed_path) const {
NodeID pathNode = middle;
while(pathNode != search_heap.GetData(pathNode).parent) {
pathNode = search_heap.GetData(pathNode).parent;
packed_path.push_back(pathNode);
}
}
};
#endif /* BASICROUTINGINTERFACE_H_ */