osrm-backend/include/extractor/edge_based_graph_factory.hpp

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// This class constructs the edge-expanded routing graph
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#ifndef EDGE_BASED_GRAPH_FACTORY_HPP_
#define EDGE_BASED_GRAPH_FACTORY_HPP_
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#include "extractor/compressed_edge_container.hpp"
#include "extractor/conditional_turn_penalty.hpp"
#include "extractor/edge_based_edge.hpp"
#include "extractor/edge_based_node_segment.hpp"
#include "extractor/extraction_turn.hpp"
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#include "extractor/maneuver_override.hpp"
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#include "extractor/name_table.hpp"
#include "extractor/nbg_to_ebg.hpp"
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#include "extractor/node_data_container.hpp"
#include "extractor/node_restriction_map.hpp"
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#include "extractor/query_node.hpp"
#include "extractor/turn_lane_types.hpp"
#include "extractor/way_restriction_map.hpp"
#include "util/concurrent_id_map.hpp"
#include "util/deallocating_vector.hpp"
#include "util/node_based_graph.hpp"
#include "util/typedefs.hpp"
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#include "storage/io.hpp"
#include "traffic_signals.hpp"
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#include <algorithm>
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#include <cstddef>
#include <cstdint>
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#include <iosfwd>
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#include <memory>
#include <queue>
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#include <string>
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#include <unordered_map>
#include <unordered_set>
#include <vector>
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namespace osrm
{
namespace extractor
{
class ScriptingEnvironment;
namespace lookup
{
#pragma pack(push, 1)
struct TurnIndexBlock
{
NodeID from_id;
NodeID via_id;
NodeID to_id;
};
#pragma pack(pop)
static_assert(std::is_trivial<TurnIndexBlock>::value, "TurnIndexBlock is not trivial");
static_assert(sizeof(TurnIndexBlock) == 12, "TurnIndexBlock is not packed correctly");
} // namespace lookup
struct NodeBasedGraphToEdgeBasedGraphMappingWriter; // fwd. decl
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class EdgeBasedGraphFactory
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{
public:
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EdgeBasedGraphFactory(const EdgeBasedGraphFactory &) = delete;
EdgeBasedGraphFactory &operator=(const EdgeBasedGraphFactory &) = delete;
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explicit EdgeBasedGraphFactory(const util::NodeBasedDynamicGraph &node_based_graph,
EdgeBasedNodeDataContainer &node_data_container,
const CompressedEdgeContainer &compressed_edge_container,
const std::unordered_set<NodeID> &barrier_nodes,
const TrafficSignals &traffic_signals,
const std::vector<util::Coordinate> &coordinates,
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const NameTable &name_table,
const std::unordered_set<EdgeID> &segregated_edges,
const LaneDescriptionMap &lane_description_map);
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void Run(ScriptingEnvironment &scripting_environment,
const std::string &turn_weight_penalties_filename,
const std::string &turn_duration_penalties_filename,
const std::string &turn_penalties_index_filename,
const std::string &cnbg_ebg_mapping_path,
const std::string &conditional_penalties_filename,
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const std::string &maneuver_overrides_filename,
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const RestrictionMap &node_restriction_map,
const ConditionalRestrictionMap &conditional_restriction_map,
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const WayRestrictionMap &way_restriction_map,
const std::vector<UnresolvedManeuverOverride> &maneuver_overrides);
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// The following get access functions destroy the content in the factory
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void GetEdgeBasedEdges(util::DeallocatingVector<EdgeBasedEdge> &edges);
void GetEdgeBasedNodeSegments(std::vector<EdgeBasedNodeSegment> &nodes);
void GetEdgeBasedNodeWeights(std::vector<EdgeWeight> &output_node_weights);
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void GetEdgeBasedNodeDurations(std::vector<EdgeWeight> &output_node_durations);
void GetEdgeBasedNodeDistances(std::vector<EdgeDistance> &output_node_distances);
std::uint32_t GetConnectivityChecksum() const;
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std::uint64_t GetNumberOfEdgeBasedNodes() const;
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private:
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using EdgeData = util::NodeBasedDynamicGraph::EdgeData;
struct Conditional
{
// the edge based nodes allow for a unique identification of conditionals
NodeID from_node;
NodeID to_node;
ConditionalTurnPenalty penalty;
};
// assign the correct index to the penalty value stored in the conditional
std::vector<ConditionalTurnPenalty>
IndexConditionals(std::vector<Conditional> &&conditionals) const;
//! node weights that indicate the length of the segment (node based) represented by the
//! edge-based node
std::vector<EdgeWeight> m_edge_based_node_weights;
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std::vector<EdgeDuration> m_edge_based_node_durations;
std::vector<EdgeDistance> m_edge_based_node_distances;
//! list of edge based nodes (compressed segments)
std::vector<EdgeBasedNodeSegment> m_edge_based_node_segments;
EdgeBasedNodeDataContainer &m_edge_based_node_container;
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util::DeallocatingVector<EdgeBasedEdge> m_edge_based_edge_list;
std::uint32_t m_connectivity_checksum;
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// The number of edge-based nodes is mostly made up out of the edges in the node-based graph.
// Any edge in the node-based graph represents a node in the edge-based graph. In addition, we
// add a set of artificial edge-based nodes into the mix to model via-way turn restrictions.
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// See https://github.com/Project-OSRM/osrm-backend/issues/2681#issuecomment-313080353 for
// reference
std::uint64_t m_number_of_edge_based_nodes;
const std::vector<util::Coordinate> &m_coordinates;
const util::NodeBasedDynamicGraph &m_node_based_graph;
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const std::unordered_set<NodeID> &m_barrier_nodes;
const TrafficSignals &m_traffic_signals;
const CompressedEdgeContainer &m_compressed_edge_container;
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const NameTable &name_table;
const std::unordered_set<EdgeID> &segregated_edges;
const LaneDescriptionMap &lane_description_map;
// In the edge based graph, any traversable (non reversed) edge of the node-based graph forms a
// node of the edge-based graph. To be able to name these nodes, we loop over the node-based
// graph and create a mapping from edges (node-based) to nodes (edge-based). The mapping is
// essentially a prefix-sum over all previous non-reversed edges of the node-based graph.
unsigned LabelEdgeBasedNodes();
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// During the generation of the edge-expanded nodes, we need to also generate duplicates that
// represent state during via-way restrictions (see
// https://github.com/Project-OSRM/osrm-backend/issues/2681#issuecomment-313080353). Access to
// the information on what to duplicate and how is provided via the way_restriction_map
std::vector<NBGToEBG> GenerateEdgeExpandedNodes(const WayRestrictionMap &way_restriction_map);
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// Edge-expanded edges are generate for all valid turns. The validity can be checked via the
// restriction maps
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void
GenerateEdgeExpandedEdges(ScriptingEnvironment &scripting_environment,
const std::string &turn_weight_penalties_filename,
const std::string &turn_duration_penalties_filename,
const std::string &turn_penalties_index_filename,
const std::string &conditional_turn_penalties_filename,
const std::string &maneuver_overrides_filename,
const RestrictionMap &node_restriction_map,
const ConditionalRestrictionMap &conditional_restriction_map,
const WayRestrictionMap &way_restriction_map,
const std::vector<UnresolvedManeuverOverride> &maneuver_overrides);
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NBGToEBG InsertEdgeBasedNode(const NodeID u, const NodeID v);
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// mapping of node-based edges to edge-based nodes
std::vector<NodeID> nbe_to_ebn_mapping;
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};
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} // namespace extractor
} // namespace osrm
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#endif /* EDGE_BASED_GRAPH_FACTORY_HPP_ */