ngx-open-map-wrapper/node_modules/maplibre-gl/src/shaders/terrain_coords.vertex.glsl.g.ts

3 lines
359 B
TypeScript

// This file is generated. Edit build/generate-shaders.ts, then run `npm run codegen`.
export default 'in vec3 a_pos3d;uniform float u_ele_delta;out vec2 v_texture_pos;void main() {float ele=get_elevation(a_pos3d.xy);float ele_delta=a_pos3d.z==1.0 ? u_ele_delta : 0.0;v_texture_pos=a_pos3d.xy/8192.0;gl_Position=projectTileFor3D(a_pos3d.xy,ele-ele_delta);}';