# pbf [![Node](https://github.com/mapbox/pbf/actions/workflows/node.yml/badge.svg)](https://github.com/mapbox/pbf/actions/workflows/node.yml) ![Bundle size](https://img.shields.io/bundlephobia/minzip/pbf) A low-level, fast, ultra-lightweight (3KB gzipped) JavaScript library for decoding and encoding [protocol buffers](https://developers.google.com/protocol-buffers), a compact binary format for structured data serialization. Works both in Node and the browser. Supports lazy decoding and detailed customization of the reading/writing code. ## Performance This library is extremely fast — much faster than native `JSON.parse`/`JSON.stringify` and the [protocol-buffers](https://github.com/mafintosh/protocol-buffers) module. Here's a result from running a real-world benchmark on Node v6.5 (decoding and encoding a sample of 439 vector tiles, 22.6 MB total): - **pbf** decode: 387ms, or 57 MB/s - **pbf** encode: 396ms, or 56 MB/s - **protocol-buffers** decode: 837ms, or 26 MB/s - **protocol-buffers** encode: 4197ms, or 5 MB/s - **JSON.parse**: 1540ms, or 125 MB/s (parsing an equivalent 77.5 MB JSON file) - **JSON.stringify**: 607ms, or 49 MB/s ## Examples #### Using Compiled Code Install `pbf` and compile a JavaScript module from a `.proto` file: ```bash $ npm install -g pbf $ pbf example.proto > example.js ``` Then read and write objects using the module like this: ```js import Pbf from 'pbf'; import {readExample, writeExample} from './example.js'; // read var obj = readExample(new Pbf(buffer)); // write const pbf = new Pbf(); writeExample(obj, pbf); const buffer = pbf.finish(); ``` Alternatively, you can compile a protobuf schema file directly in the code: ```js import {compile} from 'pbf/compile'; import schema from 'protocol-buffers-schema'; const proto = schema.parse(fs.readFileSync('example.proto')); const {readExample, writeExample} = compile(proto); ``` #### Custom Reading ```js var data = new Pbf(buffer).readFields(readData, {}); function readData(tag, data, pbf) { if (tag === 1) data.name = pbf.readString(); else if (tag === 2) data.version = pbf.readVarint(); else if (tag === 3) data.layer = pbf.readMessage(readLayer, {}); } function readLayer(tag, layer, pbf) { if (tag === 1) layer.name = pbf.readString(); else if (tag === 3) layer.size = pbf.readVarint(); } ``` #### Custom Writing ```js var pbf = new Pbf(); writeData(data, pbf); var buffer = pbf.finish(); function writeData(data, pbf) { pbf.writeStringField(1, data.name); pbf.writeVarintField(2, data.version); pbf.writeMessage(3, writeLayer, data.layer); } function writeLayer(layer, pbf) { pbf.writeStringField(1, layer.name); pbf.writeVarintField(2, layer.size); } ``` ## Install Install using NPM with `npm install pbf`, then import as a module: ```js import Pbf from 'pbf'; ``` Or use as a module directly in the browser with [jsDelivr](https://www.jsdelivr.com/esm): ```html ``` Alternatively, there's a browser bundle with a `Pbf` global variable: ```html ``` ## API Create a `Pbf` object, optionally given a `Buffer` or `Uint8Array` as input data: ```js // parse a pbf file from disk in Node const pbf = new Pbf(fs.readFileSync('data.pbf')); // parse a pbf file in a browser after an ajax request with responseType="arraybuffer" const pbf = new Pbf(new Uint8Array(xhr.response)); ``` `Pbf` object properties: ```js pbf.length; // length of the underlying buffer pbf.pos; // current offset for reading or writing ``` #### Reading Read a sequence of fields: ```js pbf.readFields((tag) => { if (tag === 1) pbf.readVarint(); else if (tag === 2) pbf.readString(); else ... }); ``` It optionally accepts an object that will be passed to the reading function for easier construction of decoded data, and also passes the `Pbf` object as a third argument: ```js const result = pbf.readFields(readField, {}) function readField(tag, result, pbf) { if (tag === 1) result.id = pbf.readVarint(); } ``` To read an embedded message, use `pbf.readMessage(fn[, obj])` (in the same way as `read`). Read values: ```js const value = pbf.readVarint(); const str = pbf.readString(); const numbers = pbf.readPackedVarint(); ``` For lazy or partial decoding, simply save the position instead of reading a value, then later set it back to the saved value and read: ```js const fooPos = -1; pbf.readFields((tag) => { if (tag === 1) fooPos = pbf.pos; }); ... pbf.pos = fooPos; pbf.readMessage(readFoo); ``` Scalar reading methods: * `readVarint(isSigned)` (pass `true` if you expect negative varints) * `readSVarint()` * `readFixed32()` * `readFixed64()` * `readSFixed32()` * `readSFixed64()` * `readBoolean()` * `readFloat()` * `readDouble()` * `readString()` * `readBytes()` * `skip(value)` Packed reading methods: * `readPackedVarint(arr, isSigned)` (appends read items to `arr`) * `readPackedSVarint(arr)` * `readPackedFixed32(arr)` * `readPackedFixed64(arr)` * `readPackedSFixed32(arr)` * `readPackedSFixed64(arr)` * `readPackedBoolean(arr)` * `readPackedFloat(arr)` * `readPackedDouble(arr)` #### Writing Write values: ```js pbf.writeVarint(123); pbf.writeString("Hello world"); ``` Write an embedded message: ```js pbf.writeMessage(1, writeObj, obj); function writeObj(obj, pbf) { pbf.writeStringField(obj.name); pbf.writeVarintField(obj.version); } ``` Field writing methods: * `writeVarintField(tag, val)` * `writeSVarintField(tag, val)` * `writeFixed32Field(tag, val)` * `writeFixed64Field(tag, val)` * `writeSFixed32Field(tag, val)` * `writeSFixed64Field(tag, val)` * `writeBooleanField(tag, val)` * `writeFloatField(tag, val)` * `writeDoubleField(tag, val)` * `writeStringField(tag, val)` * `writeBytesField(tag, buffer)` Packed field writing methods: * `writePackedVarint(tag, val)` * `writePackedSVarint(tag, val)` * `writePackedSFixed32(tag, val)` * `writePackedSFixed64(tag, val)` * `writePackedBoolean(tag, val)` * `writePackedFloat(tag, val)` * `writePackedDouble(tag, val)` Scalar writing methods: * `writeVarint(val)` * `writeSVarint(val)` * `writeSFixed32(val)` * `writeSFixed64(val)` * `writeBoolean(val)` * `writeFloat(val)` * `writeDouble(val)` * `writeString(val)` * `writeBytes(buffer)` Message writing methods: * `writeMessage(tag, fn[, obj])` * `writeRawMessage(fn[, obj])` Misc methods: * `realloc(minBytes)` - pad the underlying buffer size to accommodate the given number of bytes; note that the size increases exponentially, so it won't necessarily equal the size of data written * `finish()` - make the current buffer ready for reading and return the data as a buffer slice For an example of a real-world usage of the library, see [vector-tile-js](https://github.com/mapbox/vector-tile-js). ## Proto Schema to JavaScript If installed globally, `pbf` provides a binary that compiles `proto` files into JavaScript modules. Usage: ```bash $ pbf [--no-write] [--no-read] [--legacy] ``` The `--no-write` and `--no-read` switches remove corresponding code in the output. The `--legacy` switch makes it generate a CommonJS module instead of ESM. `Pbf` will generate `read` and `write` functions for every message in the schema. For nested messages, their names will be concatenated — e.g. `Message` inside `Test` will produce `readTestMessage` and `writeTestMessage` functions. * `read(pbf)` - decodes an object from the given `Pbf` instance. * `write(obj, pbf)` - encodes an object into the given `Pbf` instance (usually empty). The resulting code is clean and simple, so it's meant to be customized.