using Codex.Dal.Enums;
namespace Codex.Dal.Entities;
///
/// Represents an AI agent with its configuration and model settings.
///
public class Agent
{
///
/// Unique identifier for the agent
///
public Guid Id { get; set; }
///
/// Display name of the agent
///
public string Name { get; set; } = string.Empty;
///
/// Description of the agent's purpose and capabilities
///
public string Description { get; set; } = string.Empty;
///
/// Type of agent (CodeGenerator, CodeReviewer, etc.)
///
public AgentType Type { get; set; }
///
/// Model provider name (e.g., "openai", "anthropic", "ollama")
///
public string ModelProvider { get; set; } = string.Empty;
///
/// Specific model name (e.g., "gpt-4o", "claude-3.5-sonnet", "codellama:7b")
///
public string ModelName { get; set; } = string.Empty;
///
/// Type of provider (CloudApi, LocalEndpoint, Custom)
///
public ModelProviderType ProviderType { get; set; }
///
/// Model endpoint URL (e.g., "http://localhost:11434" for Ollama). Nullable for cloud APIs.
///
public string? ModelEndpoint { get; set; }
///
/// Encrypted API key for cloud providers. Null for local endpoints.
///
public string? ApiKeyEncrypted { get; set; }
///
/// Temperature parameter for model generation (0.0 to 2.0)
///
public double Temperature { get; set; } = 0.7;
///
/// Maximum tokens to generate in response
///
public int MaxTokens { get; set; } = 4000;
///
/// System prompt defining agent behavior and instructions
///
public string SystemPrompt { get; set; } = string.Empty;
///
/// Whether conversation memory is enabled for this agent
///
public bool EnableMemory { get; set; } = true;
///
/// Number of recent user/assistant/tool messages to include in context (system messages always included)
///
public int ConversationWindowSize { get; set; } = 10;
///
/// Current status of the agent
///
public AgentStatus Status { get; set; } = AgentStatus.Active;
///
/// When the agent was created
///
public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
///
/// When the agent was last updated
///
public DateTime UpdatedAt { get; set; } = DateTime.UtcNow;
///
/// Soft delete flag
///
public bool IsDeleted { get; set; } = false;
// Navigation properties
///
/// Tools available to this agent
///
public ICollection Tools { get; set; } = new List();
///
/// Execution history for this agent
///
public ICollection Executions { get; set; } = new List();
}