- Android: Dart FFI → Go c-shared (.so) in jniLibs (arm64-v8a + x86_64) - Linux: Dart FFI → Go c-shared (.so) via Docker cross-compilation (amd64) - Dart API: TsnetFlutter uses MethodChannel on iOS/macOS, FFI on Android/Linux - Add ffi package dependency for native function bindings - Build script: ./build_go.sh [ios|macos|android|linux|apple|all] - Android RegisterInterfaceGetter to bypass netlink CAP_NET_ADMIN restriction - Make TailscaleStart() idempotent and add GODEBUG=netdns=go for Android Known: Android tsnet tunnel blocked by Go stdlib net.Interfaces() netlink call — local gRPC works, Tailscale fallback needs libtailscale integration. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
272 lines
9.7 KiB
Bash
Executable File
272 lines
9.7 KiB
Bash
Executable File
#!/usr/bin/env bash
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# Build Go static libraries for iOS and macOS using go build -buildmode=c-archive.
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#
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# Prerequisites:
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# - Go 1.23+
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# - Xcode with iOS + macOS SDKs
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#
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# Usage:
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# ./build_go.sh # build all platforms
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# ./build_go.sh ios # iOS only
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# ./build_go.sh macos # macOS only
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set -euo pipefail
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export PATH="${GOPATH:-$HOME/go}/bin:$PATH"
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SCRIPT_DIR="$(cd "$(dirname "$0")" && pwd)"
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GO_DIR="$SCRIPT_DIR/ios/Go"
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MIN_IOS="14.0"
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MIN_MACOS="12.0"
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# Omit Tailscale features we don't need — we only use tsnet.Dial() for proxying.
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OMIT_TAGS="ts_omit_ssh,ts_omit_drive,ts_omit_taildrop,ts_omit_serve"
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OMIT_TAGS="$OMIT_TAGS,ts_omit_webclient,ts_omit_capture,ts_omit_appconnectors"
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OMIT_TAGS="$OMIT_TAGS,ts_omit_debug,ts_omit_doctor,ts_omit_portlist,ts_omit_posture"
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OMIT_TAGS="$OMIT_TAGS,ts_omit_cli,ts_omit_kube,ts_omit_aws,ts_omit_bird"
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OMIT_TAGS="$OMIT_TAGS,ts_omit_synology,ts_omit_tpm,ts_omit_tap,ts_omit_conn25"
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OMIT_TAGS="$OMIT_TAGS,ts_omit_qrcodes,ts_omit_relayserver,ts_omit_systray"
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OMIT_TAGS="$OMIT_TAGS,ts_omit_webbrowser,ts_omit_completion,ts_omit_completion_scripts"
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OMIT_TAGS="$OMIT_TAGS,ts_omit_colorable,ts_omit_clientupdate,ts_omit_wakeonlan"
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OMIT_TAGS="$OMIT_TAGS,ts_omit_usermetrics,ts_omit_desktop_sessions,ts_omit_ace"
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OMIT_TAGS="$OMIT_TAGS,ts_omit_acme,ts_omit_hujsonconf,ts_omit_tailnetlock"
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OMIT_TAGS="$OMIT_TAGS,ts_omit_netlog,ts_omit_syspolicy,ts_omit_cachenetmap"
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PLATFORM="${1:-all}"
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cd "$GO_DIR"
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echo "==> Tidying Go modules..."
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go mod tidy
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# Helper: create a framework bundle from a static library
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create_framework() {
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local lib_path="$1"
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local header_path="$2"
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local framework_dir="$3"
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mkdir -p "$framework_dir/Headers" "$framework_dir/Modules"
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cp "$lib_path" "$framework_dir/TailscaleKit"
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cp "$header_path" "$framework_dir/Headers/tailscale.h"
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cat > "$framework_dir/Modules/module.modulemap" <<'MODMAP'
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framework module TailscaleKit {
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header "tailscale.h"
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export *
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}
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MODMAP
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cat > "$framework_dir/Info.plist" <<PLIST
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleIdentifier</key>
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<string>io.svrnty.TailscaleKit</string>
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<key>CFBundleName</key>
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<string>TailscaleKit</string>
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<key>CFBundleVersion</key>
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<string>1</string>
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<key>CFBundlePackageType</key>
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<string>FMWK</string>
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</dict>
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</plist>
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PLIST
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}
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# ============================================================
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# iOS
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# ============================================================
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build_ios() {
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local BUILD_DIR="$SCRIPT_DIR/ios/build"
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local OUTPUT="$SCRIPT_DIR/ios/TailscaleKit.xcframework"
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rm -rf "$BUILD_DIR" "$OUTPUT"
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mkdir -p "$BUILD_DIR"
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# iOS device (arm64)
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echo "==> [iOS] Building for device (arm64)..."
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local IPHONEOS_SDK=$(xcrun --sdk iphoneos --show-sdk-path)
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local IPHONEOS_CC=$(xcrun --sdk iphoneos --find clang)
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CGO_ENABLED=1 GOOS=ios GOARCH=arm64 \
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CC="$IPHONEOS_CC" \
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CGO_CFLAGS="-isysroot $IPHONEOS_SDK -arch arm64 -miphoneos-version-min=$MIN_IOS" \
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CGO_LDFLAGS="-isysroot $IPHONEOS_SDK -arch arm64 -miphoneos-version-min=$MIN_IOS" \
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go build -buildmode=c-archive -tags "$OMIT_TAGS" -ldflags="-s -w" \
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-o "$BUILD_DIR/ios-arm64/libtailscale.a" .
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create_framework \
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"$BUILD_DIR/ios-arm64/libtailscale.a" \
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"$BUILD_DIR/ios-arm64/libtailscale.h" \
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"$BUILD_DIR/ios-arm64/TailscaleKit.framework"
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# iOS simulator (arm64)
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echo "==> [iOS] Building for simulator (arm64)..."
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local SIM_SDK=$(xcrun --sdk iphonesimulator --show-sdk-path)
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local SIM_CC=$(xcrun --sdk iphonesimulator --find clang)
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CGO_ENABLED=1 GOOS=ios GOARCH=arm64 \
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CC="$SIM_CC" \
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CGO_CFLAGS="-isysroot $SIM_SDK -arch arm64 -miphoneos-version-min=$MIN_IOS -target arm64-apple-ios${MIN_IOS}-simulator" \
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CGO_LDFLAGS="-isysroot $SIM_SDK -arch arm64 -miphoneos-version-min=$MIN_IOS -target arm64-apple-ios${MIN_IOS}-simulator" \
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go build -buildmode=c-archive -tags "$OMIT_TAGS" -ldflags="-s -w" \
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-o "$BUILD_DIR/ios-sim-arm64/libtailscale.a" .
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create_framework \
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"$BUILD_DIR/ios-sim-arm64/libtailscale.a" \
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"$BUILD_DIR/ios-sim-arm64/libtailscale.h" \
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"$BUILD_DIR/ios-sim-arm64/TailscaleKit.framework"
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# Create xcframework
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echo "==> [iOS] Creating xcframework..."
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xcodebuild -create-xcframework \
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-framework "$BUILD_DIR/ios-arm64/TailscaleKit.framework" \
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-framework "$BUILD_DIR/ios-sim-arm64/TailscaleKit.framework" \
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-output "$OUTPUT"
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rm -rf "$BUILD_DIR"
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cp "$OUTPUT/ios-arm64/TailscaleKit.framework/Headers/tailscale.h" "$SCRIPT_DIR/ios/Classes/tailscale.h"
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echo "==> [iOS] Done: $OUTPUT"
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du -sh "$OUTPUT"
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}
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# ============================================================
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# macOS
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# ============================================================
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build_macos() {
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local BUILD_DIR="$SCRIPT_DIR/macos/build"
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local OUTPUT="$SCRIPT_DIR/macos/TailscaleKit.xcframework"
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rm -rf "$BUILD_DIR" "$OUTPUT"
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mkdir -p "$BUILD_DIR"
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local MACOS_SDK=$(xcrun --sdk macosx --show-sdk-path)
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local MACOS_CC=$(xcrun --sdk macosx --find clang)
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# macOS arm64
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echo "==> [macOS] Building for arm64..."
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CGO_ENABLED=1 GOOS=darwin GOARCH=arm64 \
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CC="$MACOS_CC" \
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CGO_CFLAGS="-isysroot $MACOS_SDK -arch arm64 -mmacosx-version-min=$MIN_MACOS" \
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CGO_LDFLAGS="-isysroot $MACOS_SDK -arch arm64 -mmacosx-version-min=$MIN_MACOS" \
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go build -buildmode=c-archive -tags "$OMIT_TAGS" -ldflags="-s -w" \
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-o "$BUILD_DIR/macos-arm64/libtailscale.a" .
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# macOS amd64
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echo "==> [macOS] Building for amd64..."
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CGO_ENABLED=1 GOOS=darwin GOARCH=amd64 \
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CC="$MACOS_CC" \
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CGO_CFLAGS="-isysroot $MACOS_SDK -arch x86_64 -mmacosx-version-min=$MIN_MACOS" \
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CGO_LDFLAGS="-isysroot $MACOS_SDK -arch x86_64 -mmacosx-version-min=$MIN_MACOS" \
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go build -buildmode=c-archive -tags "$OMIT_TAGS" -ldflags="-s -w" \
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-o "$BUILD_DIR/macos-amd64/libtailscale.a" .
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# Create universal binary with lipo
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echo "==> [macOS] Creating universal binary (arm64 + x86_64)..."
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mkdir -p "$BUILD_DIR/macos-universal"
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lipo -create \
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"$BUILD_DIR/macos-arm64/libtailscale.a" \
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"$BUILD_DIR/macos-amd64/libtailscale.a" \
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-output "$BUILD_DIR/macos-universal/libtailscale.a"
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create_framework \
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"$BUILD_DIR/macos-universal/libtailscale.a" \
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"$BUILD_DIR/macos-arm64/libtailscale.h" \
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"$BUILD_DIR/macos-universal/TailscaleKit.framework"
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# Create xcframework (single macOS slice)
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echo "==> [macOS] Creating xcframework..."
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xcodebuild -create-xcframework \
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-framework "$BUILD_DIR/macos-universal/TailscaleKit.framework" \
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-output "$OUTPUT"
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rm -rf "$BUILD_DIR"
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echo "==> [macOS] Done: $OUTPUT"
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du -sh "$OUTPUT"
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}
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# ============================================================
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# Android (c-shared → .so in jniLibs)
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# ============================================================
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build_android() {
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local NDK_HOME="${ANDROID_NDK_HOME:-$HOME/Library/Android/sdk/ndk/$(ls $HOME/Library/Android/sdk/ndk/ 2>/dev/null | sort -V | tail -1)}"
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if [ ! -d "$NDK_HOME" ]; then
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echo "Error: Android NDK not found. Set ANDROID_NDK_HOME."
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exit 1
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fi
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local TOOLCHAIN="$NDK_HOME/toolchains/llvm/prebuilt/darwin-x86_64"
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local OUTPUT_DIR="$SCRIPT_DIR/android/src/main/jniLibs"
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mkdir -p "$OUTPUT_DIR/arm64-v8a" "$OUTPUT_DIR/x86_64"
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# Android needs the "android" build tag for proper platform detection
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# (e.g., netmon_polling.go instead of netmon_linux.go which requires CAP_NET_ADMIN)
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local ANDROID_TAGS="android,$OMIT_TAGS"
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# Android arm64
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echo "==> [Android] Building for arm64-v8a..."
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CGO_ENABLED=1 GOOS=android GOARCH=arm64 \
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CC="$TOOLCHAIN/bin/aarch64-linux-android21-clang" \
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go build -buildmode=c-shared -tags "$ANDROID_TAGS" -ldflags="-s -w" \
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-o "$OUTPUT_DIR/arm64-v8a/libtailscale.so" .
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# Android x86_64 (emulator)
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echo "==> [Android] Building for x86_64..."
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CGO_ENABLED=1 GOOS=android GOARCH=amd64 \
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CC="$TOOLCHAIN/bin/x86_64-linux-android21-clang" \
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go build -buildmode=c-shared -tags "$ANDROID_TAGS" -ldflags="-s -w" \
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-o "$OUTPUT_DIR/x86_64/libtailscale.so" .
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# Clean up generated headers (not needed for .so)
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rm -f "$OUTPUT_DIR"/*/libtailscale.h
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echo "==> [Android] Done:"
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ls -lh "$OUTPUT_DIR/arm64-v8a/libtailscale.so"
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ls -lh "$OUTPUT_DIR/x86_64/libtailscale.so"
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}
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# ============================================================
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# Linux (c-shared → .so)
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# ============================================================
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build_linux() {
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local OUTPUT_DIR="$SCRIPT_DIR/linux"
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# Linux amd64 — requires a Linux cross-compiler or building on Linux.
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# On macOS, use Docker: docker run --rm -v $PWD:/src -w /src golang:1.23 ./build_go.sh linux
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echo "==> [Linux] Building for amd64..."
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if [ "$(uname)" = "Linux" ]; then
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CGO_ENABLED=1 GOOS=linux GOARCH=amd64 \
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go build -buildmode=c-shared -tags "$OMIT_TAGS" -ldflags="-s -w" \
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-o "$OUTPUT_DIR/libtailscale.so" .
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else
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echo " Cross-compiling Linux from $(uname) via Docker..."
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docker run --rm --platform linux/amd64 -v "$SCRIPT_DIR:/src" -w /src/ios/Go \
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golang:latest bash -c "
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CGO_ENABLED=1 GOOS=linux GOARCH=amd64 \
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go build -buildmode=c-shared -tags '$OMIT_TAGS' -ldflags='-s -w' \
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-o /src/linux/libtailscale.so .
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"
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fi
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rm -f "$OUTPUT_DIR/libtailscale.h"
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echo "==> [Linux] Done:"
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ls -lh "$OUTPUT_DIR/libtailscale.so"
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}
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# ============================================================
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# Main
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# ============================================================
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case "$PLATFORM" in
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ios) build_ios ;;
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macos) build_macos ;;
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android) build_android ;;
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linux) build_linux ;;
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all) build_ios; build_macos; build_android; build_linux ;;
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apple) build_ios; build_macos ;;
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*) echo "Usage: $0 [ios|macos|android|linux|apple|all]"; exit 1 ;;
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esac
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