142 lines
4.9 KiB
C++
142 lines
4.9 KiB
C++
/*
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open source routing machine
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Copyright (C) Dennis Luxen, others 2010
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU AFFERO General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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or see http://www.gnu.org/licenses/agpl.txt.
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*/
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#ifndef EDGE_H
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#define EDGE_H
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#include <cassert>
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class NodeBasedEdge {
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public:
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bool operator< (const NodeBasedEdge& e) const {
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if (source() == e.source()) {
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if (target() == e.target()) {
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if (weight() == e.weight()) {
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return (isForward() && isBackward() &&
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((! e.isForward()) || (! e.isBackward())));
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}
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return (weight() < e.weight());
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}
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return (target() < e.target());
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}
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return (source() < e.source());
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}
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/** Default constructor. target and weight are set to 0.*/
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NodeBasedEdge() :
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_source(0), _target(0), _name(0), _weight(0), forward(0), backward(0), _type(0), _roundabout(false), _ignoreInGrid(false), _accessRestricted(false) { assert(false); } //shall not be used.
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explicit NodeBasedEdge(NodeID s, NodeID t, NodeID n, EdgeWeight w, bool f, bool b, short ty, bool ra, bool ig, bool ar) :
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_source(s), _target(t), _name(n), _weight(w), forward(f), backward(b), _type(ty), _roundabout(ra), _ignoreInGrid(ig), _accessRestricted(ar) { if(ty < 0) {ERR("Type: " << ty);}; }
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NodeID target() const {return _target; }
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NodeID source() const {return _source; }
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NodeID name() const { return _name; }
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EdgeWeight weight() const {return _weight; }
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short type() const { assert(_type >= 0); return _type; }
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bool isBackward() const { return backward; }
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bool isForward() const { return forward; }
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bool isLocatable() const { return _type != 14; }
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bool isRoundabout() const { return _roundabout; }
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bool ignoreInGrid() const { return _ignoreInGrid; }
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bool isAccessRestricted() const { return _accessRestricted; }
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NodeID _source;
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NodeID _target;
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NodeID _name;
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EdgeWeight _weight;
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bool forward;
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bool backward;
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short _type;
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bool _roundabout;
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bool _ignoreInGrid;
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bool _accessRestricted;
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};
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class EdgeBasedEdge {
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public:
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bool operator< (const EdgeBasedEdge& e) const {
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if (source() == e.source()) {
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if (target() == e.target()) {
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if (weight() == e.weight()) {
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return (isForward() && isBackward() &&
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((! e.isForward()) || (! e.isBackward())));
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}
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return (weight() < e.weight());
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}
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return (target() < e.target());
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}
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return (source() < e.source());
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}
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template<class EdgeT>
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EdgeBasedEdge(const EdgeT & myEdge ) :
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_source(myEdge.source),
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_target(myEdge.target),
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_edgeID(myEdge.data.via),
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// _nameID1(myEdge.data.nameID),
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_weight(myEdge.data.distance),
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_forward(myEdge.data.forward),
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_backward(myEdge.data.backward)//,
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// _turnInstruction(myEdge.data.turnInstruction)
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{ }
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/** Default constructor. target and weight are set to 0.*/
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EdgeBasedEdge() :
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_source(0), _target(0), _edgeID(0)/*, _nameID1(0)*/, _weight(0), _forward(0), _backward(0)/*, _turnInstruction(0)*/ { assert(false); } //shall not be used.
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explicit EdgeBasedEdge(NodeID s, NodeID t, NodeID v, /*unsigned n1,*/ EdgeWeight w, bool f, bool b/*, short ty*/) :
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_source(s), _target(t), _edgeID(v), /*_nameID1(n1),*/ _weight(w), _forward(f), _backward(b)/*, _turnInstruction(ty)*/ { assert(ty >= 0); }
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NodeID target() const {return _target; }
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NodeID source() const {return _source; }
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EdgeWeight weight() const {return _weight; }
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NodeID id() const { return _edgeID; }
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// short turnInstruction() const { assert(_turnInstruction >= 0); return _turnInstruction; }
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bool isBackward() const { return _backward; }
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bool isForward() const { return _forward; }
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// unsigned getNameIDOfTurnTarget() const { return _nameID1; }
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NodeID _source;
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NodeID _target;
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NodeID _edgeID;
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// unsigned _nameID1;
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EdgeWeight _weight;
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bool _forward;
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bool _backward;
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// short _turnInstruction;
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};
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struct MinimalEdgeData {
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public:
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EdgeWeight distance;
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bool forward;
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bool backward;
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};
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typedef NodeBasedEdge ImportEdge;
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#endif // EDGE_H
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