osrm-backend/WebContent/base/osrm/OSRM.Control.Map.js
DennisSchiefer 794140711d - gui animations no longer trigger an onEndTransition event on loading
- refactored control management (handle is stored with map)
- refactored inactive control buttons (no background change)
- added localization strings for zooming and default search engine
- renaming: OSRM.MapView -> OSRM.Control.Map
2012-08-27 16:24:37 +01:00

124 lines
4.3 KiB
JavaScript

/*
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU AFFERO General Public License as published by
the Free Software Foundation; either version 3 of the License, or
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
or see http://www.gnu.org/licenses/agpl.txt.
*/
// OSRM Map control
// [extension of L.Map with additional view & bounds methods that respect OSRM UI visibility; methods for querying active layers]
OSRM.Control.Map = L.Map.extend({
_boundsInsideView: function(bounds) {
var viewBounds = this.getBounds(),
viewSw = this.project(viewBounds.getSouthWest()),
viewNe = this.project(viewBounds.getNorthEast()),
sw = this.project(bounds.getSouthWest()),
ne = this.project(bounds.getNorthEast());
if (viewNe.y > ne.y) { // north
return false;
}
if (viewNe.x < ne.x) { // east
return false;
}
if (viewSw.y < sw.y) { // south
return false;
}
if (viewSw.x > sw.x) { // west
return false;
}
return true;
},
setViewBounds: function(bounds) {
var zoom = this.getBoundsZoom(bounds); // maximum zoom level at which the bounds fit onto the map
if( this._zoom > zoom ) { // if current zoom level is too close change zoom level and recenter
this.setView(bounds.getCenter(), zoom);
} else if(!this._boundsInsideView(bounds)){ // if current zoom level is okay, but bounds are outside the viewport, pan
this.setView(bounds.getCenter(), this._zoom);
}
},
setViewUI: function(position, zoom, no_animation) {
if( OSRM.G.main_handle.boxVisible() ) {
var point = this.project( position, zoom);
point.x-=OSRM.G.main_handle.boxWidth()/2;
position = this.unproject(point,zoom);
}
this.setView( position, zoom, no_animation);
},
setViewBoundsUI: function(bounds) {
var southwest = bounds.getSouthWest();
var northeast = bounds.getNorthEast();
var zoom = this.getBoundsZoom(bounds);
var sw_point = this.project( southwest, zoom);
if( OSRM.G.main_handle.boxVisible() )
sw_point.x-=OSRM.G.main_handle.boxWidth()+20;
else
sw_point.x-=20;
sw_point.y+=20;
var ne_point = this.project( northeast, zoom);
ne_point.y-=20;
ne_point.x+=20;
bounds.extend( this.unproject(sw_point,zoom) );
bounds.extend( this.unproject(ne_point,zoom) );
this.setViewBounds( bounds );
},
fitBoundsUI: function(bounds) {
var southwest = bounds.getSouthWest();
var northeast = bounds.getNorthEast();
var zoom = this.getBoundsZoom(bounds);
var sw_point = this.project( southwest, zoom);
if( OSRM.G.main_handle.boxVisible() )
sw_point.x-=OSRM.G.main_handle.boxWidth()+20;
else
sw_point.x-=20;
sw_point.y+=20;
var ne_point = this.project( northeast, zoom);
ne_point.y-=20;
ne_point.x+=20;
bounds.extend( this.unproject(sw_point,zoom) );
bounds.extend( this.unproject(ne_point,zoom) );
this.fitBounds( bounds );
},
getBoundsUI: function(unbounded) {
var bounds = this.getPixelBounds();
if( OSRM.G.main_handle.boxVisible() )
bounds.min.x+=OSRM.G.main_handle.boxWidth();
var sw = this.unproject(new L.Point(bounds.min.x, bounds.max.y), this._zoom, true),
ne = this.unproject(new L.Point(bounds.max.x, bounds.min.y), this._zoom, true);
return new L.LatLngBounds(sw, ne);
},
getCenterUI: function(unbounded) {
var viewHalf = this.getSize();
if( OSRM.G.main_handle.boxVisible() )
viewHalf.x += OSRM.G.main_handle.boxWidth();
var centerPoint = this._getTopLeftPoint().add(viewHalf.divideBy(2));
return this.unproject(centerPoint, this._zoom, unbounded);
},
getActiveLayerId: function() {
var tile_server_id = 0;
var tile_servers = OSRM.DEFAULTS.TILE_SERVERS;
var tile_server_name = this.layerControl.getActiveLayerName();
for(var i=0, size=tile_servers.length; i<size; i++) {
if( tile_servers[i].display_name == tile_server_name ) {
tile_server_id = i;
break;
}
}
return tile_server_id;
}
});