80 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
			
		
		
	
	
			80 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
| <?php
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| // automatically generated by the FlatBuffers compiler, do not modify
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| 
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| namespace MyGame\Example2;
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| 
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| use \Google\FlatBuffers\Struct;
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| use \Google\FlatBuffers\Table;
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| use \Google\FlatBuffers\ByteBuffer;
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| use \Google\FlatBuffers\FlatBufferBuilder;
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| 
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| class Monster extends Table
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| {
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|     /**
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|      * @param ByteBuffer $bb
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|      * @return Monster
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|      */
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|     public static function getRootAsMonster(ByteBuffer $bb)
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|     {
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|         $obj = new Monster();
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|         return ($obj->init($bb->getInt($bb->getPosition()) + $bb->getPosition(), $bb));
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|     }
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| 
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|     public static function MonsterIdentifier()
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|     {
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|         return "MONS";
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|     }
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| 
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|     public static function MonsterBufferHasIdentifier(ByteBuffer $buf)
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|     {
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|         return self::__has_identifier($buf, self::MonsterIdentifier());
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|     }
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| 
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|     public static function MonsterExtension()
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|     {
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|         return "mon";
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|     }
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| 
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|     /**
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|      * @param int $_i offset
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|      * @param ByteBuffer $_bb
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|      * @return Monster
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|      **/
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|     public function init($_i, ByteBuffer $_bb)
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|     {
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|         $this->bb_pos = $_i;
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|         $this->bb = $_bb;
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|         return $this;
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|     }
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| 
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|     /**
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|      * @param FlatBufferBuilder $builder
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|      * @return void
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|      */
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|     public static function startMonster(FlatBufferBuilder $builder)
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|     {
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|         $builder->StartObject(0);
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|     }
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| 
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|     /**
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|      * @param FlatBufferBuilder $builder
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|      * @return Monster
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|      */
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|     public static function createMonster(FlatBufferBuilder $builder, )
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|     {
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|         $builder->startObject(0);
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|         $o = $builder->endObject();
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|         return $o;
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|     }
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| 
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|     /**
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|      * @param FlatBufferBuilder $builder
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|      * @return int table offset
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|      */
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|     public static function endMonster(FlatBufferBuilder $builder)
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|     {
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|         $o = $builder->endObject();
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|         return $o;
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|     }
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| }
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