osrm-backend/include/extractor/restriction_map.hpp
Karen Shea 799a677e7a Conditional turn restriction support (#3841)
* optionally include condition and via node coords in InputRestrictionContainer

* only write conditionals to disk, custom serialization for restrictions

* conditional turn lookup, reuse timezone validation from
extract-conditionals

* adapt updater to use coordinates/osm ids, remove internal to external map

* add utc time now parameter to contraction

* only compile timezone code where libshp is found, adapt test running

* slight refactor, more tests

* catch invalid via nodes in restriction parsing, set default cucumber
origin to guinée

* add another run to test mld routed paths

* cosmetic review changes

* Simplify Timezoner for windows build

* Split declaration and parsing parts for opening hours

* adjust conditional tests to run without shapefiles

* always include parse conditionals option

* Adjust travis timeout

* Added dummy TZ shapefile with test timezone polygons

* [skip ci] update changelog
2017-05-11 12:13:52 +02:00

164 lines
4.7 KiB
C++

#ifndef RESTRICTION_MAP_HPP
#define RESTRICTION_MAP_HPP
#include "extractor/edge_based_edge.hpp"
#include "extractor/restriction.hpp"
#include "util/std_hash.hpp"
#include "util/typedefs.hpp"
#include <boost/assert.hpp>
#include <memory>
#include <unordered_map>
#include <unordered_set>
#include <vector>
namespace osrm
{
namespace extractor
{
struct RestrictionSource
{
NodeID start_node;
NodeID via_node;
RestrictionSource(NodeID start, NodeID via) : start_node(start), via_node(via) {}
friend inline bool operator==(const RestrictionSource &lhs, const RestrictionSource &rhs)
{
return (lhs.start_node == rhs.start_node && lhs.via_node == rhs.via_node);
}
};
struct RestrictionTarget
{
NodeID target_node;
bool is_only;
explicit RestrictionTarget(NodeID target, bool only) : target_node(target), is_only(only) {}
friend inline bool operator==(const RestrictionTarget &lhs, const RestrictionTarget &rhs)
{
return (lhs.target_node == rhs.target_node && lhs.is_only == rhs.is_only);
}
};
}
}
namespace std
{
template <> struct hash<osrm::extractor::RestrictionSource>
{
size_t operator()(const osrm::extractor::RestrictionSource &r_source) const
{
return hash_val(r_source.start_node, r_source.via_node);
}
};
template <> struct hash<osrm::extractor::RestrictionTarget>
{
size_t operator()(const osrm::extractor::RestrictionTarget &r_target) const
{
return hash_val(r_target.target_node, r_target.is_only);
}
};
}
namespace osrm
{
namespace extractor
{
/**
\brief Efficent look up if an edge is the start + via node of a TurnRestriction
EdgeBasedEdgeFactory decides by it if edges are inserted or geometry is compressed
*/
class RestrictionMap
{
public:
RestrictionMap() : m_count(0) {}
RestrictionMap(const std::vector<TurnRestriction> &restriction_list);
// Replace end v with w in each turn restriction containing u as via node
template <class GraphT>
void FixupArrivingTurnRestriction(const NodeID node_u,
const NodeID node_v,
const NodeID node_w,
const GraphT &graph)
{
BOOST_ASSERT(node_u != SPECIAL_NODEID);
BOOST_ASSERT(node_v != SPECIAL_NODEID);
BOOST_ASSERT(node_w != SPECIAL_NODEID);
if (!IsViaNode(node_u))
{
return;
}
// find all potential start edges. It is more efficient to get a (small) list
// of potential start edges than iterating over all buckets
std::vector<NodeID> predecessors;
for (const EdgeID current_edge_id : graph.GetAdjacentEdgeRange(node_u))
{
const NodeID target = graph.GetTarget(current_edge_id);
if (node_v != target)
{
predecessors.push_back(target);
}
}
for (const NodeID node_x : predecessors)
{
const auto restriction_iterator = m_restriction_map.find({node_x, node_u});
if (restriction_iterator == m_restriction_map.end())
{
continue;
}
const unsigned index = restriction_iterator->second;
auto &bucket = m_restriction_bucket_list.at(index);
for (RestrictionTarget &restriction_target : bucket)
{
if (node_v == restriction_target.target_node)
{
restriction_target.target_node = node_w;
}
}
}
}
bool IsViaNode(const NodeID node) const;
// Replaces start edge (v, w) with (u, w). Only start node changes.
void
FixupStartingTurnRestriction(const NodeID node_u, const NodeID node_v, const NodeID node_w);
// Check if edge (u, v) is the start of any turn restriction.
// If so returns id of first target node.
NodeID CheckForEmanatingIsOnlyTurn(const NodeID node_u, const NodeID node_v) const;
// Checks if turn <u,v,w> is actually a turn restriction.
bool
CheckIfTurnIsRestricted(const NodeID node_u, const NodeID node_v, const NodeID node_w) const;
std::size_t size() const { return m_count; }
private:
// check of node is the start of any restriction
bool IsSourceNode(const NodeID node) const;
using EmanatingRestrictionsVector = std::vector<RestrictionTarget>;
std::size_t m_count;
//! index -> list of (target, isOnly)
std::vector<EmanatingRestrictionsVector> m_restriction_bucket_list;
//! maps (start, via) -> bucket index
std::unordered_map<RestrictionSource, unsigned> m_restriction_map;
std::unordered_set<NodeID> m_restriction_start_nodes;
std::unordered_set<NodeID> m_no_turn_via_node_set;
};
}
}
#endif // RESTRICTION_MAP_HPP