osrm-backend/src/extractor/restriction_compressor.cpp
Michael Bell 5266ac1635
Add support for multiple via-way restrictions (#5907)
Currently OSRM only supports turn restrictions with a single via-node or one
via-way. OSM allows for multiple via-ways to represent longer and more
complex restrictions.

This PR extends the use of duplicate nodes for representng via-way turn
restrictions to also support multi via-way restrictions. Effectively, this
increases the edge-based graph size by the number of edges in multi via-way
restrictions. However, given the low number of these restrictions it
has little effect on total graph size.

In addition, we add a new step in the extraction phase that constructs
a restriction graph to support more complex relationships between restrictions,
such as nested restrictions and overlapping restrictions.
2020-12-20 13:59:57 -08:00

243 lines
8.7 KiB
C++

#include "extractor/restriction_compressor.hpp"
#include "extractor/restriction.hpp"
#include <algorithm>
#include <boost/assert.hpp>
namespace osrm
{
namespace extractor
{
RestrictionCompressor::RestrictionCompressor(
std::vector<TurnRestriction> &restrictions,
std::vector<UnresolvedManeuverOverride> &maneuver_overrides)
{
// add a turn restriction ptr to the starts/ends maps, needs to be a reference!
auto index = [&](auto &element) {
starts.insert({element.From(), &element});
ends.insert({element.To(), &element});
if (element.Type() == RestrictionType::WAY_RESTRICTION)
{
const auto &way_via = element.AsWayRestriction().via;
BOOST_ASSERT(way_via.size() >= 2);
// No need to track the first and last via nodes as they will not be compressed.
for (const auto &via_node :
boost::make_iterator_range(way_via.begin() + 1, way_via.end() - 1))
{
vias.insert({via_node, &element});
}
}
};
// !needs to be reference, so we can get the correct address
const auto index_starts_ends_vias = [&](auto &restriction) { index(restriction); };
// add all restrictions as their respective start/via/end pointers
std::for_each(restrictions.begin(), restrictions.end(), index_starts_ends_vias);
auto index_maneuver = [&](auto &maneuver) {
for (auto &turn : maneuver.turn_sequence)
{
maneuver_starts.insert({turn.from, &turn});
maneuver_ends.insert({turn.to, &turn});
}
};
// !needs to be reference, so we can get the correct address
std::for_each(maneuver_overrides.begin(), maneuver_overrides.end(), [&](auto &maneuver) {
index_maneuver(maneuver);
});
}
void RestrictionCompressor::Compress(const NodeID from, const NodeID via, const NodeID to)
{
// handle turn restrictions
// extract all start ptrs and move them from via to from.
auto all_starts_range = starts.equal_range(via);
std::vector<TurnRestriction *> start_ptrs;
std::transform(all_starts_range.first,
all_starts_range.second,
std::back_inserter(start_ptrs),
[](const auto pair) { return pair.second; });
const auto update_start = [&](auto ptr) {
if (ptr->Type() == RestrictionType::NODE_RESTRICTION)
{
// ____ | from - p.from | via - p.via | to - p.to | ____
auto &node_ptr = ptr->AsNodeRestriction();
BOOST_ASSERT(node_ptr.from == via);
if (node_ptr.via == to)
{
node_ptr.from = from;
}
// ____ | to - p.from | via - p.via | from - p.to | ____
else
{
BOOST_ASSERT(node_ptr.via == from);
node_ptr.from = to;
}
}
else
{
BOOST_ASSERT(ptr->Type() == RestrictionType::WAY_RESTRICTION);
auto &way_ptr = ptr->AsWayRestriction();
// ____ | from - p.from | via - p.via[0] | to - p[1..],p.to | ____
BOOST_ASSERT(way_ptr.from == via);
if (way_ptr.via.front() == to)
{
way_ptr.from = from;
}
// ____ | to - p.from | via - p.via[0] | from - p[1,..],p.to | ____
else
{
BOOST_ASSERT(way_ptr.via.front() == from);
way_ptr.from = to;
}
}
};
std::for_each(start_ptrs.begin(), start_ptrs.end(), update_start);
// update the ptrs in our mapping
starts.erase(via);
const auto reinsert_start = [&](auto ptr) { starts.insert({ptr->From(), ptr}); };
std::for_each(start_ptrs.begin(), start_ptrs.end(), reinsert_start);
// extract all end ptrs and move them from via to to
auto all_ends_range = ends.equal_range(via);
std::vector<TurnRestriction *> end_ptrs;
std::transform(all_ends_range.first,
all_ends_range.second,
std::back_inserter(end_ptrs),
[](const auto pair) { return pair.second; });
const auto update_end = [&](auto ptr) {
if (ptr->Type() == RestrictionType::NODE_RESTRICTION)
{
auto &node_ptr = ptr->AsNodeRestriction();
BOOST_ASSERT(node_ptr.to == via);
// p.from | ____ - p.via | from - p.to | via - ____ | to
if (node_ptr.via == from)
{
node_ptr.to = to;
}
// p.from | ____ - p.via | to - p.to | via - ____ | from
else
{
BOOST_ASSERT(node_ptr.via == to);
node_ptr.to = from;
}
}
else
{
BOOST_ASSERT(ptr->Type() == RestrictionType::WAY_RESTRICTION);
auto &way_ptr = ptr->AsWayRestriction();
BOOST_ASSERT(way_ptr.to == via);
// p.from,p.via[..,n-1] | ____ - p.via[n] | from - p.to | via - ____ | to
if (way_ptr.via.back() == from)
{
way_ptr.to = to;
}
// p.from,p.via[..,n-1] | ____ - p.via[n] | to - p.to | via - ____ | from
else
{
BOOST_ASSERT(way_ptr.via.back() == to);
way_ptr.to = from;
}
}
};
std::for_each(end_ptrs.begin(), end_ptrs.end(), update_end);
// update end ptrs in mapping
ends.erase(via);
const auto reinsert_end = [&](auto ptr) { ends.insert({ptr->To(), ptr}); };
std::for_each(end_ptrs.begin(), end_ptrs.end(), reinsert_end);
// remove compressed node from all via paths
auto all_vias_range = vias.equal_range(via);
const auto update_via = [&](auto restriction_pair) {
BOOST_ASSERT(restriction_pair.second->Type() == RestrictionType::WAY_RESTRICTION);
auto &way_ptr = restriction_pair.second->AsWayRestriction();
BOOST_ASSERT(std::find(way_ptr.via.begin(), way_ptr.via.end(), via) != way_ptr.via.end());
way_ptr.via.erase(std::remove(way_ptr.via.begin(), way_ptr.via.end(), via),
way_ptr.via.end());
};
std::for_each(all_vias_range.first, all_vias_range.second, update_via);
// update via ptrs in mapping
vias.erase(via);
/**********************************************************************************************/
// handle maneuver overrides from nodes
// extract all startptrs
auto maneuver_starts_range = maneuver_starts.equal_range(via);
std::vector<NodeBasedTurn *> mnv_start_ptrs;
std::transform(maneuver_starts_range.first,
maneuver_starts_range.second,
std::back_inserter(mnv_start_ptrs),
[](const auto pair) { return pair.second; });
// update from nodes of maneuver overrides
const auto update_start_mnv = [&](auto ptr) {
// ____ | from - p.from | via - p.via | to - p.to | ____
BOOST_ASSERT(ptr->from == via);
if (ptr->via == to)
{
ptr->from = from;
}
// ____ | to - p.from | via - p.via | from - p.to | ____
else
{
BOOST_ASSERT(ptr->via == from);
ptr->from = to;
}
};
std::for_each(mnv_start_ptrs.begin(), mnv_start_ptrs.end(), update_start_mnv);
// update the ptrs in our mapping
maneuver_starts.erase(via);
const auto reinsert_start_mnv = [&](auto ptr) { maneuver_starts.insert({ptr->from, ptr}); };
std::for_each(mnv_start_ptrs.begin(), mnv_start_ptrs.end(), reinsert_start_mnv);
/**********************************************************************************************/
// handle maneuver override to nodes
// extract all end ptrs and move them from via to to
auto maneuver_ends_range = maneuver_ends.equal_range(via);
std::vector<NodeBasedTurn *> mnv_end_ptrs;
std::transform(maneuver_ends_range.first,
maneuver_ends_range.second,
std::back_inserter(mnv_end_ptrs),
[](const auto pair) { return pair.second; });
const auto update_end_mnv = [&](auto ptr) {
BOOST_ASSERT(ptr->to == via);
// p.from | ____ - p.via | from - p.to | via - ____ | to
if (ptr->via == from)
{
ptr->to = to;
}
// p.from | ____ - p.via | to - p.to | via - ____ | from
else
{
BOOST_ASSERT(ptr->via == to);
ptr->to = from;
}
};
std::for_each(mnv_end_ptrs.begin(), mnv_end_ptrs.end(), update_end_mnv);
// update end ptrs in mapping
maneuver_ends.erase(via);
const auto reinsert_end_mnvs = [&](auto ptr) { maneuver_ends.insert({ptr->to, ptr}); };
std::for_each(mnv_end_ptrs.begin(), mnv_end_ptrs.end(), reinsert_end_mnvs);
}
} // namespace extractor
} // namespace osrm